Things that you want to be in ME3 but is 99% likely not to be. (updated OP 5/9)
#126
Posté 09 mai 2011 - 01:26
#127
Posté 09 mai 2011 - 01:31
poisonoustea wrote...
99% unlikely? A good game with no overpriced DLC that add nothing at all to the story?
You hear that, Valve? "7 bucks for a stupid hat that does nothing" my ass.
#128
Posté 09 mai 2011 - 01:33
IllusiveShepard wrote...
Mesina2 wrote...
poisonoustea wrote...
99% unlikely? A good game with no overpriced DLC that add nothing at all to the story?
Well First Strike and Escalation are just new multiplayer maps and new Co-Op N@zi zombies maps DLCs.
You couldn't expect a story from them.
The 2 new zombie maps from First Strike and Escalation do have story to them unlike the multiplayer maps. In Call of the Dead you help out the original survivors from World at War. And there is more hints to a "Death Ray".
OK story related to main plot.
#129
Posté 09 mai 2011 - 01:41
#130
Posté 09 mai 2011 - 01:41
Mesina2 wrote...
IllusiveShepard wrote...
Mesina2 wrote...
poisonoustea wrote...
99% unlikely? A good game with no overpriced DLC that add nothing at all to the story?
Well First Strike and Escalation are just new multiplayer maps and new Co-Op N@zi zombies maps DLCs.
You couldn't expect a story from them.
The 2 new zombie maps from First Strike and Escalation do have story to them unlike the multiplayer maps. In Call of the Dead you help out the original survivors from World at War. And there is more hints to a "Death Ray".
OK story related to main plot.
Call of Duty never expands the main plot by DLC they do it by making a new game. But Black Ops story was finished at the end unlike Modern Warfare were the story is put into 3 games.
#131
Posté 09 mai 2011 - 01:51
-a mode to view your playthrough like a movie saved to your HD.
-revamps of missions/levels from ME1/2 available for play in a simulator unlocked at the end of the game.
-pyjacks break dancing as a korgan carries a boombox. (a futuristic monkey and the music grinder dodad)
-fishdog food factory
-a killer topari machine rolling around destroying all humans...and other species.
Modifié par corporal doody, 09 mai 2011 - 01:57 .
#132
Posté 09 mai 2011 - 01:53
#133
Posté 09 mai 2011 - 02:23
M/M romance options.
Helmet toggle.
And I read something about zero-gravity fights. Those would be rather ossum, actually.
#134
Posté 09 mai 2011 - 02:30
Stating the facts is trolling now? I'm scared as hell given the fact that EA has completely taken over Bioware with DA2. I love Mass Effect, and I got all the DLC they dished out so far. But I won't do this again on ME3; if they want to sell me DLC for ME3 I want an EXPANSION with some actual voice acting going on.Soahfreako wrote...
Trollin' Bioware hardcore lol.poisonoustea wrote...
99% unlikely? A good game with no overpriced DLC that add nothing at all to the story?
#135
Posté 09 mai 2011 - 02:33
IllusiveShepard wrote...
Call of Duty never expands the main plot by DLC they do it by making a new game. But Black Ops story was finished at the end unlike Modern Warfare were the story is put into 3 games.
I know, I was just joking.
#136
Posté 09 mai 2011 - 02:37
#137
Posté 09 mai 2011 - 02:47
MassStorm wrote...
I would like night scenarios that scare the **** out of me. Having some kind of light attachment to my rifle as the sole source of light in some abandoned buildings full of husks....some kind of horror scene..you know
Sounds like Dead Space.
#138
Posté 09 mai 2011 - 02:49
#139
Posté 09 mai 2011 - 02:54
For example, Shep needs to retrieve, kill or collect something from building A. In order to get there he has to get past reaper army b. Luckily the council forces want to take a city that building A is in. Therefore Shep would accompany the Council forces until reaching an area where he can go to building A Perhaps during the mission there would be moment where shep would join back into the fight and then move back to the 3 person squad setting again.
Just think about it, dodging artillery, maybe space/air combat overhead, orbital bombardments, that would be awesome. Yes I know the spectres are for small squad missions, which is what me 1 is centered around, but t have a mission or two in this way would be a nice change of pace. Besides, from a story standpoint, Shep could inspire the council forces through his actions in the battle.
After the battle you could walk by people on the citadel who would say: "DId you hear about what happened in the battle on {insert planet name here} ? I heard Shepard headbutted the reaper general to death"
#140
Posté 09 mai 2011 - 03:36
IllusiveShepard wrote...
MassStorm wrote...
I would like night scenarios that scare the **** out of me. Having some kind of light attachment to my rifle as the sole source of light in some abandoned buildings full of husks....some kind of horror scene..you know
Sounds like Dead Space.
Dead space scares you? But they are coming to you from across the hall with the speed of snail and you have a machine gun.
#141
Posté 09 mai 2011 - 04:00
Obro wrote...
IllusiveShepard wrote...
MassStorm wrote...
I would like night scenarios that scare the **** out of me. Having some kind of light attachment to my rifle as the sole source of light in some abandoned buildings full of husks....some kind of horror scene..you know
Sounds like Dead Space.
Dead space scares you? But they are coming to you from across the hall with the speed of snail and you have a machine gun.
Try Dead Space 2 Hardcore mode.
#142
Posté 09 mai 2011 - 04:22
still the same thing bro. I stopped getting scared the 100 time a monster popped out screaming ugga bugga at me
also to get back on the topic....this is really not that hard to do...stuff like Rachni songs and ...idk what it was ..some kind of liquid metal orb that transported Shepards mind (or unlocked some long forgoten memories that somehow got passed on through DNA) to prehistoric time where he rememberd how he was a hunter and stuff like that.
It's the small things people. Small things that make a good RPG.
Modifié par Obro, 09 mai 2011 - 04:51 .
#143
Posté 09 mai 2011 - 04:49
And for the love of God, don't make us BFFs with the VS.
#144
Posté 09 mai 2011 - 05:07
#145
Posté 09 mai 2011 - 05:27
#146
Posté 09 mai 2011 - 06:00
#147
Posté 09 mai 2011 - 06:40
#148
Posté 09 mai 2011 - 06:52
#149
Posté 09 mai 2011 - 09:49
When you make your character in character creator...it looks the way you made him
#150
Posté 09 mai 2011 - 10:39
Bianca.... Is the crossbow.... So a crossbow shooting a crossbow?Vanaer wrote...
Bianca ... killing Reapers with a crossbow. That's epic.





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