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PC Gamer info on ME3 **** (Heavy Spoilers duh) ****


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#1
Vertigo_1

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So the magazine is out heres what I see so far (yes the scans are out there)

-Tali is confirmed squadmate
"Garrus, Liara, Kaidan, Ashley and (newly confirmed) Tali are all full
time members of your team if they survived the previous games."


-Wrex?
"I asked point blank about Wrex and got as close to a 'no' as I think Bioware will come at this early stage: exceutive producer Casey Hudson simply re-emphasised that such characters canplay a role and fight alongside you without necessarily being permanent squad members."


-No new LIs in ME3


-Biotics are more potent in combat
"Biotics can use their Pull ability to rip a shield out of someone's hands" (I dont get this)

-Multi Layered combat areas

"The games combat spaces have graduated from the often-familiar open areas dotted with low walls.  They're now multi layed encouraging you to seek high ground for a better vantage point...[the rest is about Cerberus rocket boot dudes using this to their advantage]

- class Specific Melee attacks
Engineer: Omni-tool fire lash attack
Adept: Melee (biotic) attack that knocks everyone near them away and stuns

-Powers Evolve more than once
"In ME3 this is just the start. A Vanguard player can customise their devastating Charge move first to slam people harder, then do more damage, then to reduce the cooldown.

-Powers combine
Example given with Soldier: "Soldier still has an arcing attack called Concussive Shot, but it now behaves differently depending on the ammo ugrade he/she is using.  Cryo ammo lets you use that same trajectory to deliver a blast of ice that canfreeze every enemy in the area."


-Story is more like ME1 than ME2

-Places being visited (at least what the Magazine reports):
[...]mission takes you to the Salarian homeworld, the Quarian homeworld, the Asari homeworld, and the human homeworld - Earth.  You'll even go to Mars [...]

-Every major character you have met will play a role in the last game

-Why is Cerberus after Shepard? They are working with the Reapers
"If your wondering why we were fighting Cerberus, having worked closely with this shadowy organisation in Mass Effect 2, the answer just raises further questions.  They are wokring with the Reapers"

-Reaperized enemies include Asari, Krogan, Rachni
"In Mass Effect 3 we'll fight the Reapers other experiments, with other species.
One is a hideously bloated pregnant Asari, her gums stripped away and a robot skeleton showing through her rotting flesh" [fixed from dev confirmation]

"The Reapers take on the Rachni, who were already viscious insect  monsters,are covered with bulging savs of lesser creatures.  Rather than hitting their weak spot for massive damage, you want to avoid it like the plague: bursting any of these sacs before the creature is dead wit will unleash a swarm of horrible mini-rachni that crawl all over your body"

"The Reaperised Krogan wears heavy armor plates that can shear off with enough focused fire.  Once you do the creature changes its behaviour to be more defensive clutching its lurid blue intestines to its stomach as its lumbers towards you"

"One Reaper creature draws life force from anything that dies near it.
The time-honoured strategy of taking out the easy enemies first ends up
being counter-productive: you make the creature stronger than it would
have been with its allies alive."

Casey Hudson summarizing ME3 (This is an article quote):
"Casey sums up Mass Effect 3 as being about victory through sacrifice, the scale of that sacrifice has been increasing with each new chapter" [Rest is authors speculation about saving(or not saving) Wrex and Rachni consequences]

Removed.. We do not allow the promotion of scanned magazine articles here. :devil:

Oops Sorry Chris!

Modifié par Vertigo_1, 09 mai 2011 - 01:50 .


#2
Brenon Holmes

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The "asari reaper enemy" is not pregnant. She just has a little tummy.

Modifié par Brenon Holmes, 09 mai 2011 - 12:34 .


#3
Brenon Holmes

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Razagon wrote...

Brenon, you're alive!!! Glad to hear from you again. Can you tell us what is your favourite enemy?


Tough call... there's a few at the moment... (It changes fairly regularly, as we push the creatures further to completion :happy:).

One of them is the aforementioned "krogan reaper enemy" (I'm not sure if I can use their real names yet or not, so will refrain). He's pretty terrifying, big and scary.

The other is one that I don't think has been mentioned yet... but has a picture in the Game Informer article (one of the female Cerberus Enemies). From her picture, I'm sure you can probably get some ideas about her gameplay - she's really fun to fight (I swear a lot when trying to fight against her with some enemy combinations :pinched:).

