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Has BioWare been stunned by the fan backlash over DA2?


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#301
billy the squid

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napushenko wrote...

I hope not. I would absolutely hate to play DA3 with some inovative "save the world from big evil" kind of quest, as it seems that major amount of DA2 haters put lack of quest like that as a major letdown.
Good job Bioware. Please, continue to be brave and make games like this for us who appreciate.


Swing and a miss. Yes, the major problems that "we" the so called haters have with DA2 is there is no big bad to kill. This would be true, only it misses the numerous other issues people have had with the game design let alone storyline, and could you also please explain to me how going fom "rags to riches" in DA2 is in anyway innovative? 

Whilst most people have ststed that Origins was typical fantasy, this is not bad. Partiularly as the first game establishes lore, concepts, settings and background detail. The slaying of the Archdemon gives an overarching purpose to the quests, the fact that the purpose was to typical fantasy is largely irrelevant, but it at least gave some motivation.

Such purpose was lacking in DA2, making it feel rather aimless. Act1 Ihave to go to the deep roads for money, Act 2 the Qunari finally attack the city, what ever I do, Act 3 mages and Templars go nuts no matter what and I'm left with a stupid cliff hanger. The entire storyline feels disjointed and badly implemented. Bioware had the whole of the Free Marches to play about in, the Qunari presence could have been expanded so much and there so many opportunities to really get to grips with the Qun. Instead it's rather slap dash and forgettable.   

Finally Bioware will make products for the a consumer base which will actually buy the product in sufficient quantities to make an profit based on a certain projection, bravery is irrelevant, rather it will be  based on the fact that not nearly as many gamers purchased DA2 compared to DAO, and they have failed to achieve the projected sales which some analysts believed it would. Its up to Bioware to determine if they will listen to the criticism at all. If not, well those of us who don't like DA3 won't be pre ordering it and will just have to give our money to another RPG developer.

#302
Zavrian

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No, they are not shocked, because they do not care.

#303
mopotter

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Gotholhorakh wrote...

mopotter wrote...

Personally, I'll be playing DA2 far longer than I played DA:O.

There are things I don't like about DA:2 regarding the story but there were things in DA:O that I hated about the story endings. If I don't like th endings I don't play the game more than a few times. I go back to games like JE, KOTOR, FO 3 and FA NV, Morrowind and Yes I'm shallow.

Yes I would have liked more character choices but as long as they let me chose things like my sex, and what the character looks like and as long as the story is interesting to me I'll buy their games. Whether I pre-order it or not will depend on what I read about it.


Now this part I am surprised by, as I thought the endings were mostly very good in Origins.

That said, DA2's writing has never been the sore point for me, and I rarely see it wheeled out as a gripe about the game, except in the obvious sense that some don't feel it's filled/expanded upon adequately (like the rest of the game), so I can understand being interested in it.

toggled wrote...

Yes, I think Bioware finds the backlash shocking.

The question is whether or not Bioware will recover from their fumble. Obviously only time will tell. However, it's disturbing that Bioware went on the offensive against its fans. Specifically, I am referring to 2-3 different interviews in which Bioware employees attempted to blame the victims (us, the fans) for not liking their game.


Ha, victims. You make it sound like we were sold a Jeffrey Archer book or something. :)


Most of my characters are female and I like the Zev ending, but I like Alistair's character the most and I disliked the idea that Alistair could be my friend, marry the Queen, not mind Loghan becoming a warden, because he told me I was right after the battle, and have a good chance of being happy with Anora, but if he loved me his writer :pinched: gave him hysterics if Loghan became a warden and he left.  
I understand why they did it, they wanted the option of his marying Anora, but I always feel love trumps friendship and if they made it ok for an arranged marraige they could have made it ok if he loved you.  Let him leave if he's just a friend but nope they didn't do that so I quite playing.  I'm very very picky about Love and friendship and I don't like the dark ritual.  :)

Agree - I have never felt like a victim when I play their games.  

#304
Sabriana

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billy the squid wrote...

napushenko wrote...

