FedericoV wrote...
BobSmith101 wrote...
Sold in vs sold through is very important.
Your heath prediction is flawed based on 2 things. Prices being slashed and the gap between sold in and sold through. That does not indicate a healthy game. That indicates a publisher shipping games that are not being bought.
Your free to believe what you like but healthy games don't drop in price after 3 weeks, or have other games given away with them as freebies.
Price are allways spashed by retailers after a while. In these days, only fools (like myself) buys products before the prices drop. The initial price applied by retailers is allways a form of cash grab. The real sales allways happen with discount.
You do not know why they have dropped the prices after 3 weeks. It could mean many many different things. It could mean that EA and Bioware are confident to take an aggressive move toward the market and to fight the used copies market. It does not necessarly means that the game is going bad. It could easily means the opposite considering economy of scale.
Selling at retailer level it's not a science, it's more of an art imho. But retailers do not buy products if they believe that they will take dust on their shelf and do not use incentives if they loose money because of them.
Yep. And as I've mentioned before, I bought my first DAO copy 3-4 weeks after it was released (Holiday Sale) for 19.99 Euros. (A 60 % price drop!!) Sales happen all the time. And games are bundled with others all the time as well. Even back in the old days I bought Might & Magic VII bundled together with Might & Magic VI (Free). Or Gabriel Knight II bundled with Gabriel Knight I. Both were smash hits in their genres. It's MARKETING. Austria: At the biggest PC game retailer in the country the DAII Sig Edition still costs 47 Euros (Around 60 bucks) while Sims Medieval (Which came out later and is supposedly more successful!) is already down to 29.99 Euros. So what does that mean? Does it mean Sims Medieval is an utter flop? Of course not!





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