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DA Is Confirmed As Future IP For EA


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#151
Guest_XxTaLoNxX_*

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The Ethereal Writer Redux wrote...

XxTaLoNxX wrote...

The Ethereal Writer Redux wrote...

Of course, leaving peacefully might work. I don't think Bioware is under any obligation to stay with EA if they don't want to.


Ummm, they are owned by EA and EA is their major shareholder. It doesn't work like that and even if it did, it would be like giving the finger to the mafia. Not something you would want to do.


oh. well I don't know too much about the Bioware-EA symbiotic parasitic relationship.


Is there any way at all Bioware could be free from EA's boot?


Not unless BioWare released all rights to any IP that is co-owned by EA by outright selling them to EA and then having someone with a LOT of money turn around and buy out EA's market shareholdings on BioWare (basically buy BioWare back from EA). So.... it's possible but unlikely because that would put BioWare in a very awkward position finacially.

They would have their company back.... but they would have no money.

#152
Captain Sassy Pants

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Maverick827 wrote...

Ambiguous statement is ambiguous.

Melodrama is melodramatic.

etc. is etc.


And your useless posts continue to be useless.

But good job, because there is something to be said for being consistent at least!

#153
Jerrybnsn

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Isn't one of the founders of Bioware listed as top executives for EA now. I'm pretty sure EA owns Bioware completely,....not half....not some....but ALL of Bioware. **** where's my money?

#154
Imryll

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XxTaLoNxX wrote...
They would have their company back.... but they would have no money.


And they'd be back to having to locate/deal with publisher's for their games, which appears to be a major headache for independent studios.

#155
Sabriana

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LeBurns wrote...

Volourn wrote...

DA2 is just as awesome as DA1. Anyone who thinks DA1 is any better are folling themselves. It's not. DA1 = DA2. They're both RPGs where a high percentage of the gameplay is combat with dialogue, quests, inventory management, and exploration are thrown in. That's what BIO makes. That's what the DA series is.

DA2 has now sold 2mil+ so no doubt more DA stuff is on the way.

DA2 is winning!!!


Wow, I just couldn't disagree more.  Having played both if someone had told me (without me already knowing) that both games were made by the same company and where the same type of game I would have called them a full blown liar.  DA2 is like DAO just like BG-Dark Alliance is like BG2.  Words in the title are the same.  Same basic game world.  But that's about it.

I have also just written anything from EA off my list.  It's obvious that EA is going after the ever growing number of players that do not want to have to think for themselves to be entertained by a game.


I did that after they chewed up and spat out Westwood's lifeless husk. I've not purchased a single EA title since then. I made an exception for DA. Now I'm rethinking things again. If there was not Bioware - EA connection, I'd leave right now, and not turn back.

There are others out there that fit my preferences, and I'm sure someone will come along and pick up the slack. The RPG niche has been *talked* dead as long as the PC-game has. Neither the RPG niche nor the PC-game has died yet, on the contrary. As it stands, I'm not quite ready to give up on Bioware. No, not yet. They are far too talented, and I like them far too much.

*Blade Runner*
*sob*

#156
Jerrybnsn

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Takahashi: Has EA changed anything?
Muzyka: It has accelerated some of the ambitions we have for the future. We can do things sooner. It is very natural as a transition. We’re excited about the vision. The vision of EA resonates with us. It’s ambitious and yet humble. They’re really smart. They’re focusing on high quality.
Zeschuk: Our sales and marketing team is our own and it drives the product’s marketing. The company can marshal its resources behind us.

http://venturebeat.c...and-life-at-ea/

#157
goofyomnivore

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Uggh not sure if this is good or bad news. Dragon Age 2 was a huge letdown. At least they didn't let me preorder from Steam, so I don't have to look at it every time I play other games. Guess I should be thankful for that.

I'm happy the IP isn't dead. Because Origins was one of the best games I've ever played, but I'm not hopeful or excited about the future/direction they're going.

Modifié par strive, 05 mai 2011 - 02:38 .


#158
Jerrybnsn

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The future of Dragon Age? I think they need to forget about DAII dlc and start re-prioritizing what made the game so successful and go from there. Heck, they're still using the same engine as from Origins so they shouldn't have to take too long to get back on track.

#159
Monica83

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Oh wow.... This is what i don't like to see...

Congrats bioware now you sell yourself and became a part of rushed year titles and poor sequels..

What i say?.... Bye Eaware... heil to cd-project

#160
Merced652

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Gleym wrote...

Perles75 wrote...

Before jumping to the conclusions and declaring Dragon Age dead and buried, shouldn't we wait to see how this grand speech will be put into practice?


So.. people make a prediction, you guys tell them to 'wait and see'. EA effectively reiterates this prediction in a manner that confirms it, you tell them to continue to 'wait and see'. So when this prediction is finally proven to be true, you're gonna be standing over the rotting corpse insisting, "Just give it a while! It's only resting, see? It'll get up in no time!"


Well come on bro, these are the same people who told us the DA2 demo wasn't representative of the real game. :innocent:

#161
A Crusty Knight Of Colour

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I personally thought that half of the things Alpha Protocol was excellent, and the other half of them were awful. Character interaction through dialog/dossiers/emails, writing, choice & consequence, branching narrative, etc those were all great. But the AI, gunplay, level design, character customisation, things like that, they all failed for me.

