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PC Gamer info on ME3 **** (Heavy Spoilers duh) ****


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#476
Jebel Krong

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Seboist wrote...

Troodon80 wrote...

Jebel Krong wrote...

Renegades don't have to make every renegade choice btw - you can use your own brain to make informed decisions as you RP.

Naturally. Neither do paragons, it's all in the individuals playing style, and every major choice will likely have some consequence.

Saying that Renegades are being penalised or that their choices don't mean anything is nonsense.

The same also applies to any of the apparent bad choices that Paragons make.

If you make a bad choice, it comes back to bite you. Simple as that.


You're right us Renegades were able to see the new council after sacrificing the old one in ME1...........oh wait.


funny i saw the old one, stupid as ever. :unsure:

#477
Dune01

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Mesina2 wrote...

I'm reading the scans and I can't believe it.
PC Gamer has to BS about this one, even more then PS3 Magazine.

PC Gamer never talks crap.It is currently the best PC magazine in the world and the second PC gaming blog (next to RPS) in my eyes...So you should take what you read seriously :devil: Maybe few things are misquoted (they tend to do that).

#478
DaBigDragon

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No new love interests? Interesting.

What about for players who are going into the series at ME3?

#479
rolson00

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Abramis brama wrote...

-No new LIs in ME3


Yes!

Wrex not squadmate


NO!

hideously bloated pregnant Asari, her gums stripped away and a robot skeleton showing through her rotting flesh"


What the heck, man.:sick:

EA wrote...

Mass Effect 3 'tweaked' for a larger market

 
There goes my excitement. :(

Image IPBy r they doing this to us?Image IPB

#480
Seboist

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Jebel Krong wrote...

Seboist wrote...

Troodon80 wrote...

Jebel Krong wrote...

Renegades don't have to make every renegade choice btw - you can use your own brain to make informed decisions as you RP.

Naturally. Neither do paragons, it's all in the individuals playing style, and every major choice will likely have some consequence.

Saying that Renegades are being penalised or that their choices don't mean anything is nonsense.

The same also applies to any of the apparent bad choices that Paragons make.

If you make a bad choice, it comes back to bite you. Simple as that.


You're right us Renegades were able to see the new council after sacrificing the old one in ME1...........oh wait.


funny i saw the old one, stupid as ever. :unsure:


At least you got "Ah Yes Reapers".

#481
Nathan Redgrave

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Because they like to see you squirm.

Either that or they're not doing anything and you're jumping to conclusions and/or over-reacting.

#482
ExtremeOne

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I love all the Bioware protectors and defenders who will back anything they say . the leaks will happen no matter what Bioware says

#483
Bad King

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Arcian wrote...

Seriously, the Cerberus-fanclub mad in this thread is just delicious.

How could you not see this coming?!

Oh, and I'm with AdmiralCheez, I seriously hope TIM's reasoning is trying to get in with the Reapers and take them out from the inside. How that will work I don't know, but by GOD it would be magnificent.


You don't have to be a Cerberus fanboy/girl to realise that Cerberus suddenly working with the reapers in ME3 is pretty cheap and silly.

But yeah I hope if TIM is indeed working with teh reapaz in ME3 then they should have a good reason for it and NOT one of the following:

- "We are doingz it becuz where EVAL!!!!!!:devil::devil::devil:!!!!!!"
- "Reapers cannot be defeated, we need to cooperate to survive" (a.k.a re-hashed rip-off of Saren).

Modifié par Bad King, 06 mai 2011 - 03:00 .


#484
Nathan Redgrave

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ExtremeOne wrote...

I love all the Bioware protectors and defenders who will back anything they say . the leaks will happen no matter what Bioware says


I love all the hyperintensive RPG fanatics who will bash anything that looks even remotely non-RPG-ish before the game is even close to being out the gate.

See, I can make vapid, venomous remarks about the general crowd that disagrees with me, too! Image IPB

#485
Seboist

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Bad King wrote...

Arcian wrote...

Seriously, the Cerberus-fanclub mad in this thread is just delicious.

How could you not see this coming?!

Oh, and I'm with AdmiralCheez, I seriously hope TIM's reasoning is trying to get in with the Reapers and take them out from the inside. How that will work I don't know, but by GOD it would be magnificent.


You don't have to be a Cerberus fanboy/girl to realise that Cerberus suddenly working with the reapers in ME3 is pretty cheap and silly.

But yeah I hope if TIM is indeed working with teh reapaz in ME3 then they should have a good reason for it and NOT one of the following:

- "We are doingz it becuz where EVAL!!!!!!:devil::devil::devil:!!!!!!"
- "Reapers cannot be defeated, we need to cooperate to survive" (a.k.a re-hashed rip-off of Saren).