I hope not. I would absolutely hate to play DA3 with some inovative "save the world from big evil" kind of quest, as it seems that major amount of DA2 haters put lack of quest like that as a major letdown.
Good job Bioware. Please, continue to be brave and make games like this for us who appreciate.


Swing and a miss. Yes, the major problems that "we" the so called haters have with DA2 is there is no big bad to kill. This would be true, only it misses the numerous other issues people have had with the game design let alone storyline, and could you also please explain to me how going fom "rags to riches" in DA2 is in anyway innovative? 

Whilst most people have ststed that Origins was typical fantasy, this is not bad. Partiularly as the first game establishes lore, concepts, settings and background detail. The slaying of the Archdemon gives an overarching purpose to the quests, the fact that the purpose was to typical fantasy is largely irrelevant, but it at least gave some motivation.

Such purpose was lacking in DA2, making it feel rather aimless. Act1 Ihave to go to the deep roads for money, Act 2 the Qunari finally attack the city, what ever I do, Act 3 mages and Templars go nuts no matter what and I'm left with a stupid cliff hanger. The entire storyline feels disjointed and badly implemented. Bioware had the whole of the Free Marches to play about in, the Qunari presence could have been expanded so much and there so many opportunities to really get to grips with the Qun. Instead it's rather slap dash and forgettable.   

Finally Bioware will make products for the a consumer base which will actually buy the product in sufficient quantities to make an profit based on a certain projection, bravery is irrelevant, rather it will be  based on the fact that not nearly as many gamers purchased DA2 compared to DAO, and they have failed to achieve the projected sales which some analysts believed it would. Its up to Bioware to determine if they will listen to the criticism at all. If not, well those of us who don't like DA3 won't be pre ordering it and will just have to give our money to another RPG developer.


I agree. I am also getting a bit tired of the "you just don't like uniqueness and innovation, and you're only happy if it's the big bad evil" arguments. Those  rank right up there on my "silliness" scale with "you just don't like changes."

The "rags to riches" story is about as unique as the "big, bad evil" story. It's been done (and often very well) by countless entertainment medias, such as games, books, and movies. It's all in the way the story is told. Both story lines can be told well, and they can be told poorly. MotB for example (or PS:T for that matter) did it very well. DA 2 did it poorly and disjointed, with the most atrocious endings I've ever seen, imo.

I kept reading "you're just afraid of changes" over and over, and wondered where that came from. I thought it was an article or some other independent source, but then I found out that it was said by the LD of DA 2 and simply parroted. Because no genre has undergone as many changes as the RPG over the years, imo. No, I don't have the link to that particular interview, but I read it here just recently, so it's floating around in one of the newer threads.

There are so many types out there that manage to be RPGs that it would put the evolvement of FPS/TPS to shame. I can indulge in a different RPG experience by picking up several different kinds of RPGs by different devs. Bioware, Bethsoft, Obsidian, and CDP being just the ones that come to my mind atm.

Heck, RPGs have undergone many changes in a lot of areas over the years, and I went along with it. Not a lot of people I've seen bemoan the passing of the sprites, 2D, or even the ditching of the D&D rules. If we want that, we can always go back and play the older games. Which I do frequently, btw.

WotC alone has jerked the players around so many times with ever changing D&D rules that I, personally, felt like kicking them all in their collective arse. I quit playing by their rules when 4ed rolled around. Frankly, I had enough. I was overjoyed to read that one of my favorite dev teams set out to develop their own fantasy franchise, with their own rules, lore, and background, build from the ground up. Only to see them kick all of that to the curb, starting with DA:A in small pinches, and finishing it off with DA 2, imo.

NOTE: The preceeding post is my opinion, personal, and doesn't apply to anyone else, including my cat. Your mileage may vary.

#305
neppakyo

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Sab, I'd hug you and billy, but it looks odd with myself hugging the monitor. People look at ya funny.

And yes, I to, am sick of that "only happy with the big bad evil" rebuttle, along with the "you're afraid of changes" I actually liked the concept of DA. The concept mind you, not the way they went and did it, also, add the rest of the valid critisims here too. heh.

Sorry for grammar and spelling, too tired!

