Aller au contenu

Photo

Post about your Canon Warden. (There Will Be SEVERAL Spoilers Here)


  • Veuillez vous connecter pour répondre
102 réponses à ce sujet

#26
IapetusNeume

IapetusNeume
  • Members
  • 23 messages
Strangely enough, my "canon" warden is not my first warden.

Your Warden
Name: Flynn  [Mahariel]  ...yes I know Flynn doesn't sound very Elvish, this is what happens when I get a brain fart when starting a new game.
Gender/Race/Origin: Male Dalish Elf
class: Warrior
Specializations: Champion, Berserker, Spirit Warrior and Guardian
Romance(s): Flirted with Morrigan but ended up with Zevran.
Disposition: First priority was to stop the Blight for the sake of his people, but later wanted to protect everyone.  Very interested in other cultures and stories.  Tried being pragmatic but it kept on not working for him.

Dragon Age: Origins
Fate of Connor: Connor and Lady Isolde both lived.
Anvil of the Void: The anvil was destroyed.
King of Orzammar: Harrowmont was crowned King of Orzammar.
Werewolves or Elves: Convinced Zathrien to end the curse for all.
Mages or Templars: Assisted the mages but was willing to put them all down if I was wrong
Flemeth: Was slain, on Morrigan's request.
Sacred Ashes: The Ashes were preserved, Brother Genitivi died, High Dragon was slain, Pilgrimmages not allowed
Unrest in Alienage: Killed the slaver and freed who I could.
Landsmeet Outcome: Alistair killed Loghain, Alistair declared king and to marry Anora.  (I heard she won't marry Alistair if he kills Loghain, but I never got to find out if that really would happen.)
Final Battle: Rejected the dark ritual, and Alistair insisted on making the ultimate sacrifice, so I let him.  My warden is sad because Alistair was his BFF.
Boon/Ending: Chose to ask for land for the Dalish.

Dragon Age: Awakening
Fate of Ammaranthine/Vigil's Keep: Chose to defent Vigil's Keep and Ammaranthine burned.
Fate of The Architect: I let the Architect live because I thought I was going to get a chance to double-cross him after the fight with Mother, but yeah, that didn't happen.

Various DLC's
Witch Hunt: Friendly Goodbye to Morrigan, and let her walk through the Eluvian.
Warden's Keep: Rejected the Blood Powers, Killed Avernus.
Stone Prisoner: Found Shale early on and had a great friendship.  Brought her along to the Deep Roads and everything that that entailed.
Return to Ostagar: Gave Cailen a proper burial.

Modifié par IapetusNeume, 17 mai 2011 - 08:44 .


#27
Eliamor

Eliamor
  • Members
  • 87 messages

Your Warden
Name: Kimu Mahariel
Gender/Race/Origin: Male Dalish elf
class: Rogue. Good att opening locks, dual wield and marksmanship.
Specializations: Ranger and assassin.
Romance(s): None. But he had a small, secret crush on Leliana :wub:
Disposition: Goodhearted but suspicious to strangers. A bit short tempered and in the beginning he hated shems and everything they stood for (especially the chantry), but as he were forced to be with them he slowly learned to accept them and even befriend some of them (the companions). He still loses it when he is treated with disrespect because he is an elf. And he still don't like the chantry. He is very compassionate about helping the elves and always sides with them.

Dragon Age: Origins
Fate of Connor:
Isolde sacrificed, connor lived. Going to the circle came up as a suggestion but since the shem woman (Isolde) were willing to sacrifice herself he didn't see the problem with the fast solution.
Anvil of the Void: Anvil destroyed.
King of Orzammar:
Harrowmont was chosen.
Werewolves or Elves: He talked Zathrian into ending the curse.
Mages or Templars: Mages
Sacred Ashes:
Not defiled, Genitivi was fine. Didn't kill the dragon. The temple was ruined and de ashes disappeared.
Landsmeet Outcome: Loghain was executed by Alistair. Alistair became king against his will. Arnora went berserk :whistle:
Final Battle: Made the ritual. He wouldn't have sacrificed himself. if he hadn't gone through with the ritual.
Boon/Ending: The Dalish got some land around Osthagar. Kimu went to seek out is clan together with Zevran.

DLCs
Stone Prisoner: Got Shale and didn't complete the quest. Shale wandered east.
Warden's Keep: He drank the potion after reading the research papers. He let Avernus live, although he wasn't sure that it was the right desicion.
Return to Ostagar:
He burned Cailan's body because it would mean much to Alistair and he thought it wold make sense that a king, even if he is shem, should have a proper funeral.

I will probably update this after I play Awakenings ^_^

Edit: I apologise for misspelling or grammar faults. I'm not native...

Modifié par Eliamor, 15 mai 2011 - 11:59 .


#28
Agamo45

Agamo45
  • Members
  • 799 messages
Your Warden
Name: Orik [Brosca]
Gender/Race/Origin: Male Dwarf Commoner
class: Warrior
Specializations: 2h warrior, Berserker, Reaver
Romance(s): None
Disposition: Spent life as a thug in Dust Town. Ruthless and aggressive, always looking for a fight. Driven by desire for vengeance for what happened at Ostagar, and by a desire to make it up to Duncan for saving him. His last ties to Dust Town ended when he finally got his revenge on Jarvia.  At first apprehensive about being a Grey Warden, by the end he is sure about his purpose, and determined to see it through. Ultimately becomes very close with his companions.

Dragon Age: Origins
Fate of Connor: Orik chose to confront the demon right then and there. The demon was destroyed, and Connor was slain in the process.
Zevran: Showed unexpected mercy when the first attempt failed, and took him in. However, when the Crows tried a second time, Zevran betrayed Orik and joined them. He was slaughtered with the others, and his corpse spat on.
Anvil of the Void: Preserved the Anvil of the Void
King of Orzammar: Bhelen was crowned King of Orzammar.
Werewolves or Elves: Forced Zathrian to end the curse
Mages or Templars: Saved the mages
Flemeth: Helped Morrigan, slew Flemeth
Sacred Ashes: Killed Kolgrim and preserved the Ashes. Later killed the High Dragon.
Unrest in Alienage: Slaughtered Caladrius and his henchmen, freed the elves.
Landsmeet Outcome: Lost the Landsmeet, pulled a coup. Loghain was executed, Anora exiled, and Alistair put on the throne
Final Battle: Morrigan's offer was rejected for Orik has a distrust of such dark magics, he sacrificed himself to slay the Archdemon. He could not let his good friend, who would become king, take the blow, and he felt he had nothing to live for anyway.
Boon/Ending: Orik was posthumously declared a Paragon, the first casteless ever given the honor.

Modifié par Agamo45, 16 mai 2011 - 06:40 .


#29
Chuvvy

Chuvvy
  • Members
  • 9 686 messages
Doing another because it's late and I'm bored.

Name: Desmond Amell
class: Wild Guess.
Spec: Bloodmage Spirit Healer and something I can't remember what.
Romance: Slept with every female he could. Ended up with Leliana.
Personality: A less whiny Alistair. Anti Templar, Anti Circle, Anti Darkspawn, Anti Warden, wasn't a huge fan of much.

DAO
Connor: Bloodmagic As always no third option.
Anvil of the Void: Preserved, I think. It's been awhile.
Orzammar: Crowned Bhelen. I assumed I was putting Gimlis cousin on the thrown.
Dalish/Werewolves: Curse lifted, killed what's his nuts.
Circle: Saved Mages.
Flemeth: Corpseified for a time.
Sacred Ashes: Preserved. High Dragon: Dead
Alienage: Killed Caladrias. Shianni is awesome. How could you upset her? I wish you could romance her.
Landsmeet: Killed Loghain. Alifornia became king.
Final Battle: Sexed up Morrigan. (again)
Ending: Mage freedom.

