lazuli wrote...
Mass Effect 1's combat system was broken and unsatisfactory. Bioware effectively admitted this when they made ME2. You're clinging to an aberration and basing your interpretation of the entire series off of its flaws.
Again, I've already admitted several times that from a purely combat point of view, ME2's variant is superior and it was actually a good thing to change shooting from stat-based to skill-based. However, as I've said several times also, that was no reason for many of the other RPG elements to go the way of the dodo or be so simplified and automated. Making the combat skill-based, improving AI and cover mechanics, etc. did improve the combat because these were things directly related to it. Removing customisation and choice, automating upgrades, culling the available skills and narrowing their focus, etc. had next to
nothing to do with combat directly, and so in no way did their removal improve it.
Beyond that, ME2's combat is very simplistic, and to be honest beyond its cinematic presentation and writing I really don't get how ME2 was so lauded. The RPG factors are too weak to make it a good RPG, and the TPS factors are too basic and simple to really make it a good TPS. I suppose many would ask, "how was ME1 any different?" and I personally feel the answer is that ME1 was never really trying to be as much a TPS as ME2, was more different and original and had an undefinable X-factor that ME2 lacks that made it much more of an experience and more than the sum of its parts. ME2 is just too much of "a game" to raise above itself, and to me comes across as a little half-assed and bland overall, not quite being rich enough on either side to be truly satisfying and only really being propped up by its cinematic presentation, characters and writing. It also doesn't help that the game treats me like a child either. In some ways ME1 may have been a bit like a boring tech manual, but it's better than ME2's children's pop-up book approach, IMO.
Phaelducan wrote...
As to the overall trend of the forums, Terror_K I think it's far more on the heads of posters such as yourself who take every opportunity to criticize and lampoon Bioware for development decisions that *gasp* FAR more Bioware fans like and appreciate then don't. Give it up already, ME2 was incredibly successful, fun, slick, engaging, and critically lauded. It insults everyone here when the same tired rhetoric is repeated ad infinitum about how bad the direction of the company is.
That's only because many of the old posters from the old pre-EA forums rarely post any more and have probably gone, and BioWare's branching out has brought in a new generation of BioWare fanboys whose lips seem to barely leave the company's butt for anything other than defending it against those who still remain and point out the slippery slope the company has been on lately.
Most of us like ME2 and DA2, and even if there are elements that we did like from ME1 and DA1 it does not negate enjoying the other games as well. Please stop this endless and pointless tirade against the newer products. If you don't like them, just don't play them and move on. There are other games out there.
Most people here
like DA2?

Okay... I'll fully admit that ME2 is a very popular game, and quite a large amount of people love it and even think it's mostly better than the original for the most part. But DA2? Seriously? Have you even
been to the Dragon Age side of these forums?
Modifié par Terror_K, 07 mai 2011 - 02:37 .