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Did you shed any tears at the end of Dragon Age 2?


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#301
Guest_Alistairlover94_*

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ChickenDownUnder wrote...

Alistairlover94 wrote...

ChickenDownUnder wrote...

Don't hurt me, but Cloud never bothered me. Squall did. But yeah, Crisis Core had a great ending. Tiny PSP screen did not do it justice.

Once let the Warden die at the end, but that was only to put that character out of its misery.


IMPO, Zack is the only likeable FF protagonist, aside from Zidane.


Not even Cecile? :(


Ah crap, I forgot about Cecil.Posted Image

I also liked Bartz and Locke.

#302
StuartMarshall

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I felt no emotion at all during DA2. Well, anger at times at the direction of the game.

#303
sonsonthebia07

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Alistairlover94 wrote...

ChickenDownUnder wrote...

Alistairlover94 wrote...

ChickenDownUnder wrote...

Don't hurt me, but Cloud never bothered me. Squall did. But yeah, Crisis Core had a great ending. Tiny PSP screen did not do it justice.

Once let the Warden die at the end, but that was only to put that character out of its misery.


IMPO, Zack is the only likeable FF protagonist, aside from Zidane.


Not even Cecile? :(


Ah crap, I forgot about Cecil.Posted Image

I also liked Bartz and Locke.


Pffff, how about all of the protagonists from FF6. Setzer, Celes, "Sir Thou", Relm - some of my favorites. :)

Haven't played Crisis Core so I can't comment on Zack really, he doesn't really make an appearance in FF7.

Bartz didn't exactly have a personality that I noticed - perhaps I missed it. Or maybe I just couldn't get past the name.

#304
Sherbet Lemon

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Nope didn't really cry, but I was totally having a Martin Lawrence moment in " ---- just got real!"  I literally had to sit there for a few moments and think about it, then ran into the kitchen babbling and spouting nonsense to my husband because I hadn't slept in like 24 hours.

The sorrowful moments came in the beginning and middle of the game (for me).  "All That Remains" got me pretty good as did Carver in the Deep Roads.  The way the story was constructed (and the plot points) differed from Origins in a way that the endgame was bound to play out differently.  I don't think making a comparison between the two is exactly fair as far as attempting to elicit tears.  I think those with deep connections to a certain mage would be more apt to be moved to tears than those who did not have that same depth of attachment.

I didn't have Isabela in my party during my first play through, but I did have her during my second and her speech to me totally made me a... :crying:

#305
Tommy6860

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Village Idiot wrote...

Nope didn't really cry, but I was totally having a Martin Lawrence moment in " ---- just got real!"  I literally had to sit there for a few moments and think about it, then ran into the kitchen babbling and spouting nonsense to my husband because I hadn't slept in like 24 hours.


This^ struck a note with me totally. When there were those moments where I got emotional over an event, or an interaction, it was the very follow-up to the event/interaction that just totally broke the emotional connection, and hence immersion as well. Two examples:

- The aftermath of "All That Remains", the very first dialogue choice I make, my PC's looks and voice is so cold, though my intent was to be sad and consoling towards Gamlen, that I may as well just been trying to project Sandal. (This is why I am a proponent of 'silent protagonist' only with no face view)

- After the final personal Quest for Merrill, where the one choice that I make that has the most far reaching consequence for her as an Elf, especially on an emotional level, is brought down to near being meaningless in the aftermath discussion back at her hovel. I jsut thought, WOW!

I just think that (maybe) the writing was not comprehensive and the time they had to develop the game was just not enough to allow for editing or proofing according to scripting the video and story. Considering the writing of previous Bioware games, I am hopng this is just an anomaly.

Modifié par Tommy6860, 08 mai 2011 - 04:27 .


#306
neppakyo

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sonsonthebia07 wrote...

Pffff, how about all of the protagonists from FF6. Setzer, Celes, "Sir Thou", Relm - some of my favorites. :)

Haven't played Crisis Core so I can't comment on Zack really, he doesn't really make an appearance in FF7.

Bartz didn't exactly have a personality that I noticed - perhaps I missed it. Or maybe I just couldn't get past the name.


You can't forget about Cecil, he was pretty good. Oh yeah, Celes!

I'm particularly attached to side characters of Wedge and Biggs..

Modifié par neppakyo, 08 mai 2011 - 04:39 .


#307
Lestatman

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Didn't shed a tear at the just uttered one word at the end "F***K" so is was more anger at the ending than that of DA:O. If your looking for a tear jerker then watch out for a game called The Last Guardian made by those that did Ico and Shadow of Colossus.

#308
Dave of Canada

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No because the ending wasn't trying to make you cry, DA:O's ending was. You can't compare the both of them simply because the goal of both endings are different.

Modifié par Dave of Canada, 08 mai 2011 - 06:28 .


#309
Shacary

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At the ending of da2 I was so emotionally drained and fustrated with the game, I felt pretty much like Varric said, im sick of the templars and the mages... and the  game  too :( 
I did manage to PT it again, and it wasnt as .....fustrating. I cried once at Hawke Mum's revelation but the first PT even that came across kinda empty for me since there wasnt really a lot of interaction with the mum or siblings imo. Anyways, good game, but not great!
I also agree that DAO had more playability with the mutliple choice endings and in that your choices changed the outcome of the story to some degree. It made it more "personal" for my RP'ing. I sometimes felt so out of touch with Da2 in some parts , it was like watching a video and clicking screen for one dialog option. It got better with second PT. mb I can work a tear up someday for the crazy ending lol

Modifié par Shacary, 08 mai 2011 - 06:24 .