DAA
Fate of Ammaranthine/Vigil's Keep: Saved Amaranthine,
Fate of The Architect: Killed the Architect.
Sigrun: Dead
Angry Elf: Dead
Justice: Undead
Sanders: Alive
Oghren: Alive
Natty: Alive

DLCs

WH: **** that weird mirror.
Keep: Let the old guy live. Bloodmages stick together.
RtO: Fire.

Modifié par Slidell505, 16 mai 2011 - 05:50 .


#30
elenilote

elenilote
  • Members
  • 565 messages
Your Warden
Name: Theron Mahariel
Gender/Race/Origin: Male Dalish elf
class: Rogue
Specializations: Ranger/assassin. 2-handed weapon specialist with max persuasion and lockpicking. Not much of a sneak, leaves all that stuff to Zev; instead runs headfirst into battle throwing bombs left, right and centre and generally going for a hit-and-run tactic. 
Romance(s): Zevran. This and every single playthrough since <3
Disposition: Diplomat, tries to persuade everyone to agree. Always tries to find the route of least resistance that would benefit most people. Max friendship with all companions; had to turn down Morrigan AND Leliana for romance - no ill effects though.

Dragon Age: Origins
Fate of Connor: Isolde sacrificed herself to save Connor
Anvil of the Void: Anvil destroyed. 
King of Orzammar: Harrowmont
Werewolves or Elves: Persuaded Zathrian to end the curse
Mages or Templars: Mages
Sacred Ashes: Defied the Cult, killed the Dragon, didn't let Genitivi tell anyone about the Temple
Landsmeet Outcome: Alistair killed Loghain and became king. Anora got crazy.
Final Battle: Rejected Morrigan's offer, Alistair sacrificed himself instead - I cried.
Boon/Ending: Anora became Queen after all :/

DLCs
Stone Prisoner: Recruited Shale and did her Origin quest - max friendship
Warden's Keep: Killed Avernus
Return to Ostagar: Built a funeral pyre for Cailan
Witch Hunt: Let Morrigan go through the Mirror
Golems of Amgarrak: Didn't manage to collect all the research notes :/

Dragon Age: Awakening
Fate of Amaranthine/Vigil's Keep: Amaranthine burnt to the ground but I saved the Keep
Fate of The Architect: I allowed The Architect to survive and continue his research.
All companions lived!

#31
Hilde

Hilde
  • Members
  • 344 messages
Your Warden

Name: Elam Mahariel
Gender/Race/Origin: Male Dalish elf
class: Rogue Archer
Specializations: Bard/Duelist
Romance(s): Zevran
Disposition: Friendly and good-natured with those he liked ~ would do almost anything to help his friends. More direct and suspicious with newcomers or people asking for help, but would often agree to raise more funds. Close friendships with most everyone at the camp, especially Leliana and Sten. Extraordinary shy when it came to Zevran. The only one he did not care for was Wynne and in the end, everyone made it, alive and kicking to the final battle.

Dragon Age: Origins
Fate of Connor: Ritual completed by Jowan, Isolde died and Connor saved
Anvil of the Void: Anvil destroyed.
King of Orzammar: Bhelen was crowned King of Orzammar
Werewolves or Elves: Persuaded Zathrian to end the curse
Mages or Templars: Mages
Sacred Ashes: Agreed to help the Cult in an attempt to move fight into a less enclosed space, Preserved the Ashes, let the High Dragon live, let Genitivi live to spread the news but the High Dragon hindered that.

Landsmeet Outcome: Dueled and executed Loghain, Married Alistair to Anora

Final Battle: Accepted Morrigan’s offer to have chance at life with Zevran, did not tell Alistair. Took Alistair, Morrigan and Zevran into the final battle with Leliana in charge at the gates

Boon/Ending: Land Granted to Dalish, stayed at court to help after traveling to see the Keeper with Zevran.

DLCs
Stone Prisoner: Recruited Shale
Warden's Keep: Let Avernus live and allowed him to continue experiments
Return to Ostagar: Built a funeral pyre for Cailan

Dragon Age: Awakening

Fate of Amaranthine/Vigil's Keep: Amaranthine is sacrificed, Keep fully upgraded.
Fate of The Architect: Killed the Architect but has regrets about doing so.
Companions: Close friends with Nathaniel, Anders and Sigrun, friendly with everyone else at Vigils Keep. Respected and trusted Varel. Loved his new Heartwood Bow! Thank you Herren and Wade!

Modifié par Hilde, 17 mai 2011 - 02:05 .


#32
Fallstar

Fallstar
  • Members
  • 1 519 messages
Your Warden
Name: Daniel Cousland
Gender/Race/Origin: Male Human Noble
class: Warrior (Dual Wielding)
Specializations: Champion, Reaver, Spirit Warrior, Berserker
Romance(s): Morrigan
Disposition: A force of nature wielding two blades. Generally cold and hard, out for his own gains, but will do whatever it takes to stop the blight. Sometimes gives in to his chaotic side and lets interesting events play out (ala the desire demon and Templar in the circle tower). His other goals are the destruction of the chantry, and to destroy Flemeth for good. Also to help Morrigan raise the OGB.

Dragon Age: Origins
Fate of Connor: Isolde was sacrificed, a deal was struck with the desire demon in exchange for power. (The talent book)
Anvil of the Void: Was preserved to forge a legion of steel to combat the Archdemon, and later, for personal use.
King of Orzammar: Bhelen. He represented change, and a more malleable Orzammar.
Werewolves or Elves: Bit of both. Convinced Zathrian to end the curse, as he felt a rare moment of compassion and understanding for the lady of the forest.
Mages or Templars: Mages. Templars represent chantry control, so need to be eradicated anyway. But my Warden is all for mage freedom.
Flemeth: Killed. With surprising ease.
Sacred Ashes: Defiled. Leliana intimidated into line. Wynne was killed in the circle tower at Morrigan's behest.
Unrest in Alienage: The elves were sacrificed for the constitution, but this was the hardest decision of Origins for me. I like Zevran and had him in my party, which didn't make it easier.
Landsmeet Outcome: Loghain was brought into the Wardens. Alistair was hardened and made king. My Warden was good friends with Alistair, but he respected Loghain, despite everything, and felt he would make an excellent general who would be subservient only to him.
Final Battle: The Archdemon was slain by Daniel Cousland, the only being ever to survive doing so. I performed the dark ritual with Morrigan.
Boon/Ending: Lands and power.
Romance: Morrigan. She was a perfect fit for my Warden, and with her being so mysterious, I honestly couldn't resist.Posted Image
Well used/respected companions: Morrigan, Zevran, Sten, Loghain. They know what needs to be done, and understand that when faced with an archdemon, the ends always justify the means.

Dragon Age: Awakening
Fate of Ammaranthine/Vigil's Keep: Vigil's Keep was saved. It became a stronghold for the Warden.
Fate of The Architect: He was slain. All traces of darkspawn are to be eradicated from Thedas.

Various DLC's
Witch Hunt: Wwent through Eluvian.
Warden's Keep: Avernus was allowed to live and continue experimenting.

#33
ilikecookiesalot

ilikecookiesalot
  • Members
  • 192 messages
Warden
Name: Willow Cousland
Gender/Race/Origin: Female Human Noble
class: Warrior
Specializations: Beserker, Reaver, Spirit Warrior, Forget
Romance(s): Married Alistair
Attitude: Very kind and gentle. Helped everyone she could and always looked out for everyone.

