I'd like to request a "Skip Fight" mod similar to what was available for Origins here
The idea is basically to have something to click on that runs the command "runscript killallhostiles". It would be handy for the intro and all the starship-trash-mobs that grate on my nerves.
If this mod is possible, then one that runs the command "runscript zz_upgrade" to free us from running to Sandal would be amazing as well.
I do realize that requesting a mod to provide something a console command already does makes me something of a lazy bastard. Apologies in advance.
[Request] Skip Fights
Débuté par
GenericPlayer2
, mai 04 2011 02:10
#1
Posté 04 mai 2011 - 02:10
#2
Posté 04 mai 2011 - 10:05
I don't think its lazy when we cant see the font and be 100% certain you are typing in the exact command.
#3
Posté 04 mai 2011 - 10:40
Well, you only have to type it once. Then it's just matter of opening console again, hitting the "up arrow" key to invoke the last executed command, and hitting enter.
#4
Posté 04 mai 2011 - 11:04
tmp7704 wrote...
Well, you only have to type it once. Then it's just matter of opening console again, hitting the "up arrow" key to invoke the last executed command, and hitting enter.
OMG I did not know that. Well even if its not possible to make a mod like I requested, this tid-bit of information definitely made a difference!
#5
Posté 04 mai 2011 - 11:31
Yeah I didn't know that either. I certainly don't want to skip every battle but the constant battles in the streets at nights gets a bit tedious. Personally I wish there was a "Really? Do you really want to do this?" intimidate option.
#6
Posté 04 mai 2011 - 11:33
A mod like this would shorten a relatively short game even more, but I agree that there should be some sort of fix for the invisible console text.
There is one out there for Origins, i'm using it...
There is one out there for Origins, i'm using it...
#7
Posté 05 mai 2011 - 04:19
It could shorten the game but in the end its up to the user how frequently they want to use it. Some instances I can think of:
1. Introduction: Some people like me just want to get to the Character Creation screen and having to fight before that is an inconvenience
2. Getting ambushed by waves of trash mobs while trying to stay focused on Isabela's trail or droplets of your mother's blood.
3. Post fight conversations: A lot of times after a fight you are immediately thrown into a conversation. You cannot explore the different options in the dialogue without re-doing the fight over and over. Hence you skip the fight.
Just a few reasons off the top of my head.
1. Introduction: Some people like me just want to get to the Character Creation screen and having to fight before that is an inconvenience
2. Getting ambushed by waves of trash mobs while trying to stay focused on Isabela's trail or droplets of your mother's blood.
3. Post fight conversations: A lot of times after a fight you are immediately thrown into a conversation. You cannot explore the different options in the dialogue without re-doing the fight over and over. Hence you skip the fight.
Just a few reasons off the top of my head.
#8
Posté 05 mai 2011 - 07:33
Daishar Vneef wrote...
I certainly don't want to skip every battle but the constant battles in the streets at nights gets a bit tedious.
Well, first it's a good source for XP and those battles are not really hard. If you want to get as high level as possible, every bit of XP is welcome
Modifié par Whailor, 05 mai 2011 - 07:34 .





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