Nobody is forcing you to participate in the discussion if you don't like it. There are plenty of other threads on the first page alone to choose from.HTTP 404 wrote...
it is whatever you want it to be. Am I the only one tired of all this game labelling?
Maybe.... Mass Effect isn't an RPG or a Shooter....
#26
Posté 06 mai 2011 - 07:29
#27
Posté 06 mai 2011 - 07:30
marshalleck wrote...
Nobody is forcing you to participate in the discussion if you don't like it. There are plenty of other threads on the first page alone to choose from.HTTP 404 wrote...
it is whatever you want it to be. Am I the only one tired of all this game labelling?
thanks for the tip
#28
Posté 06 mai 2011 - 07:34
Bluko wrote...
Well yeah.
Part of the appeal is Mass Effect tries to create an immersive universe.
That said reading emails on my spaceship and buying gas, isn't a part of of my space fantasy. Holographic video messages you bet. Landing on uncolonized planets where they might be a new alien species or yet undiscovered alien ruins, sure. A breif 5 minute encounter with the same Mercs not so much.
Well I tried to be positive.
I could launch into a tirade about the tedium of the moonbuggy and its accomplice prefab three-room buildings and copy/pasted mines (to say nothing of how very, very few new alien species or yet-undiscovered alien ruins we found along the way), but I think my last rant is still echoing in the vastness of the canyon for anyone who actually gives a damn about it.
As for the OP, the basic point I agree with--the game is its own game and should be what the designers envision it as. A lot of this shooter-versus-RPG stuff is mostly about ME2, anyway. It's not that the shooter focus is bad, per se, but that the overintense shooter focus that ME2 took was a counterproductive move. The paradox of ME2 is that it moves away from a lot of ME1's better aspects in an effort to deal with ME2's worse aspects, resulting in an experience that is both more fun and less interesting... if that makes any sense.
#29
Posté 06 mai 2011 - 07:34
I really loved ME1 for its exploration. It felt big. It felt like you were traveling. Like walking to the airlock after landing, or arriving on a planet and then driving to the target location (and encountering enemies on your way), and the ability to leave and enter your vehicle. I loved the way how loading screens were hidden. You can dislike the elevators, but I rather have those than a loading screen. A similar mechanism was used when landing the Normandy on the Citadel. Tricks like those were intended to give the illusion of one big connected game world.
I loved how the party members were recruited as part of the story. That felt like they were not some random people that you meet. Everyone had some kind of connection to the story. Even Wrex had a story to tell about Saren.
During the exploration you'll learn more about Saren and the reapers. It felt like a mystery unfolding. I was in awe when having the conversations with Sovereign and Virgil.
All in all a great game.
#30
Posté 06 mai 2011 - 07:34
Especialy with the developers making it into a full blown shooter that will be on par with other games from that genre? (that's not a direct quote but pretty much close to it... and I'm not saying I have anything against it).
Modifié par Mr.Kusy, 06 mai 2011 - 07:35 .
#31
Posté 06 mai 2011 - 07:37
Abramis brama wrote...
Yeah, ignore all the millions of star wars games just like that. Especially KotOR that I consider better than ME. Only slightly though.
Kotor was my first RPG. It was my first Bioware game. To this day, Kotor remains my absolute favorite game of all time.
But It's not as immersive as ME. I never felt like I was really living out that fantasy, even though I had (a lot) of fun with it.
The fact of the matter is, The Mass Effect series is THE ultimate interactive Space Opera experience. Theres nothing else quite like it.
#32
Posté 06 mai 2011 - 07:40
starmine76 wrote...
Bluko wrote...
Well yeah.
Part of the appeal is Mass Effect tries to create an immersive universe.
That said reading emails on my spaceship and buying gas, isn't a part of of my space fantasy. Holographic video messages you bet. Landing on uncolonized planets where they might be a new alien species or yet undiscovered alien ruins, sure. A breif 5 minute encounter with the same Mercs not so much.
Well I tried to be positive.
While I understand (and somewhat agree with) your point, I like that the emails were written in such a way that makes you feel like an important person comminicating with other important people and not just interacting with a computer program. That's what kind of made it exciting for me.
