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this paragon choice deserves consquences in ME3.


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#51
Dave666

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Darkhour wrote...

Renegade penalty is lesser content and no follow-up quests/appearances.


I'll be the first to say that some, but definately not all of the renegade decisions should have also had content.  You killed Major Kyle in ME:1?  Oops!  Now his brother is out gunning for you!  There could have been stuff like this, but I'll say again, it should never be all Renegade decisions have this happen or it just gets extremely contrived.  There should be a consequence of killing or not killing someone, even if that consequence is 'you get no further content'.

#52
CroGamer002

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Seboist wrote...

Lizardviking wrote...

Mesina2 wrote...

Paragons will get this with Rachni.

Image IPB

Considering that Rachni's are one of the most powerful enemies in ME1, ME3 is going to be very hard.


10 Bioware points on that we will face husky-fied Rachni even if we killed the queen. <_<


Yep, there were all those Cerberus Rachni that were running amok in side missions. They could have easily been cloned.


Wasn't that project dumped after they discovered Rachni's are intelligent?

#53
Tyrannosaurus Rex

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Mesina2 wrote...

Wasn't that project dumped after they discovered Rachni's are intelligent?


Remember that Cerberus is now working with the Reapers. TIM can easily find whatever notes they had on the project and go "We haz Rachni lulz".

#54
CroGamer002

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^Rachni's are pretty much dead in Mass Effect if you killed Rachni Queen. What use would those notes help?

#55
ADLegend21

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Clonedzero wrote...

personally endorsing every shop in the zakara ward with "im commander shepard and this is my favorite shop on the citadel!" should net shepard in trouble with all the shop owners on the citadel in ME3.

maybe the citadel store-owners union will protest against shepard. or a news report about shepard being a sell-out or something.

big or minor i really hope its mentioned.

*trying to convince the taurians to help fight the reapers*
"why should we believe you shepard when you personally endorsed every shop you visited with a "this is the best store" ad? we see how little truth your words have now."

1.) oh look another thread wishing for Paragon choices to be punished.
2.) "Shepard we hate you for decieving us"  5 minutes later.... "Oh no a repaer! save us Shepard!" *throws free weapons armor and upgrades to Shepard.*Image IPB

#56
Tyrannosaurus Rex

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Mesina2 wrote...

^Rachni's are pretty much dead in Mass Effect if you killed Rachni Queen. What use would those notes help?


I don't know. Perhaps they have some Rachni DNA that they use to clone Rachni with (Jurassic park style baby!). Or Perhaps the Reapers have a Rachni.

#57
CroGamer002

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^That is bordering Michael Bay dumb,

#58
Marionetten

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Mesina2 wrote...

^That is bordering Michael Bay dumb,

Which is why it's all the more likely to happen.

#59
Seboist

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Considering we're going to be fighting Cerberus no matter what, I don't doubt the same's going to be true about Rachni husks.

#60
Darkhour

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Lizardviking wrote...

Mesina2 wrote...

Wasn't that project dumped after they discovered Rachni's are intelligent?


Remember that Cerberus is now working with the Reapers. TIM can easily find whatever notes they had on the project and go "We haz Rachni lulz".


I don't think Bioware confirmed that Cerberus is working for the Reapers.  Didn't the head ME guy (Hudson, is it?) say the reason they are after Shepard would notever be released prior to launch.

In the side quest we only visited two planets.  There could be alot of other worlds infested with Rachni that Shepard didn't stumble upon. Cerberus says they sent them to pirate based intentional before things got out of hand. Considering the Cerberus base was under rachni control when you arrive they probably branched out. 

#61
Urazz

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Clonedzero wrote...

Dave666 wrote...

Clonedzero wrote...

crimzontearz wrote...

Clonedzero wrote...

personally endorsing every shop in the zakara ward with "im commander shepard and this is my favorite shop on the citadel!" should net shepard in trouble with all the shop owners on the citadel in ME3.

maybe the citadel store-owners union will protest against shepard. or a news report about shepard being a sell-out or something.

big or minor i really hope its mentioned.

