Lowlander wrote...
Gregor Wyrmbane wrote...
Again, for those whose control issues won't allow them to let go of their misperceptions, in SP the player is the party AND the DM. The SP player decides how the "game" will be played. The module is merely the place where the game happens.
Just more ridiculous rationalizations. You are not DM'ing yourself. You aren't creating new surprises for the player. You aren't sitting on the other side of encounters and inhabiting NPC characters to give the more interesting conversations. You aren't taking over NPCs spell-casters in battle to make fight more intelligently. You aren't popping in to the NPCs to reveal more clues when the PC goes astray. etc..
Of course the single player is DM'ing himself. No one else is doing those things you mention. The module designer isn't there, only the scripts he chose. The computer can't be a DM. All it does is handle the mechanics of the dice rolls, scripts, and GUI. All those things you just pointed out have to be role played by the single player. He's the only living, breathing human in the equation.
Obviously, when you play an SP campaign, you aren't RP'ing, you're just playing a part in someone elses movie.
Lowlander wrote...
There is no creative element of DM'ing involved, All the creative work was done by the module designer. You are simply cheating, giving yourself uber gear. The only thing remotely creative here are the rationalizations you use to fool yourself.
As I pointed out above, the creative aspect is in the RP'ing of the player. The only thing the module designer is responsible for is the setting, because he certainly isn't the DM. He's not present when the "game" is happening.
And you, as usual, make accusations against people without having any facts to back them up. I don't give myself "uber" gear. I make my self "different" weapons than are available, but they are no more powerfull than other types of weapons available in the campaign. I don't always like to use the weapons the campaign designer decides to make abundant. I do like my dye pots, though.
Lowlander wrote...
Perhaps not universal among the "No cheating possible in Single player" gang, but recent posts have displayed an extraordinary level of self deception and rationalizing. Perhaps this is the missing ingredient.
Perhaps, but more likely the missing ingredient is that your arrogance won't allow you to see beyond your narrow view of how D&D was intended to be played. It isn't a movie, and there is no script for the player. You have to use your imagination.





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