Looking for quest and plot ideas?
#1
Posté 06 mai 2011 - 12:48
http://www.io.com/~sjohn/plots.htm
http://www.roleplayi...?number=31#tips
http://www.roleplayi...e.php?number=32
http://www.errantdreams.com/pages/rpg
http://donjon.bin.sh/adventure/
http://www.wizards.com/dnd/hook/#
#2
Posté 12 mai 2011 - 02:03
Like the 'hidden' bandit camp that the local authorities could never find, but the PC somehow manages to after being in town for all of five minutes. That one seems to crop up in a lot of RPG games.
#3
Posté 12 mai 2011 - 04:11
#4
Posté 12 mai 2011 - 08:46
#5
Posté 12 mai 2011 - 09:05
DannJ wrote...
Someone should also compile a list of cliched plot/quest ideas to be avoided.
Like the 'hidden' bandit camp that the local authorities could never find, but the PC somehow manages to after being in town for all of five minutes. That one seems to crop up in a lot of RPG games.
No big deal there, follow the only road out of town for half a mile, turn right for a hundred yards or so then it's the large group of building on the left opposite the pyramid of doom. (BTW the door to the pyramid of doom will remain strangely locked till you reach level 5).
Along with bandits and rats (and sewer goblins
PJ
#6
Posté 12 mai 2011 - 09:22
#7
Posté 12 mai 2011 - 10:19
That's actually what happens in Crimmor according to the official lore. Only the wealthiest get buried, and that happens outside the city.Arkalezth wrote...
Yes, there are always undead. If I was a mayor in the Forgotten Realms, all the corpses in my town would be incinerated. Take that, necromancers!
#8
Posté 15 mai 2011 - 06:18
#9
Posté 15 mai 2011 - 10:49
#10
Posté 16 mai 2011 - 02:30
#11
Posté 16 mai 2011 - 05:47
#12
Posté 16 mai 2011 - 10:51
#13
Posté 16 mai 2011 - 11:02
#14
Posté 16 mai 2011 - 11:24
Modifié par Morbane, 16 mai 2011 - 11:30 .
#15
Posté 16 mai 2011 - 01:00
Perhaps the rats are being driven to the surface by some elder rat evil hidden below?
#16
Posté 16 mai 2011 - 01:01
Modifié par Arkalezth, 16 mai 2011 - 01:03 .
#17
Posté 16 mai 2011 - 01:15
/Path of Evil
#18
Posté 16 mai 2011 - 02:43
#19
Posté 16 mai 2011 - 03:11
#20
Posté 16 mai 2011 - 03:23
How about 'Chick looks like a lady'?
LOL
Fanglewood does have one 'rats in the cellar' but its not a quest. Just there for atmosphere . ...is that ok?
#21
Posté 16 mai 2011 - 04:46
The rats are familiar-like spies for a small group of evil mages.
Perhaps an inn owner goes down to clear the rats himself (like he should have in all those other games) but is killed by one who's actually a wererat, and shapeshifts back to human or hybrid form. A string of murders leads the players to the culprits.
The rats are intelligent, and you find yourself face to face with clerics of the Rat God and Rat Warlocks intent on starting a revolution. Civil war ensues.
You team up with the rats and travel from town to town pretending to be a piper who can cure rats plagues... which are actually inflicted by you.
#22
Posté 16 mai 2011 - 06:47
The Fred wrote...
A plague of rats is taking over the city - but rather than a few pests in a basement, they are a living carpet of vermin which swarms over people and devours their flesh whilst they're still alive.
The rats are familiar-like spies for a small group of evil mages.
Perhaps an inn owner goes down to clear the rats himself (like he should have in all those other games) but is killed by one who's actually a wererat, and shapeshifts back to human or hybrid form. A string of murders leads the players to the culprits.
The rats are intelligent, and you find yourself face to face with clerics of the Rat God and Rat Warlocks intent on starting a revolution. Civil war ensues.
You team up with the rats and travel from town to town pretending to be a piper who can cure rats plagues... which are actually inflicted by you.
That is similar to a Lankhmar story.
#23
Posté 16 mai 2011 - 06:53
#24
Posté 16 mai 2011 - 10:29
#25
Posté 16 mai 2011 - 11:26
The Grand List Of Console Role Playing Game Clichés
http://project-apoll...t/text/rpg.html
Modifié par DannJ, 16 mai 2011 - 11:27 .





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