*trying to convince the taurians to help fight the reapers*
"why should we believe you shepard when you personally endorsed every shop you visited with a "this is the best store" ad? we see how little truth your words have now."


I only endorsed 3

a weapon store, a tech store and Biotech store

they are , in that regard, my favorite store of that particular category

what, I can't have a favorite gun-satore and a favorite tech store at the same time?

perhaps if you endorsed any stores in ME2 than the stores available in ME3 will be their competitors so they'll have higher prices.

i dunno, i think it'd be a funny thing to have a little consquence. maybe just a newsreport calling you a sell-out or something lol


I tell you what, I'll make you a deal, I'll happilly agree to that for my Paragon characters if you are willing to except an equal penalty on your Renegade ones.  After all Renegades pretty much strong arm and bully their way into discounts for those same stores.

ah hell yeah. im all for hilarious minor consquences.

i paragon discount most of the time anyways, i just think it'd be really funny and awesome if there was at least some reference to shepard being a sell out or something. i just couldnt think of a funny consquence for the renegade version (which ive only actually done to the fish store now that i think of it lol)

I dunno, I think Shepard started a trend to punch out that one reporter (forgot her name) that ambush interviews you in ME1 and ME2 if the videos on the shadow broker's base, when you complete LOTSB, are any indication. Image IPB

#62
Last Vizard

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Some choices are either stupid or bad, Paragon needs trust to bite them on the daddy bags while Renegade need some of their disregard for diplomacy to bite them right on the ------------------------------ (see above).

Modifié par Last Vizard, 08 mai 2011 - 05:02 .


#63
Jonathan Shepard

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Seboist wrote...

knightnblu wrote...

You know, I have heard people grousing about renegade decisions and the potential unpleasant consequences of that playing style. It's as if they want to play their character like an arrogant jerk, but also want to be loved an appreciated and get special rewards for doing so. In the real world, you cannot be an arrogant ass and then expect everybody to love you. In RL, people generally hate those guys. So why should everybody kiss your backside for being a jerk in the ME universe?

Personally, I don't care how you play. You bought the game and you should have fun with it, you paid your hard earned coin for it just as I did. But don't try to throw a monkey wrench in my game because you realized that being a jerk may get you some trouble that a paragon won't have to deal with. You made your choices and I made mine and let the cards fall where they may.

By trying to sabotage my game playing experience because you intentionally fouled up your own, doesn't win you any friends in the real world. Will BioWare lend you an ear and then hammer the paragons because the renegades cried about being treated unfairly? I hope not, because that would be unfair. The players who played renegade did so because they like being the bad ass. But to turn around and complain bitterly that the paragons won't suffer as they potentially will, is wrong.

Just my .02 on the matter.


Renegade is not about being a "jerk", it's about not letting personal feelings getting in the way of duty and being professional.

And if someone doesn't want to cooperate with Shepard on the count of him hurting their poor whittle feelings then they deserve to get turned into Reaper stew.


The problem with ME2's Renegade Shepard was the fact that all of his decisions WERE just about being a jerk, rather than getting the job done in the quickest way possible. The only time that happens is if you skip a loyalty mission... and skipping content isn't my idea of having a great renegade playthrough. Renegades should have DIFFERENT content, sure, even if it hurts Shepard's mission in some cases, but they shouldn't lose out on it.

#64
Kenshen

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Lizardviking wrote...

Mesina2 wrote...

Wasn't that project dumped after they discovered Rachni's are intelligent?


Remember that Cerberus is now working with the Reapers. TIM can easily find whatever notes they had on the project and go "We haz Rachni lulz".


Is this actually true or is Cerberus just wanting to kill Shepard?  There are 3 quests that could affect if Cerberus wants you dead or not if choices from those quests matter.  They are:

Do you accept reinstatement from the council?  We all know how Cerberus and the council feel about one and other.  It could matter.

Did you return the Cerberus data from the missing agent quest? - If you give this data to the allinance you get an email that tells you how damaging that data is to Cerberus.  They wouldn't be too pleased at you for that.  What if you kept the data possible blackmail goods now?

Collector base - No need to explain this one.