#4
Brenon Holmes

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Razagon wrote...

Is she a "regular enemy" or some sort of boss like a unique character?


One of the things we've tried to do is spread the enemies out, so some of them can be naturally harder (and are theoretically introduced further along in the game).

She's one of the most elite of the Cerberus enemies. So not really a unique enemy, and not a boss - though if you were to fight one of them early on in the game, I imagine that *could* feel a little like a mini-boss fight. :happy:

Our bosses tend to fall into another category entirely. You'll know our bosses when you see them.

Razagon wrote...

O and the HUD. You said you were working on it a month ago. Did you guys nail it or is it still WIP? Will we see it on E3?


heh, we'll probably be iterating on some aspects of it for a long time. That said, I think you'll probably see most of what we've been working on in the relatively near future - though I'm not totally clear on what we might be showing at any of the upcoming media events.

Modifié par Brenon Holmes, 09 mai 2011 - 01:06 .


#5
Brenon Holmes

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Vertigo_1 wrote...
Whoa hold on a second here...so I can finally put to rest that notion in my mind that its NOT Miranda...right?


Yes, that's a female Cerberus enemy - not Miranda.

Razagon wrote...

So do all charaters (squadmembers) have same kind of cover system? I mean I was thinking about it, how fast Shepard should be but then it hit me as I can't really imagine a krogan rolling, sliding and jumping over cover.


Not all enemies do, it depends a lot on the role they have in combat. Some enemies try to keep you pinned in cover - they may or may not use cover themselves. Other enemies try to push you out of cover, using various tactics (they generally don't use cover). Others have more indirect means of antagonising Shepard...

The "krogan reaper enemy" isn't really a cover taker... I'm not sure when we'll be showing him off, but it's pretty clear that he wouldn't be able to use cover effectively. :happy:

Modifié par Brenon Holmes, 09 mai 2011 - 01:19 .


#6
Brenon Holmes

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shep82 wrote...
I know you probably can't say but I'll ask anyway is she in the game?


I'd love to give you an answer... but :sick:.

#7
Brenon Holmes

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Vertigo_1 wrote...

She is as was mentioned in other magazines...we don't know what type of role she plays though...not yet.
Although Miranda in that Cerberus outfit would be badass IMO...
---------------------------------

I'm hearing alot about the enemy AI getting a boost (I think you mentioned that before) tactics wise
Is the squad AI getting some kind of boost too?


A lot of the things we've been working on for the enemy AIs also apply to the squad AI - so at a base level there's already some improvement over ME2, we have some other improvements lined up as well... though I probably shouldn't go into any detail on those atm.

#8
Brenon Holmes

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laudable11 wrote...

Yo Brenon, whats the enemy mix going to be like?

60% husk 40% non husk? I'm asking cause imho I think a husk heavy game will get a little repetative.


I guess it depends on what you're asking... though I'll just mention quickly that even though a lot of the Reaper enemies are "reaperized or huskified" versions of some of the races... that doesn't necessarily mean that they all fight the same, or even remotely close to how the human husks fight.

Does that help?

(I get confused when people talk about the reaper enemies as husks, since I think of husks as... husks... like the ones from ME1 and ME2 [smilie]http://social.bioware.com/images/forum/emoticons/happy.png[/smilie])

Razagon wrote...

Just wondering if you can clear up as there was contradictorial info on Earth. Will we get to visit London and New York or is the Seattle-Vancouver place to go?


Not really sure, sorry - I've seen the area... but I'm not totally sure on location (it looks really cool though). I'm still at that phase in the project where I'm rather wishfully trying to avoid any spoilery stuff so I don't "ruin" my playthroughs later on... :mellow:

Modifié par Brenon Holmes, 09 mai 2011 - 01:37 .


#9
Brenon Holmes

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thatguy212 wrote...

So Brenon can you confirm that there are indeed no new love interests?


I can confirm that I can't really talk about that... or someone will probably break my thumbs. 

Razagon wrote...

LOL. A developer that avoids spoilers. Good luck with that.


Yeah... I always try, since I rather enjoy our games as a gamer... but it's always doomed to failure. :happy:

Modifié par Brenon Holmes, 09 mai 2011 - 01:41 .


#10
Brenon Holmes

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Well... I'm off for the night guys, have a good evening! (Need to get back to work :happy:)

Modifié par Brenon Holmes, 09 mai 2011 - 01:46 .