stonbw1 wrote...
I think you guys may be mistranslating the "broader audience" reference. To me, combat in ME2 was great, so why change it much? A better way to attract a "broader audience" is to make ME3 a stand alone game, not dependent on ME1 or ME2. From an investor's (read "old, rich folk's") perspective, the majority likely doesn't know anything about what a "shooter", "rpg", etc is.. Rather, they are concerned with the obvious: how do you get sales on a third installment? In theory, the sales would be less than the previous installments (which were not impressive compared to the big shooters), so how can we (investors) be confident this isn't a waste of money??
Broader audience = stand alone game.
I believe you're on to something. Great post nevertheless.





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