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PC Gamer info on ME3 **** (Heavy Spoilers duh) ****


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#676
Razagon

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Thanky you so much for the input. Good luck on whatever you're working on.

#677
Haristo

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waw... I mean.. Waw... First of all the fact that we don't have any new LI is pretty cool, finally a licence where you develop your emotions and not simply bang the chick ! Mass Effect 1 and 2 proved it, this information makes the entire licence on the same feet.

about Cerberus, well... WTF !

#678
SergeySW

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Good work!

#679
javierabegazo

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Brenon Holmes wrote...

Well... I'm off for the night guys, have a good evening! (Need to get back to work :happy:)


Thanks so much Brenon! It's always great to get more insight! :)

#680
Guest_laecraft_*

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Brenon Holmes wrote...

Other enemies try to push you out of cover, using various tactics (they generally don't use cover).


Nothing can push me out of cover. I die pretty quickly if I'm in the open, so I just stay holed up in my cover and blast everything within my reach. The only thing that could push me out of cover is a YMIR mech coming close, leaning over my cover, and raining fire directly on my head.

(In Zaeed's voice) I remember one mission...Both my teammates have fallen, because I was to distracted to watch them jumping into the fire, and I had no medi-gel left. So I remained alone, holed up in my cover. The enemy did the same. They had a better cover, too. We kept exchanging short bursts for several long minutes. They'd lean out, shoot, I'd lean out at the same time, respond. Then we'd both stay hidden.

It was mostly quiet. I could hear their leader trying to encourage his toupes, saying things like "we outnumber and outgun them". Heh, he was right. I pulled out my sniper rifle...Wasn't in a hurry. We've got all night, really. Just me, my fallen teammates, the overwhelming enemy, and my sniper rifle. One of the most enjoyable fights I had.

#681
ExtremeOne

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ark fear monger wrote...

DLC armor import?

  

I hope that will be part of ME 3  

#682
InvaderErl

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We've already seen some DLC/exclusive gear in ME3 - I suspect all of that stuff will be in by default including companion outfits.

#683
evmiller

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Thornquist wrote...

Why are people going nuts about the Cerberus info?
Chris coming in here and saying we cant take everything PC Gamer said too literally, is pretty much a confirmation that they got that part wrong... I mean, that was what everyone was whining about before his post.

If I were to guess, PC gamer probably played the default setting of ME3, and it probably includes Cerberus going after you for destroying the Collector base. I do not think they are working for Reapers in any situation tough - give Bioware the benefit of doubt people!


Good point here. Blowing the base might be the default decision. Maybe if you save the base and stay with Cerberus, maybe it'll be some other faction after you.

#684
Shadowrun1177

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evmiller wrote...

Thornquist wrote...

Why are people going nuts about the Cerberus info?
Chris coming in here and saying we cant take everything PC Gamer said too literally, is pretty much a confirmation that they got that part wrong... I mean, that was what everyone was whining about before his post.

If I were to guess, PC gamer probably played the default setting of ME3, and it probably includes Cerberus going after you for destroying the Collector base. I do not think they are working for Reapers in any situation tough - give Bioware the benefit of doubt people!


Good point here. Blowing the base might be the default decision. Maybe if you save the base and stay with Cerberus, maybe it'll be some other faction after you.


PC Gamer may be wrong about the reason why Cerberus is after Shepard, but they aren't wrong about Cerberus being after Shepard. It was said in last months Game Informer that Cerberus is after Shepard but we would have to wait and play to find out why.

#685
Woodstock504

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ExtremeOne wrote...

candidate88766 wrote...

ExtremeOne wrote...

candidate88766 wrote...

Well we don't know WHY Cerberus is working with the Reapers so it hasn't been spoiled that much. Although I hope Bioware doesn't give out much more story info - every article seems to have a little bit more and I'm not convinced Bioware have learned their lesson from spoiling virtually all of ME2 yet.