Indeed, one doesn't need to be a Cerberus fan to see that it's a complete ass pull. Based on everything I've seen in ME1 and 2 I can't see Cerberus going after even a pure Paragon anti-Cerberus Shepard(not during a Reaper war anyway).

#486
Nathan Redgrave

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Bad King wrote...

You don't have to be a Cerberus fanboy/girl to realise that Cerberus suddenly working with the reapers in ME3 is pretty cheap and silly.


This depends on the motive and execution. We know that as of Retribution, Cerberus is very much anti-Reaper. Perhaps Evolution #4 and Deception will shed some light on exactly what changed, but Retribution makes it very clear on a basic level that Cerberus was not working with the Reapers at that time, even if Cerberus's actions during ME2 didn't make that clear enough as is.

This being said, I wonder what impact the Collector Base could have in this circumstance? It used to be a question of whether it would serve a role to thwart the Reapers, but do you think Cerberus would use it to aid them? Or could the Base still be adapted to thwart the Reapers despite Cerberus's new allegience...?

 "We are doingz it becuz where EVAL!!!!!!:devil::devil::devil:!!!!!!"


That's not going to happen. Cerberus is a classic example of why evil people never think they're evil--everyone, in their own mind, is in the right.

- "Reapers cannot be defeated, we need to cooperate to survive" (a.k.a re-hashed rip-off of Saren).


This is a perfectly logical scenario and you should feel bad for stating otherwise. Incidentally, given the Illusive Man's emphasis on advancing and preserving humanity, do you think he might be tempted by the Reapers' whole transcendance-and-immortality spiel?

#487
DurkBakala

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DaBigDragon wrote...

No new love interests? Interesting.

What about for players who are going into the series at ME3?


Ashley and Liara will probably be romanceable for them regardless of whether they played ME1 or 2.

Oh, and do shut up ExtremeOne. You're incessant whining has become white noise to most at this point.

Modifié par DurkBakala, 06 mai 2011 - 03:21 .


#488
Therefore_I_Am

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WizenSlinky0 wrote...

Therefore_I_Am wrote...

Has anyone even stopped to think that it's Cerberus TROOPS that are indoctrinated, and not the illusive man? The illusive man for all we know joins our cause; he's too awesome to be put down.

Although.... One thing I would be disappointed about, is the Rachni Queen being reduced to a mindless shrieking beast and won't have any dialogue whatsoever, followed by a short cameo of her.
And if the illusive man does have a role with the reapers, siding with them or is indoctrinated, no amount of cheese could ever fill such a narrative.


Completely improbable. Indoctrination is a passive effect that by all current evidence takes time. Considering Cerberus cells all take orders from TIM, and they already have first hand knowledge of the process (via their science team on the derelict reaper) it's unlikely TIM would order his soldiers in the presence of a reaper to be indoctrinated.

There's also the fact they were never shown to have anything resembling an actual military force before. Seeing as how, based on information, he has a small army now...it would require the funds that only TIM could provide.

As for the Rachni Queen, expect her to talk through that Asari chick again.


Cerberus always had a small army, in ME1 you faced off with scientists and biotics, but his armies were there, just not after shepard. In ME2, if you talk to EDI (in the cockpit) she'll say that the Illusive man already has entire cells working independantly from each other, each with their own ranks and contingency of personnel... and there are several dozen cells. We will see how this fleshes out in ME3, but I'm hoping to see the Illusive Man not succumbing to the Reapers. It will defeat his very character that people admired in ME2. Have him walk alone and be abandoned by his troops seeing that they'll be indoctrinated, all with the exception of a few bodyguards (some key figures perhaps?). His entire organization in ruins and you can have a choice to kill him or not.
But, if they do go down the route of an indoctrinated illusive man.... it will be a big challenge to convince the fans as to why he was indoctrinated and if it really makes sense in the storyline, with a good reason to boot.

Modifié par Therefore_I_Am, 06 mai 2011 - 03:31 .


#489
TobyHasEyes

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Would be great if there was a chance to romance existing characters like Ashley, Liara and Miranda, for all those people who have played through the first two games and didn't yet commit to a romance option

#490
ExtremeOne

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Nathan Redgrave wrote...

ExtremeOne wrote...

I love all the Bioware protectors and defenders who will back anything they say . the leaks will happen no matter what Bioware says


I love all the hyperintensive RPG fanatics who will bash anything that looks even remotely non-RPG-ish before the game is even close to being out the gate. 

See, I can make vapid, venomous remarks about the general crowd that disagrees with me, too! Image IPB

   



First thing I am not a ultra hardcore rpg game fan .  Mass Effect 2 had some interesting characters that caught my attention plus the game play is fun . but If i wanted a rpg I would rather play Square Enix's Final Fantasy games 

#491
atheelogos

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Bluko wrote...

Vertigo_1 wrote...

