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DA Is Confirmed As Future IP For EA


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#176
KilrB

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Karsciyin wrote...

I hope this doesn't mean I have to start buying and downloading games online, having to be online to play them, and/or be online in the event a reinstallation is required. I hate that. HATE HATE HATE. I'd of course rather buy a game then seek legally ambiguous methods, and thus far have done so. But I don't think I'm the only one the forsees that when pirated copies of a product are easier to use, more user-friendly and less taxing on resources than a legitimate copy, that actually will just make piracy a worse problem. (Overly restrictive DRM for example, provided little barrier to pirates but infuriated legitmate cusomters, leading to some serious PR problems!)

I am in a country where (unlike the lucky ba***rds in America or the UK) our internet has a maximum cap per month. We pay not only for upload and download speeds, but how much internet we are allowed to use before we are charged huge additive sums or switched to dial-up speeds.
My flat's cap used to be 10G for four people and this is quite common (we upgraded to a fancier and expensive plan with 40G for the overseas calls), especially among the students and working class (of which you'd expect msot gamers to belong to). I don't want to play games that constantly make me hit that cap because 'time is marching frowards' and 'for the sake of progress'. And I'm one of the lucky ones! Plenty of people are on dial-up or don't have access to the internet at all - not just in my country, obviously, but acorss the globe - for a myriad of reasons! Just because a high percentage of people in the HQ's country has as abundance of something does not make it a given across the globe.


I can relate to that.

In addition, I'm a cheap bastard.

Have to be to keep the family fed, clothed, and housed.

Any company that thinks I'm going to pay them for their game ... and then pay them so I can  play it ... better not hold their breath. :pinched:

#177
Kilshrek

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And I thought Australia had it bad with capped downloads...

*eats cookie hat*

My penance. Tasty, tasty penance.

#178
neppakyo

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Yeah, I thought I had it bad with a capped monthly bandwidth of 95GB (The 2nd or third most expensive plan with rogers) for 7 people.

Thats one of the reasons I never went for that lame ME2 give away PR attempt, my attempt of asking for a snail mail physical copy fell of deaf EAWare ears. The other reason was principle. I can't afford to be downloading 7+GB of crap all the time.

Modifié par neppakyo, 06 mai 2011 - 02:52 .


#179
Shadowbanner

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Volourn wrote...

DA2 is just as awesome as DA1. Anyone who thinks DA1 is any better are folling themselves. It's not. DA1 = DA2. They're both RPGs where a high percentage of the gameplay is combat with dialogue, quests, inventory management, and exploration are thrown in. That's what BIO makes. That's what the DA series is.

DA2 has now sold 2mil+ so no doubt more DA stuff is on the way.

DA2 is winning!!!


You just come across as a troll posting such things.

Imposing your opinion on others and labelling all that disagree with you as jerks only weakens your arguments. You are your own worst enemey on these boards.

There's an ongoing poll in which 19/20 gamers of this site rate DA2 lower than DA:O. Don't be so condescending and patronising.

On a scale of 1 to 10, how do you rate DA2?

Maybe they are all 4chan's too. Go figure. The whole board of registered users must be 4 chan and company.

Modifié par Shadowbanner, 06 mai 2011 - 11:55 .


#180
Laurelinde

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I am very interested in playing more games in the Dragon Age world (or at least, getting something to tie up all the loose ends and dangling plot threads and massive unknowns that have been left in the previous two - I likes me some closure). However, I am skeptical/wary of the 'year-round business' comment as I do not want to acquire said closure in tiddly dribs and drabs of crapness, instead of nice, long, properly-developed games like DA:O (as per the 'spiritual successor to BG/NWN' idea). Make me a good old-fashioned immersive fantasy RPG, or just tell me what the hell Flemeth and Sandal's deals are so I can move on with my life!

We shall have to wait and see, I suppose.

#181
The Metalion

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lobi wrote...

The Metalion wrote...

What does IP mean?


IP stands for intellectual property. It means that the game and assetts belong to EA. IP refers to creation of the mind, such as a idea, an artistic piece, etc.
If the IP was owned by another company and EA made a game based on the IP then they would have to pay the other company a percentage. It would then be called a "licence" .
edit: Of course they would need permission before doing this. I miss White wolf.

more infodukenukem.typepad.com/game_matters/2004/10/the_ip_game_par.html


Oh.  I thought ALL software was intellectual property.

#182
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The Metalion wrote...

Oh.  I thought ALL software was intellectual property.


It usually references video games and movies, but yes, you are correct.

#183
KilrB

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Laurelinde wrote...

