1. Infiltrators rely on stealth and reconnaissance, Spectres too + Shepard gets a frigate that is also outfitted for stealth and reconnaisance. Perfect trio.
2. Since Shepard never uses biotics in cutscenes and doesn't know much about them, only Soldier, Infiltrator and Engineer make sense for continuity and immersion reasons.
3. Infiltrators can use tech, so it makes sense that Shepard can hack all those terminals, data pads, doors, disarm bombs, reprogram YMIR mechs him/herself
4. So many more reasons, like Kasumi or Arrival missions, where you are required to infiltrate or "rely" on stealth.
What's your opinion?
Modifié par iRipper, 07 mai 2011 - 12:19 .





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