Dragon Age: Origins
The Arl of Redcliffe: Saved both Isolde and Connor.
Anvil of the Void: The anvil was destroyed.
King of Orzammar: Bhelen.
Nature of the Beast: Convinced Zathrien to end the curse for all.
The Broken Circle: Mages saved.
Flemeth: Was slain for Morrigan.
Sacred Ashes: The Ashes were preserved, Brother Genitivi lived, High Dragon was slain, Pilgrimmages Allowed.
Unrest in Alienage: Freed the elves of their captors.
Landsmeet Outcome: Can't remember who killed Lohgain, Alistair King.
Final Battle: Alistair did the dark ritual and we both sruvived but I hated every minute of it.
Boon/Ending: Became Queen of Feraldan.

Dragon Age: Awakening
Fate of Ammaranthine/Vigil's Keep: I think I saved both if thats possible.
Fate of The Architect: Can't remember.

DLC
Witch Hunt: Let Morrigan go through the mirrior.
Warden's Keep: Gained Blood Powers, Allowed Avernus to live and continue his research ethically.
The Stone Prisioner: Shale joined the party.
Return to Ostagar: Gave Cailen a proper funearal.

#34
catofnine

catofnine
  • Members
  • 374 messages
<--This is my canon warden.
Name: Aellin
Race/class: City Elf, assassin/duelist
Romanced Leliana.
Alignment: Mostly neutral good. Sometimes chaotic.

Origins
Restored the mages in the Circle tower.
Allowed Zevran to live.
Saved Redcliffe, didn't lose a single man there.
Morrigan rescued Connor with the Circle's help.
Made use of the blood magic research at Warden's Keep.
Sacked both Avernus and Sophia.
Recruited Shale.
Made Zathrien remove the curse.
Crowned Bhelen, destroyed Branka and the Anvil.
Preserved the Ashes, killed the high Dragon.
Made Alistair king and ruling jointly with Anora.
Executed Loghain.
Accepted Morrigan's offer. (lol'd at Alistair)
Boon: Put Shianni in charge.
End: Traveled with Leliana.

Awakening
Conscripted Anders and Nate.
Recruited Velanna and Sigrun.
Fortified my keep fully.
Defended Amaranthine. Vigil's Keep did not fall.
Left the Architect in a dead crumpled heap in the ruins.
Reunited with Leliana (supposedly).

Witch hunt
Will not go after Morrigan through the mirror.

Modifié par catofnine, 18 mai 2011 - 02:09 .


#35
Mayorin

Mayorin
  • Members
  • 27 messages
Warden

Sondra Amell
- Arcane Warrior, Keeper, Battlemage
- romanced Alistair, was friends with benefits with Zevran
- greedy, b*tchy and sl**ty (she prefers term 'hedonist')
- most of her good decisions were made by accident


Dragon Age Origins 
- saved her teacher Irving, other mages came in set
- saved Connor and Isolde
- destroyed  the Anvil
- made Bhelen king
- cured werewolves
- preserved Sacred Ashes (phrase 'Dude Andraste's dead' was a fatal mistake for further negotiations)
- gained bloodpower, spared Avernus
- thought Anora was awesome and let her rule
- got disappointed in Alistair and broke up with him
- happily embraced the idea of God Baby, manipulated Alistair to perform DR, lied to him about God baby
- killed the Archdemon
- rode off with Zevran to do awesome things

Dragon Age Awakening
- saved Amaranthine, Vigil's Keep was fully upgraded
- spared the Architect (btw thanks for awesome fire spell, Archie)

- went through Eluvian with Morrigan to babysit GB (alas, this is not an option for chicks, but it's my fanon canon)

Modifié par Mayorin, 19 mai 2011 - 10:18 .


#36
BlueMew

BlueMew
  • Members
  • 262 messages
Your Warden
Name: Tierney  [Surana]
Gender/Race/Origin: Female Elven Mage
class: Mage?
Specializations: Arcane Warrior / Spirit Healer
Romance(s): Alistair. No hardening, he's fine just the way he is :)
Disposition: Smart, helpful, with a good dash of irony. Some limits to her altruism though.

Dragon Age: Origins
Fate of Connor: Lady Isolde and Connor live.
Jowan: Jowan was returned to the Circle.
Anvil of the Void: The anvil was destroyed, Branka slain.
King of Orzammar: Harrowmont was crowned King of Orzammar.
Werewolves or Elves: Convinced Zathrian to end the curse for all.
Mages or Templars: Mages. Obviously.
Flemeth: Was slain to prevent her preying on Morrigan.
Sacred Ashes: The Ashes were preserved, Brother Genitivi lived, High Dragon was slain, pilgrimmages allowed.
Unrest in Alienage: The elves were freed.
Landsmeet Outcome: Supported Anora for Queen, won Landsmeet, Loghain was killed.
Final Battle: Complete honesty to Alistair, had him perform the Dark Ritual with Morrigan. Survived slaying the Archdemon.
Boon/Ending: Freedom for the mages, remain a Warden.
Zevran: Tagged along with Alistair and Tierney and the Wardens for a while.
Leliana: Left on a Chantry expedition of her own.
Shale: Went off to rediscover her mortal life.

Dragon Age: Awakening
No.

Various DLC's

Return to Ostagar: Darkspawn killed, Cailan's body burned.

#37
Tellervo

Tellervo
  • Members
  • 1 428 messages
...Okay, I'll bite.

Name: Cadryn Amell
Gender/Race/Origin: Male Human Mage
Specializations: Spirit Healer & Arcane Warrior; Battlemage
Romance(s): Zevran
Disposition: Quiet and darkly humored, projects a confident front--trying to seem more mature than he really is.

Dragon Age: Origins
Fate of Connor: Connor saved, Isolde sacrificed
Anvil of the Void: The Anvil was destroyed, Branka was slain.
King of Orzammar: Bhelen was crowned king
Werewolves or Elves: Convinced Zathrien to end the curse
Mages or Templars: Assisted the mages, prevented the Rite of Annulment
Sacred Ashes: The Ashes were preserved, Brother Genitivi lived, High Dragon was slain, Genitivi warned off from sharing the knowledge
Warden's Keep: Let Avernus live with restrictions on his research, killed Sophie, drank the kool-aid
RTO: gave Cailan funeral rites
Stone Prisoner: Shale recruited, she went off with Wynne for a cure
Flemeth: Killed.
Landsmeet Outcome: Loghain died, Anora sole queen
Unrest in the Alienage: killed Caladrius, freed the elves
Final Battle: Did the DR with Morrigan.
Boon/Ending: Declined the boon saying that the sacrifices of the Wardens shouldn't be forgotten, stayed with the Wardens, Zevran stayed with.

Dragon Age: Awakening
Recruited all companions
Fully upgraded Keep
Burned Amaranthine, saved the Keep.
Architect lived.

#38
yaw

yaw
  • Members
  • 232 messages
Your Warden
Name: Lyra Mahariel
Gender/Race/Origin: Female Dalish Elf
class: Rogue
Specializations: Ranger and Bard
Romance(s): Previous relationship with Tamlen, romanced Alistair (rose gift and first time), left him and romanced Zevran (love and proposal) that carried on. 
Disposition: To be compassionate as often as possible, but also sensible about outcomes and what would be best. Did not focus too much on military or monatary gain when it came to making descisions. But also made sure not to aid or work with the Chantry.

