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this paragon choice deserves consquences in ME3.


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#26
ExtremeOne

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KainrycKarr wrote...

Saphra Deden wrote...

Both Renegade and Paragon choices should have unintended consequences. That is quite fair.


The reaperized rachni in the gameinformer magazine would like a word.

    


Oh no thats not cutting it Bioware puts this player choice aka as renegade or paragon in the game and then basically with the info from the GI and PC gamer mags so F **k you renegade players you made all the evil choices in ME 2. so no reward for you . Thats bull sh*t . we all know what side Bioware is on  in ME 3. and its the paragon side .  

#27
Guest_Saphra Deden_*

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Hah Yes Reapers wrote...

Which Renegade choices have turned out badly so far?


All of them by virtue of the fact that none of them have been necesssary sacrifices.

Also the rachni in ME3 don't mean much. The articles say they are something the Reapers experimented on. So they might have had their own stock somewhere no matter what you do. In fact, I suspect having the queen alive will mean she can somehow pacify the Reaper-versions.

#28
KainrycKarr

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ExtremeOne wrote...

KainrycKarr wrote...

Saphra Deden wrote...

Both Renegade and Paragon choices should have unintended consequences. That is quite fair.


The reaperized rachni in the gameinformer magazine would like a word.

    


Oh no thats not cutting it Bioware puts this player choice aka as renegade or paragon in the game and then basically with the info from the GI and PC gamer mags so F **k you renegade players you made all the evil choices in ME 2. so no reward for you . Thats bull sh*t . we all know what side Bioware is on  in ME 3. and its the paragon side .  


Why would Bioware pick "sides" in it's own game? That's retarded.

So, paragon players sparing the Rachni, resulting in reaperfied rachni, doesn't cut it?

What exactly were you aiming for? For TIM, the blatantly power-hungry megalomaniac who spins a few pro-human lines into creating his own militant group, to turn out to be the "good" choice?

The fact is, player choice DOES exist. You choose to save the Rachni, you get additional enemies you have to face. You help the Illusive Man, you help a future enemy.

Your story continues regardless of which choices you make, and the world/game around you changes to fit those decisions.

That is definately player choice.

#29
Labrev

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Saphra Deden wrote...

Hah Yes Reapers wrote...

Which Renegade choices have turned out badly so far?


All of them by virtue of the fact that none of them have been necesssary sacrifices.

Also the rachni in ME3 don't mean much. The articles say they are something the Reapers experimented on. So they might have had their own stock somewhere no matter what you do. In fact, I suspect having the queen alive will mean she can somehow pacify the Reaper-versions.


Still confused, like what exactly?

The council? There's basically no difference between the previous one and the new one as of now. The previous one will see you and offer re-instatement, but that's it. It's not like reinstatement had any worthwhile significance. You could make a case for letting the old one die too: stronger Alliance to combat the Reapers.

The rachni? They've done nothing yet. At least there's no risk of them being turned against you as husks in ME3 if you exterminated them, or indoctrinated.

People are seriously screaming into a mirror over these things. If you think you made the right choice, stand by it and accept the repercussions of your actions. If sparing the rachni queen bites me in the ass in ME3, then so be it. I have my reasons for doing it and still feel its the right choice, come what may (of course, I wouldn't do it again if I *knew* they'd turn evil, that's just arrogant).

#30
Golden Owl

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Saphra Deden wrote...

Hah Yes Reapers wrote...

Which Renegade choices have turned out badly so far?


All of them by virtue of the fact that none of them have been necesssary sacrifices.

Also the rachni in ME3 don't mean much. The articles say they are something the Reapers experimented on. So they might have had their own stock somewhere no matter what you do. In fact, I suspect having the queen alive will mean she can somehow pacify the Reaper-versions.



I severely doubt that....I f she can't help her own young who hav been raised seperated from her influence...she explains the whys and what nots in ME1....She is certainly not going to have any influence on the Reaper versions...if anything it will end up Rachni battleing Reaper Rachni in ME3.

#31
MouseNo4

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There is already a consequence for that. Its called MEME... and hearing that crap every time i visit the citadel ARG!!!

