aridor1570 wrote...
didymos1120 wrote...
MajFauxPas wrote...
I've lost interest in ME3 as a result. So now EA has alienated their consumer base as a result of making promises to investors. That means they don't want us to buy their games, they want investors to buy their stock. This is not going to end well for EA.
You realize of course that pretty much all companies say this kind of stuff to investors, regardless of their actual product and that this is not some brand-new phenomenon. It's been going on for ages. Nothing has suddenly changed. Seriously: just go look up an earnings report for any random corporation. Pick the year at random too.
Will you just forget about it? these people will never understand, plus, most of these guys just post their opinion and leave, thinking that the DA team is taking over.
Are you really trying to misunderstand what people are saying on purpose? We're not stupid, we understand that the CEO of EA was making a statement to investors. The PROBLEM isn't that we don't get it, or that we think the DA team is taking over the development of Mass Effect 3.
What we are concerned about is the EA culture that has ALREADY had an effect on Bioware.
Most of us here don't even think that the DA team would have released DA2 in the shape it was in IF they actually had a choice. Guess what.........THEY DON'T. EA was calling the shots and was clearly the culprit behind the game being forced out of the door before it was ready.
This time the issue isn't about time, it's more about what they may be changing to
"tweak ME3 for a larger market" Does this mean a multiplayer is being tacked on at the last minute? What role playing elements of the game might end up being sacrificed for this
"shift" in direction? Sure it's speculation at this point, but not entirely. We only have to look at the last two games to understand that Bioware's changes usually mean that elements are probably being eliminated to accomodate those changes. If only Bioware knew how to add without subtracting.
I go back to my earlier statement. What else could they possibly do to make this franchise more appealing to a larger market? This is game #3, it's too late to re-boot the series again for new players. I'm a fan of shooters, but I also know that a large number of gamers who play shooters don't even bother playing the SPC, they go straight for the multiplayer. Most don't care what the SPC was even about. How do you tweak role playing for this crowd when the SPC is EVERYTHING and the most important thing to an rpg? To accomodate this group in the way that EA obviously wants to, role playing elements may continue to suffer terribly to make it more appealing for them. There's just no way around it.
So it's not that we don't understand, WE DO understand.
Modifié par Halo Quea, 05 mai 2011 - 08:53 .