InvaderErl wrote...
I think there's a good deal of truth to that and there were indeed times during DA2 where I felt as if the writing had taken some kind of strange turn into a fan-fiction-y sort of place. To further the point you're making I think DA2's real failure is not even that its a bad RPG, but its a bad GAME.
Indeed. That's why I think that the whole "the broader market approach is what's ruining ME/DA" doesn't hold any water: if it's a game is well-built (good story, good combat, good...
anything) then it's a good game, regardless of what audience it's aiming for. And what ruined DA wasn't the fact that it tried to cater to draw in more people. You could still have all that fast-paced combat and it wouldn't have made a difference in the overal quality of the game. But Dragon Age 2 itself is just
bad. I couldn't even finish it and I'll play
anything. Fast-paced shooters, slow, ponderous puzzle games, micromanage-heayv RTS, city builders... hell, just recently I've discovered that I like tower defense games a lot more than I thought I would. But above all else, I love RPGs. Be it, Baldur's Gate, KotOR, the whole Fallout series, Mass Effect and even JRPGs, if it's good, I'll play it and probably love it. And yet I couldn't finish DA2. Because after a while I just realized that it wasn't worth the bother.
Da Mecca wrote...
I feel like that's the majority of the fanbase sometimes Lusitanum.
Both ME and DA
What would happen if Bioware released a game without romance at all?
I have to disagree there. I think that's the majority of the fanbase
that frequents the forum. I honestly don't think that your average Bioware fan, the kind that just enjoys Bioware games because they're
freaking awesome would be too upset if its romance options were a bit more realistic (i.e.: not everyone is interessted in you
and is freaking bi-curious 
). The romance options were just fine in KotOR or Jade Empire. Mass Effect had the drawback that all your LI were
, in my opinion, the three least interesting characters in your party, but hey, that's just how love can work in real life: sometimes you really don't have anyone that catches your fancy. Then Dragon Age started getting a little weird: one male and female character that was heterosexual and two bi-curious, one of each gender. That felt somewhat implausible, but what the hell, I can live with that.
And then... Dragon Age 2. Where
everyone and their mother loves both genders when in the previous game it was just a kind of uncommon (even if not frowned upon, thankfully) personality trait. And that just felt like pandering to the horny fanfiction crowd who now no longer needs to ship any characters because chances are you can already
do that in the game. PoliteAssasin wrote...
Wow. And here I thought EA did
something good. And now this. Completely ridiculous. A larger fanbase?
Do you guys realize that casual gamers do not play RPG's because of the
complexity? Oh that's right, you do realize that. That's why you dumbed
down ME2. Now you're going to dumb down ME3 even more, and then extend
the development time for additional catering to the shooter fanboys. You
guys have completely lost all of my respect. I have no expectations for
this game anymore. It's probably going to have multiplayer now. I
suggest you stop calling it a shooter rpg just to appease whats left of
your old fanbase, and go ahead and embrace what it is - a shooter.
-Polite
*bangs head on wall. Repeatedly*

:pinched:
And you know what? When I read this, I actually wish ME3
did have multiplayer. Not only would a co-op option help overcome the brain-damaged AI (and actually add to the depth of the game since then you could have actual
tactics), at least playing with my friends would serve as a reminder that there are still people who play these games with more than two brain cells to rub together.