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Did you shed any tears at the end of Dragon Age 2?


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#176
Zanallen

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Aradace wrote...

Omg I hated Lost Odyssey lol XD


The story was great if you were willing to read the various little stories. But the grind...God, the grind was unbearable.

#177
sonsonthebia07

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I will agree the game was very slow in the whole battling, turn-based department. :) There were those silver Kelolon things that you could farm to level up real quick though by using Gamble.

#178
Captain_Obvious

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sonsonthebia07 wrote...

Well, this is in my opinion the most emotional scene in a video game that I've ever experienced. I can't watch it without my eyes watering up.

I can't say I've actually cried from a scene in a movie or a video game though. I'm emotionally inept. :unsure:


I cry every time I do that part of the game.  Full-on weeping, get the tissue, etc. 

The only other time I cried was my first playthrough of Heavy Rain, and lets just say I didn't get the uber-happy ending.  Posted Image  Dragon Age or Mass Effect?  No crying in those.

#179
Guest_Puddi III_*

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I don't think I've ever shed tears at the end of a game. Though HL2 Ep 2 was pretty sad. *obligatory lack of ep3 grumbling*

I didn't find DAO's ending particularly emotional (well the US one was), overall I might say the way DA2 ended was more impacting.

#180
Melca36

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the scene where Hawke holds his/her mother is the most emotional part of the game.

The rest of the game didn't do much for me. Fun but the cliffhanger ending ruined the moment.

#181
sonsonthebia07

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Captain_Obvious wrote...

sonsonthebia07 wrote...

Well, this is in my opinion the most emotional scene in a video game that I've ever experienced. I can't watch it without my eyes watering up.

I can't say I've actually cried from a scene in a movie or a video game though. I'm emotionally inept. :unsure:


I cry every time I do that part of the game.  Full-on weeping, get the tissue, etc. 

The only other time I cried was my first playthrough of Heavy Rain, and lets just say I didn't get the uber-happy ending.  Posted Image  Dragon Age or Mass Effect?  No crying in those.


The only gameplay vids I've seen of Heavy Rain were of a chick stripping to button pressing. I've head it is a very emotional game though - too bad I won't be able to experience it.

#182
Aradace

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Zanallen wrote...

Aradace wrote...

Omg I hated Lost Odyssey lol XD


The story was great if you were willing to read the various little stories. But the grind...God, the grind was unbearable.


And that's what ultimately did it for me unfortunately.  I've had some horrid frickin grinds in some RPGs but holy male-pattern baldness batman, that one was just TOO much lol.

#183
Ninotchka

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DA2 left me feeling somewhat underwhelmed on an emotional level. No tears at the end. It still feels this way after six playthroughs, no strong sense of emotional connection to any of the characters, including Hawke or the main story.

The 'All that remains' quest was moving but only for the first playthrough. The sense of helplessness that the writers were aiming for in that quest seemed to pervade the entire game because ultimately, we were utterly helpless to influence some of the the game's outcome(s).

On an emotional level, the game paled in comparison to DA:O for me, but from an entertainment aspect, DA2 was exciting and a lot of fun.

#184
Zanallen

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Ninotchka wrote...

DA2 left me feeling somewhat underwhelmed on an emotional level. No tears at the end. It still feels this way after six playthroughs, no strong sense of emotional connection to any of the characters, including Hawke or the main story.

The 'All that remains' quest was moving but only for the first playthrough. The sense of helplessness that the writers were aiming for in that quest seemed to pervade the entire game because ultimately, we were utterly helpless to influence some of the the game's outcome(s).

On an emotional level, the game paled in comparison to DA:O for me, but from an entertainment aspect, DA2 was exciting and a lot of fun.


Honestly, I am under the belief that "helplessness" was the theme of the game.

#185
erynnar

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Zanallen wrote...

Ninotchka wrote...

DA2 left me feeling somewhat underwhelmed on an emotional level. No tears at the end. It still feels this way after six playthroughs, no strong sense of emotional connection to any of the characters, including Hawke or the main story.

The 'All that remains' quest was moving but only for the first playthrough. The sense of helplessness that the writers were aiming for in that quest seemed to pervade the entire game because ultimately, we were utterly helpless to influence some of the the game's outcome(s).

On an emotional level, the game paled in comparison to DA:O for me, but from an entertainment aspect, DA2 was exciting and a lot of fun.


Honestly, I am under the belief that "helplessness" was the theme of the game.


Which is not something I want in a video game...I have enough of being helpless in RL. I have a job that is draining emotionally but I need it for benefits. I havebills I have to pay, etc.  I don't want to feel helpless in my entertaintment too.

