Zanallen wrote...
erynnar wrote...
I don't know about Alilover, but for me that was part of it to be sure. But I really felt like I was watching a click and play movie instead of being in the world and interacting with it through my PC interface. I even made my mage Hawke look exactly like my rogue one because I couldn't see another person having that voice. It belonged to that one Hawke, and she wasn't me.
I likened it to being in a car on rails with the pimping of my ride being the paint job and being able to hang a snarky purple air freshner from the rearview, while having the radio station playing constantly and only having a limited amount of stations to listen to.
In DAO I had a bumper car that was limited to it's area but I was free to drive around in that limited space. I could stil paint the outside and I didn't have to listen to radio stations I couldn't turn off. I could sing my songs the way I wanted them to be sung having only to change the tone of a few notes to make the songs I was given to sing come out a certain way.
If you knew exactly what Hawke was going to say, would that have helped? Or is it that the "voice" just didn't work for the character in certain instances?
I have thought about that. And the conclusion I come to is yes, and no. Yes I would prefer to have "****** off" come out of my Hawke's mouth if I pick that option. But really, I just can't feel part of the world when I am just playing parts of a game to get to basically pieces of a movie.
I agree with people that the expressions of the Warden could have been a lot better. So I ask people who prefer the VO because of that wooden puppet feeling...would you all have liked the silent protragonist better if you had felt they had expressions to go along with what you picked to say? Would that have helped your immersion?
And Rockpopple gave me a very nice insight into...it's what Hawke thinks in her head and but she filters it before she says it (ie my picking "Hey I'm a mage" when talking to Cullen, which isn't what I said and even if I had he would have ignored it like he ignores my spellcasting). And having a mouse over that tells you what the paraphrase will lead to would help in that regard.
But in the end, a VO is just someone else I am watching. I am a first person player, not a third person player like in ME (which I love, but I am not Shep. I like watching what Shep gets up to, but I am not her).