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So did you get the COD crowd or did you just alienate your old fans?


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#126
lobi

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"Plumbing" I turn a faucet and something awesome happens!

#127
Kilshrek

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Warheadz wrote...

*Sigh*
I'm going to do something unbelievable here. I am going to say that I think Call of Duty: Black Ops is, as an experience, more complex (in terms of game mechanics, not in terms of story, dialogue, choices, etc.) and entertaining than DA2.

The way you engage the enemy in DA2 is that you pretty much run and charge. There are always ninja waves, so you can't really plan ahead. You might be able to take a 1-3 enemies out by luring them to a trap, but in the end, the idea is that you go in and use skills and items. Without counting a couple of exceptions, terrain (for example) has no part in how the battle will play out. Although CoD is faster paced, ultimately, it requires more strategy than DA2. You have to choose the routes you take, teamplay, you have to be able to predict what your opponent will do, you have to use terrain and do whatever you can to gain the advantage if you intend to be successful without camping. Of course you can play CoD without thinking, but the good players plan a lot ahead. In DA2, you CAN'T plan ahead.

My own opinion. And not to be branded a mindless CoD player, I'm going to say that I would still pick Origins over any CoD any day of the week.


Having played CoD titles, in a single player context your argument is invalid. DA 2 is also a single player game, and to compare the two in the manner you have doesn't work very well, because in MP you're up against other people. This isn't a dig against you, just saying you've compared two completely different things, much like oil and water.

CoD games are no better than DA 2 in that they have stupid waves spawning to annoy you, and even worse in a CoD title you can't play smart because picking off enemies only leads to more being spawned, unless you're playing a scripted segment. You have to charge to the next point in a CoD game as well, or countless enemies spawn and try to kill you. So there isn't much more thinking involved in CoD SP than there is in DA 2, which is a SP game.

#128
Deputy Secretary of Awesome

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marshalleck wrote...

Deputy Secretary of Awesome wrote...

Cowboy_christo wrote...

Deputy Secretary of Awesome wrote...

To the OP.

How is Dragon Age 2 even remotely like Call of Duty? Are you kidding me?

It's kind of insulting to suggest that people who enjoyed DA2 are somehow anti-RPG, when Dragon Age 2 is in fact still a well designed RPG. It might not be an Origins clone, but that's a separate issue. I'm a big fan of Origins, and also of DA2, they're both great RPGs, with a lot more similarities and continuity than differences.


What similarities? that it use the same lore(which they happily butchered)? Combat is nothing similar. Continuity? Lol a few pathetic attempt at cameos and even retcon with zombi leliana.

I can understand ppl that like this game but dont come saying the 2 games share similarities and contuinuity.


There was continuity in the world, the story, the lore, the tone of the story telling, the complex characters, the emphasis on hard choices and dark gritty situations, the fundamental mechanics of combat and gameplay, and so on. In short, the essence of Dragon Age was carried through. The game also makes a variety of changes from the way Origins was an expression of the Dragon Age IP to the way Dragon Age 2 is. Both are valid, but the underlying core is essentially constant.


Do you work in marketing?  Just wondering, because this post just set off my bull**** detector. ^_^



Haha! Sadly, no. Maybe I should? It could be fun to BS for a living! :)

#129
agesilaj12

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Don't know Deputy Secretary , some disturbing visual changes come to mind. Not to play devils advocate but one thing out of hand is that Qunari dont look like anything they were in Origins.Than , they were also according to Origins lore some sort of super duper armed, organized , all out armoured ......Now they made them into horned , tatotoed , half naked whatever you want to call. Not a good change in my humble opinion, quite stupid actually along with elves, darkspawn.... And that is minor change, dont want to get into other stuff thats been beaten to death already. To each his own, enjoy game and have fun.

#130
Deputy Secretary of Awesome

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agesilaj12 wrote...

Don't know Deputy Secretary , some disturbing visual changes come to mind. Not to play devils advocate but one thing out of hand is that Qunari dont look like anything they were in Origins.Than , they were also according to Origins lore some sort of super duper armed, organized , all out armoured ......Now they made them into horned , tatotoed , half naked whatever you want to call. Not a good change in my humble opinion, quite stupid actually along with elves, darkspawn.... And that is minor change, dont want to get into other stuff thats been beaten to death already. To each his own, enjoy game and have fun.


Oh definitely true, there were plenty of big changes, some good, some less so. The Qunari is a good example, a big design change like you said. Flemeth is another. I agree, the Qunari lacking armour was not as appealing, though the Arishok's outfit was. I'm pretty sure Sten says however that the Qunari are horned but he isn't, because the ones without horns are used as agents/scouts in foreign lands to better "blend in".

