Shadowbanner wrote...
If you misquote me and delete where I explain this...then we are unable to reason.
Hilarious of you to post this considering this is the exact same thing the rpg elitists are doing.
Shadowbanner wrote...
If you misquote me and delete where I explain this...then we are unable to reason.
Shadowbanner wrote...
leonia42 wrote...
Shadowbanner wrote...
And? Your point being exactly ...what?
They say they want these games released on an annual basis and they want them to play more like shooters (where the dosh is).
Kane & Lynch and DA2 also bear the EA logo. Hugely successful games....not.
Point is, if you enjoyed ME1 and ME2, why are you worried about ME3? Casey Hudson is still the Lead Designer here. Those other games? Not designed by Casey Hudson. EA is the publisher, not the designer.
ME1 was NOT an EA game.
EA took over on ME2, when the BIG changes removing RPG elements started to happen.
If you misquote me and delete where I explain this...then we are unable to reason.
leonia42 wrote...
Yes I am aware of that. I'm also aware that EA has very little to do with the DEVELOPMENT process.
Shadowbanner wrote...
ME1 was DEFINATELY an EA game.
EA took over before ME1, when the BIG changes removing SHOOTER elements started to happen.
If you quote me and delete reason...then I am unable to explain this.
Funny, I don't think DA2 sucked, nor do I hate it since it's my fourth fav Bioware game so congrats on putting words in my mouth.leonia42 wrote...
Don't you think they already learned from that mistake? Why would they create another pure shooter to compete with one they have already made?
Look, I hate looking like an EA supporter here (because I'm not), but they are not the source of every problem here either. It's always fun to blame the big-bad-evil corporation that only sees a profit margin but that doesn't mean they are fully responsible for everything.
I'm also tired of the "DA2 sucked so ME3 will follow the same routine" arguments. Different teams, different franchises. FWIW, I quit enjoye DA2 and the changes that were made to Origins so there you go.
I hope this is a joke post.Severyx wrote...
Fix'd
JKoopman wrote...
leonia42 wrote...
Yes I am aware of that. I'm also aware that EA has very little to do with the DEVELOPMENT process.
EA has everything to do with the development process. They say "JUMP!" and BioWare says "Yes, sir! How high, sir!" EA decides which projects BioWare works on, how much funding those projects get and what the overall direction of those projects will be.
Modifié par Severyx, 06 mai 2011 - 02:35 .
Its... its...Severyx wrote...
El_Chala_Legalizado wrote...
What if BW needs more time to make the same thing that Obsidian made with Fallout: New Vegas? I mean, adding a "hardcore" option in the game for those who wants a more rpg experience.
So with this option they take care of both type of players...
It's just an idea
NOW THAT'S AN ENTICING THOUGHT!
Mass Effect 3: Hardcore mode. That toilet in the Captain's quarters? Get used to it being your best friend.
Hardcore Hunger: You have to wait between missions if you use biotics because you need to have a nap and a meal. Make sure you get those extra daily recommended biotic calories!
Thought the hacking minigame in ME2 was bad? Wait until you try HARDCORE HACKING. You've never seen so many microscopic electronics in your life!
Hardcore mode forgoes the silly automatic system of gaining resources. Now you have to visit refineries to use your collected resources!
Ever wonder what using an omni-tool is like? In Hardcore mode, you get to find out! The codex comes built in with a 45-hour tutorial on programming, too!
Alien sex? PSHAW! Hardcore mode understands the silliness of inter-species relations! You can kiss Tali and Garrus goodbye, but in a hardcore, non-romantic way!
Whip your crew into shape, the hardcore way! A minigame unique to hardcore mode, you get to make sure all of the ship's hands are doing their jobs? Catch a slacker? Give him what for! A verbal coaching for you paragons, and what about renegades? A beat-down always teaches a serviceman how to handle that propulsion!
And how can we forget: Calibrations. If you think the crew can handle them all, you're wrong. Hardcore wrong. In hardcore mode, you can show Garrus how calibrations are really done.
Also, we made guns less accurate, shields useless and made sure tripping was a possibility. What kind of human runs along kilometers of uneven ground without losing their footing ONCE? Frustrated? Blame it on a bad agility roll!
Mr.House wrote...
Funny, I don't think DA2 sucked, nor do I hate it since it's my fourth fav Bioware game so congrats on putting words in my mouth.leonia42 wrote...
Don't you think they already learned from that mistake? Why would they create another pure shooter to compete with one they have already made?