Dragon Age: Origins
Fate of Connor: Lady Isolde and Connor both saved; Jowan redeemed himself but excuted (instead of facing life as an apostate or beocming  a tranquil).
Anvil of the Void: The anvil was destroyed.
King of Orzammar: Harrowmount was crowned King of Orzammar.
Werewolves or Elves: Convinced Zathrien to end the curse for all.
Mages or Templars: I assisted the Mages, preventing the Rite of Annulment.
Flemeth: Was bargained with, and lied to Morrigan. Felt kind of guilty but didn't feel at the time it was worth making an enemy like that.
Sacred Ashes: The Ashes were preserved, High Dragon was kept alive. Ashes eventually destroyed.
Unrest in Alienage: Sided with the Elves, killed the slavers.
Landsmeet Outcome: Loghain died by Alistair's hand, Anora imprisioned awaiting death, Alistair sole ruler.
Final Battle: I accepted the Dark Ritual with Morrigan and survived slaying the Archdemon.
Boon/Ending: I chose more land for the Dalish, and lingered for a while.

Dragon Age: Awakening
Fate of Ammaranthine/Vigil's Keep:
Fate of The Architect: 

Various DLC's
Witch Hunt: 
Warden's Keep: Gained Blood Powers, Allowed Avernus to live and continue his research ethically.

#39
Chuvvy

Chuvvy
  • Members
  • 9 686 messages
WOOOOO! Third time. This is good at curing late night boredom. But not insomnia.

Name: Peregrin Mahariel (**** year Pippin)
class: Rouge, the only way to play an elf.
Specs: Duelist, Arsasasin, Shadow
Romance: None. I guess he was only into Elves, female ones. But mainly I didn't feel like perusing one. I did sleep with Geyhna.
Personality: An anomaly among the dalish. IE not a butthurt **** with a superiority complex.

DAO
Loud frog and kid: As we've established, no third option. BLUED MAGEIC
Dalish: Killed werewolves and Zathrian (Guy was a total tool bag)
Void: Thoroughly pummeled.
DOORF King. Balin. FOR YOU GIMLI! FOR YOU!
Circle, though I'd argue it's more of a cylinder. Sided with Mages
Sacred Ashes. Preserved. High Dragon. Unpreserved.
Distrect 9 Killed the Tevinter
Meat of the Lands. Alistair killed Loghain and got put on the thrown
classic Bioware big choice. Slept with Morrigan to save my own life.
End game choice. THat one special boon you get. And decided to go back to my clan. But the DA2 came around and I didn't see my self. So, who knows?

Ammaranthine: Saved Ammaranthine,
The Architect: Killed the Architect.
Sigrun: Dead
Angry Elf: Dead
Just Ice: Undead
Sanders: Alive
Oghren: Alive
Natty: Alive
Not sure why it always turns out like that.

WH: Seriously man, **** that weird mirror.
Keep: Let him do his work
RtO: Fire.

Why the hell does that C never capitalize?

Modifié par Slidell505, 23 mai 2011 - 07:30 .


#40
MadMoskus

MadMoskus
  • Members
  • 77 messages
This looked like an interesting thread, and a month isn't much, so I'll make an attempt to revive it :)

Your Warden
Name: Maric Cousland
Gender/Race/Origin: Male Human Noble
class: Warrior (Weapon & Shield)
Specializations: Berserker, Champion, Spirit Warrior, Guardian
Romance: Leliana as always.
Disposition: Since this was the save I created for the single purpose of importing to DA2 when it arrived, I tried to be something of a saint, making all the right choices (except for one, because I wanted an achievement)

Dragon Age: Origins
Arl of Redcliffe: The Circle of Magi were called to help, and so the entire arl's family were saved.
Anvil of the Void: The anvil was destroyed. As Caridin puts it "It shouldn't be allowed to enslave more souls than it already has. Doing the right thing felt more important than having stone giants in my army.
King of Orzammar: The Beacon of Tradition as the crier says it, Lord Pyral Harrowmont was crowned. The kinslayer and liar Bhelen was killed in his attempt to take the crown by force. Even if Orzammar stagnates, this is the more ethical choice, in my (and my Warden's) opinion.
Nature of the Beast: The poor and weak Dalish elves were sacrificed because of Zathrian's stubbornness and hatred. This was a hard, but necessary choice for the Warden. The werewolves conquered the Dalish camp and joined the allied army.
Broken Circle: I accepted Greagoir's plea for help, but swore to save any surviving mages, and so I did. Uldred was killed along with his servants, and Irving's mages joined the army.
Flemeth's real Grimoire: Due to the persuasion of Morrigan, I agreed to slay Flemeth, and also did so.
Urn of Sacred Ashes: I have never destroyed the Ashes in any playthrough, and this was not an exception. As a devoted servant of the Maker, I chose to keep this relic for the world to see. Brother Genitivi was allowed to spread the word of the finding, and lead an expedition to Haven.
Unrest in Alienage: I freed all the elven slaves, and killed Caladrius. No mercy for those who resort to magic forbidden by the Maker, in addition to being slavers.
Landsmeet Outcome: Teyrn Loghain was given a last chance for redemption. As my whiny companion Alistair couldn't accept this, I allowed my soon-to-be bride to exile him. I was bethrothed to Anora, and ruled beside her as King and Queen of Ferelden.
Final Battle: Morrigan's ritual was accepted, and no one had to die against the archdemon, not even Loghain.
Boon/Ending: For my heroism in the battle against the blight, I was made Teyrn of Gwaren and (as steward for the Warden order) Arl of Amaranthine, in addition to being King.

Dragon Age: Awakening
Fate of Ammaranthine/Vigil's Keep: Both were saved, and every companion survived, because of all the upgrades made on the Keep.
Fate of The Architect: He was allowed to live, his attempt to create peace between men and darkspawn is admirable.

Various DLC's
Witch Hunt: Talked to Morrigan one last time, before she left through the eluvian.
Warden's Keep: Sophia was killed along with the rest of the demons. Avernus was spared on the condition that he would begin to research more ethically. Soldier's Peak was recovered for the Grey Wardens.
The Stone Prisoner: Shale was recruited to the party. Amelia was killed along with the demon.

#41
Kakophony

Kakophony
  • Members
  • 6 messages
Your Warden
Name: Kriemhild [Surana]
Gender/Race/Origin: Female Elf Mage
class: Mage
Specializations: Spirit Healer, Arcane Warrior
Romance(s): Zevran
Disposition: Pushover who tried to save everyone

Dragon Age: Origins
Fate of Connor: Connor was saved with First Enchanter Irving's help.
Anvil of the Void: The anvil was destroyed.
King of Orzammar: Bhelen was crowned King of Orzammar.
Werewolves or Elves: Convinced Zathrien to end the curse for all.
Mages or Templars: I assisted the Mages, preventing the Rite of Annulment.
Flemeth: Agreed to spare her and lied to Morrigan
Sacred Ashes: The Ashes were preserved, Brother Genitivi lived, High Dragon was slain, pilgrimages allowed.
Unrest in Alienage: Let the slaver escape with his money, freed the slaves
Landsmeet Outcome: Made Loghain a Grey Warden, Alistair and Anora rule jointly
Final Battle: Loghain was sacrificed.
Boon/Ending: I became chancellor.

Modifié par Kakophony, 21 juin 2011 - 05:13 .


