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What do you think the next DLC will be?


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#101
Rockpopple

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Wow. So many differing opinions. It's like a smorgasbord of rainbows.

#102
Ravenmyste

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I cant believe how many you want chapter 1-2 between story while the thaig is a good idea and there was one person that wanted a after the kirkwall battle as it spread into a war{ great idea i so want this too} but NONE of you thought about flemeth or even asked about a story with her in after champion ruled the city and maybe she took the champion somewhere what if she took the champion to orila?

to help her find morrigan she did mention she was looking for her

#103
neppakyo

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Rockpopple wrote...

Wow. So many differing opinions. It's like a smorgasbord of rainbows.


I prefer to think of all the opinions about DLC's in this thread like this;

Image IPB

#104
Dragoonlordz

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Ravenmyste wrote...

I cant believe how many you want chapter 1-2 between story while the thaig is a good idea and there was one person that wanted a after the kirkwall battle as it spread into a war{ great idea i so want this too} but NONE of you thought about flemeth or even asked about a story with her in after champion ruled the city and maybe she took the champion somewhere what if she took the champion to orila?

to help her find morrigan she did mention she was looking for her


I simple want a pre-story aka Lothering and Ostagar DLC combined so that DA2 gains what it clearly misses as far as immersion and bonds build prior to certain deaths. Followed by filling in the 7 out of 10 years of the so called decade the game was advertised as spanning not just the 3 we got to play which contains new maps and places first and foremost. Then and only then I will feel happy that DA2 is a complete and full game which should be built upon. To make up for filling in the years prior to adding to the ending I would say make the after ending DLC not a DLC but in fact a large expansion (larger than Awakening) which can lead to further DLC.

Thats my ideal and ideally done in a logical time frame order aka start at the beginning (Lothering) then fill in gaps in one after another towards endgame then the expansion. That is what I want tbh.

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Then I'll buy a Ultimate Edition version with all DLC and expansions included because no matter what I want it doesn't change the fact I'm a cheap git. Image IPB

Modifié par Dragoonlordz, 05 mai 2011 - 03:00 .


#105
MonkeyLungs

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Rockpopple wrote...

Wow. So many differing opinions. It's like a smorgasbord of rainbows.

Actually quite a few replies mention not wanting any standalone DLC preferring that it be integrated into the main game in some way. I support this. 1 -2 hour standalone DLC can F off. Even Awakenings should have been integrated into the main game and all the additions to skills and gameplay added by Awakening should have enhanced and expanded the core game.

Satnd alone add ons and standalone DLC feel like a waste of money to me.

#106
Statulos

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Luke Barrett wrote...

Let's pretend I have the desire to use my almighty power to make the DLC whatever story you want to be pursued. What kinds of stories/plots would you like to see continued on or opened up? Or would you rather some completely unrelated adventure that explores something brand new? Discussion battle is go!


According to Varric, everything has a story and there is one he cannot tell: the tale of Bianca. You guys could use that to tell a narration where tall tale and reality are blured.

#107
Zeleen

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Wow!
I'd like to see the story rounded out... where do the Seeker and Leliana head off to and what is their mission?
some continuation of Hawke and his companions after the last chapter of DA2: I like how Awakenings continued the warden's story (although not completely satisfied).
I'd like to see Fenris and his sister (for those who did not kill her) develop a relationship and Fenris discover and remember some of his past... the statements Fenris's sister made when she was spared would make a geat prequel.. (like Leliana's Song) how did Fenris compete for his "stripes" so to speek?
I do believe seeing Morrigan and Flemeth is really on top but feel it would be more involved than a DLC...
I think seeing more of the Qunari would be interesting.. and maybe an explanation as to why we see no female dwarfs. I understand why no female Qunari as they would not be on a ship. but maybe some DLC involving Par Vollen would be welcomed. I'm sure I'll think of more.

which I just did...  Leliana is one of my favorite characters..  so how did she get to where she is in DA2?Image IPB
Make Cullen a companion and possible LI in a DLC
How can Anders become whole again??? (for those that spared him)
Is the Archetic Dead or alive?  (I killed him...  did he rise from the dead?) (sorry spelling check is off)Image IPB

Modifié par Zeleen, 05 mai 2011 - 03:05 .