Also, for people saying it makes no sense for Cerberus to side with the Reapers: their goal is secure human dominance, and the best way to do that may be to either bargain with the Reapers (and probably get betrayed by them) or by allowing humanity to be Reaper-ified (which probably won't be what Cerberus was expecting and will probably be some kind of betrayal anyway). E

    



No it does not make any sense at all based on the story of Mass Effect 2. It is stupid and exactly what I assumed it would be  the dumb indocunation story . Thank you Bioware for basically saying player choice does not  matters and for telling us renegade players are choices are worthless . Its clear ME 2 was a mere side quest game 


You don't know that for a fact. Maybe Cerberus disocvered that the Reaper plan is actually what is best for humanity? No indoctrination, just a deal - Cerberus take out Shepard and the Reapers do whatever they do. Wait for the full story before complaining.

   



I'm reading the scans . It clearly says that Cerberus is working with the reapers and giving the base to them in 2 was giving it to the enemy . So Bioware basically is saying Mass Effect 2's story of Cerberus changing and working with them was total bull sh*t  . More so us renegade players are being told in so many words our choices do not matter all . Its clear what Bioware did was they pleased and served the anti Cerberus fans and paragin fans . Oh that idea about player choice in Mass Effect games matter thats also full of sh*t as well . 

 

Well I'd like to see YOU write the damn story.  you'd proly have a breakdown, so shhhhh....  ME3 IS going to be awesome, You can't feel it?    
Besides, If you were a true fan of the game you'd have multiple play throughs in both renegade AND paragon status.  renegade wont neccessarily make you the bad guy, it just says you do things in a more agressive, traitorous, and ruthless way.  All of your ruthless actions will have consequences in ME3. All of em, so don't feel so played...

#686
Da_Lion_Man

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I don't have the time to read the entire thread, but could anybody confirm if it's possible to romance characters from ME1 and ME2 in ME3, if you didn't do it in the previous games?

#687
JeffZero

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Da_Lion_Man wrote...

I don't have the time to read the entire thread, but could anybody confirm if it's possible to romance characters from ME1 and ME2 in ME3, if you didn't do it in the previous games?


There's been no word on this unless it's appeared incredibly recently and I've somehow missed it. I'd say the chances are fairly high, though, considering some people will (confusedly enough) be starting with ME3.

#688
xanothis23

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Woodstock504 wrote...

ExtremeOne wrote...

candidate88766 wrote...

ExtremeOne wrote...

candidate88766 wrote...

Well we don't know WHY Cerberus is working with the Reapers so it hasn't been spoiled that much. Although I hope Bioware doesn't give out much more story info - every article seems to have a little bit more and I'm not convinced Bioware have learned their lesson from spoiling virtually all of ME2 yet.

Also, for people saying it makes no sense for Cerberus to side with the Reapers: their goal is secure human dominance, and the best way to do that may be to either bargain with the Reapers (and probably get betrayed by them) or by allowing humanity to be Reaper-ified (which probably won't be what Cerberus was expecting and will probably be some kind of betrayal anyway). E

    



No it does not make any sense at all based on the story of Mass Effect 2. It is stupid and exactly what I assumed it would be  the dumb indocunation story . Thank you Bioware for basically saying player choice does not  matters and for telling us renegade players are choices are worthless . Its clear ME 2 was a mere side quest game 


You don't know that for a fact. Maybe Cerberus disocvered that the Reaper plan is actually what is best for humanity? No indoctrination, just a deal - Cerberus take out Shepard and the Reapers do whatever they do. Wait for the full story before complaining.

   



I'm reading the scans . It clearly says that Cerberus is working with the reapers and giving the base to them in 2 was giving it to the enemy . So Bioware basically is saying Mass Effect 2's story of Cerberus changing and working with them was total bull sh*t  . More so us renegade players are being told in so many words our choices do not matter all . Its clear what Bioware did was they pleased and served the anti Cerberus fans and paragin fans . Oh that idea about player choice in Mass Effect games matter thats also full of sh*t as well . 