Now I doubt any of these choices really mattered that much or how I would have liked them too.  Maybe you needed to get 2 out 3 wrong for them to turn on you.  Problem is I am sure the game is being written to have only one side (like cerberus tring to kill you no matter what).  Not that I care to join Cerberus but if I wanted to play that way it should be an option.  To do everything pro Cerberus only to have them turn on you just won't be right.

#65
atheelogos

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Not keeping the base.

#66
Seboist

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Dave666 wrote...

Darkhour wrote...

Renegade penalty is lesser content and no follow-up quests/appearances.


I'll be the first to say that some, but definately not all of the renegade decisions should have also had content.  You killed Major Kyle in ME:1?  Oops!  Now his brother is out gunning for you!  There could have been stuff like this, but I'll say again, it should never be all Renegade decisions have this happen or it just gets extremely contrived.  There should be a consequence of killing or not killing someone, even if that consequence is 'you get no further content'.


There's plenty of alternatives for cameos that this game could have had such as:

Shiala dead? Replaced by Liz Baynham or her mother.
Rana Thanoptis dead? Replaced by one of Kirahee's men spying on Okeer.
Rachni queen dead? Replaced by a Noveria Peak 13 researcher
Gianna dead? Replaced by Makeo Matsuo
Fist dead? Captain Bailey mentions his death reduced crime.

And for the most obvious and most aggravating alternative that should have been added

Council dead? Human dominated council appears instead.

#67
Inquisitor Recon

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I'm not going to speculate but if all of the paragon choices work out just great, and all of the renegade choices don't, I'm going to be quite pissed.

#68
TomY90

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I think they will actually have some paragon decisions where they have negative impact on the story like potentially the rachni or the geth might have a negative impact

#69
Guest_Saphra Deden_*

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Dave666 wrote...

There should be a consequence of killing or not killing someone, even if that consequence is 'you get no further content'.


No, that should never be the case. It is very bad game design to punish the player. It'd be like a movie punishing the audience by not letting them watch the rest of it.

#70
ExtremeOne

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Saphra Deden wrote...

Dave666 wrote...

There should be a consequence of killing or not killing someone, even if that consequence is 'you get no further content'.


No, that should never be the case. It is very bad game design to punish the player. It'd be like a movie punishing the audience by not letting them watch the rest of it.

    



Oh screw that Bioware has basically backed the paragon players with the story of Mass Effect 3 . Bioware wants to punish us renegade players they better start evening the punishment out .  If the paragon players and their choices are not punished . Then I will be pissed off .  

#71
atheelogos

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TomY90 wrote...

I think they will actually have some paragon decisions where they have negative impact on the story like potentially the rachni or the geth might have a negative impact

Why would the Geth have a negative effect?

#72
didymos1120

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ExtremeOne wrote...

Oh screw that Bioware has basically backed the paragon players with the story of Mass Effect 3 . Bioware wants to punish us renegade players they better start evening the punishment out .  If the paragon players and their choices are not punished . Then I will be pissed off .  


As if you're not constantly pissed off anyway.

#73
atheelogos

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Saphra Deden wrote...

Dave666 wrote...

There should be a consequence of killing or not killing someone, even if that consequence is 'you get no further content'.


No, that should never be the case. It is very bad game design to punish the player. It'd be like a movie punishing the audience by not letting them watch the rest of it.

So you think its better to go through a story making bad choices and not reap what you've sewn.?

#74
Seboist

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atheelogos wrote...

Saphra Deden wrote...

Dave666 wrote...

There should be a consequence of killing or not killing someone, even if that consequence is 'you get no further content'.


No, that should never be the case. It is very bad game design to punish the player. It'd be like a movie punishing the audience by not letting them watch the rest of it.

So you think its better to go through a story making bad choices and not reap what you've sewn.?


There shouldn't be any "bad" decisions gameplay wise, only in a role playing sense like feeling bad about killing someone after seeing their grieving mother for instance.

#75
Guest_Saphra Deden_*

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atheelogos wrote...

So you think its better to go through a story making bad choices and not reap what you've sewn.?


You can punish Shepard without punishing the player.

God, are you people really this stupid?