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ME1 Vs ME2 = ME1 WINS...


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#76
AdmiralCheez

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lolwut666 wrote...

While ME2's graphics are superior overall, ME1's facial animations were a lot better.

Nonsense.

Clearly, ME2's facial animations are superior:

Image IPB

#77
Niddy'

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javierabegazo wrote...

Even the N7 missions in ME2, while far fewer in number than the Uncharted Planets in ME1, were of higher quality.

Throwing in things like vision obscuring fog, or having red sand flare up biotics, or that one N7 mission where you're retrieving data from a wrecked ship, were all things that for me, make ME2's N7 missions better than ME1.

Technically, they're an improvement as well, with varying structures and modelling on the inside, rather than the cut and paste ME1 planet bases.


ME1 is an incredible game, and is one of my most favorite games, but you shouldn't neglect all the areas the game left for improvement.


Speaking of N7 missions, they were so short I hardly had any time to even look at the environment.

#78
Point Taken

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AdmiralCheez wrote...

lolwut666 wrote...

While ME2's graphics are superior overall, ME1's facial animations were a lot better.

Nonsense.

Clearly, ME2's facial animations are superior:

Image IPB

Win.
It's always the first that's the best.

#79
Iakus

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lolwut666 wrote...

@iakus

If you care so much about story, you should go watch a movie or read a book.

Games are supposed to be fun.


Or play an rpg?  Those are fun.

#80
Da Mecca

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Stories aren't fun?

Oh wow.

And that argument doesn't really work when we're talking about RPGs. Hybrid or not.

#81
lolwut666

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My point is that ME's combat plays a large role on the game.

If ME1 was something of an adventure game, where you just watch the story unfold, it might be more tolerable.

That's not the case, though. You have to suffer through those lackluster combat mechanics to watch the story unfold.

It's good to have a good plot, but if the gameplay is bad, I don't want to play it. No story is worth the frustration.

#82
Iakus

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lolwut666 wrote...

My point is that ME's combat plays a large role on the game.

If ME1 was something of an adventure game, where you just watch the story unfold, it might be more tolerable.

That's not the case, though. You have to suffer through those lackluster combat mechanics to watch the story unfold.

It's good to have a good plot, but if the gameplay is bad, I don't want to play it. No story is worth the frustration.


And while ME 2's combat is smoother, perhaps even "better", I didn't think the combat in ME 1 was all that bad to begin with. 

Of course, to hear some people talk, combat system  in ME 1 left players permanently maimed.Image IPB

In my opinion, the improvements in ME 2's gameplay did not balance the loss of the story.  If I wanted something with good gameplay but no plot, I'd play tetris.

Modifié par iakus, 02 mai 2011 - 04:29 .


#83
Niddy'

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lolwut666 wrote...

My point is that ME's combat plays a large role on the game.

If ME1 was something of an adventure game, where you just watch the story unfold, it might be more tolerable.

That's not the case, though. You have to suffer through those lackluster combat mechanics to watch the story unfold.

It's good to have a good plot, but if the gameplay is bad, I don't want to play it. No story is worth the frustration.


Go play Call of Duty.

#84
lolwut666

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Niddy' wrote...

lolwut666 wrote...

My point is that ME's combat plays a large role on the game.

If ME1 was something of an adventure game, where you just watch the story unfold, it might be more tolerable.

That's not the case, though. You have to suffer through those lackluster combat mechanics to watch the story unfold.

It's good to have a good plot, but if the gameplay is bad, I don't want to play it. No story is worth the frustration.


Go play Call of Duty.


Why?

#85
didymos1120

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Niddy' wrote...

Go play Call of Duty.


Such a witty, novel retort! 

#86
Da Mecca

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I thought ME1's gameplay was fun as hell.

The way you all talk about it, makes me wonder why you even bothered with the sequel.

#87
lolwut666

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Da Mecca wrote...

I thought ME1's gameplay was fun as hell.

The way you all talk about it, makes me wonder why you even bothered with the sequel.


That's because I discovered ME2 first.

#88
Niddy'

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didymos1120 wrote...

Niddy' wrote...

Go play Call of Duty.


Such a witty, novel retort! 


Thanks friend. If you believe Mass Effect was boring compared to ME2, like the above poster, you are cancer and need to stay with cancerous games.

#89
JeffZero

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- Graphics... Boring and bland really, lets be honest. Apart from the opening scene where you walk through the fire and up the stairs outside to see space, the rest of the game is just face in palm boring! And, from what I have heard ME3 doesn't look much better, but that's just what I heard!


...what? The visuals were definitely superior in ME2.

#90
lolwut666

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Niddy' wrote...

didymos1120 wrote...

Niddy' wrote...

Go play Call of Duty.


Such a witty, novel retort! 


Thanks friend. If you believe Mass Effect was boring compared to ME2, like the above poster, you are cancer and need to stay with cancerous games.


What. The. F***.

#91
Da Mecca

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lolwut666 wrote...

Da Mecca wrote...

I thought ME1's gameplay was fun as hell.

The way you all talk about it, makes me wonder why you even bothered with the sequel.


That's because I discovered ME2 first.


