What do you think the next DLC will be?
#226
Posté 09 mai 2011 - 03:36
Then my actual choice of DLC would be that I'd love to be present in Cumberland with Ines and Wynne during the convening of the mages. I wonder how that meeting would turn post-DAII? ... Actually, I really just love Wynne and want to see Nevarra thanks to Genitivi's beautiful description of the place.
#227
Posté 09 mai 2011 - 04:58
Play as Meredith in the battle finale of Dragon Age 2! Wreak havoc on Hawke's party and see what would happen if Varric had been the one holding the party together!
Includes:
Meredith, who has the ability "enslave giant metal statue of doom" that allows her to control minions to form a party of four that come in the following varieties...
Miniature Giant Robot Statue of Doom
Robot Dragoon Statue of Doom
And the best of all, Gigantic Giant Robot Statue of Doom (laser eyes included!)
Unlocks:
The Glowing Beam Sword of Truthiness for Hawke in the main game! Wait, your Hawke is a mage? Tough luck!
#228
Posté 09 mai 2011 - 05:00
#229
Posté 09 mai 2011 - 09:04
If however, it is the continuation of Hawke's stoy, I think that it would be extra amazing if it was about uniting the Free Marches under your banner (Pro-Templar or Mages have rights too) or even being sent to Tevinter (as a political refugee seeking asylum if pro Mage or as a hostage if pro Templar)
#230
Posté 09 mai 2011 - 04:56
Obligatory 'Whoa'...Kilshrek wrote...
There can't be, because DLC of a DLC character is... pretty deep. I need Leo for this job. Sorry.... I really am..
Anyway not everyone has Sebastian, if they want this new DLC will they have to buy Seb's DLC as well?
Good point actually, that one completely slipped my mind.
Modifié par Furtled, 09 mai 2011 - 04:56 .
#231
Posté 09 mai 2011 - 05:02
AWESOME!
#232
Posté 09 mai 2011 - 05:12
Modifié par demonwolf83, 09 mai 2011 - 05:27 .
#233
Posté 09 mai 2011 - 11:02
#234
Posté 10 mai 2011 - 03:07
Please give us story DLC that is not 15 minutes long and story DLC where most of the content is combat and or forces you to go along with the developers political views you should be gay or get the nice bad points which are in Red Color
#235
Posté 10 mai 2011 - 08:17
#236
Posté 10 mai 2011 - 03:19
Ringo12 wrote...
What Bioware should do is make an Act IV finishing up the last three years that are missing and give it away free.
A very compelling thought.
+1!
Pious_Augustus wrote...
Most likely another DLC forcing you into a gay romance that you lose
points in unless you decide to do the right thing in the developers eyes
and bend over backwards to the developers desires....literally.
Please
give us story DLC that is not 15 minutes long and story DLC where most
of the content is combat and or forces you to go along with the
developers political views you should be gay or get the nice bad points
which are in Red Color
Please, at no point in the story did I ever feel like I was forced to go along with any political views. Your whole beef is with the homosexual content, which is easily avoidable, and not any greater political or social issue. Grasping at straws man.
I did feel however that I was rather forced to hate on a certain faction, simply because they were portrayed as an irrational bunch of ingrates.
Modifié par Kilshrek, 10 mai 2011 - 03:23 .
#237
Posté 10 mai 2011 - 03:36
Modifié par Dubya75, 10 mai 2011 - 03:36 .
#238
Posté 10 mai 2011 - 05:14
#239
Posté 10 mai 2011 - 06:30
Pious_Augustus wrote...
Most likely another DLC forcing you into a gay romance that you lose points in unless you decide to do the right thing in the developers eyes and bend over backwards to the developers desires....literally.
Please give us story DLC that is not 15 minutes long and story DLC where most of the content is combat and or forces you to go along with the developers political views you should be gay or get the nice bad points which are in Red Color
You could avoid having Anders hit on you if you just click the right thing.
And yes you get rivalry points but you can quickly lose them if you KNOW HOW TO PLAY RIGHT!
Geez...and people wonder why rpgs are being dumbed down.
