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ME3 Features you would like


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#1
Dissipate

Dissipate
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Hey guys, I just played through ME1 for like the fourth time and ME2 for
the first time and I really enjoyed it, it is probaly up there with in
my top ten but there are some features that I missed and some features that I think would be great for ME3 if they implemented them, I am sure they already have what they want in ME3 set in stone but I think it is always nice to see what other people would like in a game. I will post what I think should be put into ME3 and I would like to see some of the other features you people would like to see in the next game.

More character depth

When I play ME2 I liked playing the various character missions but there were some things wrong with it, the fact that the only way to get my squad loyal to me was to do these missions sort of made the point of talking to them just because I want to get to know them and feel like I am connecting with them sort of pointless, everytime you talk to them saying you want to get to know them before it was time to do the side they just brush you off. I would also like to see more of what you do and what you say more influenced by the relationship you have with the people in your party/crew, if you are partied with the person you are in a relationship with and you do something like sit in front of the dancers at afterlife they come up and say something and get outraged, and if they aren't partied with you maybe the people that are partied with you tell the rest of the crew and it eventually gets told to the person that you are in a relationship with, and then they start giving you crap about it.

Choosing your crew

I would like to see being able to pick who is on your crew in the next game depending your relationships with your crew in previous games and it affecting the outcome of the game, just like you needed to have the right person for the right job at the end of ME2 same should be for ME3 but if you don't have the right people on your crew in ME3 there are reperuccusions.

Customization

It would be nice to see the weapon and skill point system in ME1 and the armor upgrade system in ME2 put together, thing about ME2 I didn't really have any idea which weapon did more damage at all because there were no stats, sort of made trying to figure out what was the best equipment hard without stats.

ME3 Replayibility value

Not that ME1 or ME2 isn't a game that I wouldn't go back and play but when I transfered ME1 to ME2 save files and played through ME2 it really doesn't seem like what I did in the first game really made a huge impact on the out come of ME2, I would really like to see the game take full advantage of the character file transfer and make the situations of ME3 really reflect on what you did in the previous games, it would make me really want to go back and start from the first game and change everything I did and see the significant differences it would make in the last game. The only thing that really reason for transfering your character from ME1 to ME2 is to tell the game wether the council is dead, give you a boost in paragon/renegade personalities and if wrex is alive or not, I am gonna take a wild guess and say that saving ashley/kaidan doesn't make a huge difference in ME2 since you barely see them at all.