PC Gamer info on ME3 **** (Heavy Spoilers duh) ****
#551
Posté 06 mai 2011 - 11:10
While it actually is the best explanation for TIM turning against Shepard,it would truly make ME2 story unnecessary so I really hope it's not true although the fact alone that Cerberus is after Shepard is bad enough,but it's too late for that.
#552
Posté 06 mai 2011 - 11:32
Ghost Warrior wrote...
it would truly make ME2 story unnecessary
How so?
#553
Guest_mrsph_*
Posté 06 mai 2011 - 11:48
Guest_mrsph_*
#554
Posté 06 mai 2011 - 11:49
Though BioWare isn't one to screw over thier players with regards to a story's conclusion, they *do* love to give you some difficult choices; nothing super devastating, but painful none the less, i.e. Goodbye Kaiden, my friend *Nuclear Explosion*/ Not getting to the Omega relay fast enough to save the Normandy crew. Still, the idea that we might have to do something like...sacrifice one race in order to get to Earth on time to stop the reapers, or choose one race over another is devastating, and I hope they decide to give us the chance to save everyone.
People might argue that such a thing isn't very realistic, but this is a Science Fiction Heroic Adventure, it's not *supposed* to be as brutal and real as the evening news. If you want that sort of thing, watch CNN. Me, I'd much rather have my Hero be that kind of Impossible Epic Win Hero then the guy that *almost* saved everyone. Still, everything else remains great news, and I'm looking forward to 2012 to see this come together.
#555
Posté 06 mai 2011 - 11:49
Selenora wrote...
Apollo Starflare wrote...
It seems to me that the result of whether you were unfaithful to your ME1 love interest could result in them refusing to work with you on a permanent basis.
So what?
-If you weren't faithful, that will come to a head at the worst possible time
How can, not having them as a permanent squadmember, justify the previous statement?
I see something along the lines of them being given a crucial mission and losing it coz you dont have their loyalty as a resault of cheating on them..which could affect the war itself...
Just thinking out loud here.....
Eh? I was mostly riffing off the fact that just previous to their mention of the worst happening they were talking about them being a member of your crew. As I said, I was speculating.
Quote: "If you coupled up in Mass Effect 1 and your partner is still alive, they're guaranteed to be a member of your crew. If you weren't faithful to them in Mass Effect 2 - and 70% of people weren't - that's going to come to a head at the worst possible time."
Hence my speculation that they are hinting that they are only guaranteed to be a perma crewmate if you were faithful. Who knows, maybe at the start you have the option of owning up or keeping it a secret and picking up where you left off. Those who do the latter might have it bite them in the bum later in the game. *shrugs* They said in the same article that loyalty is out in ME3, so unless a similar dynamic is left in just for this dynamic I can't see it being that simple. Also, them losing a mission because you cheated on them? Really?
#556
Posté 07 mai 2011 - 12:12
Ahh I hope not. That would be very immature of them.Apollo Starflare wrote...
Well, regardless of anything else at least I am almost certain to get my Kal Reeger fix in ME3.Selenora wrote...
Apollo Starflare wrote...
It seems to me that the result of whether you were unfaithful to your ME1 love interest could result in them refusing to work with you on a permanent basis.
So what?
-If you weren't faithful, that will come to a head at the worst possible time
How can, not having them as a permanent squadmember, justify the previous statement?
I see something along the lines of them being given a crucial mission and losing it coz you dont have their loyalty as a resault of cheating on them..which could affect the war itself...
Just thinking out loud here.....
Eh? I was mostly riffing off the fact that just previous to their mention of the worst happening they were talking about them being a member of your crew. As I said, I was speculating.
Quote: "If you coupled up in Mass Effect 1 and your partner is still alive, they're guaranteed to be a member of your crew. If you weren't faithful to them in Mass Effect 2 - and 70% of people weren't - that's going to come to a head at the worst possible time."
Hence my speculation that they are hinting that they are only guaranteed to be a perma crewmate if you were faithful. Who knows, maybe at the start you have the option of owning up or keeping it a secret and picking up where you left off. Those who do the latter might have it bite them in the bum later in the game. *shrugs* They said in the same article that loyalty is out in ME3, so unless a similar dynamic is left in just for this dynamic I can't see it being that simple. Also, them losing a mission because you cheated on them? Really?
Edit: Well I guess maybe not. If they are not just not going to work with you out of spite and rather just are not sticking with you out of loyalty when they could be doing other things. I don't think thats what they are hinting at tho.
Modifié par Manic Sheep, 07 mai 2011 - 12:29 .
