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Regarding the squadmates that will and won't return in ME3...


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#51
Guest_Saphra Deden_*

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Whyp_2 wrote...

They have confirmed that only a few of our previous squadmates will be back as permanent squadmates


I'm shocked. Shocked I tell you.

#52
Pani Mauser

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Wittand25 wrote...

The Wrex fans were satisfied so it can be done.



Nope. I was not. And I mentioned on that post that I didn't like how Wrex had only one dialog with him. I think people still wait to see how he is played in ME3. And if he gets just one dialog again, I'm sure people will rage. Thing is, with ME2 cameos people still have hope to see their characters in ME3. And with ME3 there is no such hope, because it is the last game of the trilogy.

Wittand25 wrote...
Everyone but Liara can be dead, and putting resources into developing them for a full squad member is therefore pretty wasteful. That is the reason why many if not most or even all of them will not be permanent squad members.


Why not make the default that all those ME2 squadmates are alive, thus they won’t got to waste? And if some people killed their squad in ME2, well, ME3 will be more difficult for them. Also, you can’t imagine how I hate Liara for her immortality now. Why she and not Mordin or Legion? And I used to like that character before.

Wittand25 wrote...
What I do not understand though is why they made ME2 so much about gathering a squad when it must have been clear to the developers that there is no way that they can keep the team for ME3 and many people will be pissed of because of that.

I wish to know the answer as well. But maybe, they didn’t think that some people will like new characters that much? As I heard in recent interviews, they never thought that someone will like Garrus, Wrex or Tali when they made ME1. Their core characters always were Liara and one Alliance soldier of player choice. Those are the only obligatory members of ME1 and you can never recruit others if you wish. So, maybe they just made the same wrong assumption again?

#53
crimzontearz

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sadly I agree with Extreme One here

By reducing the importance of the living teammates Bioware is punishing (yes punishing) the players who spent a number of playthroughs getting the squad status exactly how they wanted it in order not to make those who played ****** poorly (or just entered a trilogy on the last chapter ) feel bad

Yes I do mean punish them. Especially those who WANTED certain people dead and surgically killed them off during the SM....what is the point if onlythe "unkillables" come back as full characters? What is the point if the death of the others is virtually without consequences.....MEANINGFUL consequences?

Why are people pandering to those who just cannot be bothered playing the prequels? What next people *****ing at The Return of the king because they have issues following it due to being to lazy to get through Fellowship and two towers?

Why are people pandering to the half wits who played poorly, rushed, killed most of their squad and could not be bothered to try again?

What's in it for those like us who put in 100s of hours to get our playthroughs perfect? a 2 minutes cameo? Really? So much for choices and emotional investment

#54
ExtremeOne

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I wish they would tell us

#55
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aimlessgun wrote...

The thing about Wrex is that what he's doing makes sense for the story, and it feels right. It feels like the best option from a story perspective if you take out player desire from the equation. Doesn't that count for something?

There are plenty of legitimate and good reasons for certain squadmates to leave after ME2. Will people be angry at Bioware for writing the story that made the most sense?


Wrex situation makes perfect sense for the story, no complaints here at all. But the fact that you can have only ONE non-quest related dialog with him is as far from satisfactory as it can be. I don't understand why Shep can't share awesome story of the epic battle with Collectors (Wrex would appreciate that, I'm sure), or why you can't walk around the camp with Wrex, so he could comment on different things, etc? Even some NPCs got more dialogs and action than former member of your crew!

If the cameos were done right in ME2, I won't be worrying about cameos in ME3. But I'm afraid that if some character is turned cameo in ME3, all I ever get from him/her is 'Hi, glad to see you are well, now go stop the Reapers' and they will never even say 'good job, thank you' when you're done.

If it was confirmed that all characters will have the same amount of dialog no matter if they are on the squad or not, then fine, I would be calm. But right now I'm afraid that characters will be handled the same way it was in ME2, when you have decent amount of dialog only with people on your ship, and thus I want my favourite characters on the ship.

Modifié par Babe Mause, 02 mai 2011 - 09:29 .


#56
Manic Sheep

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crimzontearz wrote...

sadly I agree with Extreme One here

By reducing the importance of the living teammates Bioware is punishing (yes punishing) the players who spent a number of playthroughs getting the squad status exactly how they wanted it in order not to make those who played ****** poorly (or just entered a trilogy on the last chapter ) feel bad

Yes I do mean punish them. Especially those who WANTED certain people dead and surgically killed them off during the SM....what is the point if onlythe "unkillables" come back as full characters? What is the point if the death of the others is virtually without consequences.....MEANINGFUL consequences?