 

Well I'd like to see YOU write the damn story.  you'd proly have a breakdown, so shhhhh....  ME3 IS going to be awesome, You can't feel it?    
Besides, If you were a true fan of the game you'd have multiple play throughs in both renegade AND paragon status.  renegade wont neccessarily make you the bad guy, it just says you do things in a more agressive, traitorous, and ruthless way.  All of your ruthless actions will have consequences in ME3. All of em, so don't feel so played...


i actually have to agree with extremeone on this, its disappointing to see that bioware keeps making it more like and more like your renegade option is going to lead you to the "wrong" ending, as much as its supposedly about big choices you can have a really quiet ME2 experience if you decide that you dont care about anything but getting the job done. 

i had hoped giving the collector base to TIM would have actually helped you in ME3, that would have taken me completely off guard to see that a renegade option actually ended up helping your fight against the reapers, or that maybe the rachni decided to turn against everyone in order to please the reapers and be spared indoctriation again, so killing them turned out to be the right choice. Unfortunately its looking more and more like the paragon option is the only way to save everyone that isnt already going to die anyway. 

i guess luckily for me i'm not really a jerk and my main shepard is paragon anyway

Modifié par xanothis23, 09 mai 2011 - 09:17 .


#689
Iohanna

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xanothis23 wrote...

i actually have to agree with extremeone on this, its disappointing to see that bioware keeps making it more like and more like your renegade option is going to lead you to the "wrong" ending, as much as its supposedly about big choices you can have a really quiet ME2 experience if you decide that you dont care about anything but getting the job done. 

i had hoped giving the collector base to TIM would have actually helped you in ME3, that would have taken me completely off guard to see that a renegade option actually ended up helping your fight against the reapers, or that maybe the rachni decided to turn against everyone in order to please the reapers and be spared indoctriation again, so killing them turned out to be the right choice. Unfortunately its looking more and more like the paragon option is the only way to save everyone that isnt already going to die anyway. 

i guess luckily for me i'm not really a jerk and my main shepard is paragon anyway


The fact remains that we still don't know anything about the reasons for it, its implications or how it's going to turn out. Maybe giving the Collector's Base to TIM actually helps (providing you deal with Cerberus' initial threat) and maybe the Rachni do turn on you if you save them but, from where we stand right now, assuming anything about any given decision is pure speculation.

Casey Hudson said so himself: they have to go to great lengths to make sure the game is balanced for both spectrums of play. Of course, this is not to say that everything will play the same, since every decision could tip the scales of war. But that doesn't immediately amount to Paragon = 'Teh Ultimate Bestest Ending with Sugar on Top' and Renegade = 'Teh Ultimate Sucky Ending We're Getting Screwed by All Sides' kinda deal.

As I said before, we need to wait before we see how this plays out. Raging or making immediate conclusions about anything with such little (official) information now is just grasping at straws. We need to have a little faith. :)

#690
rolson00

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Brenon Holmes wrote...

Vertigo_1 wrote...

She is as was mentioned in other magazines...we don't know what type of role she plays though...not yet.
Although Miranda in that Cerberus outfit would be badass IMO...
---------------------------------

I'm hearing alot about the enemy AI getting a boost (I think you mentioned that before) tactics wise
Is the squad AI getting some kind of boost too?


A lot of the things we've been working on for the enemy AIs also apply to the squad AI - so at a base level there's already some improvement over ME2, we have some other improvements lined up as well... though I probably shouldn't go into any detail on those atm.

in game informer they said they were improveing RPG elements are these soley on the weapon upgrades or are they improving rpg elements in other areas? Image IPB 

Modifié par rolson00, 09 mai 2011 - 01:39 .


#691
ExtremeOne

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Iohanna wrote...

xanothis23 wrote...

i actually have to agree with extremeone on this, its disappointing to see that bioware keeps making it more like and more like your renegade option is going to lead you to the "wrong" ending, as much as its supposedly about big choices you can have a really quiet ME2 experience if you decide that you dont care about anything but getting the job done. 

i had hoped giving the collector base to TIM would have actually helped you in ME3, that would have taken me completely off guard to see that a renegade option actually ended up helping your fight against the reapers, or that maybe the rachni decided to turn against everyone in order to please the reapers and be spared indoctriation again, so killing them turned out to be the right choice. Unfortunately its looking more and more like the paragon option is the only way to save everyone that isnt already going to die anyway. 

i guess luckily for me i'm not really a jerk and my main shepard is paragon anyway


The fact remains that we still don't know anything about the reasons for it, its implications or how it's going to turn out. Maybe giving the Collector's Base to TIM actually helps (providing you deal with Cerberus' initial threat) and maybe the Rachni do turn on you if you save them but, from where we stand right now, assuming anything about any given decision is pure speculation.

