Aller au contenu

Photo

EA states DA2 sold in more than 2million copies


227 réponses à ce sujet

#151
skyrend

skyrend
  • Members
  • 150 messages
If true, congrats to Bioware.  As someone that pre-ordered DA2, you can definitely count me out of the DA3 pre-order pool.

#152
Wye

Wye
  • Members
  • 170 messages
Hopefully it will sell 4 million by the end of the year.

#153
Kilshrek

Kilshrek
  • Members
  • 4 134 messages
Don't see how it could make too much of a difference between shipping and selling, unless everyone out there is actively warning potential customers against buying DA 2, which I don't think is happening.

I'm also rather undecided on the whole thing, on the one hand it appears to be positive reinforcement of bad behaviour(unrefined plot and lazy recycling of areas), but it's not like I want Bioware to fail miserably and then borrow money from loan sharks, paying back double the money borrowed after the Deep Roads... wait no, I mean after the next game.

#154
neppakyo

neppakyo
  • Members
  • 3 074 messages

Wye wrote...

Hopefully it will sell 4 million by the end of the year.


Highly doubtfull. The trend in sales says otherwise. Sales may pick up once DA2 hits the $9.99 bargin bin, but dude, don't count your horses on that 4 million number.

#155
Volourn

Volourn
  • Members
  • 1 110 messages
"Highly doubtfull. The trend in sales says otherwise. Sales may pick up once DA2 hits the $9.99 bargin bin, but dude, don't count your horses on that 4 million number."

That's what people said about 1mil... 2mil.. and, i'm sure 3mil too. L0LZ

#156
astrallite

astrallite
  • Members
  • 1 344 messages
lololol ur so cool

#157
neppakyo

neppakyo
  • Members
  • 3 074 messages

Trolly McTrollums Gee wizz wrote....

"Highly doubtfull. The trend in sales says otherwise. Sales may pick up once DA2 hits the $9.99 bargin bin, but dude, don't count your horses on that 4 million number."

That's what people said about 1mil... 2mil.. and, i'm sure 3mil too. L0L


Dude, if you're going to quote people, hit the f**king quote button. Also, learn the difference between sell in and sold.

Also, stop using roffles and lol everytime you try to make a serious point.

Modifié par neppakyo, 05 mai 2011 - 03:01 .


#158
WilliamShatner

WilliamShatner
  • Members
  • 2 216 messages
From the numbers I get from my inside sources I estimate it has sold around 1.4-1.5 million.

#159
Kilshrek

Kilshrek
  • Members
  • 4 134 messages

WilliamShatner wrote...

From the numbers I get from my inside sources I estimate it has sold around 1.4-1.5 million.


Ah, the sort of sources that can't be quoted or named?

#160
Nightnight

Nightnight
  • Members
  • 153 messages

Stanley Woo wrote...

SirShreK wrote...
Care to explain, please?

i'll see what I can do.

Volourn wrote
Because a) it's none of your business

This is generally the reason why companies don't tell you everything you want to know about their business. Really, you don't need to know how well the game is doing in ordert o make a buying decision. As you are not affiliated with the companies developing, publishing, manufacturing, distributing, or selling the game, anything you want to know about sales numbers are technically none of your business. Sure, it's always nice to know how well your favourite game (or, in this case, a game you dislike) is doing (or, in this case, not doing), but if no one from a company you're not affiliated with doesn't tell you, you'll have to get the information from other sources.

Similarly, if I wanted to know how much money you make or how much you have in the bank, you aren't likely to tell me, your employer wouldn't reveal that information, and your bank wouldn't either, because it's, quite simply, your financial status, your PIN, your credit card balance, and your investments are none of my damn business. But that's okay, because that information has no effect on what games we make to sell to you.

B) he deosn't have actual numbers
personally

This one should be pretty self-evident. If Chris doesn't know the actual numbers, he can't very well share them, even if he were able and willing to. Again, as you are not affiliated with our company, let alone his boss, he is not beholden to you, nor is he obligated to acceded to your demands. Not necessarily because he's mean, but as above, it's got nothing to do with you.

I could harangue you for months to tell me the phone number of a certain person in Moose Jaw, but if you don't have the information, there's no way you could give it to me, even if you wanted to, which you probably wouldn't, because I'd just ask you to find out his salary and how much he has in savings for me.

c) he doesn't have permission by his bosses to post numbers
if he has them

This one's pretty important. No matter how much we want to tell you some things, sometimes we simply can't, due to the nature of our work. Most companies, especially in the creative or tech industries, are rather restrictive in what information their employees can reveal. Publicly-traded companies also are rather restrictive in what it can reveal and when. And employees generally are tight-lipped about their work since they've signed contracts limiting what they can say, to whom, and when. So... employeed of publicly-traded entertainment or tech companies would probably be tough nuts to crack, wouldn't they?