Why are people pandering to those who just cannot be bothered playing the prequels? What next people *****ing at The Return of the king because they have issues following it due to being to lazy to get through Fellowship and two towers?

Why are people pandering to the half wits who played poorly, rushed, killed most of their squad and could not be bothered to try again?

What's in it for those like us who put in 100s of hours to get our playthroughs perfect? a 2 minutes cameo? Really? So much for choices and emotional investment

While I still don't think they all have to be on your squad, I do think at least the majority of them should have significant roles rather than a 2 minute "oh hi, remember me?" cameo. The "variables" and extra work excuse doesn’t really fly here because they should have been planning ahead. If they were not going to make the extra effort with the killables than they should not have made them killable in the first place and they certainly shouldn't have centred an entire game around characters they are not planning to do anything further with. If the people jumping in at the last game don't understand what is happening and miss out on stuff that is their own fault. You don't start off with the last book or movie in a trilogy. Why would you think you can do so with a game?

Modifié par Manic Sheep, 02 mai 2011 - 09:26 .


#57
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crimzontearz wrote...
What's in it for those like us who put in 100s of hours to get our playthroughs perfect? a 2 minutes cameo? Really? So much for choices and emotional investment


+100000

#58
CrispyFrog

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Why not have a limit on the number of party members you have, but have the ability to have any of your old crew back. This may fall in line with the "many ways to save Earth" thing, and also might not ****** people off. For some characters I can see them not having to return, but LIs should ALL return as a party member. I know I would be pissed off if I couldn't continue my romances with Liara/Miranda/Tali (something like Liara in LotSB does not cut it).

That's my 2 cents.

#59
ExtremeOne

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Manic Sheep wrote...

crimzontearz wrote...

sadly I agree with Extreme One here

By reducing the importance of the living teammates Bioware is punishing (yes punishing) the players who spent a number of playthroughs getting the squad status exactly how they wanted it in order not to make those who played ****** poorly (or just entered a trilogy on the last chapter ) feel bad

Yes I do mean punish them. Especially those who WANTED certain people dead and surgically killed them off during the SM....what is the point if onlythe "unkillables" come back as full characters? What is the point if the death of the others is virtually without consequences.....MEANINGFUL consequences?

Why are people pandering to those who just cannot be bothered playing the prequels? What next people *****ing at The Return of the king because they have issues following it due to being to lazy to get through Fellowship and two towers?

Why are people pandering to the half wits who played poorly, rushed, killed most of their squad and could not be bothered to try again?

What's in it for those like us who put in 100s of hours to get our playthroughs perfect? a 2 minutes cameo? Really? So much for choices and emotional investment

While I still don't think they all have to be on your squad, I do think at least the majority of them should have significant roles rather than a 2 minute "oh hi, remember me?" cameo. The "variables" and extra work excuse doesn’t really fly here because they should have been planning ahead. If they were not going to make the extra effort with the killables than they should not have made them killable in the first place and they certainly shouldn't have centred an entire game around characters they are not planning to do anything further with. If the people jumping in at the last game don't understand what is happening and miss out on stuff that is their own fault. You don't start off with the last book or movie in a trilogy. Why would you think you can do so with a game?

   



I agree with you . They need to come clean about Mass Effect 2 's squad . Did they have any plans on having them be in 3 or not . I do not like the Mass Effect 3 squad  only having 3 members of the ME 1 crew on it . So far and no one from ME 2 is on it . If Mass Effect 2 is side game with no purpose then tell us Bioware 

#60
Shadowrun1177

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ExtremeOne wrote...

I agree with you . They need to come clean about Mass Effect 2 's squad . Did they have any plans on having them be in 3 or not . I do not like the Mass Effect 3 squad  only having 3 members of the ME 1 crew on it . So far and no one from ME 2 is on it . If Mass Effect 2 is side game with no purpose then tell us Bioware 


That's not true, they have already confirmed Garrus as a returning squad member in the GI article if he survived though they don't say to what extent.

#61
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CrispyFrog wrote...