#32
GuardianAngel470

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I only ever endorse the gun store owner. I know that I can renegade the tech store guy and the Sirta Foundation lady without feeling like a jerk and I know that I can either call the souvenir store clerk out for classism or tell her I'm a spectre for a discount, both of which are amusing or satisfactory.

#33
Guest_Saphra Deden_*

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Hah Yes Reapers wrote...

People are seriously screaming into a mirror over these things. If you think you made the right choice, stand by it and accept the repercussions of your actions. If sparing the rachni queen bites me in the ass in ME3, then so be it. I have my reasons for doing it and still feel its the right choice, come what may (of course, I wouldn't do it again if I *knew* they'd turn evil, that's just arrogant).


In summary, I'll wait until ME3 to draw final conclusions. Really what I think is the main issue with the Paragon/Renegade disparity is exclusive content. Renegade choices generally result in a lack of content rather than alternate content. In many cases a Renegade import to ME2 is identical to a non-import game. That kind of thing shouldn't happen.

I think both Paragon and Renegade would be a lot more interesting if they sometimes backfired on you. While I do think the occasional Paragon choice should have an unintended outcome that is negative for Shepard and/or the galaxy, I also think the reverse is true. There should be situations in which going the Paragon route made things substantially better and foregoing the Paragon route made it substantially  worse. In other situations going Paragon could make things better but Renegade doesn't make it worse. In others going Paragon doesn't make it better or worse but Renegade makes it better. Yet in others going in Paragon makes it much worse and Renegade much better.

Paragon is about walking the high road, but it has no real meaning if there is never any kind sacrifice for doing so.

Renegade is about making the hard choices, but those choices ring hollow if they were never actually necessary.

#34
Seboist

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mrsph wrote...

The problem is that Renegade and Paragon are not really well-defined. Renegade, for example, can be a get results no matter what kind of person, or a petty dick.


That certianly is true. A Paragon action in one moment is being compassionate and by the books and the next It's pushing a Volus and nearly assaulting a C-Sec officer. Likewise a Renegade action is ruthlessly dealing with criminals and the next Shepard is intimidating someone for their lunch money. Then there are actions that both can do but the only difference is the dialogue/rationale that Shepard uses.

#35
Seboist

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KainrycKarr wrote...

Saphra Deden wrote...

Both Renegade and Paragon choices should have unintended consequences. That is quite fair.


The reaperized rachni in the gameinformer magazine would like a word.


I don't know about that one. For all we knew we'll be getting husk Rachni no matter what and by that I mean they could simply be clones of those rogue Rachni from the ME1 side missions if we killed the Queen.

#36
Tripedius

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It's going to be interesting to see how the whole paragon/renegade thing works out in ME3. Some choices have both sides as you can save the council or Wrex even when renegade. Others seem not thought out very well cause if your full renegade for instance your entire crew will be dead (not sending an escort) or giving the collector base to your future enemy.
One way things could be balanced is that with a renegade playthrough humanity could be much stronger than in a paragon playthrough. The best solution would be if Cerberus isn't after you when renegade but that;s not going to happen. In short, evil/ruthless/jerkness always fails in games. It did in BG or DA:O as well.
What I would love to see is very different paths, which results in a unique story for renegades and paragons. But this will not happen either cause BW will state tha the don't want to punish players or make content that 'nobody sees'.

Edit: There will always by Rachni. Cerberus had some as well even without 'your' queen. Would love to see however an ' I told you so'  when letting the Rachni queen live is a bad decision.

Modifié par Tripedius, 07 mai 2011 - 03:34 .


#37
samurai crusade

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Seboist wrote...

Renegade is not about being a "jerk", it's about not letting personal feelings getting in the way of duty and being professional.

And if someone doesn't want to cooperate with Shepard on the count of him hurting their poor whittle feelings then they deserve to get turned into Reaper stew.


Thanks for clearing that up.  Now I know that punching the reporter in the face on the Citadel was "about not letting personal feelings [get] in the way of duty and being professional".

#38
Marionetten

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They really need to throw Renegade players a bone already. As it stands, it's just the Mass Effect variant of Stupid Evil.