#306
A Crusty Knight Of Colour

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Sabriana wrote...
snip

NOTE: The preceeding post is my opinion, personal, and doesn't apply to anyone else, including my cat. Your mileage may vary.


Incorrect.

:lol:

Posted Image

Modifié par mrcrusty, 09 mai 2011 - 04:06 .


#307
sympathy4saren

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Sabriana wrote...

billy the squid wrote...

napushenko wrote...

I hope not. I would absolutely hate to play DA3 with some inovative "save the world from big evil" kind of quest, as it seems that major amount of DA2 haters put lack of quest like that as a major letdown.
Good job Bioware. Please, continue to be brave and make games like this for us who appreciate.


Swing and a miss. Yes, the major problems that "we" the so called haters have with DA2 is there is no big bad to kill. This would be true, only it misses the numerous other issues people have had with the game design let alone storyline, and could you also please explain to me how going fom "rags to riches" in DA2 is in anyway innovative? 

Whilst most people have ststed that Origins was typical fantasy, this is not bad. Partiularly as the first game establishes lore, concepts, settings and background detail. The slaying of the Archdemon gives an overarching purpose to the quests, the fact that the purpose was to typical fantasy is largely irrelevant, but it at least gave some motivation.

Such purpose was lacking in DA2, making it feel rather aimless. Act1 Ihave to go to the deep roads for money, Act 2 the Qunari finally attack the city, what ever I do, Act 3 mages and Templars go nuts no matter what and I'm left with a stupid cliff hanger. The entire storyline feels disjointed and badly implemented. Bioware had the whole of the Free Marches to play about in, the Qunari presence could have been expanded so much and there so many opportunities to really get to grips with the Qun. Instead it's rather slap dash and forgettable.   

Finally Bioware will make products for the a consumer base which will actually buy the product in sufficient quantities to make an profit based on a certain projection, bravery is irrelevant, rather it will be  based on the fact that not nearly as many gamers purchased DA2 compared to DAO, and they have failed to achieve the projected sales which some analysts believed it would. Its up to Bioware to determine if they will listen to the criticism at all. If not, well those of us who don't like DA3 won't be pre ordering it and will just have to give our money to another RPG developer.


I agree. I am also getting a bit tired of the "you just don't like uniqueness and innovation, and you're only happy if it's the big bad evil" arguments. Those  rank right up there on my "silliness" scale with "you just don't like changes."

The "rags to riches" story is about as unique as the "big, bad evil" story. It's been done (and often very well) by countless entertainment medias, such as games, books, and movies. It's all in the way the story is told. Both story lines can be told well, and they can be told poorly. MotB for example (or PS:T for that matter) did it very well. DA 2 did it poorly and disjointed, with the most atrocious endings I've ever seen, imo.

I kept reading "you're just afraid of changes" over and over, and wondered where that came from. I thought it was an article or some other independent source, but then I found out that it was said by the LD of DA 2 and simply parroted. Because no genre has undergone as many changes as the RPG over the years, imo. No, I don't have the link to that particular interview, but I read it here just recently, so it's floating around in one of the newer threads.

There are so many types out there that manage to be RPGs that it would put the evolvement of FPS/TPS to shame. I can indulge in a different RPG experience by picking up several different kinds of RPGs by different devs. Bioware, Bethsoft, Obsidian, and CDP being just the ones that come to my mind atm.

Heck, RPGs have undergone many changes in a lot of areas over the years, and I went along with it. Not a lot of people I've seen bemoan the passing of the sprites, 2D, or even the ditching of the D&D rules. If we want that, we can always go back and play the older games. Which I do frequently, btw.

WotC alone has jerked the players around so many times with ever changing D&D rules that I, personally, felt like kicking them all in their collective arse. I quit playing by their rules when 4ed rolled around. Frankly, I had enough. I was overjoyed to read that one of my favorite dev teams set out to develop their own fantasy franchise, with their own rules, lore, and background, build from the ground up. Only to see them kick all of that to the curb, starting with DA:A in small pinches, and finishing it off with DA 2, imo.

NOTE: The preceeding post is my opinion, personal, and doesn't apply to anyone else, including my cat. Your mileage may vary.