Why not have a limit on the number of party members you have, but have the ability to have any of your old crew back. This may fall in line with the "many ways to save Earth" thing, and also might not ****** people off. For some characters I can see them not having to return, but LIs should ALL return as a party member. I know I would be pissed off if I couldn't continue my romances with Liara/Miranda/Tali (something like Liara in LotSB does not cut it).

That's my 2 cents.


That would be perfect solution for everyone, I think. And if  left out characters have important info and quests, they can always call you, like Hackett did in Arrival.

Also, that will add so much to replayability factor!

#62
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Shadowrun1177 wrote...


That's not true, they have already confirmed Garrus as a returning squad member in the GI article if he survived though they don't say to what extent.


Garrus is the member of ME1 crew and Extreme is talking about ME2 exclusive characters, as I understood.

#63
Manic Sheep

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CrispyFrog wrote...

Why not have a limit on the number of party members you have, but have the ability to have any of your old crew back. This may fall in line with the "many ways to save Earth" thing, and also might not ****** people off. For some characters I can see them not having to return, but LIs should ALL return as a party member. I know I would be pissed off if I couldn't continue my romances with Liara/Miranda/Tali (something like Liara in LotSB does not cut it).

That's my 2 cents.

Na, if they are going to make all of them playable they should just make them all playable in the same game not make you pick a limited number. What would be the point in restricting it? It doesn’t even make any less work for them because they would still have to make all of them full squad mates. Replay value is all good and fine but not when it’s added thru a pointless restriction like that. It’s not like there would even be a balance problem because no matter how many squad mates you have you can still only take 2 with you to combat.

Modifié par Manic Sheep, 02 mai 2011 - 09:44 .


#64
crimzontearz

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they said he would be playable to an extent. That can be the whole game or a single optional mission

#65
ExtremeOne

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Shadowrun1177 wrote...

ExtremeOne wrote...

I agree with you . They need to come clean about Mass Effect 2 's squad . Did they have any plans on having them be in 3 or not . I do not like the Mass Effect 3 squad  only having 3 members of the ME 1 crew on it . So far and no one from ME 2 is on it . If Mass Effect 2 is side game with no purpose then tell us Bioware 


That's not true, they have already confirmed Garrus as a returning squad member in the GI article if he survived though they don't say to what extent.

   



So if he dies in 2 he won't be in 3 . I do not believe that at all . Death in Mass Effect means nothing just look at bioth VS being in 2 and  3 no matter what happend in ME 1 on Virmire  

#66
Manic Sheep

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ExtremeOne wrote...

Shadowrun1177 wrote...

ExtremeOne wrote...

I agree with you . They need to come clean about Mass Effect 2 's squad . Did they have any plans on having them be in 3 or not . I do not like the Mass Effect 3 squad  only having 3 members of the ME 1 crew on it . So far and no one from ME 2 is on it . If Mass Effect 2 is side game with no purpose then tell us Bioware 


That's not true, they have already confirmed Garrus as a returning squad member in the GI article if he survived though they don't say to what extent.

   



So if he dies in 2 he won't be in 3 . I do not believe that at all . Death in Mass Effect means nothing just look at bioth VS being in 2 and  3 no matter what happend in ME 1 on Virmire  

Huh? I very much doubt he is going to come back to life if you got him killed. There is only 1 VS in each save. The one you killed on Virmire is not going to be in your squad.

Modifié par Manic Sheep, 02 mai 2011 - 09:46 .


#67
ExtremeOne

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Manic Sheep wrote...

ExtremeOne wrote...

Shadowrun1177 wrote...

ExtremeOne wrote...

I agree with you . They need to come clean about Mass Effect 2 's squad . Did they have any plans on having them be in 3 or not . I do not like the Mass Effect 3 squad  only having 3 members of the ME 1 crew on it . So far and no one from ME 2 is on it . If Mass Effect 2 is side game with no purpose then tell us Bioware 


That's not true, they have already confirmed Garrus as a returning squad member in the GI article if he survived though they don't say to what extent.

   



So if he dies in 2 he won't be in 3 . I do not believe that at all . Death in Mass Effect means nothing just look at bioth VS being in 2 and  3 no matter what happend in ME 1 on Virmire  

Huh? I very much doubt he is going to come back to life if you got him killed. There is only 1 VS in each save. The one you killed on Virmire is not going to be in your squad.

  


Thanks for clearing that up so death does matter good . 

#68
Shadowrun1177

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ExtremeOne wrote...

Shadowrun1177 wrote...