So it's really a game which is either bogged down by it's flaws or ignored for the greater elements, depending on what you value more in a game.

Personally, I liked Alpha Protocol quite a lot, but from an objective standpoint, I know it's not a good game and I understand why others don't like it.

But IIRC, the context was someone telling Talon that the only he hated DA 2 was because of unreasonably high standards. Hence the quote.

#162
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mrcrusty wrote...

But IIRC, the context was someone telling Talon that the only he hated DA 2 was because of unreasonably high standards. Hence the quote.


You recall correctly. And then you said something hilarious that I just had to quote.

And I agree there were somethings about Alpha Protocol that were great while other parts of the game were... meh. But overall it was enjoyable and replayable, definitely an IP that had potential.

#163
KilrB

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XxTaLoNxX wrote...

mrcrusty wrote...

But IIRC, the context was someone telling Talon that the only he hated DA 2 was because of unreasonably high standards. Hence the quote.


You recall correctly. And then you said something hilarious that I just had to quote.

And I agree there were somethings about Alpha Protocol that were great while other parts of the game were... meh. But overall it was enjoyable and replayable, definitely an IP that had potential.


What they said.

#164
Slayer299

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Jerrybnsn wrote...

Isn't one of the founders of Bioware listed as top executives for EA now. I'm pretty sure EA owns Bioware completely,....not half....not some....but ALL of Bioware. **** where's my money?


You're correct on all points, EA bought Bioware/Pandemic back in 2007, Ray Muzka became a senior EA VP & Group General Manager and Greg Zeschuk became EA VP and Group Creative Officer of Bioware. Bioware is not a seperate entity from EA at all, put part of it.

#165
Gleym

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My shallow hope is that CD-Projekt won't bow down to mainstream pandering and continue to produce games of the same quality as The Witcher, and what The Witcher 2 promises to be. Other than that, the only thing that could put a cherry on top is Bethesda failing to steal the Fallout MMO from Interplay and the IP returning to Interplay after Bethesda makes its third and final Fallout game, followed by a 'reunion tour' wherein Interplay starts working on new Fallouts with Obsidian, seein' as how Obsidian is mostly comprised of former Black Isle employees.

It's a shallow hope, but it's the only hope I have left for RPGs.

#166
Stanley Woo

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Some spam removed. Let's keep it on topic, please.

#167
MorrigansLove

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Did Stanley just necro this thread?

#168
lobi

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MorrigansLove wrote...

Did Stanley just necro this thread?

Shhh! ya wanna make him mad?Image IPB

Modifié par lobi, 06 mai 2011 - 12:00 .


#169
lobi

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also:
who cares, Skyrim! Image IPB
Image IPB

Modifié par lobi, 06 mai 2011 - 12:10 .


#170
Eternal Phoenix

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lobi wrote...

also:
who cares, Skyrim! Image IPB
Image IPB


No.

Dark Souls:

Image IPB

Modifié par Elton John is dead, 06 mai 2011 - 12:38 .


#171
The Metalion

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What does IP mean?

#172
lobi

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The Metalion wrote...

What does IP mean?


IP stands for intellectual property. It means that the game and assetts belong to EA. IP refers to creation of the mind, such as a idea, an artistic piece, etc.
If the IP was owned by another company and EA made a game based on the IP then they would have to pay the other company a percentage. It would then be called a "licence" .
edit: Of course they would need permission before doing this. I miss White wolf.

more infodukenukem.typepad.com/game_matters/2004/10/the_ip_game_par.html

Modifié par lobi, 06 mai 2011 - 01:09 .


#173
Tommy6860

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The Metalion wrote...

What does IP mean?


Intellectual Property, meaning that in the context most gamers use this, is a new entry as a gaming series.

#174
snackrat

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I hope this doesn't mean I have to start buying and downloading games online, having to be online to play them, and/or be online in the event a reinstallation is required. I hate that. HATE HATE HATE. I'd of course rather buy a game then seek legally ambiguous methods, and thus far have done so. But I don't think I'm the only one the forsees that when pirated copies of a product are easier to use, more user-friendly and less taxing on resources than a legitimate copy, that actually will just make piracy a worse problem. (Overly restrictive DRM for example, provided little barrier to pirates but infuriated legitmate cusomters, leading to some serious PR problems!)

I am in a country where (unlike the lucky ba***rds in America or the UK) our internet has a maximum cap per month. We pay not only for upload and download speeds, but how much internet we are allowed to use before we are charged huge additive sums or switched to dial-up speeds.
My flat's cap used to be 10G for four people and this is quite common (we upgraded to a fancier and expensive plan with 40G for the overseas calls), especially among the students and working class (of which you'd expect msot gamers to belong to). I don't want to play games that constantly make me hit that cap because 'time is marching frowards' and 'for the sake of progress'. And I'm one of the lucky ones! Plenty of people are on dial-up or don't have access to the internet at all - not just in my country, obviously, but acorss the globe - for a myriad of reasons! Just because a high percentage of people in the HQ's country has as abundance of something does not make it a given across the globe.

#175
Evil Ryu

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quality>>>quantity
if bioware keeps rushing da series into the market
da franchise will soon join sonic in the gutter