Casey Hudson said so himself: they have to go to great lengths to make sure the game is balanced for both spectrums of play. Of course, this is not to say that everything will play the same, since every decision could tip the scales of war. But that doesn't immediately amount to Paragon = 'Teh Ultimate Bestest Ending with Sugar on Top' and Renegade = 'Teh Ultimate Sucky Ending We're Getting Screwed by All Sides' kinda deal.

As I said before, we need to wait before we see how this plays out. Raging or making immediate conclusions about anything with such little (official) information now is just grasping at straws. We need to have a little faith. :)

     


Oh so when will Bioware tell us the truth . I mean in the new OXM mag it says renegade player will feel stupid in ME 3 .  They better not start spewing that player choice matters crap at E3 . Because ist real clear that the only player choice that matters is paragon 

#692
JaegerBane

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MACharlie1 wrote...

Cerberus may be taking a Saren approach. "If we side with the Reapers think how many lives could be spared! I'm forging an alliance with the Reapers." I wouldn't be surprised if TIM suddenly wanted that human Reaper so that it could live on forever and ever and ever.


This wouldn't surprise me in the slightest - it's exactly the kind of hare-brained 'let's defeat the object of what we're trying to accomplish' approach they've been using for as long as we've known about them.

Maybe I get to shoot the illusive man?

#693
JaegerBane

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ExtremeOne wrote...


I'm reading the scans . It clearly says that Cerberus is working with the reapers and giving the base to them in 2 was giving it to the enemy . So Bioware basically is saying Mass Effect 2's story of Cerberus changing and working with them was total bull sh*t  . More so us renegade players are being told in so many words our choices do not matter all . Its clear what Bioware did was they pleased and served the anti Cerberus fans and paragin fans . Oh that idea about player choice in Mass Effect games matter thats also full of sh*t as well . 

 

I don't really understand why this is such an issue. TIM and Cerberus proved time and time again that they were callous to the point of being irresponsible, so why are you surprised that giving them a massive stash of Reaper tech has ended up like this? I mean, if you stuck your hand into a paper shredder would you be surprised that it chopped your fingers off?

Player choice is about allowing the player to make their own decisions. If the player makes stupid decisions then it's not really a fault of the game that things go bad, now is it?

#694
ExtremeOne

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JaegerBane wrote...

ExtremeOne wrote...


I'm reading the scans . It clearly says that Cerberus is working with the reapers and giving the base to them in 2 was giving it to the enemy . So Bioware basically is saying Mass Effect 2's story of Cerberus changing and working with them was total bull sh*t  . More so us renegade players are being told in so many words our choices do not matter all . Its clear what Bioware did was they pleased and served the anti Cerberus fans and paragin fans . Oh that idea about player choice in Mass Effect games matter thats also full of sh*t as well . 

 

I don't really understand why this is such an issue. TIM and Cerberus proved time and time again that they were callous to the point of being irresponsible, so why are you surprised that giving them a massive stash of Reaper tech has ended up like this? I mean, if you stuck your hand into a paper shredder would you be surprised that it chopped your fingers off?

Player choice is about allowing the player to make their own decisions. If the player makes stupid decisions then it's not really a fault of the game that things go bad, now is it?

     





Player choice is one thing. But it starts to become a joke when the paragon choices have no punishment at all attached to those choices . paragons should have to be punished for stupid choices as well . 

#695
Iohanna

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ExtremeOne wrote...
Oh so when will Bioware tell us the truth.