ExtremeOne wrote...

I agree with you . They need to come clean about Mass Effect 2 's squad . Did they have any plans on having them be in 3 or not . I do not like the Mass Effect 3 squad  only having 3 members of the ME 1 crew on it . So far and no one from ME 2 is on it . If Mass Effect 2 is side game with no purpose then tell us Bioware 


That's not true, they have already confirmed Garrus as a returning squad member in the GI article if he survived though they don't say to what extent.

   



So if he dies in 2 he won't be in 3 . I do not believe that at all . Death in Mass Effect means nothing just look at bioth VS being in 2 and  3 no matter what happend in ME 1 on Virmire  


Except there is always one VS it's the players choice if it's Kaidan or Ash. The VS is in ME2, but it's dependent on the players choice from ME 1 so it's either Ash or Kaidan not both. In ME3 again it's either Ash or Kaidan depending who you chose to live in ME1 not both alive at the sametime.

#69
ExtremeOne

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Shadowrun1177 wrote...

ExtremeOne wrote...

Shadowrun1177 wrote...

ExtremeOne wrote...

I agree with you . They need to come clean about Mass Effect 2 's squad . Did they have any plans on having them be in 3 or not . I do not like the Mass Effect 3 squad  only having 3 members of the ME 1 crew on it . So far and no one from ME 2 is on it . If Mass Effect 2 is side game with no purpose then tell us Bioware 


That's not true, they have already confirmed Garrus as a returning squad member in the GI article if he survived though they don't say to what extent.

   



So if he dies in 2 he won't be in 3 . I do not believe that at all . Death in Mass Effect means nothing just look at bioth VS being in 2 and  3 no matter what happend in ME 1 on Virmire  


Except there is always one VS it's the players choice if it's Kaidan or Ash. The VS is in ME2, but it's dependent on the players choice from ME 1 so it's either Ash or Kaidan not both. In ME3 again it's either Ash or Kaidan depending who you chose to live in ME1 not both alive at the sametime.

  


good to know

#70
armass

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here's how i see the squad forming:

1. VS Ashley/Kaiden, joins on Earth
2. Jim Sanders, Joins on Earth
3. Garrus Vakarian - token turian, Joins on Palaven
4. Liara T'Soni - token asari, Joins on Illium
5. ???? - Probably a token krogan, Joins on krogan place
6. ???? - Probably a token salarian, Joins on Sur'Kesh
7. ???? - Might be a quarian or a geth, Joins on Rannoch
8. ???? - another Human(Miranda, Jack?), Joins on Cerberus Hq
9. ???? - Batarian, Joins on Batarian mission world, Killable like Wrex
10. ???? - New alien race member, Joins on ???

Modifié par armass, 02 mai 2011 - 10:02 .


#71
PMC65

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DarthSliver wrote...

SalsaDMA wrote...

crimzontearz wrote...

Ash/Kaiden and Liara did not join in ME2 because the point of ME2 was that everyone could die and they are too pivotal to ME3 to die in ME2

but I agree that Bioware need to find the quad to say "you killed everyone in ME2? Deal with the consequences and therefore less content"....otherwise what was the point?


Agree.

They are basicly throwing good storytelling out of the window just to make things easier and faster to produce.


I agree as well, hearing that in GI it just makes ME2 almost completely pointless. I mean the majority of the game your recruiting and doing loyalty missions. BW needs to man up and force players to lose content because they decided to kill Tali off or decided to throw away Jacob because he was annoying.  I mean this is a game Trilogy where choices are suppose to matter and mean something. ME3 is the final game for Shepard so they need to make it mean something in ME3. We can hope they dont reduce them down to cameos only and give them temp squadmates.
But what they should do is since its limited squad rooster we can have, we should be able to choose who we want on our permanent rooster from the ME1 & ME2 squad. But i do hope they are mostly not reduced to just a cameo and if they are, it actually makes sense rather than because "they could die" excuse. I also expect the DLC characters to only make a cameo if we have the dlc since they were for hire people.


Just in case Bioware does read these and the game is not set in stone yet ....
Comment underlined above (with ME1 added) is what I am hoping for ... I have 8 slots and it is my choice. It would suck to have a crewmember that I don't like (Anderson as an example) forced on my Shepard because Timmy down the street may have killed the bulk of the squad. I am not Timmy and Bioware should meet the challenge that they themselves created. Fill this game up with content for all players since this is the last go-round. If you are worried that some content may not be seen because XYZ died, don't worry some will see it. I know that I have 4 Shepards with different choices & results - so amaze me! Image IPB 

#72
CrispyFrog

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Manic Sheep wrote...