And, whether or not the fuel thing is tedious, the visual experience of using galaxy map will never, ever get old for me. Honestly one of my favorite features of the games.
I agree.
But I really did prefer getting live messages from people at the Galaxy Map. Namely cause you could actually respond to them. Emails are alright, but you can't write back or anything like that or send a "reply". So to me it seems like an easy thing for the Devs to acknowledge something that happened without really doing anything besides creating a trigger and a text file.
Of course I still enjoy the Galaxy Map in both games, I just enjoyed it vastly more in ME1. (Better aesthetics, simpler, etc.)
#33
Posté 06 mai 2011 - 07:41
I say you are not trying hard enough to engage with some games.
#34
Posté 06 mai 2011 - 07:46
Chewin3 wrote...
"Maybe.... Mass Effect isn't an RPG or a Shooter...."
Sooo in which game category does it go then?
Who cares labelling is for marketing purposes. Does it make a game better or less enjoyable, because it is slotted into specific genres? I don't think so. My criterion is if I enjoy the game and ME is one of the best game series I have experienced. So what if it is RPG lite as some say? I don't agree with that but it doesn't take away from my enjoyment. Most games labelled RPG I would suggest are truly not but I don't get to say what is on the box. Doesn't make them bad games either.
If some people want to poison their experiences with expectations of it must have this or that to be fun then it's their loss. Can't enjoy a game because it doesn't have 100 suits of different armor with minor stat differences that don't matter as you trash it for the most powerful until you reach top of the mountain. That's roleplaying. I'd say roleplaying is like Zaeed with Jesse. Sure she's junk but he'd rather have it than a new more powerful assault rifle. How often have you supposed hardcore RPgers stuck with less powerful gear for RP? Must have more loot and stats or not fun? By what formula or theorem is that determined?
#35
Posté 06 mai 2011 - 07:50
InvincibleHero wrote...
Chewin3 wrote...
"Maybe.... Mass Effect isn't an RPG or a Shooter...."
Sooo in which game category does it go then?
Who cares labelling is for marketing purposes. Does it make a game better or less enjoyable, because it is slotted into specific genres? I don't think so. My criterion is if I enjoy the game and ME is one of the best game series I have experienced. So what if it is RPG lite as some say? I don't agree with that but it doesn't take away from my enjoyment. Most games labelled RPG I would suggest are truly not but I don't get to say what is on the box. Doesn't make them bad games either.
If some people want to poison their experiences with expectations of it must have this or that to be fun then it's their loss. Can't enjoy a game because it doesn't have 100 suits of different armor with minor stat differences that don't matter as you trash it for the most powerful until you reach top of the mountain. That's roleplaying. I'd say roleplaying is like Zaeed with Jesse. Sure she's junk but he'd rather have it than a new more powerful assault rifle. How often have you supposed hardcore RPgers stuck with less powerful gear for RP? Must have more loot and stats or not fun? By what formula or theorem is that determined?Eh whatever floats their boat I guess.
yes, exactly.
#36
Posté 06 mai 2011 - 07:51
You could talk yourself out of lot of quest battles in ME1 while in ME2 you simply made a cool line or move, like on the Miranda mission and fought anyway.
Also, who the **** sends so important things via mail? They got lazy and cut corners in ME2 and they gonna cut corners in ME3, thinking we all are action horny Gears of War or Halo players
Seriously add back in the ME1 system of getting transmitted via comlink or whatever you called instead of a mail
"Dear Shepard
We need you to kill yadda yadda"
That is simply lazy! Lazy damn work, Bioware is probably filthy rich by now and sit on EA money and the successor to Baldurs Gate, Dragon Age series turned pretty much into a big let down and a more action oriented game. Still it sold pretty good I am sure and the Arrival was pretty sad compared to other ME2 DLC*s. Now the sad part is, with more time on hand for ME3, they did not have to stress out a half so good product in The Arrival and could given it like 6 more months.
Mass Effect is a great series, but it should be lifted up where it has flaws and pointed out. Else you in the end will notice how they slide down on the quality and if you complain then they just say "You didnt complain when this and that happended".
We all know, in the end these companies only aim to make money. They do not care if you like it or not. Just buy their stuff.
#37
Posté 06 mai 2011 - 07:52
InvincibleHero wrote...