#39
Merchant2006

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I want all the shopkeepers to hate each other and accuse each other of stealing Shepards voice clip for their own shops. That'd be hilarious.

I always wondered "gee, I'm saying EVERY store is my favourite... I wonder if they'll ever catch on" :P hopefully in ME3 Shepard will be in a tough situation with the shop owners xD

#40
Anacronian Stryx

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Marionetten wrote...

They really need to throw Renegade players a bone already. As it stands, it's just the Mass Effect variant of Stupid Evil.


But renegades are stupid evil.

#41
PsychoWARD23

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I agree, pure paragons shouldn't get a perfect ending.

#42
lolwut666

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I think Shepard will get sued.

#43
Guest_mrsph_*

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Anacronian Stryx wrote...

But renegades are stupid evil.


Some, but not all choices, are stupid.

Just the ones that burn bridges.

#44
CroGamer002

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Paragons will get this with Rachni.

Image IPB

Considering that Rachni's are one of the most powerful enemies in ME1, ME3 is going to be very hard.

#45
bztang

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Saphra Deden wrote...

In summary, I'll wait until ME3 to draw final conclusions. Really what I think is the main issue with the Paragon/Renegade disparity is exclusive content. Renegade choices generally result in a lack of content rather than alternate content. In many cases a Renegade import to ME2 is identical to a non-import game. That kind of thing shouldn't happen.


Right on the money here, different quests/missions should definitely open up for selecting Renegade options instead of only Paragon choices resulting in new quests/missions, i.e. kill the Rachni Queen get a quest to exterminate surviving mutant Rachni across the galaxy.

However, Renegades do get to 'Renegade Interrupt' which I use often, even on my Paragon characters :D

#46
Tyrannosaurus Rex

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Mesina2 wrote...

Paragons will get this with Rachni.

Image IPB

Considering that Rachni's are one of the most powerful enemies in ME1, ME3 is going to be very hard.


10 Bioware points on that we will face husky-fied Rachni even if we killed the queen. <_<

#47
Seboist

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Lizardviking wrote...

Mesina2 wrote...

Paragons will get this with Rachni.

Image IPB

Considering that Rachni's are one of the most powerful enemies in ME1, ME3 is going to be very hard.


10 Bioware points on that we will face husky-fied Rachni even if we killed the queen. <_<


Yep, there were all those Cerberus Rachni that were running amok in side missions. They could have easily been cloned.

#48
Sajuro

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If it is Al-jillani calling you a sell out, I could live with that as long as I could show her how tired I am of her accusations.

#49
Darkhour

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Dave666 wrote...

Clonedzero wrote...

crimzontearz wrote...

Clonedzero wrote...

personally endorsing every shop in the zakara ward with "im commander shepard and this is my favorite shop on the citadel!" should net shepard in trouble with all the shop owners on the citadel in ME3.

maybe the citadel store-owners union will protest against shepard. or a news report about shepard being a sell-out or something.

big or minor i really hope its mentioned.

*trying to convince the taurians to help fight the reapers*
"why should we believe you shepard when you personally endorsed every shop you visited with a "this is the best store" ad? we see how little truth your words have now."


I only endorsed 3

a weapon store, a tech store and Biotech store

they are , in that regard, my favorite store of that particular category

what, I can't have a favorite gun-satore and a favorite tech store at the same time?

perhaps if you endorsed any stores in ME2 than the stores available in ME3 will be their competitors so they'll have higher prices.

i dunno, i think it'd be a funny thing to have a little consquence. maybe just a newsreport calling you a sell-out or something lol


I tell you what, I'll make you a deal, I'll happilly agree to that for my Paragon characters if you are willing to except an equal penalty on your Renegade ones.  After all Renegades pretty much strong arm and bully their way into discounts for those same stores.


Renegade penalty is lesser content and no follow-up quests/appearances.

#50
AK404

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The two paragon decisions I fully expect will bite Shep in the ass are from Zaeed and Kasumi's LMs.

Letting Vido go? You know Zaeed has to be pissed about that.

Keeping around a memory that'll get the Alliance in serious trouble? Mm-hm.