#42
sideshow_shogun

sideshow_shogun
  • Members
  • 3 messages
 
 
My Warden


Name:
  Daylen Amell (Second cousin to Marian Hawke, the rogue i plan to play as in my next DA2 playthrough)
Gender/Race/Origin:
  Male Human Mage
class:
  Mage Posted Image
Specializations:
  Blood Mage and Arcane Warrior(Only for Shimmering Shield and to be able to wear the awesome looking massive helms such as the Helm of the Sentinel)
Romance(s):
  Gave in to temptation and had a brief fling with Morrigan but quickly ended it afterwards. They remained friends and he kept her ring. Was propostioned by Leliana and Zevran(not at the same time lol) but respectfully declined them both. Earned the respect of everyone.(Party members)
Disposition:
  Has good morals but is by no means a goody-two-shoes and feels resentful towards the Chantry/Templars ever since he was taken from his family as a child to go to the Circle Tower. Is also secretly a blood mage(Only both Morrigan and Jowan know)and doesn't see it as "evil". Believes great power can be used for good. Is very interested in Tevinter mythology.(Does not agree with slavery. Is fascinated with their society because their mages have significantly more freedom than anywhere else he knows of)

Dragon Age: Origins


Fate of Connor:
  Daylen was sent into the Fade with the Circle's help to destroy the demon possessing Connor and succeded. No deals with the demon were made.(Daylen learned blood magic from his friend Jowan) Jowan released and told to escape from the castle.
Anvil of the void:
  Anvil Destroyed.
King of Orzammar:
  Crown given to Prince Bhelen of House Aeducan.(Daylen cared less for Dwarven politics the more time he spent in Orzammar and figured he'd just give the crown to who he considered the rightful heir as long as his troops for the Blight were promised)
Werewolves or Elves:
  Convinced Zathrien to end the curse. Everyone cured and was promised Dalish troops for the big battle.
Mages or Templars:
  Daylen never had one second thought about saving all of his friends and kin from the abomonations that held them hostage. Used the Litany and eliminated Uldred.
Flemeth:
  Daylen was conflicted about it at first, but quickly changed his opinion when Flemeth admitted the truth. Then he felt that he had no choice but to slay Flemeth and thus saving his friend Morrigan from a terrible fate.
Sacred Ashes:
  Despite his lack of love for the Chantry, Daylen could not help but feel awe as he stood before what was believed to be the legendary ashes of Andraste. He had pretended to agree to Kolgrim's offer and kept the Dragon's blood for himself. He believed that Kolgrim and his entire cult were insane and slew them all when he was confronted by Kolgrim once again after helping himself to some of the ashes.
Unrest in the Alienage:
  Refused the Tevinter Blood Mage's first offer and defeated him. Also refused his second offer of becoming stronger using blood magic and killed him not being able to afford another powerful enemy to come back after him one day. Freed all of the would be Elven slaves.
Landsmeet Outcome:
  Persuaded Alistair to marry Anora. Had my chosen Champion, Sten, defeat Loghain in the duel.(I role played here. I felt that as a mage, Daylen would never have been allowed to duel using his magical abilities here and he certainly was no fighter. He was never trained in weapon combat due to his life in the Circle) Loghain executed by Daylen afterwards.
Final Battle:
  Daylen, once again gave in to temptation and accepted Morrigan's offer to peform the "ritual".(lol) However he began to regret his decision afterwards due to his doubts. Regardless of his fears, he didn't hesitate at all to perform the finishing strike on the Archdemon and survived just as Morrigan said he would.
Boon/Ending:
  Daylen asked that the Circle of Ferelden be given it's independance from the Chantry/Templars.(Though i personally doubt that would actually be allowed)

Dragon Age: Awakening


Fate of Amaranthine/Vigil's Keep:
  I role played here again. I pretended that the city was pretty much a lost cause by the time the Wardens had arrived there, so feeling that they had no choice, the wardens cleansed the city of remaining darkspawn with fire and then proceeded to head back to the fully upgraded keep to help out the others. (I personally enjoy defending the keep more than the city. That and i also just wanna make sure none of my wardens die lol. Especially Anders and Nathaniel since they both show up in the sequel)
Fate of the Architect:
  As noble as the Architect's intentions seemed, there was just no way Daylen could bring himself to trust him. He also remembered the Architect trying to have him killed earlier aswell. No, he was far too powerful and dangerous to be left alive and he was still a darkspawn intelligent or no. Daylen refused to betray all of his friends who had died fighting at Ostagar so he killed him.

The Golems of Amgarrak

Andraste's Holy knickers that was a nightmare of a challenge! Posted Image I killed that abomination. Killed it with FIRE! (No joke i used Inferno)

The Stone Prisoner

Allowed Shale to join the party and saved the girl from the demonic kitty.

Warden's Keep

Drank Avernus's experimental draught. Refused the abomination that was once Sophia Dryden's offer and agreed to help Avernus close the Veil. Then killed him. lol (He tortured and murdered many people and i couldn't let that go)

Witch Hunt

Wishing to meet his son, Daylen went with Morrigan through the Eluvian.
 
 
 

Modifié par sideshow_shogun, 23 juin 2011 - 12:14 .


#43
PrinceLionheart

PrinceLionheart
  • Members
  • 2 597 messages
My Warden:
Name: Tahlian Tabris
Gender/Race/Origin: Male City Elf
class: Rogue
Specializations: Bard/Assassin (Duelist in Awakening)
Romance(s): Has a one night stand with Morrigan but eventually grows enamored with Lelianna due to her more idealistic views of the world.
Disposition: Initially wary of humans, his brief travels with Duncan  (and later his friendship and relationship with Alistair and Lelianna respectively) helps to see the positive attributes of humans. His experience in the Alienage has left him rather jaded to corruptions in societies but at the same time makes him empathetic to others' plights and has driven him to attempt to help those who need it.

Dragon Age: Origins
Origin: Decapitated Vaughan, like a boss.
Zevran's Status: Spared, remains loyal.
Sten's Fate: Released from Cage and Sword Returned.
Fate of Connor: Connor was saved by the Circle of Magi.
Anvil of the Void: The anvil was perserved. (Was initially relunctant, but realized that the Golems could save more lives.)
King of Orzammar: Bhelen was crowned King of Orzammar.
Werewolves or Elves: Convinced Zathrien to end the curse for all.
Mages or Templars: Assisted the Mages, preventing the Rite of Annulment.
Flemeth: Was slain, on Morrigan's request.
Sacred Ashes: The Ashes were preserved, Brother Genitivi lived, High Dragon was slain, Pilgrimmages Allowed.
Unrest in Alienage: Refused Caladrius' blood ritual, elven prisoners released.
Landsmeet Outcome: Loghain spared, Alistair marries Anora.
Final Battle: Refused Morrigan's Ritual. Loghain sacrifices himself killing the archdemon.
Boon/Ending: Shianni made Elven Bann of Denerim's Alienage.

Modifié par PrinceLionheart, 24 juin 2011 - 06:00 .


#44
JakeOfDiamonds

JakeOfDiamonds
  • Members
  • 60 messages
Alright, so here's a little follow-up from this thread... In the past month and a half or so that it's been around, there has been roughly 41 'Canon Wardens' that have been provided by the community, here. I'm currently in the midst of running up some statistics based on the feedback that has been offered up by everyone with their choices and such, so every now and then, I'll be posting what we've come to share. So let's start things off;


60%
of the people who responded have a Male 'Canon Warden'.
40% of the people who responded have a Female 'Canon Warden'.


40% of the people who responded play as a 'Rogue'.
30% of the people who responded play as a 'Warrior'.
30% of the people who responded play as a 'Mage'.


36% of the responding players were 'Human Nobles'.
20% of the responding players were 'Human Magi'.
17% of the responding playere were 'Dalish Elves'.
10% of the responding players were 'City Elves'.
10% of the responding players were 'Elven Magi'.
5% of the responding players were 'Casteless Dwarves'.
2% of the responding players were 'Noble Dwarves'.


