Has BioWare been stunned by the fan backlash over DA2?
#451
Posté 13 mai 2011 - 02:19
#452
Posté 13 mai 2011 - 04:00
Mecha Tengu wrote...
Though I can agree that the game has been slightly dumbed down for a casual audience. Well, a company's has the right to make money I guess
casual market only works for the Wii, BW is a RPG developer, rpgs are not casual, they require a lot of time to be spent sitting in front of the monitor.
I think this is where BW went wrong... look what "casual" did to the xbox, it basically killed it.. look what "casual" did to FFXIV (they had to make it free just to keep the few players they had). BioWare i hope someone reads this and understands, RPG gamers are NOT casual gamers, we will sit here for 10 or more hours straight playing your products so don't insult us by making it a "casual" game.
when baldurs gate 2 came out i think i spent a good 13 hours straight on it without even realizing, because it had story, it had good character interaction (viconia vs. aerie - still love those conversations) it had everything that made it a best seller.. get that team back together for DA3 with your shiny new graphics engine (just dont recycle animations from mass effect please, it was totally obvious and very sloppy work) and watch the $$ roll in. and if you have to, tell EA to stfu and gtfo your back (like guardsman Donnic says, grow a back bone..) you guys know how to make a good game.
hmm it just occurred to me.. the new big eyed elves in DA2 are similar in style to the BG2 big eyed elves.. i knew there was something familiar about them
#453
Posté 13 mai 2011 - 05:52
ChaosUndivded wrote...
casual market only works for the Wii, BW is a RPG developer, rpgs are not casual, they require a lot of time to be spent sitting in front of the monitor.
I think this is where BW went wrong... look what "casual" did to the xbox, it basically killed it.. look what "casual" did to FFXIV (they had to make it free just to keep the few players they had). BioWare i hope someone reads this and understands, RPG gamers are NOT casual gamers, we will sit here for 10 or more hours straight playing your products so don't insult us by making it a "casual" game.
when baldurs gate 2 came out i think i spent a good 13 hours straight on it without even realizing, because it had story, it had good character interaction (viconia vs. aerie - still love those conversations) it had everything that made it a best seller.. get that team back together for DA3 with your shiny new graphics engine (just dont recycle animations from mass effect please, it was totally obvious and very sloppy work) and watch the $$ roll in. and if you have to, tell EA to stfu and gtfo your back (like guardsman Donnic says, grow a back bone..) you guys know how to make a good game...
I agree. In another thread (at least I think it was another thread) I made a similar point in that if I simply played DA2 for about half an hour or so I found it reasonably fun. Just pop in, do a quest or two, fight a couple of waves and then save and exit. This is completely contrary to the way I have played every other Bioware RPG - I used to have to force myself to go to bed at night and then, discipline myself to spend time with my wonderful wife and kids when I got home from work because I wanted to get back to the games.
This one; not a problem at all to ask my wife about her day and actually BE interested in her response - DA2 was just not compelling and got to be drudergy if I played it for more than an hour at a time.
But if you just play it "casually" (on whatever difficulty you like) then it is an OK experience. So I wonder if what you said about this game being created for "casual" players was an intentional design decision - fast and furious combat that gets tiresome very quickly - but not if you just fight one or two battles. "Quest for Dummies" markers making it even unnecessary to even look in your journal - limited character interaction, etc. all point to a style of playing the game just for a bit and then putting it aside.
#454
Posté 13 mai 2011 - 06:33
neppakyo wrote...
Shadowbanner wrote...
neppakyo wrote...
I had the fat guy in the X-Wing from star wars voice in my head "Stay on Target" while reading that for some reason..
- 70 points Sci-fi geek.
Curses, I meant to type in Y-Wing! I swear!
Tears on your Y-Wing.
#455
Posté 13 mai 2011 - 06:34
Ryllen Laerth Kriel wrote...
Jek Porkins. I think that was his name. It just cracks me up that they made a fat guy character named Porkins. I mean damn...
Dude... I didn't even know Porkins' first name. You're my sci-fi geek hero.
And yes... fat dude in Star Wars named Porkins is epic. In fact... I'm gonna go down to the courthouse and have my name changed to Jek Porkins Jr.
#456
Posté 25 mai 2011 - 07:03
Maybe Bioware will learn from this, DA2 sucked, simple as that.
#457
Posté 25 mai 2011 - 07:16
#458
Posté 25 mai 2011 - 07:21
Archaven wrote...
The backlash is just a minority in the forums. Bioware/EA succeeded in DA2 they sold many millions of copies.
Hahaha
Ta - you just made my day!
#459
Posté 25 mai 2011 - 07:37
#460
Guest_Alistairlover94_*
Posté 25 mai 2011 - 07:40
Guest_Alistairlover94_*
LyndseyCousland wrote...
*joins in with Boiny Bunny's laughter*
*contributes with one of her famous laughing fits*
#461
Posté 25 mai 2011 - 07:42
IanPolaris wrote...
I think so. At the very least I KNOW that Bioware is shocked and dismayed by the dismal Metacritic user rating that DA2 has gotten, and they have to be stunned and dissapointed at the sales figures. Sure DA2 will turn a profit, but given the sell-though numbers of DAO (and comparing it to ME to ME2) I am certain that BW expected much more robust sales. At the very least it seems to suggest that DA2's attempt to tap into the CoD audience has been a dismal failure.
