PC Gamer info on ME3 **** (Heavy Spoilers duh) ****
#651
Posté 09 mai 2011 - 01:15
#652
Posté 09 mai 2011 - 01:16
Although Miranda in that Cerberus outfit would be badass IMO...
---------------------------------
I'm hearing alot about the enemy AI getting a boost (I think you mentioned that before) tactics wise
Is the squad AI getting some kind of boost too?
Modifié par Vertigo_1, 09 mai 2011 - 01:18 .
#653
Posté 09 mai 2011 - 01:16
I knew I shouldn't have said anything. *runs*Razagon wrote...
Don't ask such things. You'll scare him away.
#654
Posté 09 mai 2011 - 01:19
60% husk 40% non husk? I'm asking cause imho I think a husk heavy game will get a little repetative.
#655
Posté 09 mai 2011 - 01:20
shep82 wrote...
I know you probably can't say but I'll ask anyway is she in the game?
I'd love to give you an answer... but
#656
Posté 09 mai 2011 - 01:21
So about my cover question, any insight?
Modifié par Razagon, 09 mai 2011 - 01:22 .
#657
Posté 09 mai 2011 - 01:23
Vertigo_1 wrote...
She is as was mentioned in other magazines...we don't know what type of role she plays though...not yet.
Although Miranda in that Cerberus outfit would be badass IMO...
---------------------------------
I'm hearing alot about the enemy AI getting a boost (I think you mentioned that before) tactics wise
Is the squad AI getting some kind of boost too?
A lot of the things we've been working on for the enemy AIs also apply to the squad AI - so at a base level there's already some improvement over ME2, we have some other improvements lined up as well... though I probably shouldn't go into any detail on those atm.
#658
Posté 09 mai 2011 - 01:24
Brenon Holmes wrote...
A lot of the things we've been working on for the enemy AIs also apply to the squad AI - so at a base level there's already some improvement over ME2, we have some other improvements lined up as well... though I probably shouldn't go into any detail on those atm.
Oh its fine...this is exactly what I was hoping to hear...Thanks!
#659
Posté 09 mai 2011 - 01:25
really pleased to hear about the new difficulty and melee attacks.
also thats a picture of ash right surely pc gamer should notice that?
no lesbian romance though
#660
Posté 09 mai 2011 - 01:29
Razagon wrote...
Dude there are more enemies in ME3 than in ME1 and ME2 combined. Repetition is not an option.
So about my cover question, any insight?
He edited his post to answer you Razagon if you missed it (it was on the previous page):
Razagon wrote...
So do all charaters (squadmembers) have
same kind of cover system? I mean I was thinking about it, how fast
Shepard should be but then it hit me as I can't really imagine a krogan
rolling, sliding and jumping over cover.
Brenon Holmes wrote...
Not all enemies
do, it depends a lot on the role they have in combat. Some enemies try
to keep you pinned in cover - they may or may not use cover themselves.
Other enemies try to push you out of cover, using various tactics (they
generally don't use cover). Others have more indirect means of
antagonising Shepard...
The "krogan reaper enemy" isn't really a
cover taker... I'm not sure when we'll be showing him off, but it's
pretty clear that he wouldn't be able to use cover effectively. [smilie]../../../images/forum/emoticons/happy.png[/smilie]
#661
Posté 09 mai 2011 - 01:31
#662
Posté 09 mai 2011 - 01:34
laudable11 wrote...
Yo Brenon, whats the enemy mix going to be like?
60% husk 40% non husk? I'm asking cause imho I think a husk heavy game will get a little repetative.
I guess it depends on what you're asking... though I'll just mention quickly that even though a lot of the Reaper enemies are "reaperized or huskified" versions of some of the races... that doesn't necessarily mean that they all fight the same, or even remotely close to how the human husks fight.
Does that help?
(I get confused when people talk about the reaper enemies as husks, since I think of husks as... husks... like the ones from ME1 and ME2 [smilie]http://social.bioware.com/images/forum/emoticons/happy.png[/smilie])
Razagon wrote...
Just wondering if you can clear up as there was contradictorial info on Earth. Will we get to visit London and New York or is the Seattle-Vancouver place to go?
Not really sure, sorry - I've seen the area... but I'm not totally sure on location (it looks really cool though). I'm still at that phase in the project where I'm rather wishfully trying to avoid any spoilery stuff so I don't "ruin" my playthroughs later on...
Modifié par Brenon Holmes, 09 mai 2011 - 01:37 .
#663
Posté 09 mai 2011 - 01:37
#664
Posté 09 mai 2011 - 01:38
#665
Posté 09 mai 2011 - 01:39
#666
Posté 09 mai 2011 - 01:40
thatguy212 wrote...
So Brenon can you confirm that there are indeed no new love interests?
I can confirm that I can't really talk about that... or someone will probably break my thumbs.
Razagon wrote...
LOL. A developer that avoids spoilers. Good luck with that.
Yeah... I always try, since I rather enjoy our games as a gamer... but it's always doomed to failure. :happy:
Modifié par Brenon Holmes, 09 mai 2011 - 01:41 .
#667
Posté 09 mai 2011 - 01:41
I figured. I'll wait paitently..........:innocent:Brenon Holmes wrote...
shep82 wrote...
I know you probably can't say but I'll ask anyway is she in the game?
I'd love to give you an answer... but.
#668
Posté 09 mai 2011 - 01:42
#669
Posté 09 mai 2011 - 01:42
Brenon Holmes wrote...
laudable11 wrote...
Yo Brenon, whats the enemy mix going to be like?
60% husk 40% non husk? I'm asking cause imho I think a husk heavy game will get a little repetative.
I guess it depends on what you're asking... though I'll just mention quickly that even though a lot of the Reaper enemies are "reaperized or huskified" versions of some of the races... that doesn't necessarily mean that they all fight the same, or even remotely close to how the human husks fight.
Does that help?
(I get confused when people talk about the reaper enemies as husks, since I think of husks as... husks... like the ones from ME1 and ME2 [smilie]http://social.bioware.com/images/forum/emoticons/happy.png[/smilie])Razagon wrote...
Just wondering if you can clear up as there was contradictorial info on Earth. Will we get to visit London and New York or is the Seattle-Vancouver place to go?
Not really sure, sorry - I've seen the area... but I'm not totally sure on location (it looks really cool though). I'm still at that phase in the project where I'm rather wishfully trying to avoid any spoilery stuff so I don't "ruin" my playthroughs later on...
Yeah don't you hate that feeling, you want to know more, and more, and more, but you DON'T WANT THEM SPOIL ANYTHING!!!!!!! lol
#670
Posté 09 mai 2011 - 01:42
#671
Posté 09 mai 2011 - 01:43
Modifié par laudable11, 09 mai 2011 - 01:44 .
#672
Posté 09 mai 2011 - 01:44
Lol. Man Preston must really like breaking thumbs. At least the doctors are near.
Modifié par Razagon, 09 mai 2011 - 01:46 .
#673
Posté 09 mai 2011 - 01:45
#674
Posté 09 mai 2011 - 01:46
I am interested in that one too, Bramdun.SergeySW wrote...
Berton:innocent: Combinations of abilities look great?
#675
Posté 09 mai 2011 - 01:46
Modifié par Brenon Holmes, 09 mai 2011 - 01:46 .





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