You were a huge DA: O fan, and DA2 broke your heart, didn't it? I think I talked to you right before I bought Origins and I had questions about it

#308
Sabriana

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*hugs Nepp right back*

Yeah, hugging the monitor does draw some strange looks doesn't it? :D

I like different story lines. I simply want them well told. I don't think that's too much to ask. I've been reading a lot of posts, and I've yet to come across one that bemoans the change from "Arch-demon" to "personal story". Maybe I've overlooked them, but even if I did, they can't be in great numbers.

#309
Serpieri Nei

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Can I get a picture of you guys hugging your monitor. I feel a motivational coming on. :happy:

Modifié par Serpieri Nei, 09 mai 2011 - 04:09 .


#310
A Crusty Knight Of Colour

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Lol. She looks soooo happy. Google ftw.

#311
neppakyo

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Well, its more of a caress, Serpie, with a few sweet nothings whispered in the ventilation grill.

Posted Image

kind of like this, but with more love.

@MrCrusty, why do I think of underwear whenever i see your nick?

#312
Serpieri Nei

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She looks to happy, like shes gonna smash her face into the monitor...

She must be playing DA2.

#313
A Crusty Knight Of Colour

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neppakyo wrote...

@MrCrusty, why do I think of underwear whenever i see your nick?


Underwear.... Crusty....

:mellow:

No comment nepp.

:P

Serpieri Nei wrote...

She looks to happy, like shes gonna smash her face into the monitor...

She must be playing DA2.


She's just given Anders the murder knife.

----

I think the Bioware forums need a new icon to symbolise our newfound desires to hug each our through our monitors.

May I suggest?

Posted Image

:pinched:

Modifié par mrcrusty, 09 mai 2011 - 04:19 .


#314
neppakyo

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Sabriana wrote...

*hugs Nepp right back*

Yeah, hugging the monitor does draw some strange looks doesn't it? :D

I like different story lines. I simply want them well told. I don't think that's too much to ask. I've been reading a lot of posts, and I've yet to come across one that bemoans the change from "Arch-demon" to "personal story". Maybe I've overlooked them, but even if I did, they can't be in great numbers.


I'm not sure there are any posts complaining there isn't an arch-demon, if so, I never saw them.

Heh, they should do a planescape:torment story but with the warden, lost, no memories. Then it would please a lot of people! PS:T fans, and Warden fans!

I'm brilliant!

#315
A Crusty Knight Of Colour

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neppakyo wrote...

Sabriana wrote...

*hugs Nepp right back*

Yeah, hugging the monitor does draw some strange looks doesn't it? :D

I like different story lines. I simply want them well told. I don't think that's too much to ask. I've been reading a lot of posts, and I've yet to come across one that bemoans the change from "Arch-demon" to "personal story". Maybe I've overlooked them, but even if I did, they can't be in great numbers.


I'm not sure there are any posts complaining there isn't an arch-demon, if so, I never saw them.

Heh, they should do a planescape:torment story but with the warden, lost, no memories. Then it would please a lot of people! PS:T fans, and Warden fans!

I'm brilliant!


Needs the Spirit Darkspawn Taint Meter.

:)

Also, Zevran dead in your playthrough?

Morte v2!

Modifié par mrcrusty, 09 mai 2011 - 04:35 .


#316
Sabriana

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Funny people (and pictures) all over the place. I love it. :D

@ Sympathy

I still love DA:O, but DA 2 didn't really break my heart. It just left me bothered and bewildered. I felt like I didn't really pick up a DA:O sequel, and the only thing that broke my heart was the euros I spent on my non-returnable copy of the game.

I didn't hate the game, imo it was average and not worthy to be called a "sequel" or carry the # 2. I wouldn't have minded a half-priced spin-off, and would've happily played it, while waiting for the true sequel. It had good parts, and it had improvements, but, imo, the bad overshadowed the good in too many instances.

#317
neppakyo

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@CrustyUnderwear

Hehe, i giggled when you said "taint" But seriously, it would be neat if your warden suddenly wakes up in a strange location, with no memories. Eh, that could just be me.

And yeah, in 3/4 of my play throughs, I kill him. Sorry erynnar, but its fun slitting his throat!

