Chris Priestly wrote...
But no riding horses. Sorry.
Awww man....Not even if it looks like THIS?!
I am so disappointed you don't even know. :c
Chris Priestly wrote...
Flying (like swimming, jumping, horse riding, etc) is one of those features that belongs in a game IF it a) makes the game better in some way andmakes sense for the game.
A big open world game like Oblivion, it makes sense to have horse riding so you can cover the massive amount of open empty space between things to do. In a game like Dragon Age where the story moves you from location/encounter to the next without pointless walking, it is superfluous.
In a game like Tomb Raider, it makes sense for Lara to swim into hidden chambers or solve puzzles underwater as that is the nature of her character. And it makes sense in a Superman title to be able to fly places. These are elements core to the characters.
In a game like Mass Effect, we could add swimming, flying, jumping, etc as our Dev team is pretty clever and could absolutely include them if they chose to, but they would still be tacked on without much point. Do you really want to bunny-hop Shepard across the battlefield? Does Grunt really need to swim into a cave someplace to reach the geth? Adding a feature like this just to have it included in the game doesn't make sense. It doesn't really add anything of importance. It doesn't really make the game better and, what is worse, is it has to take up the Dev time, memory space, etc to be included, possibly bumping out other more intrinsic content.
That said, the Dev team is working to make Mass Effect 3 even better than Mass Effect 2. The addition of jumping or swimming or flying is possible, if the team sees the value in having it in the game. You'll have to stay tuned and see what they come up with.
But no riding horses. Sorry.
Guest_Blasto the jelly_*
Chris Priestly wrote...
Flying (like swimming, jumping, horse riding, etc) is one of those features that belongs in a game IF it a) makes the game better in some way andmakes sense for the game.
A big open world game like Oblivion, it makes sense to have horse riding so you can cover the massive amount of open empty space between things to do. In a game like Dragon Age where the story moves you from location/encounter to the next without pointless walking, it is superfluous.
In a game like Tomb Raider, it makes sense for Lara to swim into hidden chambers or solve puzzles underwater as that is the nature of her character. And it makes sense in a Superman title to be able to fly places. These are elements core to the characters.
In a game like Mass Effect, we could add swimming, flying, jumping, etc as our Dev team is pretty clever and could absolutely include them if they chose to, but they would still be tacked on without much point. Do you really want to bunny-hop Shepard across the battlefield? Does Grunt really need to swim into a cave someplace to reach the geth? Adding a feature like this just to have it included in the game doesn't make sense. It doesn't really add anything of importance. It doesn't really make the game better and, what is worse, is it has to take up the Dev time, memory space, etc to be included, possibly bumping out other more intrinsic content.
That said, the Dev team is working to make Mass Effect 3 even better than Mass Effect 2. The addition of jumping or swimming or flying is possible, if the team sees the value in having it in the game. You'll have to stay tuned and see what they come up with.
But no riding horses. Sorry.
Modifié par Inside_Joke, 05 mai 2011 - 06:43 .
But with that senario only the ship that you are shooting gets shot not much of a massacre. unless it blowes up in a massive shockwave that killes all the ships.Inside_Joke wrote...
But I want to shoot a ship from my ship while dodging a third ship who's barrel-rolling out of the way of a fourth ship who just dodged the missiles of the first ship I'm shooting.
*It would be a MASSacre
Modifié par DRSH, 06 mai 2011 - 10:22 .
annihilator27 wrote...
Chris Priestly wrote...
Flying (like swimming, jumping, horse riding, etc) is one of those features that belongs in a game IF it a) makes the game better in some way andmakes sense for the game.
A big open world game like Oblivion, it makes sense to have horse riding so you can cover the massive amount of open empty space between things to do. In a game like Dragon Age where the story moves you from location/encounter to the next without pointless walking, it is superfluous.
In a game like Tomb Raider, it makes sense for Lara to swim into hidden chambers or solve puzzles underwater as that is the nature of her character. And it makes sense in a Superman title to be able to fly places. These are elements core to the characters.
In a game like Mass Effect, we could add swimming, flying, jumping, etc as our Dev team is pretty clever and could absolutely include them if they chose to, but they would still be tacked on without much point. Do you really want to bunny-hop Shepard across the battlefield? Does Grunt really need to swim into a cave someplace to reach the geth? Adding a feature like this just to have it included in the game doesn't make sense. It doesn't really add anything of importance. It doesn't really make the game better and, what is worse, is it has to take up the Dev time, memory space, etc to be included, possibly bumping out other more intrinsic content.
That said, the Dev team is working to make Mass Effect 3 even better than Mass Effect 2. The addition of jumping or swimming or flying is possible, if the team sees the value in having it in the game. You'll have to stay tuned and see what they come up with.
But no riding horses. Sorry.
But the horse armor dlc, Think of the sales!!!