Things that you want to be in ME3 but is 99% likely not to be. (updated OP 5/9)
#76
Posté 07 mai 2011 - 10:26
#77
Posté 07 mai 2011 - 10:41
#78
Posté 07 mai 2011 - 11:09
#79
Posté 07 mai 2011 - 11:12
#80
Posté 07 mai 2011 - 01:15
Soahfreako wrote...
I have a few things that I'm constantly thinking about that would just be so awesome in a backstory setting. But I've also thought a lot about some main-game involving tidbits as well. I'd like to share those with you and hope that this won't be a flame thread, but one where you could flesh out ideas and discuss them with your fellow forum goers. Anyway, try to keep the idea summarized in at most 3-5 sentences for the TL;DR crowd. I'll go
-I've always been interested in what the different species native tongue sounded like, so I made a thread awhile back detailing my thoughts. Basically, I thought it'd be awesome if during a mission, the Reapers activate something that screws with everyone's translators and your stuck trying to coordinate a team without being able to understand them.
-I'm constantly thinking about what the other species think about humanity's culture. We know that Samara liked the Samurai's and that Asari apparently like Eqyptian sculpture's (Kasumi DLC). But I've wondered, what do they think of our music? Since most only have 2 fingers and a thumb, would they find guitars weird?
I'll try to update this often with ideas, but I won't promise anything. Lol
I like the translator malfunction idea.
Weather
Multiplayer
co-op
fully customizable armor and bodies/hair and length/faces
able to talk to all characters
able to do activaties on ship and on planets
environments on the level of Uncharted 2 or better and ability to traverse them
Real Love Scenes with LI and more of them in game
LI interactions on the level of Dragon Age Origins
Banter on level of DA2
Female Turians and Krogans
Tali Suitless
NO minigame that waist time like 1st 2 games...
Ship Battles
EDI back and with a physical body
EDI romancable
NO loading
Custom Soundtrack ability on PS3
Kasumi
All Females romancible
XP for killing enemies
Bosses
Enemies you must level up to fight
Worlds bigger than in ME1 and 2 and filled to the brim with content
#81
Posté 07 mai 2011 - 01:17
#82
Posté 07 mai 2011 - 02:05
Entire game following (not saying opposite) the Codex from ME1 and 2.
All squadmates wearing proper armor; at least having extra one, fully sealed suit for hazardous environment.
Several squaddies with lot of dialogues, not ton of constantly calibrating NPCs.
Really different from each other consequences for past decisions.
...
I'm a pessimist, heh?
#83
Posté 07 mai 2011 - 02:12
#84
Posté 07 mai 2011 - 02:15
#85
Posté 07 mai 2011 - 02:58
-Get to see Tali without her suit
#86
Posté 07 mai 2011 - 03:04
More emphasis on Shepard, ancient history and secrets.
And this:
mineralica wrote...
Normal, justified and believeable explanation what Reapers want and why. [Stil I'm hoping for the best]
Entire game following (not saying opposite) the Codex from ME1 and 2.
All squadmates wearing proper armor; at least having extra one, fully sealed suit for hazardous environment.
Several squaddies with lot of dialogues, not ton of constantly calibrating NPCs. [I'm not sure, but Bioware stated that there will be less squadmates]
Really different from each other consequences for past decisions.
Modifié par Wizz, 07 mai 2011 - 03:04 .
#87
Posté 07 mai 2011 - 04:54
Yeah and those mutas should move like half their speed, but I digress... Lol Why would you want to kill us off??Quole wrote...
I want protoss to NOT be overpowered. Honestly Colossi make me w- oh wait we are talking about ME. In that case, I would say... the option to exterminate the human race.
#88
Posté 07 mai 2011 - 04:57
You could just edit the post instead of posted the same thing 3 times. O.oCmndrFisher wrote...
Sorry, Soahfreako, I didn't use the "quote" tool corrcetly
Your premise re: the language barriers; I think that could be writtwn into an interseting side quest. You know, Shepherd is tasked to find and ancient scholar (any race) who can translate all the languages. Bring him or her back to the Citadel to develope a new translation tool...just a thought!..OR a re-telling of the Tower of Babel story somehow applicable to Protheans.....~shrugs~
Wizz wrote...
