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So did you get the COD crowd or did you just alienate your old fans?


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#26
Guest_Alistairlover94_*

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88mphSlayer wrote...

billy the squid wrote...

Well by the look of things the percieved audience(I don't think it was aimed specifically at CoD fans)hasn't materialised in any great number. The FPS/TPS/Sport game etc. exclusive crowd won't touch it anyway, a proportion of others will be turned off by the graphics/art design etc. whilst other gamers simply don't like the whole concept of RPGs.

Of the core audience a portion of people who bought the game are pi**ed off, others went "meh" and stuck DA2 on a shelf, whilst other's enjoyed it. And at leas some have held off on buying the game altogether.

So, no they didn't really get the CoD style exclusive crowd, were they ever going to? and managed to alienate or at least irritate a proportion of the existing fan base, but not everyone.


truth is FPS people pick up an rpg in the same frequency as RPG people pick up an fps

usually it's just due to popularity/word of mouth/a desire for something different, in which case it rarely matters what type of sub-genre your game is in - just that it's considered universally good and is somewhat accessible


That is true. I got both of the Uncharted games last month, because my sister recomended them. And I got way more entertainment out of them, than out of DA2.

#27
Guest_Strangely Brown_*

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Stanley Woo wrote...

I think that anyone who wanted to have an honest discussion of this would a) show far less hostility and more sincerity in their question, and B) realize that the general gaming audience is not as polarized as many people here make it out to be.

Stop trying to pick fights with us, stop goading us into giving you ammunition to shoot back at us, and maybe we'd be more interested in talking. Just saying. ;)

This.

Also we need more threads like this one like we need more apertures in our craniums.

#28
JabbaDaHutt30

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Darkhour wrote...

DanteCousland wrote...

Questions in the title.


Devs only A.) lock threads. B.) tell people to be nice and C.) reply to ass kissing threads.

They do not reply to anything negative. They don't have the balls.


Well, that's the--

Stanley Woo wrote...


Truth.

Modifié par JabbaDaHutt30, 03 mai 2011 - 05:02 .


#29
AlanC9

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Darkhour wrote...


Devs only A.) lock threads. B.) tell people to be nice and C.) reply to ass kissing threads.

They do not reply to anything negative. They don't have the balls.


Don't be stupid. You've been around here long enough to know that Gaider responds to negative threads all the time. Interesting ones, that is.

#30
Nozybidaj

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AlanC9 wrote...

Don't be stupid. You've been around here long enough to know that Gaider responds to negative threads all the time. Interesting ones, that is.


I do think this is an interesting question, even if presented in a way the devs won't answer while being as defensive as they have been since DA2 launched.  Did they finally grab a sizable segment of that playerbase they have been clamoring for?  I have my own thoughts on that, but it is rather inconsequential.  Would be interesting to hear that answer at any rate.

#31
Rhipz

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Stanley Woo wrote...

I think that anyone who wanted to have an honest discussion of this would a) show far less hostility and more sincerity in their question, and B) realize that the general gaming audience is not as polarized as many people here make it out to be.

Stop trying to pick fights with us, stop goading us into giving you ammunition to shoot back at us, and maybe we'd be more interested in talking. Just saying. ;)


Make a good game. 
Just saying.

#32
DanteCousland

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You do realise Mike Laidlaw was the one who stated DA2 was going after the COD crowd. I actually got the or did you just alienate your fans from a magasine, one that didn't give optimistically high scores compared to user reviews.

#33
DanteCousland

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Also the devs are the ones who are always going on about how DA2s reaction was polarised, I never even mentioned it.
"Did you get the Cod crowd?" as Mike Laidlaw stated he wanted to do or did you "Alienate your existing fans?" as a magasine stated. I don't see how that's hostile, you have a positive option for DA2 and a negative one, the one which is the truth, well I doubt you'll tell us that.

Oh and by the way. the writers seem happy to speak to us, maybe that's because their role in DA2 was actually good. Just saying ;).

Modifié par DanteCousland, 03 mai 2011 - 06:31 .