-Tali is confirmed squadmate
"Garrus, Liara, Kaidan, Ashley and (newly confirmed) Tali are all full time members of your team if they survived the previous games."


Hmm really?

No I still don't believe! It's too good to be true! The ME1 crew can't all come back that's impossible!

(What remains of my heart is quite happy though.)

Vertigo_1 wrote..

-Wrex?
"I asked point blank about Wrex and got as close to a 'no' as I think Bioware will come at this early stage: exceutive producer Casey Hudson simply re-emphasised that such characters canplay a role and fight alongside you without necessarily being permanent squad members."


:crying:

Vertigo_1 wrote..

-No new LIs in ME3


This I really don't believe. Not that there aren't enough L.I.s already, but no more Captain Kirking? Not even with a Batarian, Salarian, Elcor, Volus, or Hanar? You know for like science or something? Mmmkay Bioware...

I expect some serious soap opera in space. Also look forward to them catfights.
^_^

Vertigo_1 wrote..

-Biotics are more potent in combat
"Biotics can use their Pull ability to rip a shield out of someone's hands" (I dont get this)


Eh what? Yeah why the hell would anyone use Shield type shields? Isn't that Kinetic Barriers are for? The human is confused.

Vertigo_1 wrote..

-Powers combine
Example given with Soldier: "Soldier still has an arcing attack called Concussive Shot, but it now behaves differently depending on the ammo ugrade he/she is using.  Cryo ammo lets you use that same trajectory to deliver a blast of ice that canfreeze every enemy in the area."


Interesting.

Vertigo_1 wrote..

-Why is Cerberus after Shepard? They are working with the Reapers
"If your wondering why we were fighting Cerberus, having worked closely with this shadowy organisation in Mass Effect 2, the answer just raises further questions.  They are wokring with the Reapers"


Really? Pretty this is pure speculation.

Vertigo_1 wrote..
-Reaperized enemies include Asari, Krogan, Rachni
"In Mass Effect 3 we'll fight the Reapers other experiments, with other species.
One is a hideously bloated pregnant Asari, her gums stripped away and a robot skeleton showing through her rotting flesh"


Erm what the hell man? Seriously that sounds like something for a Dead Space Necromorph. Are we going to be shooting Baby Human Husks too?

This is the wrong way to copy Dead Space Bioware!
=]

Copy the zero-gravity and vacuum environments not the "monster" designs. 

Vertigo_1 wrote..

"The Reapers take on the Rachni, who were already viscious insect  monsters,are covered with bulging savs of lesser creatures.  Rather than hitting their weak spot for massive damage, you want to avoid it like the plague: bursting any of these sacs before the creature is dead wit will unleash a swarm of horrible mini-rachni that crawl all over your body"

"The Reaperised Krogan wears heavy armor plates that can shear off with enough focused fire.  Once you do the creature changes its behaviour to be more defensive clutching its lurid blue intestines to its stomach as its lumbers towards you"


Surely the Reapers use thing besides Husks as infantry? Are there no little Reaper robots? *Sigh* this is what I've been fearing. We'll be fighting  Zombie things the for the majority game most likely.
:pinched:

"Eh what? Yeah why the hell would anyone use Shield type shields? Isn't that Kinetic Barriers are for? The human is confused" play the Shadow Broker. I think they're talking about the shield he uses.

#492
Bad King

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Nathan Redgrave wrote...

- "Reapers cannot be defeated, we need to cooperate to survive" (a.k.a re-hashed rip-off of Saren).

This is a perfectly logical scenario and you should feel bad for stating otherwise. Incidentally, given the Illusive Man's emphasis on advancing and preserving humanity, do you think he might be tempted by the Reapers' whole transcendance-and-immortality spiel?


It would be cheap as it is just ME1 all over again- a rip off of Saren (who was indoctrinated). I'd rather they introduced new ideas into the franchise rather than recycle.

#493
snfonseka

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Damn it! Why I am reading these spoilers.... must.... resist.....the temptation of..... the dark side...

#494
Apollo Starflare

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The point about the Reapers is really ambiguous and it read to me that they were throwing in a lot of speculation on that point. So yeah, I'm not going to get all twisted up over it just yet, although I hope to high heaven that it is more complex than 'TIM got indoctrinated lol'.

Interesting stuff about the love interest from ME1, and I am very glad that they aren't throwing in some new ones just to appease new players (can someone PLEASE make a thread about that? Doesn't this at least show that the game isn't aimed at a new crowd again?)

It seems to me that the result of whether you were unfaithful to your ME1 love interest could result in them refusing to work with you on a permanent basis. Just speculating though and it would seem rather petty if it wasn't handled well.

Glad to see squadmate quests are still in but with a new reason behind them too.