Shepard's own base of operations. I mean real base: troops, laboratories, factories, training areas and all that stuff.
More emphasis on Shepard, ancient history and secrets.
And this:mineralica wrote...
Normal, justified and believeable explanation what Reapers want and why. [Stil I'm hoping for the best]
Entire game following (not saying opposite) the Codex from ME1 and 2.
All squadmates wearing proper armor; at least having extra one, fully sealed suit for hazardous environment.
Several squaddies with lot of dialogues, not ton of constantly calibrating NPCs. [I'm not sure, but Bioware stated that there will be less squadmates]
Really different from each other consequences for past decisions.
I like the HQ idea, though I'd like it to be a dreadnaught style ship or even a space station rather than the Normandy.
Modifié par Soahfreako, 07 mai 2011 - 05:01 .
#89
Posté 07 mai 2011 - 04:58
#90
Posté 07 mai 2011 - 05:02
Elaborate?Mesina2 wrote...
No more "dumbed down" comments.
#91
Posté 07 mai 2011 - 05:36
#92
Guest_laecraft_*
Posté 07 mai 2011 - 07:21
Guest_laecraft_*
#93
Posté 07 mai 2011 - 07:29
#94
Posté 07 mai 2011 - 07:37
Some being rather funny, like the Elcor and Hanar lyrics being incredibly dull.
I would just love to see something like the differences in culture more pointed out. Music being something to me would stand out, rather than art or buildings or ships etc..
Would love to hear popular Asari and Salarian music.
#95
Posté 07 mai 2011 - 09:11
Camronnba wrote...
Mature, tasteful sex scenes with your LI similar to ME1
THIS. The ME2 scenes were frustrating.
I would like to see Hannah Shepard in the trial, for Spacers =)
#96
Posté 07 mai 2011 - 09:19
#97
Posté 07 mai 2011 - 10:59
Hanar hairstylist
squad armor
a laundry room on the Normandy
#98
Posté 08 mai 2011 - 01:14
Going to at least 2 separate mars bases 1 where the research team from Cerberus daily is working but shep being able to read and understand prothean (unlike the researchers) finds hidden walls and new places they’ve never seen and eventually get to the artifact. He is also able to wow the scientist with his exclusive knowledge on their work like maybe they tag something as an important tablet and he in forms them that's the bathroom sign or something. He could also help them with things they don't know the use of like they give him an item to look at and say we're confused what was this used for and shep can tell them.
Then the second base we get the location from the beacon and that’s the base were caveman was studied at and we can go there and BW can explain to us were humans altered genetically by protheans for some desired out come and state the outcome BW why did they do that? How many subjects did they have? Ect.
ME sex scenes back and with extended scene for Tali she’s got that suit you know.
Toggle helmets
Mako with 100% explorable terrain with varied areas grass land, platues, desserts, ect. Make them not only look big but feel big too.
The ability to substitute unwanted potential crew members for instance say I don’t want crazy Jack back on the team so I say no and goodbye to her and through the use of SB records I find a suitable replacement named Jane Doe who is mentally stable and able to use biotics.
Squad makeup conflicts what I mean by this is everybody gets along ridiculously well throughout the series even in ME2 give a blue para or red ren and it’s all cool again. Make curtain squad mates not mesh like Tali and an anti-Quarian drell he can’t stand to work with her and she’s upset he hates her for no good reason and throughout the game we have to manage these two the par and ren won’t make it all work out in one shot. Say Samara comes on and has issues with Zeed multiple varied encounters some CG others not they will have to be managed over ME3 to work together and for each others own sakes.
Bring back the economy! I want to buy, trade, and sell again I’m the Bill Gates of minerals here and I can do squat with them! I want to trade armor, guns, relics, star maps, casual clothing, and weapons
The docking bays we got 1 in the whole game only Illium do we get off in a docking bay anymore. I want to dock the ship and return to it like we did in ME real ports. And being scanned isn’t so bad either.
EDI’s hologram to remain it’s pawn like self
The ability to explore the whole darn ship don’t lock me out! Am I or am I not the commander of that ship?
