Modifié par dreman9999, 06 mai 2011 - 04:54 .
Throw is underrated.....
#1
Posté 06 mai 2011 - 04:19
#2
Posté 06 mai 2011 - 04:21
#3
Posté 06 mai 2011 - 04:22
Zaeed's Inferno Grenade + Thane's Throw Field = Husks, what Husks?
#4
Posté 06 mai 2011 - 04:29
...and yes Throw is a bit of an underrated power.
#5
Posté 06 mai 2011 - 04:30
That's one of my favorite combos.
Another good one is to use Heavy Throw on a frozen enemy.
#6
Posté 06 mai 2011 - 04:38
#7
Posté 06 mai 2011 - 04:40
I tend to think of Throw as the Adept's ranged melee attack. It's amazing how many different ways you can swat things in this game (I once blew up all the ground floor freelancers in the start of Garrus' recruitment simply by 'Throwing' the bomb).
#8
Posté 06 mai 2011 - 04:43
lazuli wrote...
I love Throw Field for a wide stagger in a pinch, especially on Thane with Lair of the Shadow Broker for re-speccing. There is a misconception that Throw is only useful for instant kills when there are lots of bottomless pits around. Often you can just launch an enemy on top of an environment object for a kill.
True, those kills can also be achieved with a Pull/Slam combo.
#9
Posté 06 mai 2011 - 04:49
Throw, Throw Field and Heavy Throw are awesome.
#10
Posté 06 mai 2011 - 04:51
#11
Posté 06 mai 2011 - 06:51
lolwut666 wrote...
All biotics besides Reave and Warp are underrated.
I actually find Pull to be massively overrated. *Grabs Flame Shield*
It isn't a bad skill. I just think the other biotic talents (including Throw) better warrent the points. Pull is good for one point; but I'd never invest more than that when there's other Biotic talents to be had.
Modifié par amcnow, 06 mai 2011 - 06:57 .
#12
Posté 06 mai 2011 - 07:06
amcnow wrote...
lolwut666 wrote...
All biotics besides Reave and Warp are underrated.
I actually find Pull to be massively overrated. *Grabs Flame Shield*
It isn't a bad skill. I just think the other biotic talents (including Throw) better warrent the points. Pull is good for one point; but I'd never invest more than that when there's other Biotic talents to be had.
That is an issue with a lot of powers. Yeah the duration helps from 1-3 points on pull especially on insanity where durations takes a hit, but yeah until the evolution the differences are minor. Hell throw does so little damage it doesn't reallty matter either until the evolution, knocked over is knocked over.
#13
Posté 06 mai 2011 - 07:08
It still stuns, has a quick cooldown and allows to quickly use pull.Ahglock wrote...
amcnow wrote...
lolwut666 wrote...
All biotics besides Reave and Warp are underrated.
I actually find Pull to be massively overrated. *Grabs Flame Shield*
It isn't a bad skill. I just think the other biotic talents (including Throw) better warrent the points. Pull is good for one point; but I'd never invest more than that when there's other Biotic talents to be had.
That is an issue with a lot of powers. Yeah the duration helps from 1-3 points on pull especially on insanity where durations takes a hit, but yeah until the evolution the differences are minor. Hell throw does so little damage it doesn't reallty matter either until the evolution, knocked over is knocked over.
#14
Posté 06 mai 2011 - 07:17
#15
Posté 06 mai 2011 - 07:26
dreman9999 wrote..
It still stuns, has a quick cooldown and allows to quickly use pull.
Yes it does, but does 3 points in throw stun any longer than 1 point in throw? Not that I can tell. So your expenditure of points up to the point of picking the evolution is mostly cosmetic. There area couple points where 1 point in throw doesn't throw the pulled target high enough to kill them but 3 points would, but it is fairly rare.
Which given the latest quote that people are in a tizzy about on the general discussion boards, they seem to have noticed this issue and are working to fix it.
#16
Posté 06 mai 2011 - 08:43
I thought heavy throw was pretty standard.
Edit: same goes for pull.
Part of the benefit of adept is having both together.
Modifié par Curunen, 06 mai 2011 - 08:50 .
#17
Posté 06 mai 2011 - 09:29
I haven't been convinced yet that it's worth giving up on filling out your bonus skill to get Heavy/area Throw. Ahglock already explained why.
But I'm willing to listen. Not new to the Adept but always interested in more ways to play it.
#18
Posté 06 mai 2011 - 09:45
Or heavy pull if you're a sniper, throw field if it suits you...
#19
Posté 06 mai 2011 - 09:56
#20
Posté 06 mai 2011 - 10:04
#21
Posté 06 mai 2011 - 10:05
With lower ranks, there might not be enough force and you'd have to think carefully of how to remove a target from the battlefield. With heavy throw as long as you're aiming it out of the area of play, they are almost always guaranteed to fly there.
Then there is the damage - especially if the target is already ragdolled (pull/singularity), and also the possibility of knocking one enemy onto another.
The problem with throw field for me is it's radius of impact - it's hard to direct enemies anywhere. With heavy throw you've got great precision and enough force to deliver.
#22
Posté 06 mai 2011 - 10:07
Even without Pull, if you angle it right, Heavy Throw can hurl enemies upwards very far. If they're not knocked out of the scenery, they'll take a lot of damage when they land. It's even stronger if you combine it with Pull.
You can't do that with a level 1 Throw.
Also, if you use Heavy Throw to hurl an enemy against a wall, there's a good chance he'll shatter, even if he has full health. It happens more often if you use Pull first, though.
Anyway, Throw is something that you either like or you don't. You can have great results with just Warp, and it's a lot easier to use.
#23
Posté 06 mai 2011 - 10:10
my favorite part of being an adept was pullfield and throw field. snag up a bunch of loki mechs and then hit them with a throw and its just hilarious.
also throw on that bridge on thanes recruitment is just so wonderfully funny its almost wrong lol.
plus those times where a husk or something is right up on you and you hit them with a point blank throw and its like GTFO.
i dunno. throw is great. i constantly switch between adept and vanguard and throw is the main ability i miss when playing as a vanguard. (i dont shotgun charge spam as a vanguard so yeah lol)
#24
Posté 06 mai 2011 - 10:13
#25
Posté 06 mai 2011 - 10:18
I'm in the mood to give it a try though. Have an adept playthrough that's not quite done yet. I'd rather find a way to get something out of Throw than just declare it useless. Just haven't done so yet.





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