I have it on good authority that that guy from Moose Jaw works at your bank and knows your payroll person personally, and they talk about you all the time, so between them, they know exactly what you make and how much you have in the bank, but they're really not allowed to reveal that to anyone who doesn't work at the bank or your office, respectively. Your salary, not to mention your PIN, won't be revealed to me anytime soon.

d) you don't get info demanding it in the manner that you
which is very rdue, condescending, and arrogant.

This is the only one that doesn't apply to you, as I didn't find anything you said rude, condescending, or arrogant. Maybe only ignorant of some of the rules we have to work under or misguided. i hope that helps.


I hold shares of NYSE:ERTS so i believe that I am affilated to EA. In a way, I am one of the many bosses of your company. Do I have the authority to know how my investment is doing? Can I know how many copies of DA2 were sold and is the sales number in line with internal projections?

LOL, I wonder if I can contact EA investment relations to get accurate DA2 sales number.

#161
AlanC9

AlanC9
  • Members
  • 35 781 messages

Nightnight wrote...
I hold shares of NYSE:ERTS so i believe that I am affilated to EA. In a way, I am one of the many bosses of your company. Do I have the authority to know how my investment is doing? Can I know how many copies of DA2 were sold and is the sales number in line with internal projections?

LOL, I wonder if I can contact EA investment relations to get accurate DA2 sales number.


Is this a serious question, or silly rhetoric?

#162
Boiny Bunny

Boiny Bunny
  • Members
  • 1 731 messages

Nightnight wrote...

I hold shares of NYSE:ERTS so i believe that I am affilated to EA. In a way, I am one of the many bosses of your company. Do I have the authority to know how my investment is doing? Can I know how many copies of DA2 were sold and is the sales number in line with internal projections?

LOL, I wonder if I can contact EA investment relations to get accurate DA2 sales number.


No you do not possess those rights at all.  Or the rights to do more or less anything, other than sell your stock or vote against the current management at the AGM.

If an investor was actually able to obtain any information like exact sales numbers simply by holding a share or two, every company out there would own shares in their competitors, and everybody would be trading on inside information.

All businesses run on a 'need to know basis' - with the people who know the most being the executive directors, followed by the board/non-executive directors, then senior managers, etc.  Investors are almost at the very bottom of the list.

#163
FedericoV

FedericoV
  • Members
  • 1 860 messages
I see a lot of buthurt hater.

After transofrming this forum in a terrible mess, accusing everyone who does not completely share your opinions to be fanboys, attacking personally devs and mods for your wrong sense of entitlement, posting each source that could confirm your biased opinions, we discover that DA2 is selling rougly like DA:O in the same timeframe (considering that it's not christmass time). Even for DA:O they used the "shipped" numbers when they talk of the 3+ million copies thing. And DA:O too was on heavy discount after the Christmass time.

The numbers of copies sold does not solve the flaws of DA2 that we are discussing but completely falsificate the dismissive and entitled attitude of the haters and troll. But please, continue, it's really enjoyable to see how much it's difficult for you to accept reality.

Modifié par FedericoV, 05 mai 2011 - 07:26 .


#164
SIx_Foot_Imp

SIx_Foot_Imp
  • Members
  • 73 messages
I have to say congratulations. you have clearly crafted a game the market has found value in. even after the initial preorders that were influenced by DA1 the game continues to sell. This company along with Gaming as a whole is heading in new and profitable directions. It is picking up new fans in many places while leaving others behind. Sadly I am oneof those fans but you can't blame a company for following the profits anymore than you can blame a shark for swimming.

A lot of people have been talking about how this company use to be, so great to its fans, as if it was a hippy commune run by fans attempting to reach a nervana of gaming. You have always been a company and while you crafted great games and listened to fans your main goal like all companies was to make money. I think this just shows that clearly the opinions on this board have little impact on how well a game actually sells, and that is all that really matters to a company at the end of the day.

This game follows all the trends that are selling at this moment. Micro transaction games on facebook are now creating a financial malestorm in the gameing industry and I think that many games will be following that trend as you have already started with dragon age legends. DLC's will soon mimic these microtransaction  and function as just as important or more inportant source for  raising revenue as the actual game sales. Here too this game shows how to add DLC from day one and continue realeasing new bits of the game to increase game longevity and profits. 

The success of this game is just another symbol of a quickly changing industry.

#165
FedericoV

FedericoV
  • Members
  • 1 860 messages

I think this just shows that clearly the opinions on this board have little impact on how well a game actually sells, and that is all that really matters to a company at the end of the day.


Interesting point in a very well written post. But, I must say that I never have doubts about about that fact: I mean, the boards were mostly negative about DA:O and ME2 too. Internet reaction is not and will never be a reflection of the commercial success/failure of a game since by it's nature it's open to many forms of abuses. And the people who read the boards or gaming sites in general rapresent a very small and marginal part of the player base (an important part, but still very marginal).

