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Questions about magical healing *in lore.*


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#1
Maria Caliban

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In the setting....

We know that there are magical spells that can help cure illnesses and disease.

We know that there's a spell that can revive someone who 'just' died. (Possibly they're not dead but appear to be so to the naked eye.)

We know that there are healing spells, but what does that regular healing spell do?

It probably closes any open wounds on the body. It probably mends broken bones.

Does is restore lost amounts of blood? If you lose your hand, can a regular healing spell regrow it? What if you just lose the top digit of a finger? What about things like piercings, tattoos, branding, or scarification?


Are there different healing spells that can do so?

What if an infant is born with a malformed leg? Would a healing spell be able to fix this, or does it only return a body to its natural default?

#2
Amagoi

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I'd imagine that the general 'Heal' spell can be focused in lore. Someone using that same healing energy could focus on a broken bone and possibly mend it close to normal, but in combat that same spell is probably mostly just used to staunch blood and close wounds.

From the lore of other fantasy settings, healing magic just sets the body back to how it was shortly before a physical wound. Sometimes a specific brand of healing magic can do the same for emotional or mental trauma, but I'm betting in Dragon Age that's something only a Spirit Healer would be able to do. If not, normal mages wouldn't even want to touch that sensitive topic.

I doubt the magic could bring back lost limbs or things done to the skin after birth, like the tattoos, etc.

#3
mesmerizedish

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I think the "heal" spell and its use in combat are just gameplay mechanics. Look at how difficult it was for Anders to heal the boy in his debut scene. I think healing magic works like this: oh, something's wrong? I can fix it.

Is a scar "something wrong"? Eh... I don't really think so. A scar is healed. Now, maybe you could take a knife and cut the scar tissue away. Then, you could use magic to heal the open wound, and it would (presumably) not scar.

I think piercings and tattoos are likely the same. It's not really an injury, and if it is, then it's a healed one.

#4
Maria Caliban

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We can't contrast the boy with a normal combat situation because we don't know what the problem with the boy was, how serious it was, or how many other patients Anders had treated that lately.

#5
Amagoi

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From the way the scene was introduced, it could be assumed that Anders had been healing the sick and injured with very little rest and recovery for himself. Healing magic is almost always shown as taking a great strain on the healer.

#6
hoorayforicecream

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Just from the way the magic works in gameplay, it seems to restore vitality and fighting ability, but not heal the more grievous injuries without more serious magic involved (spirit healer). I see healing magic more like a very high-quality bandage, where you bind smaller wounds and make the person combat-ready again, but it doesn't heal the bigger issues like broken bones, which must be addressed later.

#7
mesmerizedish

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Amagoi wrote...

Healing magic is almost always shown as taking a great strain on the healer.


Except in combat. Which is the point I was making :P

#8
Herr Uhl

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Maria Caliban wrote...

We know that there are healing spells, but what does that regular healing spell do? 

It probably closes any open wounds on the body. It probably mends broken bones.


That would require help from beyond (see spirit healer). Otherwise they can't mend fractures.

Edit: It could probably help in the process, but not mend it by itself.

Edit2: As I see it, it quickens the natural healing process, or helps it along, so a fracture that hasn't been aligned right would mend wrong.

Modifié par Herr Uhl, 06 mai 2011 - 09:13 .


#9
Amagoi

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ishmaeltheforsaken wrote...

Amagoi wrote...

Healing magic is almost always shown as taking a great strain on the healer.


Except in combat. Which is the point I was making :P


It always took a strain on my mages! Their livers were destoryed from so much lyrium potions. But that may be my fault and how it works there. :lol:

#10
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Maria Caliban wrote...
Does is restore lost amounts of blood? If you lose your hand, can a regular healing spell regrow it?

It probably replaces lost blood (as blood loss is gradual and very much like HP drop- you die only after you hit a threshold) and doesn't regrow a lost hand (that's an injury, and you need Injury Kits to do that).

What if an infant is born with a malformed leg? Would a healing spell be able to fix this, or does it only return a body to its natural default?

If the defect is genetic, then no. No magic in Thedas has been shown to influence genetic inheritance. The trait of having magic itself is genetic, and if Mages can manipulate genes, they would have been able to un-mage-ify their offsprings if they wished to (as in the Hawke family). They can't.

Modifié par iOnlySignIn, 06 mai 2011 - 10:22 .


#11
Blacklash93

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Regrowing limbs and being given new blood sounds like it something only blood magic could do.

Modifié par Blacklash93, 06 mai 2011 - 10:31 .


#12
whykikyouwhy

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To more or less echo what has been said already, I think healing spells are both bandage and pain killer combined - like lyrium-fused vicodin. I don't think we have been introduced to anything that would be the equivalent of a Restoration spell, which would, if it existed in DA lore, probably allow limbs to regrow or reshape.