#108
Abispa

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DLC's should focus on the missing years and any post game adventures should be part of a big "Awakenings" style expansion.

Maybe a DLC could introduce "temporary" companions, like the Qunari mercenary, Gamlen's daughter, or Cullen. This could follow the LotSB format.

#109
Foolsfolly

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Rockpopple wrote...

Wow. So many differing opinions. It's like a smorgasbord of rainbows.


My god, it's full of stars!

#110
Angarma

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Luke Barrett wrote...

Let's pretend I have the desire to use my almighty power to make the DLC whatever story you want to be pursued. What kinds of stories/plots would you like to see continued on or opened up? Or would you rather some completely unrelated adventure that explores something brand new? Discussion battle is go!

  • A strangely realistic puzzle like overseas adventure where you play as Ser Pounce-a-lot and you have to find Anders via clues.
Image IPB

Modifié par Dodok, 05 mai 2011 - 03:10 .


#111
Kileyan

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Rockpopple wrote...

I support this. 1 -2 hour standalone DLC can F off. Even Awakenings should have been integrated into the main game and all the additions to skills and gameplay added by Awakening should have enhanced and expanded the core game.

Satnd alone add ons and standalone DLC feel like a waste of money to me.


I want the emphasize part of this. DA:O was a game I actually wanted to play several times. I felt it was a huge mistake to design the new specializations and stuff from Awakening so that they couldn't be used in the core game. Some of the 20 plus skills i understand, but the specs, rune crafting, stamina potions should have been designed to expand upon the core game, not just exist in a little pocket dimension of the expansion.

DA2, I don't want to play again very much, but if you were going to coax me to play it again, it would be my making a new spec, new skill or new spell line introduced in a DLC, to be able to be used in the core game so that it could be experienced in a lenghty way, rather than a 40 minute to 90 minute mini adventure.

Awakening was a short experience, but some of the specs quite interesting. It was a shame those weren't available to add flavor and replay to an awesome core game. Don't make that mistake again.

Modifié par Kileyan, 05 mai 2011 - 03:16 .


#112
MonkeyLungs

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Kileyan wrote...



MONKEYLUNGS wrote...

I support this. 1 -2 hour standalone DLC can F off. Even Awakenings should have been integrated into the main game and all the additions to skills and gameplay added by Awakening should have enhanced and expanded the core game.

Satnd alone add ons and standalone DLC feel like a waste of money to me.


I want the emphasize part of this. DA:O was a game I actually wanted to play several times. I felt it was a huge mistake to design the new specializations and stuff from Awakening so that they couldn't be used in the core game. Some of the 20 plus skills i understand, but the specs, rune crafting, stamina potions should have been designed to expand upon the core game, not just exist in a little pocket dimension of the expansion.

DA2, I don't want to play again very much, but if you were going to coax me to play it again, it would be my making a new spec, new skill or new spell line introduced in a DLC, to be able to be used in the core game so that it could be experienced in a lenghty way, rather than a 40 minute to 90 minute mini adventure.

Awakening was a short experience, but some of the specs quite interesting. It was a shame those weren't available to add flavor and replay to an awesome core game. Don't make that mistake again.



I fixed your quote. i actually wrote the post you responded to. I totally agree with you. 

#113
Kileyan

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Ravenmyste wrote...

I cant believe how many you want chapter 1-2 between story while the thaig is a good idea and there was one person that wanted a after the kirkwall battle as it spread into a war{ great idea i so want this too} but NONE of you thought about flemeth or even asked about a story with her in after champion ruled the city and maybe she took the champion somewhere what if she took the champion to orila?

to help her find morrigan she did mention she was looking for her


I think Femeth is just in the popular catch all category of contine the darn story, no sideways or stand alone crap.

As for the in between chapter stuff, I don't want it at all. Does Bioware even have a built in save state for those points in time? Will we get to play our character as he was during that time, or will it just be a generic default save, where they guess our level and gear we had for the filler time gaps people want?

I can't see a saved game for each chapter, I Just see auto saves that get over ridden.