#186
Zjarcal

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erynnar wrote...
Which is not something I want in a video game...I have enough of being helpless in RL. I have a job that is draining emotionally but I need it for benefits. I havebills I have to pay, etc.  I don't want to feel helpless in my entertaintment too.


That's fine and I can actually empathize, but if a writer wants to go for the dark theme, it's their choice. After all, there are plenty of "you're winner!" games out there, so adding a little variety into the mix shouldn't be considered a bad thing, even if it may make your personal experience less enjoyable.

#187
Zanallen

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erynnar wrote...

Which is not something I want in a video game...I have enough of being helpless in RL. I have a job that is draining emotionally but I need it for benefits. I havebills I have to pay, etc.  I don't want to feel helpless in my entertaintment too.


True. A lot of people probably don't like feeling that way; however, it is an interesting experiment. I mean, a main character who, in the long run, is completely unable to save his world? He struggles to create a good life, a sense of normalcy, to protect his friends, family and loved ones...But he can't. He's human, just like the rest of us.

#188
Zanallen

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Zjarcal wrote...

That's fine and I can actually empathize, but if a writer wants to go for the dark theme, it's their choice. After all, there are plenty of "you're winner!" games out there, so adding a little variety into the mix shouldn't be considered a bad thing, even if it may make your personal experience less enjoyable.


That's my feelings exactly. I was getting tired of the "Last of His Kind/Chosen One" Warden or Jesus Shepard.

#189
DA_GamerGal

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I didn't cry at the end of DA2... I was too busy feeling betrayed by Anders. He broke my heart so I just had to kill him. No tears, though.

I did cry during the "All That Remains" quest... It still gets to me, even though I already know what's going to happen.

#190
neppakyo

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krissyjf wrote...

I didn't cry at the end of DA2... I was too busy feeling betrayed by Anders. He broke my heart so I just had to kill him. No tears, though.

I did cry during the "All That Remains" quest... It still gets to me, even though I already know what's going to happen.


You killed Anders? Don't worry, he'll come back to life again, like he did for DA2.

#191
Dairoku

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Nope, haven't shed tears since Z.O.E. Nothing will top that game, other then that my stomach felt funny every now n then when games tries to make you all emotional n stuff

#192
DragonRageGT

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Well, DA2 may be not the best Bioware game ever but Bioware's Community definitely is the best ever!

Dragoonlordz wrote...

Very few games have that effect on me, though ones like Valkyria Chronicles ~Isaras death made me come close to welling up I guess.

Valkyria Chronicles Isras death and Rosie's song Part 1 and 2. (BIG SPOLIER)




Aw man.. just watching this made it for me. Thanks for the link.

Addai67 wrote...

The problem for me, I think, was that I felt little empathy for my PC, so I could not really feel engaged with anyone. I dunno what would have helped that. Maybe some more background at the beginning, rather than the actiony prologue. The action and cinematic elements work against emotional engagement for me, at least.

My list of misty moments in DAO would be pretty long.


Same for me and my list would be a long one too, for DA:O.

Siradix wrote...

Origins left me feeling like I did something very important in the game. While Awakening gave me a little sense of melancholy for my Warden. DA2 just made me question the ending.


Same exact thing for me.

casedawgz wrote...

Only game I can recall shedding any tears over was GTA IV. The ending is just gutwrenching. Niko finally comes to the realization that, no matter what, his soul is damned. As soon as he thinks his demons have been excorcised through his murder of Dmitri Rascalov, Jimmy shows up and kills Kate. Niko exacts revenge on him, but at this point, he's already learned that revenge won't make him feel any better; he'll remain just as empty as he was before.


Awesome game. I also loved playing C.J., specially after making 800 million bucks in Las Venturas cassinos! =)

For those who posted LotR scenes, I have a ritual. I read the books and watch the Extended Edition DVD's at least once a year. And while there are many moments, this one is the one that gets me everytime. I think it's the song! (And I hear Leliana in my head, saying "Softie" with that absolutely awesome voice and accent all the time)

http://www.youtube.c...uuRhap4#t=1m49s

And my heart goes out for those who lost loved ones. While my folks are still here (87 & 81) and I treasure them a lot, the only one I lost never actually came to this plane. I was already writting a welcoming song to my child when my wife had a miscarriage and due to complications she doesn't have the chance anymore. But I can, right? Even after I'm gone, all it takes is a serynge!

And all will turn
To silver glass
A light on the water
Grey ships pass
Into the West

#193
erynnar

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Zjarcal wrote...

erynnar wrote...
Which is not something I want in a video game...I have enough of being helpless in RL. I have a job that is draining emotionally but I need it for benefits. I havebills I have to pay, etc.  I don't want to feel helpless in my entertaintment too.