#34
aries1001

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I'm not sure if Bioware succeeded in getting the Call of Duty audience, or the Farmville audience, but I do know that there's a few (or many?) gamers that play adventure games (like Syberia, Monkey Island, Black Mirror etc.) that really likes DA2. Probably because the gameplay feels a lot similar to an adventure game, the story is centered around a person, just in an adventure game (or in story-driven adventure games).

As for getting, or wanting to get the CoD audience, Fernando Melo (and Laidlaw, too, I think) did say Bioware 'wanted to attract the call of duty crowd, the players that play farmville. Interview with Now Gamer as source: http://www.nowgamer....-dutys-audience

Personally, after playing the demo, I like the changes. Even the changes in combat, (except for the fact that the tactics screen and the tactics gameplay were sort of -ahem- almost broken in the demo; but I liked it nonetheless) I liked. I don't like rogues are now nijas, jumping into backstabbing positions (what happened to the idea of silently sneaking?) and that reinforcements now appear out of thin air. (witcher 1 have reinforcements coming out of the ground...an idea for dlc, expansion and the next game, perhaps...)

After playing Witch Hunt after I've played the demo, I can say that the combat in the demo was way more responsive than the combat in Witch Hunt (and in DA:O). And that the horrible, imo, implementation of the isometric camera, is gone in the demo for DA2, and in the game. As long as I can rightclick and spin the camera around, I'm happy :)

As for getting the CoD crowd, I understand the reason behind this. I also understand the reason why Varric's enhanced story serves as a tutorial for the combat in the game, and then the real game starts, both in terms of story, character development and combat. I'm not sure that people who normally play action games for the action won't be playing DA2. Note that I'm not bashing people who play CoD as I too play CoD from time to time when I want to play a good shooter game that also has a sort of story, although thinly veiled, I'll admit. The point is that if I want to play an action game, a good FPS game, I play CoD; when I want to play a good rpg with a good stiory, I play a Bioware game.

Many people who play CoD (only) play CoD becauise of the action, the combat, and 'to shoot' things.
I'm not sure making a hybrid game that both has more responsive faster combat and a story with dialogue, character interaction, character development (for Hawke at least) is a good idea to get the CoD crowd to play RPG games. And while upgrading weapons in CoD could be seen as an rpg mechanic - in CoD upgrading the weapons means that you get better at killing things. Upgrading weapons and armours in an rpg does not necessarily mean this, also weapons and armours in rpgs usually have requirements you need to fullfill in order to wear and use them...

My best bet is that many people that play CoD will play this game for the combat, then maybe at some point when the dialogue and character interaction kick in, quit the game. This bet, is of course, just, imo, as always. Bioware's data might show something completely different...

#35
DanteCousland

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well their facebook game got the farmville audience, add that to the weapon packs and theyll be rolling in the monies

#36
Sphynx118

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Rhipz wrote...

Stanley Woo wrote...

I think that anyone who wanted to have an honest discussion of this would a) show far less hostility and more sincerity in their question, and B) realize that the general gaming audience is not as polarized as many people here make it out to be.

Stop trying to pick fights with us, stop goading us into giving you ammunition to shoot back at us, and maybe we'd be more interested in talking. Just saying. ;)


Make a good game. 
Just saying.

LOLOLOL

#37
Dannybare

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Rhipz wrote...

Stanley Woo wrote...

I think that anyone who wanted to have an honest discussion of this would a) show far less hostility and more sincerity in their question, and B) realize that the general gaming audience is not as polarized as many people here make it out to be.

Stop trying to pick fights with us, stop goading us into giving you ammunition to shoot back at us, and maybe we'd be more interested in talking. Just saying. ;)


Make a good game. 
Just saying.


What does Stanley Woo actually do? Is he involved with the development or is he just on the forums?

#38
DanteCousland

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he does End of line, i thought that was obvious. Someone needs to create a mod where every option is end of line or be excellent to each other or press a button, sumhim awesome happens. we'd probably need a tool set for that to happen.

#39
Sphynx118

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DanteCousland wrote...

he does End of line, i thought that was obvious. Someone needs to create a mod where every option is end of line or be excellent to each other or press a button, sumhim awesome happens. we'd probably need a tool set for that to happen.

