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Mass Effect 3 'tweaked' for a larger market - EA.


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#601
CroGamer002

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didymos1120 wrote...

XFemShepX wrote...

I really hope this means they aren't doing an MMO.


You honestly think that they're going to dive into another MMO with SW:TOR on the horizon? 


Well maybe in far future against Cod MMO they create Mass Effect MMO that is like ME3.

#602
CroGamer002

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Someone With Mass wrote...

People are so stupid all the time...


fixed

#603
salojeff

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articles have already been published about the improved RPG elements. if EA wanted a dumbed down shooter, they would have told Bioware that at the beginning of ME3's development, not over halfway through it. there would be no point in removing all of the RPG elements now, i'm sure that most of them are already done.

this was an investor's conference. investors don't want to hear "we're delaying it because it's taking longer than we anticipated", they want to hear "we're delaying it but it's going to appeal to a wider audience and sell even more"

i'm not particularly worried.

#604
didymos1120

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salojeff wrote...

this was an investor's conference. investors don't want to hear "we're delaying it because it's taking longer than we anticipated", they want to hear "we're delaying it but it's going to appeal to a wider audience and sell even more"


It also helps to recall that someone on that conference call directly asked "Hey, why did you push that ME3 game back to 2012?"  I.e., it's fairly likely he never even intended to talk about ME3 in the first place.

#605
BattleRaptor

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Heh
DA2 had improved "RPG elements"

Im still waiting to see them.

#606
Riverman

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Coming soon to a TV Near You: Endless "Your Mom Hates Mass Effect 3" Commercials:D

#607
AdmiralCheez

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Riverman wrote...

Coming soon to a TV Near You: Endless "Your Mom Hates Mass Effect 3" Commercials:D

DON'T EVEN JOKE ABOUT THAT.

EVER.

PS: My mom likes Mass Effect.  She's very conflicted because she's a geth sympathizer, but thinks Tali is adorable.  Trying to get my dad to play it, but he saw me playing LotSB as a vanguard and he's like WHOA DUDE LEARNING CURVE DO NOT WANT.

Modifié par AdmiralCheez, 06 mai 2011 - 10:07 .


#608
Da Mecca

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Riverman wrote...

Coming soon to a TV Near You: Endless "Your Mom Hates Mass Effect 3" Commercials:D


brb jumping off bridge

#609
Walker White

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AdmiralCheez wrote...

PS: My mom likes Mass Effect.  She's very conflicted because she's a geth sympathizer, but thinks Tali is adorable.  Trying to get my dad to play it, but he saw me playing LotSB as a vanguard and he's like WHOA DUDE LEARNING CURVE DO NOT WANT.


My wife was like that with DA:O.  She ****es about the "too many menus".  But I got her to play ME2 and she liked it. In many ways, my wife is exactly the market that EA is trying to expand to.  Someone who will play the game if it is streamlined so that she is not spending more time in menus than actually playing the game.

Bear in mind, this woman is not a casual gamer.  She can kick my *ss six ways to Sunday in the Assassin's Creed games.  And it is funny how RPGy those games are getting (AC:Brotherhood even had useless loot).  But it is the menu micromanagement that gets to her.

Modifié par Walker White, 06 mai 2011 - 10:30 .


#610
TwistedComplex

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88mphSlayer wrote...

Please please don't dumb this game down. x(


Kinda hard to make the easiest game of all time even easier

Do you people need some sort of overly-redundent inventory system, or incredibly bloated stat system in order to feel smart?

Pathetic...

Video games aren't a f***ing IQ test. It's not an entrance exam to college, or an SAT, or ACT, it's a god damn video game

Modifié par TwistedComplex, 06 mai 2011 - 11:23 .


#611
88mphSlayer

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TwistedComplex wrote...

88mphSlayer wrote...

Please please don't dumb this game down. x(


Kinda hard to make the easiest game of all time even easier

Do you people need some sort of overly-redundent inventory system, or incredibly bloated stat system in order to feel smart?