In my own opinion, makes sense that the Tal Vashoth are half-naked and tattoed, but the Arishok's crew would have been better if more armoured. Though maybe it's because they're sailors? Lol.

The elf redesign was the biggest shock for me, though I grew accustomed to it. I did however really enjoy the new Dalish accents, I thought that was a cool element.

What I mean by continuity is that all the basic elements are still there: the Qunari, the City Elves, the Dalish, the Chantry - and what we know they're like from Origins in terms of story and history all seems pretty consistent. On the surface though, you're right, there are plenty of design changes.

#131
Yusta1

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Mecher3k wrote...

Stanley Woo wrote...

I think that anyone who wanted to have an honest discussion of this would a) show far less hostility and more sincerity in their question, and B) realize that the general gaming audience is not as polarized as many people here make it out to be.

Stop trying to pick fights with us, stop goading us into giving you ammunition to shoot back at us, and maybe we'd be more interested in talking. Just saying. ;)


Lol, everything you just said can be turned against you when I said one person's name, Mike Laidlaw.

1. He has shown enough hostilitiy to anyone who liked DA:O and treats them like idiots with comments like PC gamers should play on hard.

2. Well he has made clear his sincerity no matter how foolish.

3. You're right it's not as polarized as many make it seem, it's pretty much all against you. As the dirt cheap European prices for DA2 and the rapidly dropping sales prove.

4. Stop trying to pick fights? Then tell Laidlaw to stfu then. He has only added fuel to the fire and made it into an inferno.

5. Give ammo to shoot back at you? Same as 4, tell Laidlaw to stfu then.

6. No you still wouldn't be interested in talking. It's either Laidlaw's way of spitting in the face of the DA:O fans or silence. With a tiny amount of actual responses that ask questions about what we liked or didn't liked about DA2. Like one of the devs or mods asking us about the wave systems and the combat system in general a few weeks ago.


+1

#132
MorseDenizen

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Dont know about you mate but I've never been a fan of COD and this games hasnt alienated me in the least, probably because I'm not looking at it through DA:O tinted specs. Dont get me wrong I love DA:O but I had a pretty good idea that DA II wouldn't be all that similar to it long before it was released. Its a different beast with its pros n cons, take it or leave it

#133
Apirka

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Many fans of Call of Duty don’t give a crap about Dragon Age -- or very
likely Portal for that matter -- and no amount of pandering is going to
get them to care. This is just the way it is. It doesn’t mean that
Portal and Dragon Age are bad games. They are merely appropriate for
different sets of people. Dragon Age 2 tried to be more enjoyable to
gamers who only play shooters. Portal 2 was made for fans of the
original, and so far it seems to be a smashing success. And guess what?
I'll bet you that it sells better than Dragon Age 2. Hopefully,
developers catch on to this and remember to respect their fans.



I leave this here. 
Original article: http://bitmob.com/ar...-should-be-made

Modifié par Apirka, 04 mai 2011 - 11:13 .


#134
Alex Kershaw

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Not sure what Stanley Woo is trying to deny. It's pretty obvious to me that the OP's question is spot on. Bioware attempted to make a game that appealed to the casual crowd at the expense of their hardcore crowd. They failed to attract the casual crowd (I don't know anybody else who owns DA2 and they all play Cod, Gears of War, etc) and lost the hardcore crowd (I certainly won't be pre-ordering DA3). As an example, DAO sold 10 times better than DA2 on week 7. Sales normally aren't relevant in quality but it's relevant here to demonstrate how Bioware's overall goal failed miserably. The metacritic score of 82 also points out that it's by far Bioware's worst ever RPG.

I'm also quite offended that we're all being treated as people starting to start riots despite Mike Laidlaw going around interviews talking as if DAO is the worst thing to ever turn up on somebody's shoe when there is an entire fanbase for that game here.

Modifié par Alex Kershaw, 04 mai 2011 - 03:05 .


#135
Mecha Tengu

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ah call of duty bashing....

It honestly was a great franchise until after Modern Warfare 1, when Activision got their hands on the franchise.

I perosnally enjoy the engaging storyline, really puts me into the role of a SAS trooper, secret agent etc.

Shooters tend to be in general a game for casuals, girls, children. Though I do miss the good old days of puzzle shooters, namely half life, far cry. Well It's a business deal. typical Shooters haven't had health bars ever since Halo invented the recharging shields and CoD2 cemented the regenerating health, with an exception being the battlefield franchise. I'm going to enjoy battlefield 3

#136
Stanley Woo

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Since folks in this thread are more interested in blaming and flaming (and swearing and bickering with each other) than actual discussion, I'm shutting it down. This is why we can't have nice things.

end of line.