Irving's comments to her. He says something like "you were never one to stay in the Tower." Post-game, she doesn't want to go back, either. In most endings she either stays at court or goes to Tevinter.digi_ronin wrote...
To you it seems like she wants out of the tower?Addai67 wrote...
For example, she herself wants out of the Tower as much as possible, but she's always trying to get other people back in. The most egregious example being Aneirin, who was chased away by her, nearly killed by templars and is perfectly happy where he is- but she still tries to get him to go back. The other being the Warden mage. She thinks Grey Wardens are the saviors of humanity but she still wants the Warden to go back to the Circle.
Hm... what gave you that impression?
It's a spirit of faith. And we see with Anders @ DA2 what can happen to Fade spirits when they join with a human host.Only that spirit brought her back. A spirit of compassion, nonetheless. Being chosen by such a being says a lot about her personality.
There are a LOT of things wrong with the Circle. Where to begin. It's a huge topic.There's indeed the icky detail about the Chantry sitting on their backs all the time, which I also hated. But hey, that's the only thing wrong about the Circle. And precisely what I changed at the end of the game by having Alistair grant the Circle independence. And bingo, with a single move you have a civilized, highly experienced, highly organized group of responsible mages, free to finally research some better ways than that silly and filthy blood magic concept. =)
Modifié par Addai67, 04 mai 2011 - 11:17 .





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