That's fine and I can actually empathize, but if a writer wants to go for the dark theme, it's their choice. After all, there are plenty of "you're winner!" games out there, so adding a little variety into the mix shouldn't be considered a bad thing, even if it may make your personal experience less enjoyable.


I don't have a problem with DA2's story, only it's implementation. And despite some of the stupidity I have seen arguing against DAO's story, it was plenty dark too. I have no problem with DA2's story idea, but the way they did it sucks. It isn't a new innovative tale, and it has been done by others and better.  It is hardly what I expect from BioWare who was a great story teller. When the game's story turns into a chore and keeps me from losing myself in it...something is seriously wrong.

#194
gamestress

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There were some sad moments in DA2 for me, but no uncontrollable tears. The first time I hit the Alistair sacrifice in DAO was the most shockingly tear jerktastic experience ever for me.

#195
neppakyo

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erynnar wrote...
I don't have a problem with DA2's story, only it's implementation. And despite some of the stupidity I have seen arguing against DAO's story, it was plenty dark too. I have no problem with DA2's story idea, but the way they did it sucks. It isn't a new innovative tale, and it has been done by others and better.  It is hardly what I expect from BioWare who was a great story teller. When the game's story turns into a chore and keeps me from losing myself in it...something is seriously wrong.


^^ This. I do agree with ya erynnar 99.98%. I'd kiss ya for what you wrote, but the monitor gets in the way and my center speaker falls off.

#196
erynnar

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Zanallen wrote...

erynnar wrote...

Which is not something I want in a video game...I have enough of being helpless in RL. I have a job that is draining emotionally but I need it for benefits. I havebills I have to pay, etc.  I don't want to feel helpless in my entertaintment too.


True. A lot of people probably don't like feeling that way; however, it is an interesting experiment. I mean, a main character who, in the long run, is completely unable to save his world? He struggles to create a good life, a sense of normalcy, to protect his friends, family and loved ones...But he can't. He's human, just like the rest of us.


Oh, I quite agree. I never said I hate the story. Far from it. I just argue that it isn't innovative, it's been done before. And it was the implementation not the idea that I didn't like.  Now my husband on the other hand prefers to be the hero (a point of argument in our household:P)  And I maintain that a local girl/boy makes good story, if done right, can feel just as epic as hero saves the world.  I think BioWare just failed to do it so that it was.  

Did I see all that epic possibility while playing? Hell yeah, it is BioWare, is it not? Known for their story telling? So yeah, I saw it.  Now should that take away from your enjoyment? Nope.  But it did me. It fell flat for me, and so I didn't enjoy it. It frustrated me. It was a chore, and I was quite frankly, relieved to finish both playthroughs.

I didn't get lost in the story because it was a disjointed mess that kept throwing me out of it and reminding me of the real world. Did you get lost in it? You and many others, and it is valid, and I am happy and jealous of you. :)

#197
erynnar

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neppakyo wrote...

erynnar wrote...
I don't have a problem with DA2's story, only it's implementation. And despite some of the stupidity I have seen arguing against DAO's story, it was plenty dark too. I have no problem with DA2's story idea, but the way they did it sucks. It isn't a new innovative tale, and it has been done by others and better.  It is hardly what I expect from BioWare who was a great story teller. When the game's story turns into a chore and keeps me from losing myself in it...something is seriously wrong.


^^ This. I do agree with ya erynnar 99.98%. I'd kiss ya for what you wrote, but the monitor gets in the way and my center speaker falls off.


ROFL! *blows virtual kisses back at Nep*:kissing:

#198
Zjarcal

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erynnar wrote...
When the game's story turns into a chore and keeps me from losing myself in it...something is seriously wrong.


I can't argue back because well... that's a subjective statement and you're certainly not wrong about how you feel.

#199
Merced652

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Just a single one for the death of a genre. HEYOOOOOOOOOOOOO

#200
erynnar

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Zjarcal wrote...

erynnar wrote...
When the game's story turns into a chore and keeps me from losing myself in it...something is seriously wrong.


I can't argue back because well... that's a subjective statement and you're certainly not wrong about how you feel.


And you enjoyed it, which is subjective, and delightful. I am very happy you did (I'm guessing, I don't want to put words in your mouth, I hate when people do that).  So, I am very happy for people who got more out of it than I did. I celebrate it. It makes me very happy (and jealous, but happy).  I just think BioWare could (and has) done better.

Modifié par erynnar, 07 mai 2011 - 02:22 .