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Mass Effect 3 'tweaked' for a larger market - EA.


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#251
ExtremeOne

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Galad22 wrote...

Darth Death wrote...

Don't know why people hate COD so much. Its fun and captures what games are design for. There meant to be enjoyed, not hated (depending on what genre you like). Games are also not meant for individuals to feel more intelligent or superior than others, people make it that way unfortunately. 

    





Not everyone like COD, I certainly don't. If ME3 goes into that direction that game won't be for me. And after DA2 who here can still have blind trust that Biowares game are always excellent. I atleast won't make the mistake of pre-purchasing Bioware games anymore until I know if they are actually good.

  




Is Mass Effect 2 a bad game no . Is it a rpg no 

#252
PlumPaul93

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As long as it's basically what ME2 was it should be amazing.

#253
aridor1570

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ExtremeOne wrote...

well its clear EA has a new plan for it franchises

http://www.gamasutra..._To_Offense.php


There's no mention of ME3, or Mass Effect at all.

#254
Galad22

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ExtremeOne wrote...

Is Mass Effect 2 a bad game no . Is it a rpg no 


Not everyone liked ME2 more than ME1 either.

I didn't. I played ME through 4 times. I had patience to play ME2 only once.

And yes exactly I didn't like it much since it was a cover shooter with some "rpg elements". Not an rpg.

#255
ExtremeOne

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aridor1570 wrote...

ExtremeOne wrote...

well its clear EA has a new plan for it franchises

http://www.gamasutra..._To_Offense.php


There's no mention of ME3, or Mass Effect at all.    




   


thats true but it gives a clear view on what they plan to do now. 

#256
Guest_Tigerblood and MilkShakes_*

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ExtremeOne wrote...

well its clear EA has a new plan for it franchises

http://www.gamasutra..._To_Offense.php


could make resource,dev and marketing easier on everyone.could be a great plan as long as they dont muck it up.

#257
OssieZero

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aridor1570 wrote...

If you've seen the ME2 reviews, you would understand why,if ME2 suceeded withought those things, whats the point in bringing them in?


Because you care about catering to your loyal fanbase? Make no mistake, there are plenty of companies capable of making high-quality action games. Plenty. The market is saturated with them.

Bioware discarding their hard-earned RPG fanbase for more sales is very short-term thinking.

#258
aridor1570

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ExtremeOne wrote...

Galad22 wrote...

Darth Death wrote...

Don't know why people hate COD so much. Its fun and captures what games are design for. There meant to be enjoyed, not hated (depending on what genre you like). Games are also not meant for individuals to feel more intelligent or superior than others, people make it that way unfortunately. 

    





Not everyone like COD, I certainly don't. If ME3 goes into that direction that game won't be for me. And after DA2 who here can still have blind trust that Biowares game are always excellent. I atleast won't make the mistake of pre-purchasing Bioware games anymore until I know if they are actually good.

  




Is Mass Effect 2 a bad game no . Is it a rpg no 


How the hell is it not an RPG?! I'm right now(well not at this second, mind you) going through another playthrough, and I've made about 50 choices so far, and have seen their effects on the world, I'm developing my character, finished over 20 missions so far, had the option to kill, or not to kill someone, if thats not an RPG, then what is it?

#259
candidate88766

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The only reason ME1 seemed to focus more on the RPG bits is because Bioware didn't really know how to do action, particularly as they were dealing with new technology.

Also, why shouldn't Bioware try to mix up the whole RPG thing? They're games would get stale quickly if they were all 'hardcore' RPGs.

Mass Effect has always been about about the story - both main plot and underlying ones like the Genophage - the characters in it, the universe its set in. A loot system adds virtually nothing to that. An RPG is about playing a role, and you don't need hundreds of ultimately inconsequential stats to do that. Your actions determine the role, not whether you have +1 agility more than you had at the start.

#260
RyuGuitarFreak

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So what? They said the same thing about ME2 and it turned out to be a great game.

And I'd trust more to what Casey Hudson, the MAN IN CHARGE OF THE GAME said in Game Informer and what Christina Norman said on twitter. After all they're the DEVELOPERS. If you paid attention, they will take ME2 as the core of gameplay and ADD stuff. They always said that ME3 will have MORE RPG elements NOT LESS.

Seriously, there are some posts here that are depressingly stupid. But it's also funny. "OMG IT'S TEH APOCALYPSE". LOL.

#261
Darth Death

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Galad22 wrote...

Darth Death wrote...

Don't know why people hate COD so much. Its fun and captures what games are design for. There meant to be enjoyed, not hated (depending on what genre you like). Games are also not meant for individuals to feel more intelligent or superior than others, people make it that way unfortunately. 


Not everyone like COD, I certainly don't. If ME3 goes into that direction that game won't be for me. And after DA2 who here can still have blind trust that Biowares game are always excellent. I atleast won't make the mistake of pre-purchasing Bioware games anymore until I know if they are actually good.


That's fair, but I highly doubt ME3 will be like a COD. From what I read from the GI article, I don't think you have anything to worry about.B)

#262
Alienmorph

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MajesticJazz wrote...

Alienmorph wrote...