Who cares labelling is for marketing purposes.
Yet another quite stupid opinion on the subject. Yeah, when you go to a library and the books are sorted alphabeticaly... it's for the marketing purposes. No, it's for the customer to know what's in the box.
#38
Posté 06 mai 2011 - 07:52
Nathan Redgrave wrote...
I could launch into a tirade about the tedium of the moonbuggy and its accomplice prefab three-room buildings and copy/pasted mines (to say nothing of how very, very few new alien species or yet-undiscovered alien ruins we found along the way), but I think my last rant is still echoing in the vastness of the canyon for anyone who actually gives a damn about it.
I actually enjoyed those things. Not to say that they were perfect or couldn't be done better (certainly weren't). ME2 just kind of let me down when it came to space exploration. I guess I thought they would make that stuff better, not toss it aside.
Although I should probably stop before I create a debacle over whether Raspberry Kool-Aid tastes better then Orange Kool-Aid.
Modifié par Bluko, 06 mai 2011 - 07:54 .
#39
Posté 06 mai 2011 - 07:57
Mr.Kusy wrote...
InvincibleHero wrote...
Who cares labelling is for marketing purposes.
Yet another quite stupid opinion on the subject. Yeah, when you go to a library and the books are sorted alphabeticaly... it's for the marketing purposes. No, it's for the customer to know what's in the box.
So knowing someone put adventure or RPG on the box tells you what you are about to experience. That means as much as movies labelled drama. You know how many thousands of different stories are told under that simple label? How about humor I don't find most of the stuff funny yet you're saying it has to be because someone said it was. That is actually inane.
If you want to know about a game play the demo and read info about it one or two words depicting genre tells squat.
#40
Posté 06 mai 2011 - 07:59
InvincibleHero wrote...
Mr.Kusy wrote...
InvincibleHero wrote...
Who cares labelling is for marketing purposes.
Yet another quite stupid opinion on the subject. Yeah, when you go to a library and the books are sorted alphabeticaly... it's for the marketing purposes. No, it's for the customer to know what's in the box.
So knowing someone put adventure or RPG on the box tells you what you are about to experience. That means as much as movies labelled drama. You know how many thousands of different stories are told under that simple label? How about humor I don't find most of the stuff funny yet you're saying it has to be because someone said it was. That is actually inane.
If you want to know about a game play the demo and read info about it one or two words depicting genre tells squat.
Mass Effect can be anything from Sci-fi interactive novel to RPG, to action, to a hentai game in space. You do understand that? You need to lable stuff to know what the heck you get. Try not to lable meat and you will get in trouble when jews are not eating kosher or muslims are not eating halal.
#41
Posté 06 mai 2011 - 08:01
#42
Posté 06 mai 2011 - 08:02
InvincibleHero wrote...
Mr.Kusy wrote...
InvincibleHero wrote...
Who cares labelling is for marketing purposes.
Yet another quite stupid opinion on the subject. Yeah, when you go to a library and the books are sorted alphabeticaly... it's for the marketing purposes. No, it's for the customer to know what's in the box.
So knowing someone put adventure or RPG on the box tells you what you are about to experience. That means as much as movies labelled drama. You know how many thousands of different stories are told under that simple label? How about humor I don't find most of the stuff funny yet you're saying it has to be because someone said it was. That is actually inane.
If you want to know about a game play the demo and read info about it one or two words depicting genre tells squat.
goddam u stupid
#43
Posté 06 mai 2011 - 08:05
Whereto wrote...
Mass effect is about the experience, both the shooter and the rpg elements have to come together to make it work. Mass effect 1 lacked the shooter and 2 lacked the rpg. As much as people want more rpg or more shooter, they really must look at why mass effect is great, its not because it's a rpg or a shooter, it's because it strives and hopefully in mass effect 3 will make the perfect combination of both
Mass Effects a ****ing RPG, not a shooter.
#44
Posté 06 mai 2011 - 08:08
Winterfly wrote...
InvincibleHero wrote...
Mr.Kusy wrote...
InvincibleHero wrote...
Who cares labelling is for marketing purposes.