#114
Yankee23

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tuppence95 wrote...

shedevil3001 wrote...

i'd love to see anything that continues hawkes story with the companions we already have rather than new companions that wont appear in da3 or whatever *im not bothered if the dlc is inbetween act 1,2 & 3 or post da2, also a bit of continuity of our love interests if thats possible and siblings too


I'd also like to see story DLC that involves Hawke and companions.  I think the most successful Origins DLC were Stone Prisoner, Warden's Keep & RtO because they all involved the warden's story.  I wasn't as interested in the ones that didn't involve the warden at all or placed our character with new companions.  It's harder to get to know and connect with brand new companions in something with such a short length.



Agreed. I would like to see DLC that fills in the gaps and focuses on the relationship of Hawke and the companions. I love the way the companion conversations were handled in DA2 but I feel the relationships needed to be explored more.

#115
Shadow346

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I'd like to see the beginning of DA3 on a battlefield, with Hawke and his party, along side the warden's party members fending off against waves of darkspawn with Orlais over the horizon. Not to mention the hundreds of mage/templar corpses around them. Then from a peak that isn't so far away, Flemeth watches the battle with her usual wicked smile, next to ... it?... is Sandal shaking uncontrollably in fear. Knowing the darkspawn can't fend them off, they retreat into their hole for now. "The pieces are set, and now it's time for the true game to begin" says Flemeth. As she starts to turn, a presence in the air alerts her. She quickly turns around, her face hard and stern and the camera zooms in on the battlefield. Everyone important player on the battlefield look towards an aura of energy building up. Finally, a flash of light. Standing there was the Warden, to their side was Morrigan and in front of them stood a child.. whose eyes were as yellow and fierce-looking as Morrigan's and Flemeths. The child looks at all the heroes and gave a smile just as wicked as Flemeth. Beyond them, Orlais is just a faint silhouette....

Just a thought.... :P

#116
RinpocheSchnozberry

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Nice to see Maria has her boobs avatar out.  Hello boobs!

Luke Barrett wrote...

Let's pretend I have the desire to use my almighty power to make the DLC whatever story you want to be pursued. What kinds of stories/plots would you like to see continued on or opened up? Or would you rather some completely unrelated adventure that explores something brand new? Discussion battle is go!


New is good.  Unrelated is good.
1)  Something that's light on combat and big on dialogue.  I'd love to see someone take a shot at a "talkie" DLC. 
2)  "Sojourn among the Dalish" DLC.  Hawke some how gets stuck way the hell out in the middle of nowhere and has to make his way back to Kirkwall with a Dalish tribe.  All the "levels" would be different stops the tribe makes.  It would be fun to see deep wilderness, like in the Dalish DAO origin.  It would also be neat to spend more time with the Dalish and learn more about them.  They rule.


Expanding on what exists is good.
1)  I'm a massive sucker for seeing what is over the next hill.  I'd love to see more of the Primordial Thaig or other oddities of the Deep Roads.  The Fade is temping, but the Fade seems too malleable to suprise me much.
2)  Tervinter.  'Nuff said, amirite?
3)  Starkhaven.  I've got to see what happens there.
4)  Expand on the Black Emporium.  The spooky, crazy kind of feel it has
is awesome.  I like the idea that there's the side of the Dragon Age
world that's very magical, very powerful, and finds the core conflicts
of the setting to be ever so tiring.  I like that there's an old dude that's aiming to live forever and that he's gathered strange and powerful artifacts...  I suspect he isn't the only powerful mage trying to do something strange (and interesting) in the world, all on his own.

#117
Stippling

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Luke Barrett wrote...

Let's pretend I have the desire to use my almighty power to make the DLC whatever story you want to be pursued. What kinds of stories/plots would you like to see continued on or opened up? Or would you rather some completely unrelated adventure that explores something brand new? Discussion battle is go!


Definitely continuing/opening up the current adventure. As Maria said, something to build on the main plot, perhaps in Act 1 or Act 3, just to give that added urgency and make the game feel less "side questy".

Mentioned this in another thread, but a Lothering DLC would be marvelous. Tack it to the beginning of the game, and make that the start. Let us get to know our family so that, when conflict arises, we care more. In some of the early trailers there were shots of Bethany, Carver, and Hawke all running through the streets, so I am presuming (shame on me) that there's at least some cut content in that field.

