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[Request] Skip Fights


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7 réponses à ce sujet

#1
GenericPlayer2

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I'd like to request a "Skip Fight" mod similar to what was available for Origins here

The idea is basically to have something to click on that runs the command "runscript killallhostiles". It would be handy for the intro and all the starship-trash-mobs that grate on my nerves.

If this mod is possible, then one that runs the command "runscript zz_upgrade" to free us from running to Sandal would be amazing as well.

I do realize that requesting a mod to provide something a console command already does makes me something of a lazy bastard. Apologies in advance.

#2
Daishar Vneef

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I don't think its lazy when we cant see the font and be 100% certain you are typing in the exact command.

#3
tmp7704

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Well, you only have to type it once. Then it's just matter of opening console again, hitting the "up arrow" key to invoke the last executed command, and hitting enter.

#4
GenericPlayer2

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tmp7704 wrote...

Well, you only have to type it once. Then it's just matter of opening console again, hitting the "up arrow" key to invoke the last executed command, and hitting enter.


OMG I did not know that. Well even if its not possible to make a mod like I requested, this tid-bit of information definitely made a difference!

#5
Daishar Vneef

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Yeah I didn't know that either. I certainly don't want to skip every battle but the constant battles in the streets at nights gets a bit tedious. Personally I wish there was a "Really? Do you really want to do this?" intimidate option.

#6
Silver

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A mod like this would shorten a relatively short game even more, but I agree that there should be some sort of fix for the invisible console text.
There is one out there for Origins, i'm using it...

#7
GenericPlayer2

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It could shorten the game but in the end its up to the user how frequently they want to use it. Some instances I can think of:

1. Introduction: Some people like me just want to get to the Character Creation screen and having to fight before that is an inconvenience

2. Getting ambushed by waves of trash mobs while trying to stay focused on Isabela's trail or droplets of your mother's blood.

3. Post fight conversations: A lot of times after a fight you are immediately thrown into a conversation. You cannot explore the different options in the dialogue without re-doing the fight over and over. Hence you skip the fight.

Just a few reasons off the top of my head.

#8
Whailor

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Daishar Vneef wrote...

I certainly don't want to skip every battle but the constant battles in the streets at nights gets a bit tedious.


Well, first it's a good source for XP and those battles are not really hard. If you want to get as high level as possible, every bit of XP is welcome :) And, you really only fight them twice in most cases - that is, you enter one of the three night maps, clear it of "unwanted rabble", leave that map (enter some interior for example) and come back, clear it once more and by that time you usually already get the "home base" location. From what I have seen, after that the streets do not spawn any more rabble (for that map, in current act anyway). You can then also  clear the base and after that, speak with the Red Jenny contact in night version of The Hanged Man for some monetary compensation. But really, it's bonus XP so why not :)

Modifié par Whailor, 05 mai 2011 - 07:34 .