Yet another quite stupid opinion on the subject. Yeah, when you go to a library and the books are sorted alphabeticaly... it's for the marketing purposes. No, it's for the customer to know what's in the box.
So knowing someone put adventure or RPG on the box tells you what you are about to experience. That means as much as movies labelled drama. You know how many thousands of different stories are told under that simple label? How about humor I don't find most of the stuff funny yet you're saying it has to be because someone said it was. That is actually inane.
If you want to know about a game play the demo and read info about it one or two words depicting genre tells squat.
Mass Effect can be anything from Sci-fi interactive novel to RPG, to action, to a hentai game in space. You do understand that? You need to lable stuff to know what the heck you get. Try not to lable meat and you will get in trouble when jews are not eating kosher or muslims are not eating halal.
And how is having RPG shooter on the box going to tell you all that? You have eyes don't you? I see on the box art they have guns and obviously sci-fi. You know what no blurb on my ME box saying RPG or shooter or action game. What gross mischaracterization on these boards. I find out about games before I invest in them.
All the stores I go to tend to alphabetize the shelves not genre sort. I guess people must be too dumb without a label to tell them what a game is.
#45
Posté 06 mai 2011 - 08:09
starmine76 wrote...
Abramis brama wrote...
Yeah, ignore all the millions of star wars games just like that. Especially KotOR that I consider better than ME. Only slightly though.
Kotor was my first RPG. It was my first Bioware game. To this day, Kotor remains my absolute favorite game of all time.
But It's not as immersive as ME. I never felt like I was really living out that fantasy, even though I had (a lot) of fun with it.
The fact of the matter is, The Mass Effect series is THE ultimate interactive Space Opera experience. Theres nothing else quite like it.
I felt more immersed with KotOR actually. I play Mass Effect mostly like I'm watching a movie that I can interact with but in KotOR I remember actually roleplaying a bit. Maybe it's the non voiced protagonist or the fact that I'm pretty big Star Wars fan, I don't know.
Though I understand what you mean. ME has more exploration than KoTOR and I can see how that could make it better to someone.
#46
Posté 06 mai 2011 - 08:11
InvincibleHero wrote...
Winterfly wrote...
InvincibleHero wrote...
Mr.Kusy wrote...
InvincibleHero wrote...
Who cares labelling is for marketing purposes.
Yet another quite stupid opinion on the subject. Yeah, when you go to a library and the books are sorted alphabeticaly... it's for the marketing purposes. No, it's for the customer to know what's in the box.
So knowing someone put adventure or RPG on the box tells you what you are about to experience. That means as much as movies labelled drama. You know how many thousands of different stories are told under that simple label? How about humor I don't find most of the stuff funny yet you're saying it has to be because someone said it was. That is actually inane.
If you want to know about a game play the demo and read info about it one or two words depicting genre tells squat.
Mass Effect can be anything from Sci-fi interactive novel to RPG, to action, to a hentai game in space. You do understand that? You need to lable stuff to know what the heck you get. Try not to lable meat and you will get in trouble when jews are not eating kosher or muslims are not eating halal.
And how is having RPG shooter on the box going to tell you all that? You have eyes don't you? I see on the box art they have guns and obviously sci-fi. You know what no blurb on my ME box saying RPG or shooter or action game. What gross mischaracterization on these boards. I find out about games before I invest in them.
All the stores I go to tend to alphabetize the shelves not genre sort. I guess people must be too dumb without a label to tell them what a game is.
You seriously know that Mass Effect is an RPG simply from a picture like
http://www.pcgametre...enshots-me3.jpg
You are pretty full of bull**** dude. It do not matter what the label tell you. Something need to inform you wtf the game is about. You simply know Mass Effect is an RPG cause you heard it, nothing else.
#47
Posté 06 mai 2011 - 08:13
Winterfly wrote...
Whereto wrote...
Mass effect is about the experience, both the shooter and the rpg elements have to come together to make it work. Mass effect 1 lacked the shooter and 2 lacked the rpg. As much as people want more rpg or more shooter, they really must look at why mass effect is great, its not because it's a rpg or a shooter, it's because it strives and hopefully in mass effect 3 will make the perfect combination of both
Mass Effect was a ****ing RPG, not a shooter.