Pathetic...

Video games aren't a f***ing IQ test. It's not an entrance exam to college, or an SAT, or ACT, it's a god damn video game


i didn't write that but i'll reply to it anyways! (cuz i like the sound of my own voice)

i love arcadey games, i also love complicated games... why? different moods, different styles

imagine for a second a car that has a color for everybody...

Image IPB

but i already own a car that's red... and i want a car that's blue! maybe this rainbow colored car isn't for me

#612
Bostur

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@88mph

I love that comparison with the rainbow coloured car.

Imagine a world were only rainbow coloured cars are made. How many people buy them because they actually want one? And how many buy a rainbow coloured car who would really prefer a red or a blue car?

#613
Crazegamer

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I heard this statement awhile ago and I stick to it..  You shouldn't try to be everything to everyone.
 rpg will say somethings missing
 shooters will say somethings missing.
 etc etc..
  this does not look good to me..

#614
Da Mecca

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They aren't.

I know it seems that way, but they're are trying to be something outside the realm of the two genres by combining some elements of each.

Not every element mind you, but just enough to create something truly wonderful and unique.

Like combining red and blue to make purple.

#615
Walker White

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Crazegamer wrote...

I heard this statement awhile ago and I stick to it..  You shouldn't try to be everything to everyone.
 rpg will say somethings missing
 shooters will say somethings missing.
 etc etc..
  this does not look good to me..


Artificial categories are artificial.

This isn't like color, where the categories are determined objectively by the laws of physics.  Look at the forums.  No one can agree on what "RPG" means.  This whole "hybrid" characterization is a red herring.

#616
Chaos Gate

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TwistedComplex wrote...

88mphSlayer wrote...

Please please don't dumb this game down. x(


Kinda hard to make the easiest game of all time even easier

Do you people need some sort of overly-redundent inventory system, or incredibly bloated stat system in order to feel smart?

Pathetic...

Video games aren't a f***ing IQ test. It's not an entrance exam to college, or an SAT, or ACT, it's a god damn video game


Well, an inventory system and stats are usually part of an RPG, with both helping the player flesh out a character. I disagree with people who say that RPGs are simply games that allow you to play in a certain role, because all games do that.

And if that makes you unhappy, and you don't want games to challenge your grey matter, why not just play Call of Duty?

And I'm not being elistist when I say that. For example, my favourite games company isn't Bioware, to be frank...it's id Software, Epic and Raven.

Crazegamer wrote...

I heard this statement awhile ago and I stick to it.. You shouldn't try to be everything to everyone.
rpg will say somethings missing
shooters will say somethings missing.
etc etc..
this does not look good to me..


My friend, I agree. Something tells me that Bioware thinks that more mass-market appeal is a good thing, but in the end they are digging a hole for themselves. You can't make a product of many different flavours, that appeals to everyone. It doesn't work. I mean, look at the heated hatred in this very thread, for example. It just creates conflict.

This is the same sort of rhetoric that Bioware peddalled out prior to Dragon Age 2's release. This isn't looking good for ME3 at all.

Modifié par Chaos Gate, 07 mai 2011 - 02:23 .


#617
Walker White

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Chaos Gate wrote...

Well, an inventory system and stats are usually part of an RPG, with both helping the player flesh out a character. I disagree with people who say that RPGs are simply games that allow you to play in a certain role, because all games do that.


That is being abusive with the term "role".  Sure, in Assassin's Creed II you play the role of Etzio.  But you get no choice in how the story unfolds.  That is clearly not the same.

However, I will say that it is true that RPG's "won" in a sense.  All modern computer games have major elements taken from the pen-and-paper RPGs of old.  And this means that, to distinguish what makes a computer RPG, people cling to artificial distinctions that have never really been important to the RPG hobby (like loot and inventory).  

And I believe this is a detriment to the genre.

Modifié par Walker White, 07 mai 2011 - 02:30 .