#557
Posté 07 mai 2011 - 01:30
#558
Posté 07 mai 2011 - 02:06
No new LI is great news! They can focus on the ones we have really make it something special.
Wrex not being a squadmate is no surprise to me.
Not reading on Cerberus!
If the story is more like ME and going back to it's roots then it was on ME2's crap shoot one I'll be thrilled but I'll have to play it first to determine that for myself.
I like the places we're visiting.
#559
Posté 07 mai 2011 - 02:22
#560
Posté 07 mai 2011 - 02:42
#561
Posté 07 mai 2011 - 03:09
I know Shiala and Gianna were playing me all along...
#562
Posté 07 mai 2011 - 03:14
mrsph wrote...
How does it make Mass Effect 2's story unnecessary?
real simple the story in 2 is completely worthless . If the info in the mag is true then Bioware should just tell us ME 2 was a mere side quest . Because they turn Cerberus evil in 3 . When in 2 all TIM cares about is stopping the reapers and collectors . Something does not pass the logical smell test .
#563
Posté 07 mai 2011 - 03:17
You were fighting mercs most of the time. Actually I pretty sure that by the end of ME2 Shep and Co. did more damage to the various merc organizations than to the Collectors.Vertigo_1 wrote...
At least its a variety...
In ME2 it felt like I was fighting mercs most of the time.
#564
Posté 07 mai 2011 - 03:24
#565
Posté 07 mai 2011 - 03:25
Admoniter wrote...
You were fighting mercs most of the time. Actually I pretty sure that by the end of ME2 Shep and Co. did more damage to the various merc organizations than to the Collectors.Vertigo_1 wrote...
At least its a variety...
In ME2 it felt like I was fighting mercs most of the time.
I have never really understood the merc part of ME 2 . But then again that story is so full of issues its not even funny
#566
Posté 07 mai 2011 - 03:32
No it isn't. ME 2 had a great story and I have faith that this Cerberus thing will be a huge plot twist of epic proportions. Bioware is really good about that.They haven't let me down yet.ExtremeOne wrote...
mrsph wrote...
How does it make Mass Effect 2's story unnecessary?
real simple the story in 2 is completely worthless . If the info in the mag is true then Bioware should just tell us ME 2 was a mere side quest . Because they turn Cerberus evil in 3 . When in 2 all TIM cares about is stopping the reapers and collectors . Something does not pass the logical smell test .
#567
Posté 07 mai 2011 - 04:48
Lizardviking wrote...
1136342t54 wrote...
I hope you are aware that same Heavy Cruiser has the most advanced armor, weaponry, shields, and engines. It also has an actual AI (Reaper enhanced AI) and the best pilot in the Alliance Navy flying it.Lizardviking wrote...
1136342t54 wrote...
The Collectors could easily take down Turian Cruisers
I hope you also are aware that a heavy-frigate could take out the collector cruiser in a straight up fight?
Heavy Frigate isn't the right word for it.
The Normandy SR-2 can be fully un-upgraded and still easily crush the cruiser. And remember, it's shields had just been severely weakened from going through the debris field. Sure it had Joker and EDI. But if one single heavy-frigate completely wrecked the cruiser, then I am sure a few normal alliance frigates or cruisers would do the job just fine.
Hold on a sec there. I never went into the Omega 4 relay without upgrading the ship. Are you saying that you DONT need the Thanix cannon and can still defeat the collector ship? If so, this fight might be easier then we thought. I also clearly remember the SR1 punching a cannon round straight through soveriegn with the old cannon too,.
#568
Posté 07 mai 2011 - 05:01
evmiller wrote...
Hold on a sec there. I never went into the Omega 4 relay without upgrading the ship. Are you saying that you DONT need the Thanix cannon and can still defeat the collector ship?
Well, of course you can. It's necessary to the plot that the SR-2 not get destroyed there, after all. What did you think was going to happen without the Thanix? All any of the upgrades were ever for was determining if anyone died during a given event.
If so, this fight might be easier then we thought. I also clearly remember the SR1 punching a cannon round straight through soveriegn with the old cannon too,.
Well, actually, if you watch closely, the Normandy is being escorted by a few fighters who all fire at the same spot, and apparently with torpedoes/missiles of some sort, before Joker takes his shot. And in any case, the thing that makes Reapers so tough is their kinetic barriers. With those up, nothing could even come close to scratching Sovvy.
Modifié par didymos1120, 07 mai 2011 - 05:01 .
#569
Posté 07 mai 2011 - 05:07
Impactisan wrote...
Wait, wait wait hold you're horses.....
No more LI's? So what about the Shiala flirt? Thats just forgotten by devs just like that? Sadface....