I am very interested in playing more games in the Dragon Age world (or at least, getting something to tie up all the loose ends and dangling plot threads and massive unknowns that have been left in the previous two - I likes me some closure). However, I am skeptical/wary of the 'year-round business' comment as I do not want to acquire said closure in tiddly dribs and drabs of crapness, instead of nice, long, properly-developed games like DA:O (as per the 'spiritual successor to BG/NWN' idea). Make me a good old-fashioned immersive fantasy RPG, or just tell me what the hell Flemeth and Sandal's deals are so I can move on with my life!

We shall have to wait and see, I suppose.


Oh no!

You may have just incurred the wrath of EAware by revealing their ultra-secret plans for DA3.

For only $59.99 we will get a written epilogue tying up every loose end from both games.

THE END

#184
Logikal1

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:ph34r:[inapprorpiate content removed]:ph34r:

Modifié par Stanley Woo, 06 mai 2011 - 05:09 .


#185
Lord_Kaza

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Logikal1 wrote...
:ph34r:[inappropriate content removed]:ph34r:


Good one ...:bandit:!.  But, even NfS is IPs and I played all of them and they are all very good for their genre.
Why does it have to happen with the whole DA franchise ??

Modifié par Stanley Woo, 06 mai 2011 - 05:10 .


#186
Laurelinde

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KilrB wrote...

Laurelinde wrote...

I am very interested in playing more games in the Dragon Age world (or at least, getting something to tie up all the loose ends and dangling plot threads and massive unknowns that have been left in the previous two - I likes me some closure). However, I am skeptical/wary of the 'year-round business' comment as I do not want to acquire said closure in tiddly dribs and drabs of crapness, instead of nice, long, properly-developed games like DA:O (as per the 'spiritual successor to BG/NWN' idea). Make me a good old-fashioned immersive fantasy RPG, or just tell me what the hell Flemeth and Sandal's deals are so I can move on with my life!

We shall have to wait and see, I suppose.


Oh no!

You may have just incurred the wrath of EAware by revealing their ultra-secret plans for DA3.

For only $59.99 we will get a written epilogue tying up every loose end from both games.

THE END





Haha!  But then, it's awfully hard to keep secrets on the internet. :P

#187
Kilshrek

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You two looking to get this thread locked? It has nothing to do with piracy, and if you want to pirate stuff keep it to yourself.

#188
Lord_Kaza

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It was meant as a joke , Spock...

#189
Psython

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Im kind of wondering how Dead Space 2 escaped the EA grinder. That game is actually a true sequel to Dead Space and did not change the premise or mechanics in any significant ways. I was shocked that they actually made a sequel to that game that did not get "streamlined" and actually improved everything significantly.

It seems that occasionally EA releases quality games and sequels which strikes me as odd. If you compare the direction of DA2 and DS2 they are almost night and day in terms of quality. I wish EA would learn from their mistakes and aquire some common sense. All they have to do is look at sales numbers and critical reviews to figure out what is sucessful and what is not. Its not like being a CEO is that complicated.....

Th basic issue is that you can not run a game series like the food industry where most people are forced to buy whatever crap you produce. Games are a luxury good and people can discriminate whether they want to buy or not. Simply reducing turnover time and cutting expences is not a gaurantee of increased revenue. Its the publishers job to make sure the game does not become an unproductive money pit (duke nukem forever) but not to force the developers hand or remarket a game midseries. The goal should be to make a great game in a reasonable timeframe that attracts new users by being good. I think games should be marketed less broad and more specifically. Look at starcraft2, its not pretending to be every product ever made and an alternatove to COD. It was marketed from the get go as sequel to starcraft and a hardcore rts, nothing more and nothing less. That is sucessful development.

#190
devSin

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Psython wrote...

Im kind of wondering how Dead Space 2 escaped the EA grinder. That game is actually a true sequel to Dead Space and did not change the premise or mechanics in any significant ways. I was shocked that they actually made a sequel to that game that did not get "streamlined" and actually improved everything significantly.

And from all accounts the Alice sequel is going to work well. And Crysis 2 seems to be acceptable. Darkspore is apparently as useless as Spore, but they're still getting plenty of time.

To be honest, I don't think EA California had all that much to do with what you like or dislike in Dragon Age II. The crew at BioWare set the direction and developed the game accordingly. Maybe EA had a specific timeline in mind for development, but there's no evidence that there were any constraints on the team (beyond the typical high-level publisher stuff). They made the game they had in mind (starting from before Origins was even released, apparently) and for whatever reason did not request or could not get the time needed to execute their plan properly.

Modifié par devSin, 07 mai 2011 - 08:25 .


#191
Volourn

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"Imposing your opinion on others and labelling all that disagree with you as jerks only weakens your arguments. You are your own worst enemey on these boards.

There's an ongoing poll in which 19/20 gamers of this site rate DA2 lower than DA:O. Don't be so condescending and patronising.
"

That's what you are doing. Trying to impose your opinions on me, and are being condescndinging and patronising about it. Why?