#310
Brawne

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Oh wait, I did feel something - I laughed my ass off when Sebastian did his nooooooooooo Elthina routine after chantry blew up. It was so fake that it deserves a Oscar.

#311
Vollkeule

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tear about the 50 bucks i spend on dragon age 2? was very hard not to...
about the game itself? seriously? ... no

#312
NedPepper

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I absolutely cried after "All That Remains". I've lost a parent, though, so for me it hit something much deeper. I had to pause afterward and take a breath. I didn't cry in DA:O. There were some touching moments, but it was more of a welling pride feeling. I beat the Blight! No tears, though.

#313
AkiKishi

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neppakyo wrote...

sonsonthebia07 wrote...

Pffff, how about all of the protagonists from FF6. Setzer, Celes, "Sir Thou", Relm - some of my favorites. :)

Haven't played Crisis Core so I can't comment on Zack really, he doesn't really make an appearance in FF7.

Bartz didn't exactly have a personality that I noticed - perhaps I missed it. Or maybe I just couldn't get past the name.


You can't forget about Cecil, he was pretty good. Oh yeah, Celes!

I'm particularly attached to side characters of Wedge and Biggs..


FFX struck me quite hard. Up to that point I'd been only playing CRPGs where even if you get a bad ending, it's still the ending you picked. That game was a rollercoaster.

I've still got Crisis Core lurking about somewhere, came with a special edition PSP and I'm a sucker for those things. Never got around to playing it though, not really a huge fan of FFVII.

#314
ToJKa1

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Not even close. Even Portal 2 had better ending, there was surprising depth to GlaDOS after all. And poor Wheatley! Well, atleast he's got an enthusiastic, orbiting partner :lol:

#315
lobi

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ToJKa1 wrote...

Not even close. Even Portal 2 had better ending, there was surprising depth to GlaDOS after all. And poor Wheatley! Well, atleast he's got an enthusiastic, orbiting partner :lol:

Thanks for that.
DA2
PORTAL2
Witcher2
Skyrim
Darksouls
Posted Image

#316
fchopin

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No tears, just a thank god the game is finished otherwise i would have stopped playing out of boredom.

One of the worst end chapters in any game that i remember.

#317
DragonRageGT

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Dave of Canada wrote...

No because the ending wasn't trying to make you cry, DA:O's ending was. You can't compare the both of them simply because the goal of both endings are different.


Origins didn't always ended up in a sad way but I always ended up with moist eyes, sometimes out of cheer happiness and pride!

#318
Guest_Alistairlover94_*

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No tears were shed. But I did let out a barrage of curses at the obvious sequel hook-ending. I then made some wild lovin' with the fiancee!Posted Image

#319
billy the squid

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No, the ending was followed however, by a torrent of vitriol and foul language, regarding a half arsed game that was obviously kick out the door early and bemuesment as to why so much of DA O had been removed and replaced with... this... thing.

#320
Firefeng

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Emotionally, DA2 didn't strike me as deeply as DA:O. I imagine that's due mostly to presentation rather than character development, though, since the most emotional moments in DA:O, for me, were Danyla, and the time I discarded the phylactery after learning Arcane Warrior instead of freeing the spirit. Both moments had no character build-up whatsoever. Actually, the only other game I've played that struck similar chords with limited amounts of character build-up is Valkyrie Profile for the PS1. That game could wring a tear out of you even when you had only known the involved characters for the duration of the offending cutscene itself.

Then again, I'm weird. I cackled madly when Aeris/Aerith got an abdominal sword piercing in FF7 just because I really, really hated her.

Edit:  And Sebastian's "nooooo" moment immediately summoned up thoughts of Darth Vader's "nooooo" in Episode 3...

Modifié par Firefeng, 08 mai 2011 - 05:52 .


#321
WidowMaker9394

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No, nothing in the game stirred any emotions whatsoever in me.

#322
zyxe

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Eurypterid wrote...

There were companions and characters I really liked and thought were well done. But no, I didn't have the same reactions as I did in DA:O. I had a number of WTF moments and I was genuinely pissed off that there was no way to change the course of Anders' actions no matter what standing he had with your character.

I wasn't angry, but in the end though, I was disappointed with the game and just relieved to finish it.


i couldn't have said it any better myself.

#323
ToJKa1

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lobi wrote...

ToJKa1 wrote...

Not even close. Even Portal 2 had better ending, there was surprising depth to GlaDOS after all. And poor Wheatley! Well, atleast he's got an enthusiastic, orbiting partner :lol:


Thanks for that.
PORTAL2

Posted Image


You're not suggesting i spoiled something with that, are you? :blink:

Modifié par ToJKa1, 08 mai 2011 - 08:26 .


#324
HTTP 404

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I had tears....of frustration. haha. im kidding

#325
lobi

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The game felt like a series of side quests with no reason to be there, pay was lousy thats for sure.
The gameover was a hollywood set piece bink vid setting up the sequel.
Typical formula of those overly trained to work in the mindless media of film.
Jump the shark-setup sequel.
Dragonage is evolving not to "change" the genre of RPG but to leave it behind and embrace the same philosophy that gives us shallow movies that are forgotton quickly so we can consume the next product.
Thats what makes me want to cry.

Modifié par lobi, 08 mai 2011 - 10:38 .