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ME1 Vs ME2 = ME1 WINS...


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#51
bald man in a boat

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I really don't see that need for another one of these threads. There's been dozens and dozens of them in the past and there's these going on right now if people want talk about their which ME is better issues:

http://social.biowar...3/index/6790089
http://social.biowar...3/index/7231322
http://social.biowar...5/index/5280079

Modifié par bald man in a boat, 02 mai 2011 - 02:43 .


#52
Harmless Crunch

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javierabegazo wrote...

Even the N7 missions in ME2, while far fewer in number than the Uncharted Planets in ME1, were of higher quality.

Throwing in things like vision obscuring fog, or having red sand flare up biotics, or that one N7 mission where you're retrieving data from a wrecked ship, were all things that for me, make ME2's N7 missions better than ME1.

Technically, they're an improvement as well, with varying structures and modelling on the inside, rather than the cut and paste ME1 planet bases.


ME1 is an incredible game, and is one of my most favorite games, but you shouldn't neglect all the areas the game left for improvement.

Although the UNC missions did seem to connect more to the main plot.
Missions like UNC:Geth incursions did a good job of connecting more with charcters.(Like Tali)
Also some of the missions that connect to Shepard's background were emotinal. For instance if my Sole Survivor Shepard had never found out who was behind Akuze I would have Role played him completley different.

#53
javierabegazo

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Harmless Crunch wrote...


Although the UNC missions did seem to connect more to the main plot.
Missions like UNC:Geth incursions did a good job of connecting more with charcters.(Like Tali)
Also some of the missions that connect to Shepard's background were emotinal. For instance if my Sole Survivor Shepard had never found out who was behind Akuze I would have Role played him completley different.


Yeah, I agree, having the UNC missions directly pertain to story or even Shepard himself was great. The N7 mission where you rescue the Quarian from the Varren felt very disjointed, with very little dialog at all, and was a shame you didn't run into him on the flotilla

#54
Slayer299

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javierabegazo wrote...

Even the N7 missions in ME2, while far fewer in number than the Uncharted Planets in ME1, were of higher quality.

Throwing in things like vision obscuring fog, or having red sand flare up biotics, or that one N7 mission where you're retrieving data from a wrecked ship, were all things that for me, make ME2's N7 missions better than ME1.

Technically, they're an improvement as well, with varying structures and modelling on the inside, rather than the cut and paste ME1 planet bases.


I'd have to disagree with you there about the UNC vs N7 missions, because I found the majority of N7 missions to be the opposite. There were several of the N7's I liked; Abandoned Mine, BloodPack Communication Relay were two I can think of off hand, but ones such as UNC LIstening Post Alpha, Geth Incursions, Rogue VI, Colony of the Dead I enjoyed more. The N7's overall felt more linear even while graphically they were prettier.

#55
bald man in a boat

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Searching for a probe on the planet of the pyjaks was as about disjointed as they come.

#56
Harmless Crunch

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javierabegazo wrote...

Harmless Crunch wrote...


Although the UNC missions did seem to connect more to the main plot.
Missions like UNC:Geth incursions did a good job of connecting more with charcters.(Like Tali)
Also some of the missions that connect to Shepard's background were emotinal. For instance if my Sole Survivor Shepard had never found out who was behind Akuze I would have Role played him completley different.


Yeah, I agree, having the UNC missions directly pertain to story or even Shepard himself was great. The N7 mission where you rescue the Quarian from the Varren felt very disjointed, with very little dialog at all, and was a shame you didn't run into him on the flotilla

Or the one in the Abandond mine. All you do is walk through the place kill Husks and then thats it.
I mean there was also a Reaper artifact there and your squad mates didnt once say anything.
Whislt the mission with Major Kyle in ME1 had quite a lot of comments from your squad.

#57
termokanden

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Yes ME2 had side missions with little meaning or story. So did ME1. The "monkey colony" mission was already mentioned. But most missions amount to going somewhere, killing a bunch of husks or mercs, and going back to the Normandy.

There were good side missions in ME1. But there was also a lot of meaningless stuff. If you want to point out how some side quests in ME2 were somehow lacking, you can't just pull out the good stuff from ME1 to compare. This is a pretty unfair comparison at least.

