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PC Gamer info on ME3 **** (Heavy Spoilers duh) ****


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#301
candidate88766

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SNascimento wrote...

What are people whinning about?


ME3 - because a line in a magazine saying Cerberus is working with the Reapers, which hasn't been confirmed by Bioware in any capacity, somehow means ME3's plots will be bad.

BSN doing what it does: blowing tiny tidbits way out of proportion and complaining about a plot point they don't know the reasoning, context or validity of.

Modifié par candidate88766, 05 mai 2011 - 11:10 .


#302
Seboist

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ExtremeOne wrote...

SNascimento wrote...

What are people whinning about?

   


real simple the idea of Cerberus being indocunated is stupid and dumb . Plus it makes no sense with Cerberus wanting to stop the reapers and collectors in ME 2 .  


and lack of new LI.

#303
Spartanburger

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ExtremeOne wrote...

SNascimento wrote...

What are people whinning about?

   


real simple the idea of Cerberus being indocunated is stupid and dumb . Plus it makes no sense with Cerberus wanting to stop the reapers and collectors in ME 2 .  

The likelyhood of Cerberus as a whole bing indoctrenated is just... stupid. But if someone at the top, say TIM, was indoctrenated, then Cerberus is still an enemy without everyone being indoctrenated. Most of Cerberus' agents are simply trained to carry out their orders.
Kill TIM, put Miri in his place, and you could very easily have your old Cerberus back.

#304
1136342t54_

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Seboist wrote...

1136342t54 wrote...

ExtremeOne wrote...

What was the real point of Mass Effect 2  


 
I answered it already. To stop the Reapers from making a Human Reaper and abducting human colonies. Also destroying the Batarian Relay the Reapers were goin to use to attack Earth.


The Collectors were a small force and the human Reaper was far from completion. Hardly a big deal in the grand scheme of things.

The Collectors could easily take down Turian Cruisers without a scratch and with one ship. Also that one ship took Reaper tech or a near suicide run to kill it. They have a base that is nearly impossible to get to. Also they could make more vessels with little trouble and attack with impunity. They have particle weapons that nearly ignores Kinetic Barriers. Collectors were taking thousands of human colonists with impunity and had forces such as the Shadow Broker as their allies. Their intelligence networked even rivaled Cerberus.

Screw taking human colonists they could easily jump in and attack vulnerable space stations and Industrial colonies that would be vital to a war effort. The System's Alliance could barely make it to Eden Prime within a day. If the Collectors attacked their that entire colony would be in jeopardy. 

Killing the Collectors was very damn necessary.

#305
Seboist

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Spartanburger wrote...

ExtremeOne wrote...

SNascimento wrote...

What are people whinning about?

   


real simple the idea of Cerberus being indocunated is stupid and dumb . Plus it makes no sense with Cerberus wanting to stop the reapers and collectors in ME 2 .  

The likelyhood of Cerberus as a whole bing indoctrenated is just... stupid. But if someone at the top, say TIM, was indoctrenated, then Cerberus is still an enemy without everyone being indoctrenated. Most of Cerberus' agents are simply trained to carry out their orders.
Kill TIM, put Miri in his place, and you could very easily have your old Cerberus back.


Cerberus without TIM ain't the same. That's not a real option.

#306
Guest_Mash Mashington_*

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I for one am hoping to side with Ctulhu

Can i refuse to fight Cerberus? It's all just a misunderstanding obviously, we'll laugh about it later

#307
Tyrannosaurus Rex

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1136342t54 wrote...

The Collectors could easily take down Turian Cruisers


I hope you also are aware that a heavy-frigate could take out the collector cruiser in a straight up fight?

#308
Guest_michaelrsa_*

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It might be that the Reapers truly are our here to pull us to a new plane of existence. Perhaps the Reapers contain the collective mind of the entire species they are made from and that Cerberus has come to believe that being reaperfied will allow our species to transcend to a new level of existence.

Everything else is looking good as well.

Garrus and Tali as perms?

More powerful biotics?

Awesome.

#309
The-Person

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So how exactly did they find out about Cerberus working for the Reapers? i really doubt they played some different demo from everybody else.

#310
ExtremeOne

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Spartanburger wrote...

ExtremeOne wrote...

SNascimento wrote...

What are people whinning about?

