Murmillos wrote...
I guess you didn't play ME1, or havn't played in in the past 4 years.
The aiming reticle grew larger as you fired. The larger the reticle, (and thus growing larger then the enemy at longer distances, the higher the chance the weapon wouldn't hit the target. It had nothing to do with aiming. If you pointed your reticle dead center on a body, with in 1 second 90% of the shots would automaticly miss. Nothing the player could do about that, other then dump more points which deceased the growing of size of the reticle.
There was no auto aim in ME1 (PC version) - it was a anti-aim penalty in which you put points into to get rid of.
It was a stupid system and it had nothing to do with player skill.
Firstly, of course I played Mass Effect 1, although I haven't for about 6/7 months now. It is a fantastic game and is currently my 3rd/4th favourite of all time.
Secondly, the reticle growing larger as you shoot is a common feature of virtally every modern game that involves shooting. In most games, and in ME2, you learn to adapt to it - requiring skill. As you say thought, in ME1 players had no choice but to put points into the skill in order to be able to hit anything. The system gives the illusion of complexity by allowing the player to mess around with stats but in reality they have very little choice but to do so. It is a dumbed-down system - you feel like you're choosing ot increase the skill when really you don't have a lot of choice.
And finally, when you reach about mid-way throught the skill you can aim every weapon pretty well if you adapt to it. However, you can spend more points to essentially make the game do that for you: instead of learning and adapting to the recoil you tell the game to reduce it. I don't like using the phrase 'dumbed-down' but it seems fairly accurate here.
Also, I never said auto-aim was in it - just that it was in the original demos out around 2005. I can't remember what point I was trying to make by saying that though
@OP: Bioware has said they're improving the RPG elements of ME3 along with the shooter elements. This thread seems full of people who are ignoring that.
Modifié par candidate88766, 07 mai 2011 - 01:17 .




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