Space Hamster Mass effect 2
#26
Posté 03 mai 2011 - 02:07
#27
Posté 03 mai 2011 - 02:22
And he has to save EDI from Alliance interrogation.
#28
Posté 03 mai 2011 - 04:08
Whereto wrote...
Omg, what happens to him when the normandy gets taken by the alliance!?
Good point, Hopefully Kelly or Liara have him safe somewhere. Somebody better have all my Shep's other stuff too, or I'm going to be pissed. We're probelby going to get to re-decorate our ships cabin all over again, but It would be nice to see our old stuff displayed somewhere else like in our home in the Argos Rho Cluster (Pinnacle Station DLC). This location is so remote that their will not likely be a Reaper threat there, and would be a nice secret place for the new team to recoinoiter.
#29
Posté 03 mai 2011 - 05:39
#30
Posté 07 mai 2011 - 09:13
#31
Posté 07 mai 2011 - 10:03
Knight of Bronze wrote...
Yes we must have Boo's great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great grandfather in ME3.
And he has to save EDI from Alliance interrogation.
This is a fantastic idea. AI's are illegal in citadel space, so EDI will be locked up tight somewhere for Alliance study. Who's the one member on the Normandy crew who's the most likely to easily bypass sophisticated security systems such as lazer grids and infrared and aucustic sencors and such? Who you ask? Not who, but BOO! He'd be the perfect infiltrator. Just stick him in an air vent somewhere and away he goes. We can communicate with him using an omni-tool and and a mini camera. Shep will just let him know what wires to knaw through to disable security. It would be cool to even control Boo like we did the Mech in the Arrival DLC. In fact Boo is too small to be noticed by any ememy untill he's already crawled up inside them and started disabling them from the inside. I'm not just joking about this either, this feature would be halarious.
#32
Posté 07 mai 2011 - 10:11
evmiller wrote...
Knight of Bronze wrote...
Yes we must have Boo's great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great great grandfather in ME3.
And he has to save EDI from Alliance interrogation.
This is a fantastic idea. AI's are illegal in citadel space, so EDI will be locked up tight somewhere for Alliance study. Who's the one member on the Normandy crew who's the most likely to easily bypass sophisticated security systems such as lazer grids and infrared and aucustic sencors and such? Who you ask? Not who, but BOO! He'd be the perfect infiltrator. Just stick him in an air vent somewhere and away he goes. We can communicate with him using an omni-tool and and a mini camera. Shep will just let him know what wires to knaw through to disable security. It would be cool to even control Boo like we did the Mech in the Arrival DLC. In fact Boo is too small to be noticed by any ememy untill he's already crawled up inside them and started disabling them from the inside. I'm not just joking about this either, this feature would be halarious.
And for organic targets, he just crawls up the trouser leg and nibbles on something tender to disable them.





Retour en haut