   


real simple the idea of Cerberus being indocunated is stupid and dumb . Plus it makes no sense with Cerberus wanting to stop the reapers and collectors in ME 2 .  

The likelyhood of Cerberus as a whole bing indoctrenated is just... stupid. But if someone at the top, say TIM, was indoctrenated, then Cerberus is still an enemy without everyone being indoctrenated. Most of Cerberus' agents are simply trained to carry out their orders.
Kill TIM, put Miri in his place, and you could very easily have your old Cerberus back.

   



I hope that is the plan we can kill TIM and put Miranda in charge  

#311
Sable Rhapsody

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Dangnabbit, Cerberus.

BioWare, I love your game. I love your characters and your universe and everything. But can we please stop making a habit of creating intelligent antagonists, then hitting them with the Idiot Stick for the sake of plot? If that's going to happen, just make them Genre Blind in the first place.

#312
Commandant Bob

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I think the Cerberus Reaper plot point, or rather the single unconfirmed sentence telling us there will be one, makes sense.
The Illusive man was in some way Husk-i-fied during the Evolution comic series, but he didn't know.
The indoctrination process was slow, like with Saren, preserving his sanity, but to an even greater extent.
The Reapers have queitly whispered into his head that the best way for Humanity to survive is to become reapers themselves, or to try to get on their good side.
He still thinks he is working for the survival of humanity, while unknowingly he is falling into the Reapers plans.

I agree that it doesnt make sense that he was working to stop the Reapers in ME2 if he was some sort of Husky thing, but I'm sure we don't know all the details that lead up to Cerberus changing sides.
Also, the point about making Miranda in charge of Cerberus makes alot of sense.  It secures another ally for the final battle and indirectly lets players decide the future of Cerberus.

Modifié par Commandant Bob, 05 mai 2011 - 11:20 .


#313
Seboist

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1136342t54 wrote...

Seboist wrote...

1136342t54 wrote...

ExtremeOne wrote...

What was the real point of Mass Effect 2  


 
I answered it already. To stop the Reapers from making a Human Reaper and abducting human colonies. Also destroying the Batarian Relay the Reapers were goin to use to attack Earth.


The Collectors were a small force and the human Reaper was far from completion. Hardly a big deal in the grand scheme of things.

The Collectors could easily take down Turian Cruisers without a scratch and with one ship. Also that one ship took Reaper tech or a near suicide run to kill it. They have a base that is nearly impossible to get to. Also they could make more vessels with little trouble and attack with impunity. They have particle weapons that nearly ignores Kinetic Barriers. Collectors were taking thousands of human colonists with impunity and had forces such as the Shadow Broker as their allies. Their intelligence networked even rivaled Cerberus.

Screw taking human colonists they could easily jump in and attack vulnerable space stations and Industrial colonies that would be vital to a war effort. The System's Alliance could barely make it to Eden Prime within a day. If the Collectors attacked their that entire colony would be in jeopardy. 

Killing the Collectors was very damn necessary.


The Collectors only went after defenceless colonies. They were hardly some badass military force and the SR-2 with Thanix cannon tore apart their ship like nothing.

#314
candidate88766

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The-Person wrote...

So how exactly did they find out about Cerberus working for the Reapers? i really doubt they played some different demo from everybody else.


They were told Cerberus is an enemy of Shepard in ME3 so instanly assumed that meant they're working with the Reapers rather than being two seperate antagonists. At least thats how I'm taking. Chris Priestly has pretty much said some things in the article are wrong (i.e. those not directly confirmed by Casey Hudson may be wrong).

#315
atheelogos

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I love bioware : ) all this info is good.

#316
Black_Arrow141

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I've just come in here avoiding everything. Anyone want to make a post in the main 'confirmed features' thread with spoiler-free information? For those of us who don't wanna know about Cerberus, etc.

Thanks!

#317
The-Person

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I just don't get why Hudson would tell one magazine all this info about Cerberus, but telling the other one that they are keeping it a secret. I am calling BS on this one.

#318
Vengeful Nature

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Sable Rhapsody wrote...

Dangnabbit, Cerberus.

BioWare, I love your game. I love your characters and your universe and everything. But can we please stop making a habit of creating intelligent antagonists, then hitting them with the Idiot Stick for the sake of plot? If that's going to happen, just make them Genre Blind in the first place.


Quote For Great Truthiness.