That explains a lot.

#92
HBC Dresden

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People are spoiled nowadays.

I'm just glad ME1 and ME2 are similar enough in the first place to compare and contrast them. DA:O vs. DAII, all I can see are differences.

#93
Darkhour

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iakus wrote...

lolwut666 wrote...

My point is that ME's combat plays a large role on the game.

If ME1 was something of an adventure game, where you just watch the story unfold, it might be more tolerable.

That's not the case, though. You have to suffer through those lackluster combat mechanics to watch the story unfold.

It's good to have a good plot, but if the gameplay is bad, I don't want to play it. No story is worth the frustration.


And while ME 2's combat is smoother, perhaps even "better", I didn't think the combat in ME 1 was all that bad to begin with. 

Of course, to hear some people talk, combat system  in ME 1 left players permanently maimed.Image IPB

In my opinion, the improvements in ME 2's gameplay did not balance the loss of the story.  If I wanted something with good gameplay but no plot, I'd play tetris.


ME2's plot was the characters. The collectors are the reason for the plot, but hardly what I'd consider the main focus of the story.

Did you not like the character plots?

#94
didymos1120

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Niddy' wrote...

Thanks friend. If you believe Mass Effect was boring compared to ME2, like the above poster, you are cancer and need to stay with cancerous games.


Mmmm, little better.  Keep working on it.

#95
JeffZero

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Darkhour wrote...

iakus wrote...

lolwut666 wrote...

My point is that ME's combat plays a large role on the game.

If ME1 was something of an adventure game, where you just watch the story unfold, it might be more tolerable.

That's not the case, though. You have to suffer through those lackluster combat mechanics to watch the story unfold.

It's good to have a good plot, but if the gameplay is bad, I don't want to play it. No story is worth the frustration.


And while ME 2's combat is smoother, perhaps even "better", I didn't think the combat in ME 1 was all that bad to begin with. 

Of course, to hear some people talk, combat system  in ME 1 left players permanently maimed.Image IPB

In my opinion, the improvements in ME 2's gameplay did not balance the loss of the story.  If I wanted something with good gameplay but no plot, I'd play tetris.


ME2's plot was the characters. The collectors are the reason for the plot, but hardly what I'd consider the main focus of the story.

Did you not like the character plots?


I agree. The second act in a three-act play is the best one to do a character focus with and ME2 did a wonderful job on that end. I really didn't get the appeal of the Tali character in ME1; by the end of ME2 I'd grown to like her quite a bit.

Hell. Same with Garrus, although he was definitely better-represented in ME1 than Tali was.

#96
Thompson family

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A thread on this exact same topic has hit this forum at least once EVERY DAY since the game was released, with numbing redundancy. I haven't read any of this one because there hasn't been a new point raised on this overworn sawhorse in at least nine months. These simply must be troll attempts because there is nothing -- absolutely nothing -- new to say on this matter

There is one point to draw from this if I am wrong -- if all these threads aren't just troll attempts: That RPG elitists never tire of doing the same thing over and Over and OVER and OVER and OVER again, whether it's collecting junk or adding to the HEAP of threads upon the very same topic using the exact same arguments. They are addicted to rote repetition of the same boring c***, whether its gameplay or forum posting, and simply cannot get over it.

Modifié par Thompson family, 02 mai 2011 - 05:12 .


#97
Iakus

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Darkhour wrote...

ME2's plot was the characters. The collectors are the reason for the plot, but hardly what I'd consider the main focus of the story.

Did you not like the character plots?


Individually, they're not bad.  Some are quite good, even.  But they don't tie into the main story, which is, in fact, the Collectors, and their Reaper masters.  They are all very well done...side missions.  They didn't tie into each other, the main plot.  They're just random people Shepard picks up and does favors for.  Like I said, he's Conrad Verner, wandering the galaxy righting wrongs.

#98
lolwut666

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Yeah, I don't understand the hate towards ME2's plot.

No decent piece of fiction is a straight line. They all have sub-plots.

I very much enjoyed getting to know each of my squadmates.

ME2's plot is not inferior to ME1; it's just different. It's a more personal chapter.

#99
Slayer299

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Rurik_Niall wrote...
Let's not forget that the sidequests of ME1 were also quite generic though, recycling the same caves, warehouses, and science buildings over, and over, and over. I can forgive the buildings and ships, it actually makes sense for mass produced ships and buildings to look exactly alike, though they were always far too sterile regardless, a ship where the crew were massacred and not a drop of blood anywhere? But the caves, no nature does not work that way, every cave in the entire galaxy will not look like every other cave in the galaxy. Linear as they may be at least the sidequests of ME2 actually felt like they were each different.


Oh, I'm not debating the refurb habitats or the same caves on diff't planets, but they (UNC) felt more varied overall as compared to a lot of the N7 missions.

#100
JeffZero

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lolwut666 wrote...

Yeah, I don't understand the hate towards ME2's plot.

No decent piece of fiction is a straight line. They all have sub-plots.

I very much enjoyed getting to know each of my squadmates.

ME2's plot is not inferior to ME1; it's just different. It's a more personal chapter.


Precisely. That's precisely how I feel about it.