Modifié par neppakyo, 09 mai 2011 - 04:47 .


#318
A Crusty Knight Of Colour

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Lol. Maybe I need a new avatar.

Posted Image

neppakyo wrote...
But seriously, it would be neat if your warden suddenly wakes up in a strange location, with no memories. Eh, that could just be me.


It would depend on how it's handled. The amnesia angle has been done a lot, so it would have to be pretty well done not to come off as lame.

edit: Someone needs to fix the forums copy+paste problem.

Modifié par mrcrusty, 09 mai 2011 - 04:54 .


#319
erynnar

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neppakyo wrote...

Sab, I'd hug you and billy, but it looks odd with myself hugging the monitor. People look at ya funny.

And yes, I to, am sick of that "only happy with the big bad evil" rebuttle, along with the "you're afraid of changes" I actually liked the concept of DA. The concept mind you, not the way they went and did it, also, add the rest of the valid critisims here too. heh.

Sorry for grammar and spelling, too tired!


OKay I want in on the hugging thing! You both rock. And you too McCrusty..though I too think of underwear...:blink:

#320
neppakyo

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erynnar wrote...
OKay I want in on the hugging thing! You both rock. And you too McCrusty..though I too think of underwear...:blink:


Aww, ya can. Then Serpie can destroy us all with the witty posters in the Hilarious thread.

And dirty minds do think alike, erynnar.

#321
erynnar

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Sabriana wrote...

Funny people (and pictures) all over the place. I love it. :D

@ Sympathy

I still love DA:O, but DA 2 didn't really break my heart. It just left me bothered and bewildered. I felt like I didn't really pick up a DA:O sequel, and the only thing that broke my heart was the euros I spent on my non-returnable copy of the game.

I didn't hate the game, imo it was average and not worthy to be called a "sequel" or carry the # 2. I wouldn't have minded a half-priced spin-off, and would've happily played it, while waiting for the true sequel. It had good parts, and it had improvements, but, imo, the bad overshadowed the good in too many instances.


Sabi are we twins with a telepathic link?  I swear you and I felt the same way.

@nepp, you monster you! Actually I don't get rabidly mad at people who kill him. In fact after DA2 and it's railroad rails up the poop shoot, I am thrilled when people tell me about DAO multi choices. It's so...refreshing to remember a game where you could do many different things in it.

#322
A Crusty Knight Of Colour

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erynnar wrote...
It's so...refreshing to remember a game where you could do many different things in it.


Now I know you're crazy.

That's just the nostalgia talking, erynnar.


:P

Modifié par mrcrusty, 09 mai 2011 - 04:58 .


#323
neppakyo

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mrcrusty wrote...

erynnar wrote...
It's so...refreshing to remember a game where you could do many different things in it.


Now I know you're crazy.

That's just the nostalgia talking, erynnar.


:P


The rose tinted glasses? I keep hearing that one too -_-

At least erynnar isn't accused of having a neckbeard... 

#324
erynnar

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neppakyo wrote...

mrcrusty wrote...

erynnar wrote...
It's so...refreshing to remember a game where you could do many different things in it.


Now I know you're crazy.

That's just the nostalgia talking, erynnar.


:P


The rose tinted glasses? I keep hearing that one too -_-

At least erynnar isn't accused of having a neckbeard... 


ROFL!!! Yep, I have my rose colored....erm wait no...those were my green ones for touring the Emerald City.  Damn, my rose colored ones are around here somewhere....

Ah well, neckbeard is taken care of by a beauty secret called Nads. And no, that is not nads as in go... LOL!

And I know I talk crazy talk McCrusty. Just ask Sabi and nep, they know  me.

#325
neppakyo

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erynnar wrote...

ROFL!!! Yep, I have my rose colored....erm wait no...those were my green ones for touring the Emerald City.  Damn, my rose colored ones are around here somewhere....

Ah well, neckbeard is taken care of by a beauty secret called Nads. And no, that is not nads as in go... LOL!

And I know I talk crazy talk McCrusty. Just ask Sabi and nep, they know  me.



Personally, I blame it on the boobs.