So there's the first wave of our statistics. I thought the first two were pretty interesting, because it shows how different everyone really is. I mean, the Male to Female Ratio wasn't 50/50, but 60/40 is still a pretty good indication that things aren't completely one-sided. And to see the class statistic as well-rounded as that was? I found it pretty interesting. It's important to keep in mind that the Mage class is only accessible by two of the game's three playable races, so for it to be on par with the Warrior class was pretty intriguing.

The Origin Statistics, though? It kind of came as a surprise, I guess. I had no idea that the 'Human Noble' Origin was such a popular one. I guess it makes sense if you look at it in such a way that Human must be the most popular race to play as, and since two of the game's classes for Humans send you into that Origin Story, that'd be why it's like that. But even with justification like that, it's still a whole lot higher than all of the other ones, so it just seems like that particular Origin Story was a hit for a large number of those people of whom responded to this thread.

Modifié par JakeOfDiamonds, 28 juin 2011 - 04:45 .


#45
Sutekh

Sutekh
  • Members
  • 1 089 messages
<------ This guy,  (My fifth Warden who became my canon one)

My Warden
Name: Mahariel. No last name (so technically and in-game "Mahariel Mahariel")
Gender/Race/Origin: Male Dalish
class: Rogue, master archer, with a bit of DW on the side.
Specializations: Assassin, Bard, Duelist, Shadow
Romances: Morrigan then Zevran
Disposition: Started very anti-Shemlen, now tolerates them. Pragmatic and logical unless it touches the Dalish question. Loves learning, exploring and experimenting. No love for the Chantry. Don't care about mages. "The end justifies the means" type of guy, with very little patience for interference.

Dragon Age: Origins
Origin: Killed the three humans in the beginning.
Circle: Templars. Mages seemed too unreliable. As someone who then knew squat about magic, he didn't want to find himself with a bunch of Abominations when the moment would come.
Redcliffe: Saved, as a potential ally.
Connor: Due to circumstances (Circle had been annuled), Isolde was sacrificed. 
Nature of the Beast: Werewolves eradicated without the slightest hesitation.
Anvil of the Void: The anvil was preserved. Those Golems looked handy.
King of Orzammar: Bhelen was chosen for efficiency reasons (although not happy to meddle in dwarven politics)
Sacred Ashes: Expressed his regrets re: Tamlen. The Ashes were preserved "just in case". Dragon was slain, Genetivi lived, but only by the skin of his teeth and because he was a scholar.
Flemeth: Slain for his then lady love, even though he was fond of Flemeth. Bitterly regretted it afterward.
Fort Drakon: Escaped by his own means.
Unrest in Alienage: Slaver killed. No-one enslaves elves and lives. 
Landsmeet Outcome: Loghain was happily executed. Hardened Alistair married Anora.
Final Battle: Dark Ritual performed.
Boon/Ending: Land for the Dalish, left with Zevran to help the Wardens rebuild.

Dragon Age: Awakening
The conspirators: Were quickly taken care of thanks to the Dark Wolf.
A day in court: Shepherd thief became a soldier. Deserter was sentenced to one year in prison. Bridge was left to Rendon Howe's lady friend, with a placating promise to make it up to the injured party.
Defending the Land: Trade routes.
The Rebellion: Was dealt with with force.
Amaranthine/Vigil's Keep: Vigil fully upgraded. Amaranthine was burned as a lost cause, but not without remorse.
Architect: Architect lived as a very interesting potential ally and source of knowledge.

DLCs
Warden's Keep: Sophia was tricked into fixing the Veil then killed. Gained blood powers. Avernus was given carte blanche.
Prisoner of Stone: Shale recruited (lied to re: the Anvil), Kitty was tricked, Cadash Thaig investigated.
Return to Ostagar: Cailan was thrown to the wolves.
Golems of Amgarrak: Done. All bits of lore retrieved.
Witch Hunt: All bits of lore retrieved in Cadash Thaig. Morrigan went through the Eluvian: can't stab the woman who takes care of your child.

Modifié par Sutekh, 30 juin 2011 - 05:03 .


#46
Tirfan

Tirfan
  • Members
  • 521 messages
My Warden
Name Tirfan Amell (jeez, I know, I suck at coming up with names, thought about going with the Daylen)
Gender/race/origin: male human magi
specializations: Arcane Warrior, spirit healer, battlemage
Romances: Morrigan
Dispocition: A bit scholarly, morally minded, atheistic and very anti-chantry, wished to escape.
Origin: Helped Jowan without an hesitation
Circle: sided with the mages out of what little respect he held for Irving
Redcliffe: Saved, could not just walk away from that.
Connor: both Isolde and Connor lived.
Nature of the Beast: freed werewolves, did not want to do Zathrians dirty work nor did he want to eradicate the Dalish out of respect and he had an penchant for things he did not know; wished he could perhaps get the Dalish to share some of the knowledge they had with him.
Anvil of the Void; destroyed, sacrificing people did sound quite much like blood magic, and he had grown very wary of it.
King of Orzammar: Harrowmont, while he did not want to meddle in politics, Harrowmont seemed the more honorable man.
Sacred Ashes; refused to answer to the spirit; defiled the ashes out of hate towards the chantry; kept a little for Eamon
Flemeth: Slain without regret for Morrigan
Unrest in Alienage: killed the slavers and freed all the slaves he could
Landsmeet: hardened Alistair married Anora, Loghain lived.
Final Battle: Dark Ritual, Morrigans motives, somethings just ARE worth preserving
Boon: Freedom for the circle
RTO: a pyre for Cailan
Warden's Keep: Killed Sophia Dryden (no dealing with demons) allowed Avernus to continue his experiments in an ethical manner

Awakening:
conspirators: Dark Wolf
A Day in court: shepherd became a soldier, bridge to Howe's ally, promised to compensate to the injured party, year in prison for the deserter.
Defending the land: Trade Routes
Rebellion: talked the peasants down.
Amaranthine/vigil: Fought to save amaranthine, fully upgraded Vigil
Architect lives

Golems of Amgarrak: done fully
Witch Hunt: went trough the Eluvian with Morrigan (and my Gaspode, my Dog, followed despite it not being shown)

#47
RaiKage14

RaiKage14
  • Members
  • 10 messages
(even though i did another thread for my PS3 one, ill make this one my PC fav)

Your Warden
Name: Rosalia Cousland (came to me after i read a DAO fanfic about "The Rose of Highever" but rose wasnt the girls name..)
Gender/Race/Origin: Female Human Noble
class: Rogue??
Specializations: Ranger, and Duelist (shes sorta lazy.. lol) -_-
Romance(s): Alistair (y'kno, that cutie of an almost-templar?):wub:
Disposition: erm... she likes pointy/sharp things and anything shiney? lol. Actualy, after what happened at Highever she vowed revenge against Howe and tended to do the right thing (in most cases) but has a somewhat even side she brings out when fighting and turns her Rogue class into... Rogue-Tank! she hates sneaking though, so shes more a front-line damage dealing fighter rather than a sneaky stick you in the back kinda rogue. Anyway, she Quirky, Sarcastic, Sadistic, somewhat Psychotic but all-around amusing..can ban be Very lazy. ^.^
WARNING! If u wish to keep any shiney bobbles.. Hide them in your knickers if you must for Andrastes sake! :whistle:

Dragon Age: Origins

Fate of Connor: Got to Jowans ritual bit, went to the Circle and had 'em help out so Connor kept his mom and tossed Morrigan in the fade. Turned Jowan over to the Circle.. She wouldn't make anyone else loose a mother if she could help it.

Anvil of the Void: The anvil was destroyed, mostly to annoy the hell out of Branka, but also because she didnt want to loose Shale (who had a tendency to distract her in battle sometimes because of her love of shiney things.. lol)

King of Orzammar: Bhelen was crowned King of Orzammar

Werewolves or Elves: Convinced Zathrien to end the curse so the Dalish agreed to help.