#192
Torhagen

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if you read some smartass comments they shall remove all Inventory

#193
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The EA CEO can preach all he likes about pushing the most popular IPs but if EA does not leave studios like Bioware alone, their new business model will not be worth the paper it was written on...

#194
bEVEsthda

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I tried to skim through this thread because I thought the subject interesting. But I didn't find any who had reacted on this:
"He said the publisher is integrating its development teams with marketing and monetization." ?
Now that can be read in different ways. I read it one way, but after reading some posts here I realized I might have gotten it wrong.

It can mean something about selling digitally, yes.

But it can also mean that marketing will influence development (something I was sure already was happening in EA and the major reason everything turns into manure), or that developer teams will influence marketing. Now, in the later case, this could be a turning point for EA. At least it will be very different from how things have been bungled sofar. Then it could also mean that developers will have responsibility for how well they sell. Something they already have, at least in the run, so it would be something reinforcing that.

Anyway, Posted Image I actually don't think we have any reasons to be so negative here. Posted Image Not for awhile, at least. There's nothing wrong with being positive about this. The ultimate messsage is that Dragon Age is alive and that things will change. Will it become something like BG? No way. The past is past. But it will also hardly be anything like DA2, though I doubt they will abandon everything. Dragon Age can be a big franchise. I don't mean (directly) value. I mean that it can embrace many different games, many times, many characters and fates. Many different types of games. Let's just hope they don't market the RTS or FPA (first person archer Posted Image) game as 'Dragon Age 4' or like that.
  

#195
Blze001

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As a die-hard CnC fan, I'm terrified of what EA, with this IP announcement, will end up doing to our beloved DA and ME franchises.

I'm serious: Red Alert 1/Tiberian Dawn were awesome. Tiberian Sun and Red Alert 2, which were produced while Westwood was still it's own development team under EA were excellent... the 3 EA only installments were crap.

#196
slimgrin

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Lets see. TW2 is due out in two weeks, Skyrim is coming in November. Then there's Diablo 3 and the fact it has multiplayer and a legion of faithful fans. Dark Souls, Blizzard's new MMO, and what about kingdoms of Amalur?

Good luck EA.

Modifié par slimgrin, 07 mai 2011 - 10:18 .


#197
graavigala85

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MorrigansLove wrote...

Will we start having a Dragon Age title come out once every year now, then?


each one crappier than the other but with shinier graphics

#198
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Blze001 wrote...

As a die-hard CnC fan, I'm terrified of what EA, with this IP announcement, will end up doing to our beloved DA and ME franchises.

I'm serious: Red Alert 1/Tiberian Dawn were awesome. Tiberian Sun and Red Alert 2, which were produced while Westwood was still it's own development team under EA were excellent... the 3 EA only installments were crap.


I disagree that Tiberium Sun and C&C 3/Kane's Wrath were bad... they were good. C&C4 however... I just hope they let the franchise die and don't ressurect it.... that was just awful.

#199
Merci357

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XxTaLoNxX wrote...

Blze001 wrote...

As a die-hard CnC fan, I'm terrified of what EA, with this IP announcement, will end up doing to our beloved DA and ME franchises.

I'm serious: Red Alert 1/Tiberian Dawn were awesome. Tiberian Sun and Red Alert 2, which were produced while Westwood was still it's own development team under EA were excellent... the 3 EA only installments were crap.


I disagree that Tiberium Sun and C&C 3/Kane's Wrath were bad... they were good. C&C4 however... I just hope they let the franchise die and don't ressurect it.... that was just awful.


I'd say even Red Alert 3 was somewhat enjoyable. (Uprising was bad, though...)
However, a new C&C is in development - see this Interview with their GM.

Modifié par Merci357, 08 mai 2011 - 12:59 .


#200
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Merci357 wrote...

XxTaLoNxX wrote...

Blze001 wrote...

As a die-hard CnC fan, I'm terrified of what EA, with this IP announcement, will end up doing to our beloved DA and ME franchises.

I'm serious: Red Alert 1/Tiberian Dawn were awesome. Tiberian Sun and Red Alert 2, which were produced while Westwood was still it's own development team under EA were excellent... the 3 EA only installments were crap.


I disagree that Tiberium Sun and C&C 3/Kane's Wrath were bad... they were good. C&C4 however... I just hope they let the franchise die and don't ressurect it.... that was just awful.


I'd say even Red Alert 3 was somewhat enjoyable. (Uprising was bad, though...)
However, a new C&C is in development - see this Interview with their GM.



As long as they go back to what made C&C great and just ignore everything about C&C4.... I will read reviews, screenshots, etc, and overall be interested. BUT, I was burned by C&C4 so never again will I preorder a C&C game.

Kinda like my outlook with ALL BioWare games now.