I would ere on the side of caution with "unrelated adventures." They could be fun, as I liked a lot of them from DA:O, but in this case I think (with the dialogue wheel and... room for deeping plots), the fanbase would be less than thrilled about purchasing a different adventure when they are still yearning for more from the current one.

Luke, you and a few others are doing a great job working with the community and hearing out our feedback and wading through the garbage. I am truly greatful for your hard work! :wizard:

EDIT: Side note. Let us see Kirkwall change more through the years. If the story is centered in a smaller area, obviously the maps won't change structure much. But like the statue in Act 3, just add som more varied scenery. I'm sure this is something that wouldn't be too labor-intensive (and I'd hope it'd be free), but it's been seven years and the same campfire is ablaze on the Wounded coast and no one bothered to take down the tents. :?

Modifié par Stippling, 05 mai 2011 - 03:56 .


#118
Fangirl17

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Hm I'm not sure what I want for a story DLC specifically but as long as its longer than 2 hrs and not rushed than I'm sure I'll be happy :3

#119
MadLaughter

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Whatever it is, More Isabella.

#120
lazuli

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MonkeyLungs wrote...

Rockpopple wrote...

Wow. So many differing opinions. It's like a smorgasbord of rainbows.

Actually quite a few replies mention not wanting any standalone DLC preferring that it be integrated into the main game in some way. I support this. 1 -2 hour standalone DLC can F off. Even Awakenings should have been integrated into the main game and all the additions to skills and gameplay added by Awakening should have enhanced and expanded the core game.

Satnd alone add ons and standalone DLC feel like a waste of money to me.


I agree.  I passed on most of the Origins DLC because I wanted to have it included in my campaign, not as something separate.  For a similar reason, I snatched up most of the ME2 DLC.  All of it is usable in the context of the main game.  Indeed, that is the only place it can be used.

#121
Kilshrek

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Luke Barrett wrote...

Let's pretend I have the desire to use my almighty power to make the DLC whatever story you want to be pursued. What kinds of stories/plots would you like to see continued on or opened up? Or would you rather some completely unrelated adventure that explores something brand new? Discussion battle is go!


I am undecided as to whether I want DLC that fills in the 3 year gaps or a brand new adventure. Can I have both?

#122
AngryFrozenWater

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I hope I am not alone in this... I saw someone suggesting a DLC that takes place after the main story. Although I agree that it can expand the story from that point in time, I am not a big fan of those, because ones like that in DA:O were disconnected from either the history or your companions. And if you look at the map after the game has finished then only your estate and the emporium are on it. That leaves little opportunity to sell and buy stuff at the regular merchants. It also doesn't allow you to do any side quest you might have missed or weren't able to finish because they were not patched yet.

DA:O DLCs like Soldier's Peak or Return to Ostagar are more integrated in the game. Without giving an opinion about their quality I rather have one of those. I am aware that it maybe hard to remove the cliffhanger with those kind of DLCs, though. So I ready myself for the first mentioned type. ;)

Modifié par AngryFrozenWater, 05 mai 2011 - 05:04 .


#123
david46

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jlb524 wrote...

The DLC will take place in the primeval Dwarven thaig...and your only companion will be Oghren.


So, they discovered a whole new set of bodily function jokes tor Oghren?

#124
bleetman

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Luke Barrett wrote...

Let's pretend I have the desire to use my almighty power to make the DLC whatever story you want to be pursued. What kinds of stories/plots would you like to see continued on or opened up? Or would you rather some completely unrelated adventure that explores something brand new? Discussion battle is go!


I'll take this in playable content form. Stomp squish. Damnable feathered fiends.

Image IPB

Hey, it's in Varric's book already. Authenticity!

Modifié par bleetman, 05 mai 2011 - 05:11 .


#125
AngryFrozenWater

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Something I like to add to what I wrote earlier: I think what is very important in any DLC is that I can continue with the current characters and that they are fully voiced. I really disliked the D:O ones in which you got other companions or where you played a different player character. Such DLCs do absolute nothing for me.