Maybe they'll hint at it in future trailers, you never know. But seriously, would you really like to know all the details right now? Then what fun will the game be when you actually play it? We don't even know if this scenario is set in stone until release (I doubt it, but then again, I wouldn't know), but given that we're close to a year away from seeing the full game, I wouldn't be surprised if this is the case.


ExtremeOne wrote...
I mean in the new OXM mag it says renegade player will feel
stupid in ME 3 .


Given, I haven't read it, but why should you trust a magazine to tell you how you should feel about anything? You might feel stupid (or not) about your decisions, but that will only happen when you play the game and see how things evolve by yourself.

ExtremeOne wrote...
Because ist real clear that the only player choice
that matters is paragon


And you know this how, exactly? We have nothing to go by but second-hand opinions of a game that is into heavy development! :P

#696
Skythatcha

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Brenon Holmes wrote...

thatguy212 wrote...

So Brenon can you confirm that there are indeed no new love interests?


I can confirm that I can't really talk about that... or someone will probably break my thumbs.


Please tell me it was a hint. No wait. Don't. Cause I'll be jumpin' up the ceiling:wub:

I think in paragon version you'll have to fight the political war. Think about it - you save rachni, krogan, geth and quarian. Now be a good chap and try to clear up all that mess? Renegade will just order people around.

In case you give Tim the reaper tech you can bet that Alliance will start hunting you or force you to sell out all of your Cerberus crew. 
I just hope EA won't stand in the way of Bioware to think really big. One thing for sure: character development will be incredible.

Modifié par Skythatcha, 09 mai 2011 - 05:30 .


#697
ExtremeOne

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Iohanna wrote...

ExtremeOne wrote...
Oh so when will Bioware tell us the truth.


Maybe they'll hint at it in future trailers, you never know. But seriously, would you really like to know all the details right now? Then what fun will the game be when you actually play it? We don't even know if this scenario is set in stone until release (I doubt it, but then again, I wouldn't know), but given that we're close to a year away from seeing the full game, I wouldn't be surprised if this is the case.


ExtremeOne wrote...
I mean in the new OXM mag it says renegade player will feel
stupid in ME 3 .


Given, I haven't read it, but why should you trust a magazine to tell you how you should feel about anything? You might feel stupid (or not) about your decisions, but that will only happen when you play the game and see how things evolve by yourself.

ExtremeOne wrote...
Because ist real clear that the only player choice
that matters is paragon


And you know this how, exactly? We have nothing to go by but second-hand opinions of a game that is into heavy development! :P

    





I just want them to tell us that renagde players will be rewarded for some choices . 

#698
JaegerBane

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ExtremeOne wrote...

Player choice is one thing. But it starts to become a joke when the paragon choices have no punishment at all attached to those choices . paragons should have to be punished for stupid choices as well . 


The thing is, Paragons aren't really about making stupid choices. They make choices that tend to endanger them personally or give the benefit of the doubt when it could hit them later, but that's the downside of avoiding collateral damage and needless violence. Renegades do things fast and carelessly so they can get the job done quick, but that leaves them open to disaster happening later on because they didn't think it through. Comes with the territory.

I mean, Renegades do tend to make absolutely ludicrously stupid decisions in the ME series. It's not a question of 'balancing them out' so that people who want Shep to act like an idiot don't have to deal with the consequences of their actions.

You make a stupid decision, you get burned for it. It's incidental that the stupid decisions tend to be renegade. It isn't universal, of course, but playing it safe and doing the right thing when the going gets tough is the point behind being Paragon.

Modifié par JaegerBane, 09 mai 2011 - 05:43 .


#699
Razagon

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No, you want them to tell you how Renegade choices will end up but then you would scream at them for spoilers. Casey said there isn't punishment, just different playthroughs. The specific playthrough is all the reward that player should ask for.

#700
Burneye Is God

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a fantastic article, i've been without internet for three weeks and it killed me!!! lol so i bought a spanking new laptop rather than repair the old one... and man the info is like a flood lol but a good flood Image IPB guys on a side note please bring back miranda as she was an awesome character! (as a squaddie i mean lol)