Look, I hate looking like an EA supporter here (because I'm not), but they are not the source of every problem here either. It's always fun to blame the big-bad-evil corporation that only sees a profit margin but that doesn't mean they are fully responsible for everything.
I'm also tired of the "DA2 sucked so ME3 will follow the same routine" arguments. Different teams, different franchises. FWIW, I quit enjoye DA2 and the changes that were made to Origins so there you go.<_<
You should have said horrible, clunky inventory system, would have been better :innocent:Severyx wrote...
Just a little friendly forumite trolling to lighten the mood. I would have figured the last line would have given that away.
Mr.House wrote...
Say that to DA2 and ME2.Smilietime wrote...
leonia42 wrote...
Yes I am aware of that. I'm also aware that EA has very little to do with the DEVELOPMENT process.
Yep. People who disagree, should really read this:
http://en.wikipedia.org/wiki/Publisher
Modifié par Smilietime, 06 mai 2011 - 02:39 .
Mr.House wrote...
Funny, I don't think DA2 sucked, nor do I hate it since it's my fourth fav Bioware game so congrats on putting words in my mouth.leonia42 wrote...
Don't you think they already learned from that mistake? Why would they create another pure shooter to compete with one they have already made?
Look, I hate looking like an EA supporter here (because I'm not), but they are not the source of every problem here either. It's always fun to blame the big-bad-evil corporation that only sees a profit margin but that doesn't mean they are fully responsible for everything.
I'm also tired of the "DA2 sucked so ME3 will follow the same routine" arguments. Different teams, different franchises. FWIW, I quit enjoye DA2 and the changes that were made to Origins so there you go.<_<
leonia42 wrote...
Don't you think they already learned from that mistake? Why would they create another pure shooter to compete with one they have already made?
Modifié par Shadowbanner, 06 mai 2011 - 02:38 .
Metroidbum wrote...
People will see what they want to see. The fact that most of these people think that ME2 was a bad game when EVERY objective standard (critical reviews, player ratings, sales) disagrees with them says a lot in my opinion.
And most critical reviews have also stated the main story was poor and there was not alot of RPG elements.Metroidbum wrote...
People will see what they want to see. The fact that most of these people think that ME2 was a bad game when EVERY objective standard (critical reviews, player ratings, sales) disagrees with them says a lot in my opinion.
Shadowbanner wrote...
leonia42 wrote...
Don't you think they already learned from that mistake? Why would they create another pure shooter to compete with one they have already made?
Exactly, thank you.
So they push this other Shooter (ME3) forward to the next fiscal year, where its needed. They already have Dice this year with BF3, no other shooters are required to shoot down (pun intended) CoD.
The delay makes perfect sense if...ME3 is now a Shooter.
.
Mr.House wrote...
And most critical reviews have also stated the main story was poor and there was not alot of RPG elements.Metroidbum wrote...
People will see what they want to see. The fact that most of these people think that ME2 was a bad game when EVERY objective standard (critical reviews, player ratings, sales) disagrees with them says a lot in my opinion.
nelly21 wrote...
Shadowbanner wrote...
If you misquote me and delete where I explain this...then we are unable to reason.
Hilarious of you to post this considering this is the exact same thing the rpg elitists are doing.
If your talking about the ones that gave the game perfect scores, there review is useless since no game is perfect and ME2 has so many flaws.lolwut666 wrote...
Mr.House wrote...
And most critical reviews have also stated the main story was poor and there was not alot of RPG elements.Metroidbum wrote...
People will see what they want to see. The fact that most of these people think that ME2 was a bad game when EVERY objective standard (critical reviews, player ratings, sales) disagrees with them says a lot in my opinion.
"Most"? In your dreams.
Both plot and gameplay were widely praised.
El_Chala_Legalizado wrote...
Hardcore Hunger: You have to wait between missions if you use biotics because you need to have a nap and a meal. Make sure you get those extra daily recommended biotic calories!
Shadowbanner wrote...
nelly21 wrote...
Shadowbanner wrote...
If you misquote me and delete where I explain this...then we are unable to reason.
Hilarious of you to post this considering this is the exact same thing the rpg elitists are doing.
Huh? How so?
Shadowbanner wrote...
leonia42 wrote...
Don't you think they already learned from that mistake? Why would they create another pure shooter to compete with one they have already made?
Exactly, thank you.
So they push this other Shooter (ME3) forward to the next fiscal year, where its needed. They already have Dice this year with BF3, no other shooters are required to shoot down (pun intended) CoD.
The delay makes perfect sense if...ME3 is now a Shooter.
Modifié par Smilietime, 06 mai 2011 - 03:03 .