I wonder though if healing spells/abilities (like Panacea and the like) could be stacked. If multiple mages worked on one injury, would it only quicken the healing process, or would it enhance it somehow? (And could blood magic and spirit healing work in conjunction with one another?)

#13
Xilizhra

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(And could blood magic and spirit healing work in conjunction with one another?)

Blood magic can give vitality to otherwise dead flesh, a la Quentin. Combining it with spirit healing could lead to any number of possibilities; I'd say even limb regeneration would be possible eventually, especially if you could charge blood with healing energy.

#14
Brockololly

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Blacklash93 wrote...

Regrowing limbs and being given new blood sounds like it something only blood magic could do.


FWIW,  in the Dragon Age comics they had going, I think one of the mage characters there used magic to basically regrow the arm of a guy...although maybe I'm not remembering that right. And who knows if those would be considered canon anyway.

#15
Amagoi

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It's probably safe to assume that the comics aren't a reliable source. I think I remember burial of the dead being in that too, rather than burning. There may have been a specific reason for that, but it's off topic anyway.

Would it even be possible for a person to be both a Blood Mage and a Spirit Healer together? I would think the Demon and Spirit that the mage made deals with would clash. Though it's possible for a separate BM and SH to work together.

It'd be nice to see a BM that wasn't naive to the point of stupid, or just plain insane.

#16
Xilizhra

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Blood magic can be learned from books or another blood mage. And its power source is totally independent, relying only on blood, not the Fade; it's simply good at opening the Fade. They're not incompatible at all, I believe.

#17
Herr Uhl

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Amagoi wrote...

It's probably safe to assume that the comics aren't a reliable source. I think I remember burial of the dead being in that too, rather than burning. There may have been a specific reason for that, but it's off topic anyway.

Would it even be possible for a person to be both a Blood Mage and a Spirit Healer together? I would think the Demon and Spirit that the mage made deals with would clash. Though it's possible for a separate BM and SH to work together.

It'd be nice to see a BM that wasn't naive to the point of stupid, or just plain insane.


I think it would clash due t that spirit healer gets energy from the fade and the blood mage doesn't. I think blood magic is an either or affair, you either use only your blood or none.

#18
The Baconer

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Xilizhra wrote...

(And could blood magic and spirit healing work in conjunction with one another?)

Blood magic can give vitality to otherwise dead flesh, a la Quentin.


In regards to Quentin's work, I've always heard it being referred to as 'Necromancy'. How much blood magic plays a hand in it is up for debate. It certainly wasn't required for summoning the dead in DA:O, after all.

#19
Xilizhra

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I think it would clash due t that spirit healer gets energy from the fade and the blood mage doesn't. I think blood magic is an either or affair, you either use only your blood or none.

You can combine blood and lyrium; there's no reason why you couldn't do the same for spirits.

Modifié par Xilizhra, 07 mai 2011 - 04:21 .


#20
mr_afk

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I'm not sure whether there is any defined dragonage lore about how healing magic works.
But if you looks at The Calling, Fiona's healing magic is able to heal up pretty serious wounds, e.g. two arrows to the chest - though it does seem to take quite a lot of energy. It also seems to work on a whole body systemic effect (stopping bleeding and making people feel better, if not completely repaired.)
Here are some relevant quotes:
"The magic that Fiona provided had its limitations. It could mend flesh and restore a degree of health, but severe wounds were beyond her ability to heal. Julien's broken arm remained broken, and while Nicolas could walk , it seemed certain he had internal injuries that would continue to plague him."
"'Magic cannot bring someone back from the dead.'"


Anyway, from my understanding I had an impression that healing was quite a draining task and working on mana stores alone it would be tough/impossible to do anything that major. This is where spirit healers/lyrium potions/and maybe blood magic comes to play - Providing the power behind some of the more powerful healing arts. Thus while still impossible for a spirit healer (e.g. Anders) to resurrect someone who is dead, they can heal up more severe injuries that a normal mage couldn't (e.g. the two spirit healer specialisations in both games).

I'm more wondering about how lyrium works. It's raw form kills people yet once 'processed' it allows mages to utilise its power/drink it? strange.

#21
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Blacklash93 wrote...

Regrowing limbs and being given new blood sounds like it something only blood magic could do.


I agree, and as others have pointed out, regrowing might not even be necessary as Quentin was able to reanimate an entire corpse that had been pieced together so maybe just attatching another limb using blood magic might work.

#22
In Exile

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I'm pretty sure healing magic does what the writers want it to do, as with all magic. Other than no ressurection, I don't think there is a hard & fast rule for healing in DA.

#23
Blacklash93

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Blood magic sounds like it could be a miracle in the healing school of magic. Being able to manipulate the blood and flesh directly could bring out plenty of advantages over Spirit Healing.