Off course I can, but then don't make everything like something catastrophic happened. You really think that it's all EA's fault and that without them BW will still make only old-school RPGs? Sofware houses evolve with time, as everything else. You can't like it and disagree with what they do now, but please, let's talk about this in sensed way, instead of writing a tragedy!


Watch this:



I think there is some similarities what happened with metal music of the 80s and what is happening to the core RPG genre of today.


And here's the point. You wanted specifically a "core RpG". Simply you care of Mass Effect as a game, and you're scandalized because it's not the kind of game you expected. I care of Mass Effect as a story, and I'm lowly interested in game's mechanics: if it was a 2D platform I'd still play it. And I'm not joking: I tryed almost any possible kind of game and when the story and the characters appealed to me I've alwas been interested more in seeying how that story ended more than wich button or skill I've had to use to continue. I suppose that if I was you, now I'll be a lot disappointed, but I think you're totally missing the point. To link my post to your example... If you like a song, who cares if it's metal or not?

Modifié par Alienmorph, 05 mai 2011 - 03:12 .


#263
candidate88766

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aridor1570 wrote...

How the hell is it not an RPG?! I'm right now(well not at this second, mind you) going through another playthrough, and I've made about 50 choices so far, and have seen their effects on the world, I'm developing my character, finished over 20 missions so far, had the option to kill, or not to kill someone, if thats not an RPG, then what is it?


You seem to be one of the few people here who knows what an RPG is. Some people seem to think you need a loot system for it to be an RPG, and any presence of good combat makes it dumbed down and exactly like CoD.

#264
ExtremeOne

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Galad22 wrote...

ExtremeOne wrote...

Is Mass Effect 2 a bad game no . Is it a rpg no 


Not everyone liked ME2 more than ME1 either.

I didn't. I played ME through 4 times. I had patience to play ME2 only once.

And yes exactly I didn't like it much since it was a cover shooter with some "rpg elements". Not an rpg.

 


I get your dislike about the rpg not being in it .  would I like to see ME 3 be a rpg  hell yeah. but Bioware made a mistake with the ****** poor shooter combat in ME 1 .  

#265
AdmiralCheez

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Galad22 wrote...

Not everyone liked ME2 more than ME1 either.

I didn't. I played ME through 4 times. I had patience to play ME2 only once.

And yes exactly I didn't like it much since it was a cover shooter with some "rpg elements". Not an rpg.

As someone who hates "pure" RPGs, anyway, I never had this problem.

However, it totally sucks that you're a member of the audience Bioware seems to have lost interest in.

#266
Someone With Mass

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aridor1570 wrote...

How the hell is it not an RPG?! I'm right now(well not at this second, mind you) going through another playthrough, and I've made about 50 choices so far, and have seen their effects on the world, I'm developing my character, finished over 20 missions so far, had the option to kill, or not to kill someone, if thats not an RPG, then what is it?


Some people are too stupid to realise that RPG = Role Playing Game, and thinks that a bunch of numbers and stats is what makes it an RPG.

And I truly feel sorry for them. They'll never find peace.

#267
Galad22

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candidate88766 wrote...

The only reason ME1 seemed to focus more on the RPG bits is because Bioware didn't really know how to do action, particularly as they were dealing with new technology.

Also, why shouldn't Bioware try to mix up the whole RPG thing? They're games would get stale quickly if they were all 'hardcore' RPGs.

Mass Effect has always been about about the story - both main plot and underlying ones like the Genophage - the characters in it, the universe its set in. A loot system adds virtually nothing to that. An RPG is about playing a role, and you don't need hundreds of ultimately inconsequential stats to do that. Your actions determine the role, not whether you have +1 agility more than you had at the start.


This is true actually. They have every right to mix their rpg thing every now and then. ME is fine IP to do that since it wasn't that big rpg anyway. I am just still little bitter that they made DA2 to be more ME like and it turned out to be horribly mediocre game.

They can mix it. But they should still make rpgs as well.

#268
Uszi

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AdmiralCheez wrote...

They are tweaking gameplay features to appeal to as many people as possible--RPG fans, shooter fans, hardcore followers of the ME series, and casual gamers. They probably needed more time, anyway, since the expectations for ME3 are through the roof.


Probably justification to investors as while pushing the game back to Q1 2012 is a good idea.  I totally agree with this.  I mean, I wouldn't really take statements given to sauce up the people holding your money very seriously.

Someone With Mass wrote...
Some people are too stupid to realise that RPG = Role Playing Game, and thinks that a bunch of numbers and stats is what makes it an RPG.

And I truly feel sorry for them. They'll never find peace.


... It's not a question of "intelligence."  It's a question of how narrow one's definition of RPG is.

Is an RPG just a game with a story?

 Is it a game where you act out a roll?  

Or is it a stat driven, math crunching game?



Many people would define it as any or none of the above, and I'm sure there's zero correlation between their intelligenceand which definition they use.  :whistle:

Modifié par Uszi, 05 mai 2011 - 03:18 .


#269
Galad22

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AdmiralCheez wrote...
As someone who hates "pure" RPGs, anyway, I never had this problem.