-Polaris
Perfect as it should be.
I bought just this week Fable 3, The Witcher 2 and the DLC for FONV had Bioware stayed truer to what made DAO so good i would have been willing to buy it as well for full price, ( i still have yet to buy it). What was done to DA2 is a shame, but Biioware did the same thing to ME2 as well. They trashed what made ME and DAO so good in the fleeting attempt to chase dollars they really were delusional to consider they had any chance to get, and maintain a core support group. DA2 is a failure and hopefully a lesson has been learned, in case it has been missed i will reiterate it again.
A bird in the hand (DAO fans who would have gobbled up DA2 like a thirsting man in from the desert) is worth two in the bush (the CoD crowd) that never seemed to materialize. Bioware go back and make DA3 right this time, or continue to try to appeal the the fleeting and saturated TPS/FPS CoD type market. You had a winning formula and instead tried to get too smart for your own good and made New Coke.
The only reason i still continue to come back considering i have not bought DA2 is that DAO was so good, and i know you can do it again if you try, that i hope to push you back to the DAO roots. If not there are other companies who will cater to the RPG player in me and eventually like all companies who loose thier focus, become footnotes in some chapter eleven hearing.
Asai
#462
Posté 25 mai 2011 - 07:45
#463
Guest_Alistairlover94_*
Posté 25 mai 2011 - 07:46
Guest_Alistairlover94_*
LyndseyCousland wrote...
ME2 did a much better job at what it tried to do.
Yep.
#464
Posté 25 mai 2011 - 07:50
#465
Guest_Alistairlover94_*
Posté 25 mai 2011 - 07:54
Guest_Alistairlover94_*
Upsettingshorts wrote...
Ah yes the "CoD crowd" meme. Always a blast to see that one pop up.
Along with this one:
#466
Posté 25 mai 2011 - 08:04
#467
Posté 25 mai 2011 - 08:18
Alistairlover94 wrote...
Upsettingshorts wrote...
Ah yes the "CoD crowd" meme. Always a blast to see that one pop up.
Along with this one:
Think that one's better.
#468
Posté 25 mai 2011 - 08:31
VKmasa wrote...
hate topics are deserved.
Yes, threatening people's lives and jobs are always deserved responses.
#469
Posté 25 mai 2011 - 08:34
Bryy_Miller wrote...
VKmasa wrote...
hate topics are deserved.
Yes, threatening people's lives and jobs are always deserved responses.
Certainly. (Sarcasm) Why, constructive criticism might be more productive in the long run? Noooooooooo way.
#470
Posté 25 mai 2011 - 08:46
Modifié par VictorianTrash, 25 mai 2011 - 08:47 .
#471
Posté 25 mai 2011 - 10:45
Archaven wrote...
Bioware/EA succeeded in DA2 they sold many millions of copies.
Not quite yet buddy - but there is still a chance. Maybe if they start selling it from gumball machines who knows.
#472
Posté 25 mai 2011 - 11:27
Bryy_Miller wrote...
VKmasa wrote...
hate topics are deserved.
Yes, threatening people's lives and jobs are always deserved responses.
No! Confurmation bias! Praise only!
Praise to Mike Laidlaw, only praise we want! Praise to Mike Streamlaw, ONLY PRAISE TO MIKE STREAMLAW!
#473
Posté 25 mai 2011 - 11:33
#474
Posté 25 mai 2011 - 01:01
Persephone wrote...
Bryy_Miller wrote...
VKmasa wrote...
hate topics are deserved.
Yes, threatening people's lives and jobs are always deserved responses.
Certainly. (Sarcasm) Why, constructive criticism might be more productive in the long run? Noooooooooo way.
You have to understand that to certain members of the community, even constructive criticism is considered a threat.
#475
Posté 25 mai 2011 - 01:12
Archaven wrote...
The backlash is just a minority in the forums. Bioware/EA succeeded in DA2 they sold many millions of copies.
Nonsense.
First off, the game is a full 10 points lower on Metacritic than the first, and I'm not talking about rabid fan votes either, I'm talking about review scores. It's universally seen as a worse game.
Second, DA2 has sold less than the first game, and the PC sales portion of DA2 are a fraction of what the first game sold.
Face it, Bioware abandoned their PC base, and in turn their PC base has abandoned them. They thought they'd get away with dumbing the game down, and that they would sell so many console copies that they didn't care if they pissed off PC gamers. Unfortunately for them, PC sales went in the toilet and console sales will probably never make up the difference.
Even further, CD Projekt Red just beat Bioware at their own game with the release of The Witcher 2. They also "streamlined" their game, and made it console ready, without totally screwing over PC gamers and hardcore rpg fans in the process. At least someone remembers who made them what they are today.
I didn't even finish the Witcher 2, but they managed to what you are supposed to do with a franchise...make it better with each successive game. While Bioware has gotten fat and lazy from their success, newer, hungrier developers are raising the bar and Bioware is no longer the preiminent rpg developer anymore and when The Witcher 2, and not Dragon Age 2, is named RPG of the year over and overa again they will finally realize that fact.





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