Anyone else NOT looking forward to fighting every variety of husk?
#1
Posté 02 mai 2011 - 01:00
#2
Posté 02 mai 2011 - 01:03
#3
Posté 02 mai 2011 - 01:06
For me, at least.
Modifié par lolwut666, 02 mai 2011 - 01:06 .
#4
Posté 02 mai 2011 - 01:07
#5
Posté 02 mai 2011 - 01:08
#6
Posté 02 mai 2011 - 01:10
REAPERS_r_CTHULHU wrote...
yeah i always got caught in ME2 and then when they attack you stumble back and id try to get away countless times but fail at it horribly and die... thats why i made an adept and just threw down a singularity next to me xD they thought that they had me but they were horribly mistaken. i have a feeling that only the human husks are the mindless and unskilled ones... i saw a picture of a bunch of human husks that had no weapons and a batarian husk with a gun for an arm so they may be more dangerous similair to scions and praetarians
Turns out, if you've got Samara or Thane, their Throw ability is invaluable in beating husks since any attack that knocks them off their feet kills them immediately. Very, very useful.
#7
Posté 02 mai 2011 - 01:11
#8
Posté 02 mai 2011 - 01:12
You are now untouchable.
#9
Posté 02 mai 2011 - 01:15
I wanna see the Harvester Husks!
#10
Posté 02 mai 2011 - 01:15
I look forward to the hybrids and newer husk. It doesn't make sense that only human are made into husk.
#11
Posté 02 mai 2011 - 01:17
#12
Posté 02 mai 2011 - 01:19
E.rik wrote...
Dunno 'bout you guys, but anyone else having a sinking feeling of a huskified Thresher Maw?

Husk Thresher Maw FTW!
Modifié par Pwener2313, 02 mai 2011 - 01:20 .
#13
Posté 02 mai 2011 - 01:27
#14
Posté 02 mai 2011 - 01:40
#15
Posté 02 mai 2011 - 01:41
#16
Posté 02 mai 2011 - 01:42
Bring it on.
EDIT: GI article confirms there will be several different kinds of husks, each serving a different function and requiring different tactics to take down.
Modifié par AdmiralCheez, 02 mai 2011 - 01:50 .
#17
Posté 02 mai 2011 - 01:42
And I'm all for the changes that forces me to not stay behind the same cover during the whole fight.
#18
Posté 02 mai 2011 - 01:45
It all will depend on hhow they are implemented. The different types might indicate that there may be "smarter" husks as well. Think of Grayson in Retribution, he could even use guns. Anyway, BW said they want to broaden the variety of enemy types in ME3, so I am sure we'll get something spectacular.
#19
Posté 02 mai 2011 - 01:47
#20
Posté 02 mai 2011 - 01:49
Since husks will have to be created during the war, chances are the husks you face may indeed have some sentience left since they will be freshly made and not yet have their minds completely eroded.
As always, this is speculation.
#21
Posté 02 mai 2011 - 01:50
#22
Posté 02 mai 2011 - 01:52
WizenSlinky0 wrote...
I mentioned this in another thread somewhere, but husks are created by implanting reaper technology into a host. But like Saren, they don't immediately lose their ability to think independently. It slowly takes over until the host is essentially "zombified" and incapable of critical thinking tasks.
Since husks will have to be created during the war, chances are the husks you face may indeed have some sentience left since they will be freshly made and not yet have their minds completely eroded.
As always, this is speculation.
remeber the "fresh" Husks that gets out of the Dragon's Teeth in ME1 after leaving the excavation site? They acted just like any other brain dead husk. No, this isn't indoctrination and ME1's final bosss wasn't a Husk, but a "robot" controlled by Sovereign.
#23
Posté 02 mai 2011 - 01:54
While it was an absolute BLAST to mow those suckers down with a super powerful assault riffle and knock them down with melee attacks, they were a real pain in groups. Especially since I'm a corner fighter.
#24
Posté 02 mai 2011 - 01:59
#25
Posté 02 mai 2011 - 02:05
Playstation Magazine, May, 2011 ME3 Article
"We see one new type [husk] - the Cannibal - part batarian, part human, and part reaper. Apparently during combat, it eats other species to give it strength."





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