I think that it's more interesting to note that there is not actually any correlation between professional reviews and sales. That's more surprising. It seems like professional reviewer have not any kind of overall relevance, if not for the developers and the few thousands of person who follow them on the net. Especially the reviewer that present themselve very seriously. I think that Yahtzee is the only reviewer who could influece sales in a small but significant way.

#166
Skilled Seeker

Skilled Seeker
  • Members
  • 4 433 messages
Congrats Bioware! You guys deserve it and you haven't let me down yet :)

#167
Killer3000ad

Killer3000ad
  • Members
  • 1 221 messages
EA had to pawn up ME2 with DA2 just to get those number, not counting the loads of pre-order DLC they threw in. I recall that they never had to do such gimmicks to sell DA:O less than 6 weeks after release. Food for thought.....

#168
Droma

Droma
  • Members
  • 420 messages
as posted nearly 204035 times in this thread allready, the report shows numbers from 3/31, the me2 bundle event started in april ..

also why do you people so much bother about the sold or shipped numbers? the only one who really matter for ea and bioware are the shipped numbers. their job is to sell their products to retailers not directly to the costumer.

#169
Skilled Seeker

Skilled Seeker
  • Members
  • 4 433 messages

Killer3000ad wrote...

EA had to pawn up ME2 with DA2 just to get those number, not counting the loads of pre-order DLC they threw in. I recall that they never had to do such gimmicks to sell DA:O less than 6 weeks after release. Food for thought.....

You're joking right, DAO had just as much preorder DLC!

Modifié par Skilled Seeker, 05 mai 2011 - 10:06 .


#170
Wulfram

Wulfram
  • Members
  • 18 950 messages

Skilled Seeker wrote...

You're joking right, DAO had just as much preorder DLC!


Nothing as substantial as Sebastain, though.

#171
Wittand25

Wittand25
  • Members
  • 1 602 messages

Wulfram wrote...

Skilled Seeker wrote...

You're joking right, DAO had just as much preorder DLC!


Nothing as substantial as Sebastain, though.

Most believed that Sebastian was "Project 10$" for DA2 like Shale in DA:O or Zaeed in ME2, or at least I did. Only after the SE became unavailable it was made clear that he would not be in every new copy so I do not think that he can assumed to have greatly influenced pre order numbers.

#172
Jerrybnsn

Jerrybnsn
  • Members
  • 2 291 messages

Droma wrote...


also why do you people so much bother about the sold or shipped numbers? the only one who really matter for ea and bioware are the shipped numbers. their job is to sell their products to retailers not directly to the costumer.


It's all about valedation and hope. If those who want the DA series to return to Origins style see that DAII didn't even sell half of what Origins sold in it's first ten weeks, then that valedates their arguement and gives them some hope that DAIII will be a true successor to origins. And vice a versa for those that prefer the DAII style game.

Considering that at week seven DAII barely sold of 20,000 units on all three platforms, I don't see them making the 2 million mark in it's entire lifetime.Posted Image

Modifié par Jerrybnsn, 05 mai 2011 - 10:41 .


#173
Firky

Firky
  • Members
  • 2 140 messages
Good for you guys. Proud to be counted as two. One of them is mine and I'm giving the other to my Dad for his birthday tomorrow (with a free ME2.)

Given my history of buying games and the three boxed copies of BGII Complete I can see on my shelf, I predict I'll have at least another copy of DAII up there, in time.

Keep up the good work. (And the qunari DLC.)

#174
DKJaigen

DKJaigen
  • Members
  • 1 647 messages

Wulfram wrote...

Skilled Seeker wrote...

You're joking right, DAO had just as much preorder DLC!


Nothing as substantial as Sebastain, though.


the stone prisoner comes to mind

#175
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

Droma wrote...

as posted nearly 204035 times in this thread allready, the report shows numbers from 3/31, the me2 bundle event started in april ..

also why do you people so much bother about the sold or shipped numbers? the only one who really matter for ea and bioware are the shipped numbers. their job is to sell their products to retailers not directly to the costumer.


Kind of... But retailiers are more interested in what they sell and that in turn effects what EA can charge them and what sort of numbers get ordered.

For example there are 7 copies of DA2 on my local stores shelf. If you were to take that as an average then multiply it by the number of stores in the city where I live you would get quite a significant figure of unsold.

If the store has 7 copies ,they won't want any more from the supplier. Selling at firesale prices like £17.99 within a month is also another indicator that you wont see a lot of reorders unless EA sweeten the pot, which in turn means less profits.

Sold numbers at a maintained price point tell you that the game is likely getting a lot re-orders and will ultimately sell in large numbers.

Modifié par BobSmith101, 05 mai 2011 - 11:20 .