It’s been a long time since I even tried to play renegade, but I distinctly remember being repulsed by Shep’s words before the deeds were committed.Call me a sissy if you want, but here's the thing:
I have no problem writing completely heartless, nasty, kill-you-as-soon-as-look-at-you characters. When I see them in movies, I even root for them a little. But for some reason, every time I TRY to do a pure renegade run, I botch it. My Shepards are never as cruel as I want them to be. You'd think it'd be easy--just click the dialogue option and be done with it--but I can't.
I think it's because, in Mass Effect, the game forces you to deal with the consequences. You see a character die, a city burn, and you know you did it. You know it's your fault. And you could have done better--you could have acted, but you didn't.
Although we’re playing the character, we’re hearing someone else speak the words and looking at his/her face as we do it.
Nobody talks to me like that and has me sit there and take it. I wasn’t morally distressed. I was insulted – even though I “knew” this was supposed to be my character talking to somebody else.
Modifié par Thompson family, 07 mai 2011 - 02:00 .





Retour en haut