CrispyFrog wrote...

Why not have a limit on the number of party members you have, but have the ability to have any of your old crew back. This may fall in line with the "many ways to save Earth" thing, and also might not ****** people off. For some characters I can see them not having to return, but LIs should ALL return as a party member. I know I would be pissed off if I couldn't continue my romances with Liara/Miranda/Tali (something like Liara in LotSB does not cut it).

That's my 2 cents.

Na, if they are going to make all of them playable they should just make them all playable in the same game not make you pick a limited number. What would be the point in restricting it? It doesn’t even make any less work for them because they would still have to make all of them full squad mates. Replay value is all good and fine but not when it’s added thru a pointless restriction like that. It’s not like there would even be a balance problem because no matter how many squad mates you have you can still only take 2 with you to combat.


One thing they could do which wouldn't necessarily be a "restriction", but more of an in game choice would be to have to choose between helping a squadmate and helping another one. Whichever one you don't help doesn't join you. This of course means that they would have to put in the time to make a conversation for all characters, but it wouldn't necessarily be a wasted effort. The way it would be done could be similar to DA:O in that you can pick who to help (in DA:O elves vs werewolves, golems vs dwarves, templars vs mages). 

One last thing that is kind of offtopic, but I would love to see your nonsquad characters get use (like in the suicide mission) on most missions. It seems kind fo ridiculous to have a small army of sorts and only bring 3 people. In this way it would be imperative to pay attention to team building, which is why I brought it up.

Modifié par CrispyFrog, 02 mai 2011 - 10:09 .


#73
alperez

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Firstly you have to remember where and how the game is supposed to be starting (with shepard on trial on earth).

Secondly you have to remember the game has to work for new players as well as for those of us that are finishing the trilogy (getting a whole preknown squad with no intro right from the get go would drive new players nuts).

Thirdly there has to be some trimming of the squad just to make room for the characters that may return (liara, vs etc) and new characters (james sanders) otherwise we could potentialy have a squad of 15 or more for me3.

When you logically look at these factors it makes perfect sense that A. you won't have your entire squad at the beginning of the game and B. some will only return in a limited role.

We will no doubt run into the squadmates that survived from both games during the course of me3 and some of these will no doubt be joining back up as full squad members, others maybe for a mission or 2 and others in some sort of cameo role. That is all the game informer article really says and is probably all bioware wish them to say at this time and possibly until we actually play me3.

Personally i think we'll get most of the me2 squad back as full squadmembers because it allows for much more replayability (something that will make me3 as epic as we hope it'll be). The ones that come back as temporary or cameo roles will be the ones that make that much more sense to be handled in that way.

#74
KainrycKarr

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ExtremeOne wrote...

Wittand25 wrote...

SalsaDMA wrote...
No. It would mean he expected Bioware to come through on their own promises about the series.

If the choices made leading up to the suicide mission becomes pointless in the regard that wether or not members of your team survives is a pointless question, then bioware have specifically chosen to NOT make choices matter.

Contrary to their promises of what the entire franchise was supposed to be about.

First just because some choiches do not matter does not mean that all choiches do not matter.

And second even if a squad mate does not return as full squad mate their survival can still matter, actually for some them surviving and then leaving would allow for them to take important roles in the plot (e.g the Quarians agree to peace with the Geth only if a loyal Tali is part of the Admiral´s board and lobbies for Shepard, the Geth only agree to send troops for Shepard´s aid if Legion returns to them, ...)

   



I totally disagree why should we worry about a squad mate in 2 surviving if it really means nothing in 3. since they won't be on the squad . 


You are a complete and total moron. They have already stated EVERYONE is coming back. They have only said that not EVERYONE is going to be a permanent squadmate. They said that SOME will, but not ALL.

You can bet your ass Miranda will be one of them.

So take that big bottle of rage out of your *** and quit spamming the forums with your nonsensical, idiotic ramblings.

#75
DarthSliver

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I do think each squadmember, whether reduced to a cameo or not deserves a full set of dialog like they were a full squadmember. I also hope that if they are reduced to just a cameo that it makes sense in their role.
I expect Zaeed and Kasumi to be cameos because of they are DLC characters.