However, it totally sucks that you're a member of the audience Bioware seems to have lost interest in.


That is very kind of you to say, thanks!

And yes it does sucks. I am still hoping that after DA2 lukewarm reception they will understand that there are quite lot of customers exactly like me and they shouldn't just throw us under the bus.

#270
Torhagen

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Someone With Mass wrote...

MajesticJazz wrote...

That is such a naive comment.

Why can't people just accept the fact that EA is wanting ME to appeal largely to shooter fans? They just cannot get around the grips the notion that when publishers say "larger market", what they really mean is the casual shooter market where most of the profit is generated?

Yeah yeah yeah....I know that ME3 is supposed to have better RPG elements than ME2, but what you forget to say is that ME3's RPG elements would be less than ME1 so what does that tell you?

Again, just admit it, ME3 might be called an "Action-RPG" but it is clearly evident that it will and is marketed as a Shooter that just happens to have minor RPG elements.


Let me guess. It was all those identical items that all became obsolete the second you found Colossus armor that made ME1 such a rich RPG, right?

Yeah, I can live without that. 

ME3 has better skill trees, better weapon mods and more stuff to buy at the stores that aren't slightly better versions of the things you already have.


ME3 has better skill trees more like those in ME1 they will develop more than once
ME3 will get Weapon mods back similar to ME1

 Epic Weapons aren't bought
 Epic Weapons you get/find as a reward

And we may even get an intelligent Inventory
i too can live without getting 20 copies of the same thing

And hopefully we get the thing DA2 was really good the Interactions and development of your Party

Modifié par Torhagen, 05 mai 2011 - 03:20 .


#271
Galad22

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Someone With Mass wrote...

Some people are too stupid to realise that RPG = Role Playing Game, and thinks that a bunch of numbers and stats is what makes it an RPG.

And I truly feel sorry for them. They'll never find peace.


Are you one of those people who think CoD is an rpg?

www.nowgamer.com/news/5141/bioware-we-want-call-of-dutys-audience

#272
Bostur

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This could just be a smoke screen for worried investors, but it does have bad stuff happening written all over it.

Aiming for a broader audience can result in some decent games, but it rarely results in excellence. I also worry that if they start 'tweaking' for a broader audience this late in the development cycle they may end up breaking some things that would have worked well. I see another DA2 disaster in the works.

Modifié par Bostur, 05 mai 2011 - 03:22 .


#273
candidate88766

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Galad22 wrote...

candidate88766 wrote...

The only reason ME1 seemed to focus more on the RPG bits is because Bioware didn't really know how to do action, particularly as they were dealing with new technology.

Also, why shouldn't Bioware try to mix up the whole RPG thing? They're games would get stale quickly if they were all 'hardcore' RPGs.

Mass Effect has always been about about the story - both main plot and underlying ones like the Genophage - the characters in it, the universe its set in. A loot system adds virtually nothing to that. An RPG is about playing a role, and you don't need hundreds of ultimately inconsequential stats to do that. Your actions determine the role, not whether you have +1 agility more than you had at the start.


This is true actually. They have every right to mix their rpg thing every now and then. ME is fine IP to do that since it wasn't that big rpg anyway. I am just still little bitter that they made DA2 to be more ME like and it turned out to be horribly mediocre game.

They can mix it. But they should still make rpgs as well.


I'm not saying they should stop with RPGs, I'm just saying that Mass Effect was designed to be a story rather than an RPG - it just so happened that for a new console it was probably safer for Bioware to design it a bit more in their comfort zone as they were already taking a risk making a whole new IP. Now that its set up, Bioware are trying to foray into different styles of RPG. An action-oriented RPG is something new for them and because it worked in ME2 there's no reason for them not to do it in ME3. Besides, the genre shouldn't matter. As you pretty much said so well in another comment its not the genre of a song that matters, its how good it is. It shouldn't matter if its pop or rock as long as you enjoy it.

I haven't played DA1 or 2 but I feel sorry for the hardcore RPG crowd if it was as disappointing as people say it was. There are games like Skyrim coming out, but I guess if you want a hardcore Bioware RPG you'll probably have to hope DA3 is good, or that they've got some other projects coming along.

#274
candidate88766

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Galad22 wrote...

Someone With Mass wrote...

Some people are too stupid to realise that RPG = Role Playing Game, and thinks that a bunch of numbers and stats is what makes it an RPG.

And I truly feel sorry for them. They'll never find peace.


Are you one of those people who think CoD is an rpg?

www.nowgamer.com/news/5141/bioware-we-want-call-of-dutys-audience


Btw, Bioware is only saying here they want an audience of a similar size to that which CoD enjoys - and no company doesn't want that - not that they literally want the CoD shooter crowd.

#275
aridor1570

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Bostur wrote...

This could just be a smoke screen for worried investors, but it does have bad stuff happening written all over it.

Aiming for a broader audience can result in some decent games, but it rarely results in excellence. I also worry that if they start 'tweaking' for a broader audience this late in the development cycle they may end up breaking some things that would have worked well. I see another DA2 disaster in the works.


If you've read the GI article you would know what they're "tweaking", it was stated that the gameplay won't be far off from what ME2's gameplay was.