Mages or Templars: Weeellll, saved the mages and recruited em ^.^

Flemeth: DIEEEE!! err.. dead? the fact that she did it because Alistair didnt like her, and so she wouldn't possess the o-so-loveable Morrigan (Rosalia loves dragons.. but Flemeth creeped her out T.T) :blink:
Sacred Ashes: Ashes preserved, High Dragon... not so much :whistle: . hmm pilgrims? why not, makes Lel happy. (And she got a nice set of dragonscale medium armour out of it for almost free! just what the rogue-master ordered :D)

Unrest in Alienage: weeellll, did the templars quest for 'im, killed those Tevinter buggers so no deal.

Landsmeet Outcome: hmm.. let Alistair kill Loghain (She didn't really like him much truth be told) put him on the throne and Rosalia became his queen. <3

Final Battle: Made Alistair do the DR with Morrigain soo neither of them died (she Did however manage to get the final blow to that over-grown fire-breathing lizard)

Boon/Ending: She chose revenge against the Howes, and stayed with Alistair. (yay!)

Dragon Age: Awakening
Fate of Ammaranthine/Vigil's Keep: Saved Ammaranthine... bye bye Vigil's Keep (tearfull goodbye in action) although... it Can be rebuilt, if ya think 'bout it. It was before right?

Fate of The Architect: Let the bugger live, cause discord in darkspawn? Sure why in Andrastes knickers not.

Various DLC's

Return to Ostagar: Let Cailen get a pyre. She always wished he and Duncan coulda lived so she could went "HA! Try n leave 'em to die? guess again wacko..."
Stone Prisoner: Shale! pretty shiney... o erm lol killed the demon saving the girl in process? :blink:

(Wardens keep on PS3: Rosalia let the wacko live, but to never again test on subjects, n left the blood magic thing. was kinda useless to her..)

Modifié par RaiKage14, 01 juillet 2011 - 07:47 .


#48
Guest_Trust_*

Guest_Trust_*
  • Guests
My Warden

Name: Aedan Cousland (I kept the name because I liked it).
Gender/Race/Origin: Male/Human/Noble.
class: Sword and shield warrior.
Specializations: Champion, Templar, Spirit Warrior.
Romance(s): Morrigan.

Dragon Age: Origins

Companios: Everyone had approval of at least 90.
Fate of Connor: Connor was saved thanks to the Circle mages.
Anvil of the Void: Destroyed.
King of Orzammar: Crowned Bhelen.
Werewolves or Elves: Zathrien ended the curse.
Mages or Templars: Saved the mages.
Flemeth: Fought and slain. Did it solo.
Sacred Ashes: Ashes preserved, High Dragon slain, Brother Genitivi allowed to spread the word.
Unrest in Alienage: Killed Caladrius and rescued the elves.
Landsmeet Outcome: Loghain was defeated and executed by my Warden. Married hardened Alistair to Anora.
Final Battle: Dark Ritual accepted.
Boon/Ending: Councillor.

Dragon Age: Awakening

Companions:
All companions were recruited, their approvals were at least 90 in the end. Sigrun and Justice didn't make it because they were left to guard Vigil's Keep.
Fate of Amaranthine/Vigil's Keep: Saved Amaranthine, Vigil's Keep stood against the assault on its own.
Fate of the Architect: Killed the Architect.

Various DLC's

Witch Hunt: Went with Morrigan through the Eluvian.
Warden's Keep: Used Avernus' research and allowed him to continue his work ethically.
Return to Ostagar: Cailan's corpse was burned.
Golems of Amgarrak: Harvester killed, Amgarrak destroyed.
Stone Prisoner:
Shale was recruited.

Modifié par AwesomeEffect2, 30 octobre 2011 - 02:17 .


#49
Guest_greengoron89_*

Guest_greengoron89_*
  • Guests
Ah, a good old-fashioned thread resurrection. I'll join in with my newly complete canon Warden:

Name: Leonin Aeducan
Sex: Male
Origin: Dwarf Noble
class: DW Rogue
Specializations: Duelist/Assassin/Legionnaire Scout

(I solo'd the entire game on Nightmare with this guy, BTW)

Companions: He was a strong and inspirational leader, and recruited and befriended all who offered to help him in his battles against the darkspawn (he also hardened Alistair and Leliana - he knew the two of them needed to pull themselves together to effectively battle the Blight). He didn't engage in any romance (he did grow quite fond of Sigrun, but sadly nothing ever came of it) - though Zevran, Isabela, and Morrigan still tried to get into his pants (which he found somewhat offensive, as he didn't believe in inter-species relationships).

A Noble Expedition: He and his brother Trian never got along very well (a classic case of sibling rivalry), instead favoring his younger brother Bhelen - which Bhelen then used to his advantage and easily convinced Leonin to slay Trian. Once Leonin found out the truth of the matter, however, the guilt of having wrongly slain his own brother crushed him - he tearfully told his father he was sorry, and accepted his exile without question. Before he was sentenced, Leonin's loyal second Gorim told him to seek out the Grey Wardens - and sure enough, he encountered Duncan in the Deep Roads and agreed to join the Wardens, that he might redeem himself for his brother's death.

Broken Circle: He was sympathetic to the mages' plight, and refused to believe they were all dead and beyond saving - so he braved the Tower and rescued the First Enchanter. He also found slaying demons and abominations to be damn good fun.

Redcliffe Village:  He somewhat reluctantly helped the village (he was in a hurry to find Eamon), but did so valiantly and saved most of the villagers.

Redcliffe Castle: Refusing to allow either Isolde or Connor to die, he called upon the Circle to aid him in saving Connor - and though he was unsure of what to make of Jowan at first, he ultimately saw that he was genuinely sorry for what he did, and allowed him to redeem himself by entering the Fade to defeating Connor's demon. He also requested leniency for Jowan when Eamon confronted him later, to which Eamon obliged.

Flemeth's Grimoire: He very reluctantly agreed to kill Flemeth for Morrigan - but once he spoke with Flemeth again and heard her "proposal", he shed any doubt that she needed to die and slew her promptly.

Return to Ostagar: He stormed the ruins with a vengeance and rained death upon every darkspawn who dared to remain at those hallowed ground where all of his allies were betrayed and killed. He then recovered his mentor and friend's swords from the chest of an Ogre, put them to use once again as he lead the Wardens in Duncan's stead, and gave King Cailan a proper funeral.

Warden's Keep: He was sickened by what Avernus had done to his fellow Wardens, but saw that his experiments had actually bore fruit and agreed to aid him in killing Sophia and mending the Veil. He then spared Avernus and allowed him to continue his research, on the condition that he did so ethically.

Urn of Sacred Ashes: Though not an Andrastian by any means, he knew Kolgrim's offer was abominable and refused to do it - he was then forced to slay Kolgrim and the rest of his followers. When he met Trian's spirit again in the Gauntlet, he apologized for what he had done and thanked him for his forgiveness. Once he obtained the ashes, he then slew the High Dragon knowing that it was a potential threat. He then somewhat reluctantly allowed Genitivi to leave and spread the word about the urn (he worried the urn would end up being exploited).

Nature of the Beast: He sympathized with the Werewolves and convinced Zathrian to end the Curse, which he thought was an even greater crime than what was done to Zathrian's children.

Paragon of Her Kind: He knew Harrowmont was unfit to rule Orzammar, and was unable to bring himself to betray his House a second time. So he somewhat begrudgingly gave Bhelen his support, and the two were very sarcastic and passive-aggressive to each other the entire time they worked together. He was greatly upset when the newly crowned King Bhelen called for Harrowmont's execution, and carried the guilt of his death with him long after he departed for the surface again.