Modifié par termokanden, 02 mai 2011 - 03:14 .


#58
Clonedzero

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why do i gotta pick sides? i absolutely love both ME1 and ME2. both have great things and some weak points about them. both are among my favorite games easily.

i love playing through ME1 and taking it into ME2.

these arguments are always lame.

#59
Da Mecca

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ME1's side missions at least had dialogue

ME2 was completely silent, an although you made decisions, they didn't effect anything outside of them.

The DLCs were what the side missions should have been like

#60
didymos1120

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javierabegazo wrote...
Yeah, I agree, having the UNC missions directly pertain to story or even Shepard himself was great. The N7 mission where you rescue the Quarian from the Varren felt very disjointed, with very little dialog at all, and was a shame you didn't run into him on the flotilla


That one is a nod to Ascension.  Running into her on the flotilla would have defeated the purpose, because her ship isn't with the flotilla right now.  They're off scouting for colonization opportunities.

#61
termokanden

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Clonedzero wrote...

why do i gotta pick sides? i absolutely love both ME1 and ME2. both have great things and some weak points about them. both are among my favorite games easily.


Some of us genuinely like both games. Nothing wrong with that.

#62
Rurik_Niall

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Slayer299 wrote...

I'd have to disagree with you there about the UNC vs N7 missions, because I found the majority of N7 missions to be the opposite. There were several of the N7's I liked; Abandoned Mine, BloodPack Communication Relay were two I can think of off hand, but ones such as UNC LIstening Post Alpha, Geth Incursions, Rogue VI, Colony of the Dead I enjoyed more. The N7's overall felt more linear even while graphically they were prettier.


Let's not forget that the sidequests of ME1 were also quite generic though, recycling the same caves, warehouses, and science buildings over, and over, and over. I can forgive the buildings and ships, it actually makes sense for mass produced ships and buildings to look exactly alike, though they were always far too sterile regardless, a ship where the crew were massacred and not a drop of blood anywhere? But the caves, no nature does not work that way, every cave in the entire galaxy will not look like every other cave in the galaxy. Linear as they may be at least the sidequests of ME2 actually felt like they were each different.

#63
Da Mecca

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didymos1120 wrote...

javierabegazo wrote...
Yeah, I agree, having the UNC missions directly pertain to story or even Shepard himself was great. The N7 mission where you rescue the Quarian from the Varren felt very disjointed, with very little dialog at all, and was a shame you didn't run into him on the flotilla


That one is a nod to Ascension.  Running into her on the flotilla would have defeated the purpose, because her ship isn't with the flotilla right now.  They're off scouting for colonization opportunities.


Could have had some dialogue about that.

Freaking mission complete screens cuttin in on my dialogue.

#64
Savber100

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I liked ME2 more than ME.

I treated ME2 as hybrid shooter with RPG C&C and ME2 was the near-perfection of what I wanted.

You're not dumb because liked ME better. I'm not dumb for liking ME2 better. We both have different expectations and if we were disappointed it's not because Bioware are making "DURP GAMES FOR RETARDED CONSOLE PLAYERS" or "THE GAME SUCKEZ AND HAVETH NO PLOT"

Such hyperbole from the pro-ME1 side only makes you look stupid.

Plainly put, my intelligence does not revolve around what game I like. If it does, we got bigger problems. ;P

#65
Jzier

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For anyone who has gripes about losing a personified villain with Saren, the illusive man more than makes up for his absence.

#66
Da Mecca

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The Illusive Man wasn't a villain in ME2 and he didn't do much besides sit behind a chair and appear intelligent.

#67
bald man in a boat

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Savber100 wrote...

I liked ME2 more than ME.

I treated ME2 as hybrid shooter with RPG C&C and ME2 was the near-perfection of what I wanted.

You're not dumb because liked ME better. I'm not dumb for liking ME2 better. We both have different expectations and if we were disappointed it's not because Bioware are making "DURP GAMES FOR RETARDED CONSOLE PLAYERS" or "THE GAME SUCKEZ AND HAVETH NO PLOT"

Such hyperbole from the pro-ME1 side only makes you look stupid.