Who said anything about a releationship? I think she was just want's sex. I'm sure Bioware will throw in a couple new ways to screw up your ME1 or ME2 relationship so you'll get hosed for it later.
#570
Posté 07 mai 2011 - 05:12
evmiller wrote...
Impactisan wrote...
Wait, wait wait hold you're horses.....
No more LI's? So what about the Shiala flirt? Thats just forgotten by devs just like that? Sadface....
Who said anything about a releationship? I think she was just want's sex. I'm sure Bioware will throw in a couple new ways to screw up your ME1 or ME2 relationship so you'll get hosed for it later.
They better not start the screw us players out of the ones we wanted our Shepard to eb with
#571
Posté 07 mai 2011 - 05:18
I'm surprised to see that there will be indoctrinated Rachni. I honestly thought BioWare was going to make the save the queen decision be the "correct" choice. Also interested to see that we'll be going to the Quarian homeworld. A meeting with the True Geth perhaps? Mars will be interesting to see.
#572
Posté 07 mai 2011 - 05:54
Vertigo_1 wrote...
-Story is more like ME1 than ME2
Maker be praised!
#573
Posté 07 mai 2011 - 05:57
DaBigDragon wrote...
No new love interests? Interesting.
What about for players who are going into the series at ME3?
They'll probelby get a chance to hop on Liara, Tali, or Miranda. When they say new LI's, they might be meaning new to those who've played the first two games.
#574
Posté 07 mai 2011 - 06:21
AVPen wrote...
Normally I don't swear much on forums, but F*** YES!!!!!!Vertigo_1 wrote...
-Tali is confirmed squadmate
"Garrus, Liara, Kaidan, Ashley and (newly confirmed) Tali are all full
time members of your team if they survived the previous games."Hmm, nice... I was sort of expecting BW to spring a few new Love Interests into the game, but I'm actually rather glad that they're only keeping the LI from ME1 and ME2 (hopefully this means expanding on and further developing the relationships that you've established from previous games)Vertigo_1 wrote...
-No new LIs in ME3So Concussive Shot is no longer worthless? I'll take it.Vertigo_1 wrote...
-Powers combine
Example given with Soldier: "Soldier still has an arcing attack called Concussive Shot, but it now behaves
differently depending on the ammo ugrade he/she is using. Cryo ammo lets you use that same trajectory to deliver a blast of ice that canfreeze every enemy in the area."Now this one's pretty interesting. I can only assume that:Vertigo_1 wrote...
-Why is Cerberus after Shepard? They are working with the Reapers
"If your wondering why we were fighting Cerberus, having worked closely with this shadowy organisation in Mass Effect 2, the answer just raises further questions. They are wokring with the Reapers"
A. TIM and Cerberus somehow became indoctrinated (Collector Base? Unknown Reaper tech?)
B. Cerberus were always working for the Reapers and were using Shepard for a purpose other than defeating the Collectors
The Protheans/Collector's maybe outlived their usefulness. They will be eliminated along with the galaxies current inhabitants who will be the new Collector's for the new cycle.
#575
Posté 07 mai 2011 - 07:00
Yeah, and guess what, Paragons got a Council who recognised the threat and helped Shepard in ME2... ... ... oh, wait, no that right, they didn't.Seboist wrote...
You're right us Renegades were able to see the new council after sacrificing the old one in ME1...........oh wait.
Some choices are going to be bad ones, regardless of whether you're a Paragon or Renegade, some more than others, and those choices may or may not come back and bite you in the ass.
Maybe you'll get to see the new council in ME3, just like the old or new might help in ME3. Some things aren't going to be immediately apparent from ME1 to ME2 since this is a trilogy.
All I can tell you is that if you don't like the sound of this news, which may or may not even be 100% correct, is to go and play the game again and do things differently.
Same here.Jebel Krong wrote...
funny i saw the old one, stupid as ever.
@Seboist: "Paragons are being penalised for being the nice guy!!! All we got was the same old stupid Council!!!"
See how idiotic that sounds/looks?
But regardless, TIM working for the Reapers makes a bit sense, the choices you made in ME2 weren't unnecessary(would you have rather let someone else die trying to achieve what Shepard did, building up a team of bad-asses and getting their loyalty and capturing or destroying the Collector base, and instead of managing to get that far they end up dying along the way, then the Reapers march right in and slaughter everyone? No? Well, that's what ME2 was, whether you like it or not).
It also seems a given opinion that all of the characters will return to some degree, whether that be a cameo, or as an NPC that helps us out, or as a full-blown squad member.
Calm down and wait for the next game, play it, and, if at that time you don't like how things are going, go back and start a new game.





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