marshalleck wrote...
I'd say you don't know what qualifies a game as a shooter. It has nothing to do with special powers you can shoot off.
In a shooter, the player controls whether targets are hit or not via the aiming reticle. In Mass Effect, the accuracy of the reticle was affected by a combination of weapon skill and base weapon accuracy. In ME2 they eliminated all the weapon skill accuracy aspects and made it straight up point-and-shoot, though the weapons still have a base accuracy. There were no dice rolls in ME1 or 2 to see if you hit or not, as in KOTOR and other traditional turn-based RPGs.
I'll admit, I'm in a grouchy mood (haven't slept) and I was being sarky. I do own a couple of Shooters, not many though cause tbh, its not really my scene, tried a couple of Halo games and they're definately not for me, I quite like Singularity, though I have to be in the right mood for it, also played Dead Space, so yes, sarcasm aside, I do know what a Shooter is.
Modifié par Dave666, 06 mai 2011 - 09:37 .





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