The ability to repay Anderson and Hackett for all they’ve done for shep
Young shep flashback missions all backgrounds. Young Mindior she is unarmed and using hide and seek and jerry rigged traps to survive, young earth shep gets pipes, other weapons, and their fists in gang wars, Space shep well I don’t know what space shep gets but him coming into possession of a gun is plausible here sense the ship would be full of them via the service men on board.
1st mission failure shep his 1st mission out in the field I want to play as shep as he survives Akuze and other places. Horror BW bring the horror!
I want to meet and see Talitha, David, and Batia again.
Changing weather during missions like literally I’m fighting on some world and the clouds go from sunny to darkening and it begins to rain like you see in Red Dead Redemption that is soooo cool!
No scanning get rid of for 98% of the worlds all landing worlds put mako on the ground for those gas giants pull out the scanner.
Bromances
Exclusive moments with your LI with appropriate dialogue and relationship development. And more chances for love throughout game with imported LI
NO more fade to black screens! What are we 12 BW? Really?
No I’m flying the ship during a space battle! Giving Joker orders on what to use and how to maneuver through the enemy ships is ok but it’s his job to fly it not me
Go back to ME style I select the place I want to go and joker flies it with ship flying loading screen I don’t want to play with the Normandy galaxy to galaxy that’s dumb
No more probes and no more gas to worry about.
Expand the Citadel, Omega, and Illium and do so throughout the game as permanent areas we can re-explore as we see fit
Sidequest that show up as the game progresses and others that go away as the game progresses. I don’t want to see the same girl in Illium arguing on her phone over her lost item the whole game say she’s there 1st half of game then mid game she’s gone you can no longer give her that item and have their dialogue change.
Get Aria to let that guy in! Then have her be nice or cruel to him when we show up sense he was annoying her men to death
Can I bust refund guy? I know he’s a fraud.
Enemies, bosses, and worlds you must level up to inorder to have a chance at surviving at. For instance say planet X requires level 15 but planet Y requires level 50 if player goes to level 50 world and he’s a level 12 he’s dead meat! But don’t post in the planet summery player must be x level in order to do this world have player die 3 -4 times then in the do a black screen and say curtain places require higher levels in order to survive them you you like to turn this feature on? Y/N hit yes then the planet summery will state you must be level 50 to survive here so if players don’t want that info and want to be surprised by it let them.
Reward players who like to explore their levels more.
More beacons here the list:
- prothean give visions of the war, tactics used, and super weapons made with clues to finding them ingame and others will give protean fighting styles shep alone can use shep can also sense these now via vibrating controller the closer you are the more it shakes,
- reaper beacons he can sense these too thanks to arrival or for non arrival players he’s been around a lot of reapers these give reaper fighting styles, armor, guns, and visions linking him to the reapers themselves but these also increase his exposure to them and they can start to infect him and later ingame makes it uber easy for them to hack him,
- original geth they made beacons to link up to shep now cyborg can interface with these and can learn about the morning war, life before the war, life post war for the geth, and gain weapons and tech technology.
More shep personal moves one was lazy make shep beable to learn more and via the control in his room swap powers as we see fit.
Why are the reapers making smoothies? They aren’t planning a picnic explain it w/o the whole MGS confusion
Squadmate armor for space, hostile worlds, and unsafe ports. Squadmates can be casual on ship and safe ports only. And if they have no shirt, no shoes, then there is a problem.
A mission where the translators go down. Maybe the human ground crew is sick and only shep and aliens can go on the mission. I want to hear their languages.
Shep being tortured MGS style in ME3 he gets captured by the enemy and for once his crew has to rescue him! And shep is not able to fight on the way out either he must be helped to ship and make it difficult and complex like the Raiden rescuing science girl in MGS2 (yes I had one thing involving Raiden I didn’t mind during that game.)
Learn more about the alien cultures by being put into the events like parties, funerals, ect.
Getting rid of that damn model wall and fish tanks I hate them both!
Ok I could go on so I’ll just stop.
Modifié par Destroy Raiden , 08 mai 2011 - 01:17 .
#99
Posté 08 mai 2011 - 01:15
#100
Posté 08 mai 2011 - 01:26





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