Hey now its not Mr Woo's fault that the game had flaws. Hes actually one of the few bio-people still trying to socialize with the community.
Havent seen gaider or laidlaw around here for a long while.You know, people who are actually responsible for the awesome button.

Probably for the best. Dont wanna have to bring out my pitchfork and start lighting the stake

#40
Cutlass Jack

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Sphynx118 wrote...

Havent seen gaider or laidlaw around here for a long while.You know, people who are actually responsible for the awesome button.

Probably for the best. Dont wanna have to bring out my pitchfork and start lighting the stake


Hmm. I just read a post from Gaider about an hour ago. And just responded to one from Mary Kirby in the last 10 minutes. They're still about. Their posts drop suddenly from the ceiling. Like Ninja.

#41
Sphynx118

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Cutlass Jack wrote...

Sphynx118 wrote...

Havent seen gaider or laidlaw around here for a long while.You know, people who are actually responsible for the awesome button.

Probably for the best. Dont wanna have to bring out my pitchfork and start lighting the stake


Hmm. I just read a post from Gaider about an hour ago. And just responded to one from Mary Kirby in the last 10 minutes. They're still about. Their posts drop suddenly from the ceiling. Like Ninja.

Really?:blink: I thought they were all in the anti-flamebunker. Must be more alert

#42
Scottish TaZeR

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Always been a fan of Both FPS and RPGs as long as I can think back...

#43
Stanley Woo

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Yup. As always, our developers get involved in conversations that are likely to be more fruitful, rather than accusations, blamefests, flamefests, or trollbait. It's all about how you present yourself and your arguments.

Our developers are also busy with other projects, and may not have the time or the inclination to post as much as they used to.

Dannybare wrote
What does Stanley Woo actually do? Is he involved with the development or is he just on the forums?

I am a quality assurance design analyst, and I was one of the testers on Dragon Age II. i am also a Moderator ion the BioWare Social Network.

@aries1001: An awesome post, thank you.

#44
Romantiq

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QA was done very poorly for DAII by the way, hence we got all the bugs and general sence of low quality product.

Modifié par Romantiq, 03 mai 2011 - 08:07 .


#45
Serpieri Nei

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This CoD Player went back to the game after one play through of DA2. Next time Bioware decides to go after a different genre of gamers I would suggest they try to make a better game than the one that is currently being played. Logic I know. On top of that, I will now be looking elsewhere for my RPG’s.

#46
abaris

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Sphynx118 wrote...

Really?:blink: I thought they were all in the anti-flamebunker. Must be more alert


Honestly, folks - what do you expect them to say or do? They're part of the company and their private opinions, regardless if good or bad, won't be published on the internet.

Judging by my own job description and no goes, I would steer well clear of giving inside information about company procedures, let alone a specific product, that has hit the market some 6 weeks ago.

And I'm saying that as someone who perceives DAII as a huge step backwards.

Modifié par abaris, 03 mai 2011 - 08:10 .


#47
Romantiq

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They should go after WoW players instead then. Give us horses/gryphons (mount), epix lewtz (Itemization that doesn't suck), better tactical responsive combat with timing (Pew Pew) and crafting that doesn't suck.

COD crowd doesn't really care for any other game out there. They constantly bash WoW among other games and consider COD BEST GAME EVA!

Modifié par Romantiq, 03 mai 2011 - 08:13 .


#48
Sphynx118

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Serpieri Nei wrote...

This CoD Player went back to the game after one play through of DA2. Next time Bioware decides to go after a different genre of gamers I would suggest they try to make a better game than the one that is currently being played. Logic I know. On top of that, I will now be looking elsewhere for my RPG’s.

You do know that having all biowares RPG games registered under your name kinda makes me think that you were gonna play it wether you liked CoD or not =] Its not like you were dragged here by DA2's CoD-Lol-derp design choices. You were already here

#49
Scottish TaZeR

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Starting to wish I never came here :| SO much hate on these Forums Lol.

#50
DanteCousland

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What did you think of that youtube video made of you by that girl stanley woo?.