Plainly put, my intelligence does not revolve around what game I like. If it does, we got bigger problems. ;P


You I like.

#68
Rurik_Niall

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Savber100 wrote...

I liked ME2 more than ME.

I treated ME2 as hybrid shooter with RPG C&C and ME2 was the near-perfection of what I wanted.

You're not dumb because liked ME better. I'm not dumb for liking ME2 better. We both have different expectations and if we were disappointed it's not because Bioware are making "DURP GAMES FOR RETARDED CONSOLE PLAYERS" or "THE GAME SUCKEZ AND HAVETH NO PLOT"

Such hyperbole from the pro-ME1 side only makes you look stupid.

Plainly put, my intelligence does not revolve around what game I like. If it does, we got bigger problems. ;P


Agreed. Personally, I love both games, and they both have their problems, Mass Effect had the Scrappy Wagon with its clunky controls, poor physics, dull barren repetative landscapes, and cookie cutter sidequests, an excessive number of weapons that were identical in looks and use, hideous armour that you wear because it's the best in the game even though you'd rather stick with the looks of the N7 armour you start with. Mass Effect 2 had tedious scanning, (which I'd still take over the Scrappy Wagon) linear quests, far more DLC than I'd personally prefer, (granted not nearly as bad as Dragon Age in this regard) loading screens, (granted the first game technically had them but they were cleverly designed) and lack of squad interaction, I would have loved more scenes like the catfights between Miranda and Jack or Tali and Legion.

Modifié par Rurik_Niall, 02 mai 2011 - 03:51 .


#69
shep82

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I loved and still love ME 1 but ME 2 beats it out of the park on all levels. Better gameplay, story, graphics, atmosphere are all way better. ME 2 wins IMO.

#70
Wrexilator

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ME1 had some horrible transitions; I remember...I think it was when you find Tali for the first time, and you "save" her from that turian. She starts talking and the music turns into this heroic "you just saved the day" type thing. I don't know how to describe it. But it was so loud that you could barely hear her talking, it muffled her out. Horrible.

In both ME1 + ME2, there were alot of dialogue options that were identical. You'd choose a Paragon option and it would be the same as the Renegade option. Horrible.

There are things that ME1 did better than ME2 for sure. Atmosphere and immensity were huge in ME1. The Citadel, for one, felt more real, whereas in ME2 it felt very restricted.

But no DOUBT ME2's graphics were better. I mean, come on. ME1 was more grainy and bland. Someone posted screenies earlier, so I shouldnt beat this dead horse...

All I can say is I hope ME3 will combine the good of both ME1 + ME2. This is the climax of the story. They should spare no effort whatsoever. It needs to be deep. It needs to be intense, heroic, beautiful, a reunion of "loved ones", and so much more. Fortunately, Bioware seems to be very good at listening to fan feedback, which is why I applaud you for writing this (instead of whining that there's already 8 billion forums about this). We need to make our voices heard, continually address the issues with both ME1 and ME2. The grandeur-ness of ME3 is counting on it!!

#71
KotOREffecT

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ME1 Vs ME2 = ME3.

#72
Da Mecca

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KotOREffecT wrote...

ME1 Vs ME2 = ME3.


The only  correct answer.

#73
lolwut666

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While ME2's graphics are superior overall, ME1's facial animations were a lot better.

#74
Iakus

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Darkhour wrote...

ME1 has a better story and more satisfying ending.

ME2 has better combat, better graphics, better dialog, better missions, and they removed the useless item grab. Even though the ME plot missions is lacking the companion subplots are excellent and taken for what it is overall is better than ME1.

Both great games, but ME2 is objectively better. May not have the replayability of ME1, but it is a better gaming experience.


But for some of us, the better story makes all the difference.

I'll take worse gameplay in exchange for a better story.  ME 2 may be the better game, but the story makes ME 1 the better gaming experience.  For me at least. 

ME 1 made me fell like Shepard was accomplishing something.  Missions advanced the plot. 

ME 2 had me feeling like I'm just another Conrad Verner, wandering the galaxy righting wrongs. 

#75
lolwut666

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@iakus

If you care so much about story, you should go watch a movie or read a book.

Games are supposed to be fun.