Lastly, as someone who saved the base I won't mind if it just results in Cerberus being stronger. So my Shepard made a mistake, it is effective storytelling to have a character who sticks to their principles have the repurcussions sometimes come back to bite them in the behind. It is vital that Cerberus' betrayal is well explained though, otherwise it cheapens it significantly.

#495
atheelogos

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Elo001 wrote...

Vertigo_1 wrote...

-Tali is confirmed squadmate



This Thread needs more Tali-love


Image IPB


on a side note... They better show her face in ME3. That ME2 tease had me a lil upset.:mellow:

#496
atheelogos

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snfonseka wrote...

Damn it! Why I am reading these spoilers.... must.... resist.....the temptation of..... the dark side...

NO you MUST JOIN US. Don't fight this my friend give in to the power of the Dark Side! lol
www.youtube.com/watch

#497
Nohvarr

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ExtremeOne wrote...

Nathan Redgrave wrote...

ExtremeOne wrote...

I love all the Bioware protectors and defenders who will back anything they say . the leaks will happen no matter what Bioware says


I love all the hyperintensive RPG fanatics who will bash anything that looks even remotely non-RPG-ish before the game is even close to being out the gate. 

See, I can make vapid, venomous remarks about the general crowd that disagrees with me, too! Image IPB

   



First thing I am not a ultra hardcore rpg game fan .  Mass Effect 2 had some interesting characters that caught my attention plus the game play is fun . but If i wanted a rpg I would rather play Square Enix's Final Fantasy games 


There are very few JRPG's I consider any good, mostly because I'm stuck in a linear plot with no ability to influence the world, or my characters reaction to events. If I had to hold one game up, it'd likely be persona 4, because you could influence how that game ends far more than any Final Fantasy game.

Honestly, if you were to tell me that the (Ultimate good ending) Hero was Shepard's great grandfather or something I'd be willing to hear your theory out.

#498
Selenora

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Apollo Starflare wrote...

It seems to me that the result of whether you were unfaithful to your ME1 love interest could result in them refusing to work with you on a permanent basis.


So what?

-If you weren't faithful, that will come to a head at the worst possible time

How can, not having them as a permanent squadmember, justify the previous statement?

I see something along the lines of them being given a crucial mission and losing it coz you dont have their loyalty as a resault of cheating on them..which could affect the war itself...
Just thinking out loud here.....

#499
Gabey5

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Bad King wrote...

Arcian wrote...

Seriously, the Cerberus-fanclub mad in this thread is just delicious.

How could you not see this coming?!

Oh, and I'm with AdmiralCheez, I seriously hope TIM's reasoning is trying to get in with the Reapers and take them out from the inside. How that will work I don't know, but by GOD it would be magnificent.


You don't have to be a Cerberus fanboy/girl to realise that Cerberus suddenly working with the reapers in ME3 is pretty cheap and silly.

But yeah I hope if TIM is indeed working with teh reapaz in ME3 then they should have a good reason for it and NOT one of the following:

- "We are doingz it becuz where EVAL!!!!!!:devil::devil::devil:!!!!!!"
- "Reapers cannot be defeated, we need to cooperate to survive" (a.k.a re-hashed rip-off of Saren).

the only way i see it happening is that TIM gets indoctrinated.... TIM would never work with the reapers but if they could get to him, they would have the entire organization at their disposal as he is the defacto unquestioned leader....  he would never do the saren thing.. he isn't that naive

Modifié par Gabey5, 06 mai 2011 - 04:31 .


#500
Lvl20DM

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Well, it sounds like some of the story information is probably suspect, but that description of combat is extremely exciting. The Engineer is getting drones and a turret (turret suppresses, drone flushes them out). We have a better idea of what the GI article was talking about when they mentioned more location based damage, plus powers actually interact with them. While combat will feel like ME2, it sounds like the mechanics have been altered significantly. The elite soldiers with heavy riot shields sound like found - you have multiple ways to take them down. You maneuver behind them using your allies for distraction, you can snipe them through eye-slits (or maybe shoot their legs?), or you can use powers or heavy attacks to remove the shields. Integrating powers into location-based effects is just awesome.

The heavy melee attack info is really interesting. I assumed it was just going to be high damage attacks with unique animations. Instead, it sounds like the melee attacks are tied into the classes role and play-style. An Adept now has a way to keep enemies of him and it has a strong control element (stunning). The engineer uses his melee attack as a last resort when enemies get past his turrets, drones, and hacked enemies.

The stuff about evolved powers is interesting. It sounds like we won't be picking between a series of mutually exclusive upgrades. Rather, we have a set of upgrades for a power and we can choose which to take (evolve) as we level. This is ups the variability for the character's substantially. You could specialize with Charge, for example, taking every upgrade, or spread your points around for a more balanced build. More power combinations is also good news. The more info we get on the classes, powers, and general mechanics the better. I hope we get to see the entirety of the combat demo at E3.