Man, this stuff is complicated. Do I have to change the string ref at all in the 2da editing? I just can't get it to work... I must be doing something wrong.
Oh yeah in Gimp when I try to save the diffuse texture, I have the option of compressing in several different dxt5 formats such as, BC3/ DXT5, BC3n/ DXT5n, Alpha Exponent (DXT5), YCoCg (DXT5), and YCoCg scaled (DXT5). I was wondering which compression I should choose.
I also have an option to generate the mipmaps, I was wondering if I needed to do that.
I also get this message when I try to save the diffuse texture...
"DDS: It appears your image may be a volume map,
but not all layers are the same size, thus a volume
map cannot be written."
It says to flatten the image... or make all the layers the same size... in order to save the DDS file, so I did that. I was wondering if that's what is messing this all up.
Also, when I try to link the modified diffuse texture to the renamed wolf model, the texture file doesn't show up, and I have to switch to dds files in order to find it. I don't know if that means anything.
Modifié par EyezaGotSKILLZ, 10 mai 2011 - 05:20 .