Karsciyin wrote...
I hope this doesn't mean I have to start buying and downloading games online, having to be online to play them, and/or be online in the event a reinstallation is required. I hate that. HATE HATE HATE. I'd of course rather buy a game then seek legally ambiguous methods, and thus far have done so. But I don't think I'm the only one the forsees that when pirated copies of a product are easier to use, more user-friendly and less taxing on resources than a legitimate copy, that actually will just make piracy a worse problem. (Overly restrictive DRM for example, provided little barrier to pirates but infuriated legitmate cusomters, leading to some serious PR problems!)
I am in a country where (unlike the lucky ba***rds in America or the UK) our internet has a maximum cap per month. We pay not only for upload and download speeds, but how much internet we are allowed to use before we are charged huge additive sums or switched to dial-up speeds.
My flat's cap used to be 10G for four people and this is quite common (we upgraded to a fancier and expensive plan with 40G for the overseas calls), especially among the students and working class (of which you'd expect msot gamers to belong to). I don't want to play games that constantly make me hit that cap because 'time is marching frowards' and 'for the sake of progress'. And I'm one of the lucky ones! Plenty of people are on dial-up or don't have access to the internet at all - not just in my country, obviously, but acorss the globe - for a myriad of reasons! Just because a high percentage of people in the HQ's country has as abundance of something does not make it a given across the globe.
I can relate to that.
In addition, I'm a cheap bastard.
Have to be to keep the family fed, clothed, and housed.
Any company that thinks I'm going to pay them for their game ... and then pay them so I can play it ... better not hold their breath.





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