#319
1136342t54_

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Lizardviking wrote...

1136342t54 wrote...

The Collectors could easily take down Turian Cruisers


I hope you also are aware that a heavy-frigate could take out the collector cruiser in a straight up fight?

I hope you are aware that same Heavy Cruiser has the most advanced armor, weaponry, shields, and engines. It also has an actual AI (Reaper enhanced AI) and the best pilot in the Alliance Navy flying it.

Heavy Frigate isn't the right word for it.

#320
atheelogos

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And if TIM is working with the Reapers I'm not surprised seeing as, from the comics, we know he has Reaper tech in his head.

#321
candidate88766

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The-Person wrote...

I just don't get why Hudson would tell one magazine all this info about Cerberus, but telling the other one that they are keeping it a secret. I am calling BS on this one.


He didn't - at no point does the article attribute that information to Casey Hudson. Its their speculation based on what they've seen.

#322
Alpha-Centuri

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JukeFrog wrote...

Alpha-Centuri wrote...

JukeFrog wrote...

I wouldn't put it past TIM to work with the Reapers in order to find out how to kill them.

Work with Reapers -> Weaken Council races significantly (or outright obliterate them) -> Kill Reapers (easier said than done of course; CB possibly plays a role here) -> Establish humanity as dominant race in the galaxy

It would be an incredibly risky move on Cerberus' part, but the pay-off would be great.



Do you think he is willing to gamble everyone's life? Not just a million, or a billion, mind you; everyone dies if he's wrong.

 -snip-


I admit that indoctrination is the most likely answer, but that's just boring and predictable. -snip-. Coincidentally, the Xanatos Gambit is one of my favorite tropes.


Oh don't get me wrong. I love a good Xanatos Gambit. Lock, Stock, and Two Smoking Barrels is certainly a favorite that comes to mind (watch it if you haven't!)

However, sometimes those gambits are so ridiculous that it is immersion breaking. I mean seriously, look at Wild Things... sheer ridiculous.

I'm all for a good Xanatos from TIM if it was interesting, and you can see hints in hindsight (a la Jade Empire). If its sheer stupidity, TIM won't have to worry about the Reapers anymore, he has Shepard coming :ph34r: :lol:

#323
1136342t54_

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Seboist wrote...

1136342t54 wrote...

Seboist wrote...

1136342t54 wrote...

ExtremeOne wrote...

What was the real point of Mass Effect 2  


 
I answered it already. To stop the Reapers from making a Human Reaper and abducting human colonies. Also destroying the Batarian Relay the Reapers were goin to use to attack Earth.


The Collectors were a small force and the human Reaper was far from completion. Hardly a big deal in the grand scheme of things.

The Collectors could easily take down Turian Cruisers without a scratch and with one ship. Also that one ship took Reaper tech or a near suicide run to kill it. They have a base that is nearly impossible to get to. Also they could make more vessels with little trouble and attack with impunity. They have particle weapons that nearly ignores Kinetic Barriers. Collectors were taking thousands of human colonists with impunity and had forces such as the Shadow Broker as their allies. Their intelligence networked even rivaled Cerberus.

Screw taking human colonists they could easily jump in and attack vulnerable space stations and Industrial colonies that would be vital to a war effort. The System's Alliance could barely make it to Eden Prime within a day. If the Collectors attacked their that entire colony would be in jeopardy. 

Killing the Collectors was very damn necessary.


The Collectors only went after defenceless colonies. They were hardly some badass military force and the SR-2 with Thanix cannon tore apart their ship like nothing.

The Collectors aren't necessarily bad ass but their technology is ahead of the Citadel races to the point that they can attack without impunity (Which they did). The Council and the SA didn't want to fight them because 1) it was a huge drain on resources and 2) they didn't want acknowledge that a unknown force like the Collectors had that capability.

If it wasn't for Shepard the Collectors could have created the Reaper. Remember we don't necessarily know how many more humans it needed. EDI stated it was impossible to know for certain.

#324
ExtremeOne

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If this is wrong info wouldn't Bioware or EA ask for PC Gamer to make a correction to the info in the mag .

#325
1136342t54_

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ExtremeOne wrote...

If this is wrong info wouldn't Bioware or EA ask for PC Gamer to make a correction to the info in the mag .

Bioware is too shrewd for that. They are likely not going to confirm or deny the information until E3 or a later date.