#240
Posté 10 mai 2011 - 07:53
Idol related...what happened to Bartrand, who did Meredith find to craft the sword from the idol (Sandal...were you moonlighting on me?) .....lore from the ancient Thaig and what the idol represented....
What happened after Act 3? What caused Hawke and the companions to flee Kirkwall (if Templar sided, casue i mean the mage siding is pretty obvious why you wouldn't be in Kirkwall anymore) and what caused them to go their seperate ways? And then play through whatever companion issues they have to deal with.....
DLC for the Enigma of Kirkwall....I wanna know what the Tevinters were hoping to accomplish.....
#241
Posté 10 mai 2011 - 07:59
Melca36 wrote...
Pious_Augustus wrote...
Most likely another DLC forcing you into a gay romance that you lose points in unless you decide to do the right thing in the developers eyes and bend over backwards to the developers desires....literally.
Please give us story DLC that is not 15 minutes long and story DLC where most of the content is combat and or forces you to go along with the developers political views you should be gay or get the nice bad points which are in Red Color
You could avoid having Anders hit on you if you just click the right thing.
And yes you get rivalry points but you can quickly lose them if you KNOW HOW TO PLAY RIGHT!
Geez...and people wonder why rpgs are being dumbed down.
You asking them to READ?
You know as a female warden I didn't miss Lily*/zev aproach, and I didn't fall for it because I read, same happens with every single other characters, when you pass that "moment" won't matter any more.
Just stay focus of what you want and... read before you click!!! that plus shouldn't be a
#242
Posté 10 mai 2011 - 08:06
And Isabella DLC to play as Isabella/get the relic/the qunari fight/ and them all getting shipwrecked....
What seems to be causing so many of the Qunari to go Tal Vashoth after landing in Kirkwall?
Companion DLC.....like posted above....need more development on the 'why' some of these people are still following you around after Act 1.
DLC based on what you tell Varric your future plans are to fill in Act II/III timeskip...
#243
Posté 10 mai 2011 - 08:08
#244
Posté 10 mai 2011 - 08:17
Oh heck...just release the toolset.
#245
Posté 11 mai 2011 - 12:50
#246
Posté 11 mai 2011 - 05:20
I see what you did thereJoHnDoE14 wrote...
(Pro-Templar or Mages have rights too)
I like the Isabela's Ballad idea, I want to get all kleptomaniac over the Quarni artifect.
Playing as the warden you run into near the end of act 2 would also be brilliant.
#247
Posté 11 mai 2011 - 05:36
At the end of Act 2, you've just defeated the qunari, the city is in a state of chaos, and many elves have just aided the defeated qunari. I'd suspect many humans would be looking to organize a pogrom against the elves in the alienage, looking for payback for them having aided the qunari.
Did or didn't most elves involve themselves in the fighting? Whatever the case the human mobs would likely not care for excuses made for the elves.
I would like a DLC that gives our newly minted Champion Hawke a chance to influence what happens in this violent, chaotic, situation. Give Meredith and Orsino and their respective forces roles in what happens. Can your Hawke settle the mobs down, throughout the city, without too much looting and violence? Will the alienage burn and its people suffer and if so how long?
I'd like to see these questions answered in Dragon Age 2.
Modifié par Thirdpres, 12 mai 2011 - 08:06 .
#248
Posté 11 mai 2011 - 03:32
#249
Posté 11 mai 2011 - 04:17
~ Hawke becomes the viscount (officially or de-facto, depending on templar or mage support)
~ Same companions, LI can move in, ongoing romance where you can continue to collect hugs/kisses, like in DA:O
~ Hawke investigates and resolves the Enigma of Kirkwall, fixing the weak veil, etc.
~ Some justification for Hawke's eventually leaving Kirkwall.
~ The Seekers coming into Kirkwall, and more info about their business there.
Whether this would take place with or without Bodahn and Sandal.... I dunno... since we know they were making other plans in Act 3...
Edited to add: I seriously doubt we'll see any further development of the escape from Lothering, at least not unless it is done as an entirely separate expansion. It would invalidate the entire opening sequence.
Modifié par Pasquale1234, 11 mai 2011 - 04:37 .
#250
Posté 11 mai 2011 - 04:54





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