Anvil of the Void: When he encountered Hespith in the Dead Trenches, he was absolutely horrified to learn the grisly truth behind how the darkspawn bred and what horrors his people were forced to endure at their hands. It was then that he became a true Grey Warden, and swore he would do whatever it took to destroy the darkspawn forever. To that end, he put his reservations about Branka aside and aided her in her quest to recover the ancient Anvil (though he lamented having slain an ancient Paragon to do so).

Unrest in the Alienage: He was appalled at what Howe and his men had done to the elves, having butchered an entire orphanage full of women and children - Howe's death at his hands then felt all the sweeter. He was further incensed when he discovered Loghain's collaboration with the Tevinter slavers, who he promptly carved a swath through before at last encountering Caladrius. The two attempted to come to an agreement, but Leonin refused to let more elves be taken and was forced to defeat the magister and his remaining lackeys. In the end, he still agreed to spare Caladrius in exchange for the slaver documents.

The Landsmeet: When he arrived at the Royal Palace, he went into the Landsmeet on a tear about the many atrocities Loghain and Howe had committed since Ostagar. With damning evidence at his disposal and the support of the Queen and many of the other nobles, Loghain was almost unanimously voted out of his position as regent. After a brief duel, Leonin readied Duncan's blade to bring justice to the man responsible for his death - but at the last second, Riordan convinced him to spare Loghain and recruit him as a Warden. Alistair was greatly infuriated and left the Wardens, but still agreed to marry Anora and take his brother's place as king.

The Final Battle: Despite everything the disgraced general had done, Leonin found that he and Loghain actually had a great deal in common - and after a few fireside chats, the two came to mutually respect one another. On the eve of the battle, however, it was revealed that the Warden who kills the Archdemon dies. Leonin was ready to take the final blow himself, but Loghain insisted that he be the one to do it. Morrigan, however, had another plan, which she offered to Leonin - a dark ritual that would see the Archdemon's soul transferred into an unborn child upon its death. Leonin was appalled by the offer, and utterly refused to do it. Morrigan left in a rage, and Leonin left to battle the Archdemon without her. When he finally defeated it, Loghain once again insisted that he take the final blow, wishing to redeem himself for his past wrongs and save his homeland from this evil. Moved by Loghain's desire for atonement and his patriotism, he granted the general his final wish and saluted him as he went to his death... and to the death of the Archdemon.

Boon: Remembering the plight of poor Hespith and the suffering of his people at darkspawn hands, he requested military aid for Orzammar from the Crown, to which the Queen gladly obliged. He then elected to return to Orzammar for a short time (he said he'd come back to the Wardens soon after though) with his loyal second and friend Gorim - and with a strong, progressive ruler on the throne, the Anvil of Void once again in their possession, and their military bolstered by casteless and foreign troops, Orzammar became more powerful and stable than it had been in centuries. For his efforts against the Blight and his aid to Orzammar, Leonin was unanimously declared a Paragon by the Assembly - and because Leonin's aid and Bhelen's rule made such a potent combination, many wondered if the two hadn't been in cahootz with each other the entire time.

Assault on Amaranthine: As Commander of the Grey and Arl of Amaranthine, Leonin proved himself to be a good ruler and an excellent military tactician (much like what his father saw in him long before). Under his leadership, Leonin quickly rebuilt the Fereldan Wardens and skillfully fought off the Mother's forces. When the darkspawn seiged the city of Amaranthine, Leonin rallied the remaining soldiers and guards and managed to put down the darkspawn incursion, saving the city and most of its remaining inhabitants. Meanwhile, Vigil's Keep stood strong against the darkspawn army, having been well-fortified by Leonin and his dwarven allies.

Depths of Depravity: As Leonin descended into the depths of the Mother's lair, the Architect appeared and attempted to parley with him. He agreed to hear out the Architect's plight, but was unconvinced of the creature's sincerity and decided to kill it and end its "experiments" for good, lest the whole of Thedas be set ablaze by this new, more dangerous breed of sentient darkspawn.

Witch Hunt: He tracked Morrigan down to an ancient Eluvian, demanding to know what she intended to do with it, and why she had wanted the Archdemon's soul. She offered little in the way of answers, still upset that Leonin denied her the ritual - but gave him a grave warning about Flemeth and a coming "change" to the world, and a book that might better help him to understand. Satisfied enough with their "reunion", he allowed Morrigan to leave through Eluvian before disappearing himself.

And there you have it - the best Warden I've ever made, and the one I'll be importing into DA2.

EDIT: I like how some of you threw in some RP tidbits in your posts, so I've updated my post accordingly - though it reads more like a storybook now. LOL.

Modifié par greengoron89, 01 novembre 2011 - 05:03 .


#50
Persephone

Persephone
  • Members
  • 7 989 messages
My Warden

Posted Image

Name:  Rhiannon Cousland

Gender/Race/Origin:  Female Human Noble
class:  Rogue
Specializations:  Duelist and Shadow
Romance(s):  Romanced Alistair until the game's turning point and things unraveled....
Disposition:  Severely traumatized by the events at Highever, she has become ruthless, withdrawn and to those who do not know her she comes across as a labyrinth of chiaroscuro effects. Her mood swings are legendary, her ability to dazzle and manipulate being nearly as deadly as her blades. Yet there is a soft side to her, a side still fighting valiantly to come to terms with the horrors she witnessed at Highever. She is not a perfect hero, she is bitter, hot tempered and not known for her patience. Love and hate are absolute to her, a middle ground no longer exists. Except when it comes to being a Warden (Which she never wanted to be): If defeating the Blight requires suffering on her part, she will not hesitate and demand the same from those who follow her.

Dragon Age: Origins

Fate of Connor: Jowan was sent into the Fade (Rhiannon dealt with the Tower first) and destroyed the demon. Eamon's refusal to permit Jowan's recruitment into the Wardens created a deeply felt disdain for him on Rhiannon's part.
Anvil of the void:  Anvil Destroyed.
King of Orzammar:  The crown was given to Bhelen. He had both competence and skill on his side. Nothing more was needed.
Werewolves or Elves:  Forced Zathrian to end the curse
Mages or Templars:  The mages were recruited
Flemeth:  Survived. Rhiannon had no legit reason to kill the witch. And she would prefer Flemeth as an ally anyhow. Morrigan struck Rhiannon as a rather inept schemer in that regard.
Unrest in the Alienage: Slaves were freed and the slavers destroyed.
Landsmeet Outcome: Rhiannon gave her support to Anora, defeated Loghain, spared & recruited him. Anora and Alistair were persuaded to marry.
Final Battle:  DR was performed. Differently. My story tells the tale..... Suffice to say, Rhiannon was furious.
Boon/Ending: A political alliance was forged between the crown and Ferelden's new Commander Of The Grey.

Dragon Age: Awakening

Fate of Amaranthine/Vigil's Keep:  Saved the city. The keep made it as well.
Fate of the Architect:  Killed him. (Some meta knowledge, I admit....The Calling....) And since the Architect's awesome plan birthed the "Mother"....there would be no more experiments.

The Golems of Amgarrak
Not that many outcomes there....

The Stone Prisoner
Recruited Shale. Kitty was destroyed.

Warden's Keep
Got rid of Sophia. Allowed Avernus to seal the veil and permitted him to continue his experiments without sacrifices. Drank the draught.

Witch Hunt
After a moment of hesitation....Morrigan left unhurt. Rhiannon still isn't sure about letting her go.