Mass Effect 2 was a Shooter with RPG bits thrown in.
Fixed that for you.
#48
Posté 06 mai 2011 - 08:15
Your not proving your point, just proving that you really would like for your point to be valid. Yes, when I see a lable on a horror book that says it's a horror book I'm more likely to check it out if I'm into horror stuff. If I see it's a thriller maybee I won't bother checking because I don't like thrillers. Same goes with any kind of product. I don't like strawberry jello so I'm not going to pick up a jar with strawberry gello from the shelf. If I'm not into shooter games a lable that says "AWESOME SHOOTER" will not catch my interest.InvincibleHero wrote...
So knowing someone put adventure or RPG on the box tells you what you are about to experience. That means as much as movies labelled drama. You know how many thousands of different stories are told under that simple label? How about humor I don't find most of the stuff funny yet you're saying it has to be because someone said it was. That is actually inane.
If you want to know about a game play the demo and read info about it one or two words depicting genre tells squat.
If I check the game/book/jello's reviews on the internet before buying, often I just go to browse games in the shop and I like to know what I can remotely expect from the product I might be interested in buying. I worked in a shop like that and you would be suprised how many people found it incredibly annoying how Darksiders had absolutely no information about the genre on it's box or what is it about whatsoever, many enough that I had to bother and read about the game on the internet so I can give some anwsers each time people asked me about it.
#49
Posté 06 mai 2011 - 08:18
Winterfly wrote...
InvincibleHero wrote...
Winterfly wrote...
InvincibleHero wrote...
Mr.Kusy wrote...
InvincibleHero wrote...
Who cares labelling is for marketing purposes.
Yet another quite stupid opinion on the subject. Yeah, when you go to a library and the books are sorted alphabeticaly... it's for the marketing purposes. No, it's for the customer to know what's in the box.
So knowing someone put adventure or RPG on the box tells you what you are about to experience. That means as much as movies labelled drama. You know how many thousands of different stories are told under that simple label? How about humor I don't find most of the stuff funny yet you're saying it has to be because someone said it was. That is actually inane.
If you want to know about a game play the demo and read info about it one or two words depicting genre tells squat.
Mass Effect can be anything from Sci-fi interactive novel to RPG, to action, to a hentai game in space. You do understand that? You need to lable stuff to know what the heck you get. Try not to lable meat and you will get in trouble when jews are not eating kosher or muslims are not eating halal.
And how is having RPG shooter on the box going to tell you all that? You have eyes don't you? I see on the box art they have guns and obviously sci-fi. You know what no blurb on my ME box saying RPG or shooter or action game. What gross mischaracterization on these boards. I find out about games before I invest in them.
All the stores I go to tend to alphabetize the shelves not genre sort. I guess people must be too dumb without a label to tell them what a game is.
You seriously know that Mass Effect is an RPG simply from a picture like
http://www.pcgametre...enshots-me3.jpg
You are pretty full of bull**** dude. It do not matter what the label tell you. Something need to inform you wtf the game is about. You simply know Mass Effect is an RPG cause you heard it, nothing else.
Nope from looking at the box and reading it. They show an equipment screen with weapons stats. They say incredible real time character interaction. Customize your character ... an immersive open-ended storyline. That means role-playing. They did not have to put RPG in big letters. Effective box art is effective box art.
#50
Posté 06 mai 2011 - 08:18
Dave666 wrote...
Winterfly wrote...
Whereto wrote...
Mass effect is about the experience, both the shooter and the rpg elements have to come together to make it work. Mass effect 1 lacked the shooter and 2 lacked the rpg. As much as people want more rpg or more shooter, they really must look at why mass effect is great, its not because it's a rpg or a shooter, it's because it strives and hopefully in mass effect 3 will make the perfect combination of both
Mass Effect was a ****ing RPG, not a shooter.
Mass Effect 2 was a Shooter with RPG bits thrown in.
Fixed that for you.
I play RPG's, I dont care much for shooters. Seemingly today you can toss in a story and you have a RPG? Wow.
If Mass Effect 3 is a full shooter without unlinear options and bound in chapters/levels I will not buy it. Then I probably get it used or something. Clearly wont get a game proclaimed RPG turned fullfledged shooter.





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